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Stock Putting Course Introduction
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The introduction to the stock putting course
Learn how to start being your own best putting coach and how to manage the key aspects of putting:
Start Line
Speed Control
Green Reading
Training
Video Transcript
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Hey golfers, welcome to the Galsmart Academy putting program.
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This is going to be the classroom setting here where we're going to go through
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the PowerPoint
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of kind of what we're going to discover in each one of these lessons and each
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one of
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these drills.
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So in this first video, we're going to cover the kind of big picture of the
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putting stroke,
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the objectives of putting as well as how to benchmark where we are in terms of
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performance.
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So the first thing to understand is that when it comes to breaking down putting
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, it's largely
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accepted that there are three main skills.
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Now we could potentially break down start line into the ability to aim as well
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as the ability
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to roll a ball end over end, but basically we need to be able to aim our golf
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ball, hit
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that golf ball on a start line so that it rolls end over end, add a speed that
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we want.
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And in order for that to then intersect with the hole, we had to aim it
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correctly, which
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means we had to read the green or to determine how the ball was going to break.
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So every single putt is going to have this system in place of can I start the
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ball online,
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I control the speed, and then I read it correctly.
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That's kind of the checks and balances so you can figure out what you need to
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work on
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with your putting game.
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And each of the lessons will focus on one of these core skills or troubles
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hooting them.
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So the first goal is to be able to roll a ball end over end, then we will
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factor in
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the speed of the putt to helping us determine the break.
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So we have to be able to determine how hard we're going to hit it in order to
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be able
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to predict where we need to aim.
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Potentially this is a putt where we have three different lines, one going in at
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a faster
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speed, one kind of going in at a normal speed and one going in at a slower
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speed.
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So everyone always asks, where should I aim?
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Well, where you aim is determined by how fast the ball is going to be rolling
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or what
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speed you intend.
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Regardless, I need to be able to start it on that line.
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I need to be able to control my start line within about a half a degree of my
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intended
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target in order to hit some of our putting benchmark numbers.
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So our rough putting benchmark numbers are basically making almost every putt
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inside
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three feet or three feet in end.
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So 96%.
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These are the kind of tour averages, and we have the make percentage as well as
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the three
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putt percentage.
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As a couple of benchmarks for total number of putts or putting per hole to get
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down to
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pro level, we're looking at about 29 putts, scratches somewhere around 31, 30,
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31.
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To shoot 80 is about 34, to shoot 90 is about 36 and then to shoot 100 is about
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38.
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So you can keep track of your total number of putts to see where you fit
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compared to
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your handicap and goal levels.
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But then you can also break it down into shorter putts, kind of medium putts
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and longer putts.
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When it comes to making short putts, the most important skills are start line
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and reading
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the green.
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When it comes to the longer putts, which is our main goal is to kind of get the
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ball close,
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the start line isn't quite as critical, but the ability to control speed and
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read the
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green are the two main issues there.
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And then kind of in the middle zone is where all three of those skills kind of
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overlap.
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So as a rough goal, again, 96% of three footers basically make every tap in or
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every putt
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three feet and in.
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Once we get to about, it goes down by about 10% until we get around eight feet,
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which
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is for tour pros about the 50 50 mark.
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So basically, I usually say, I round up a little bit and I'll tell my students
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inside
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of 10 between 10 feet and three feet.
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Our goal is to be around 50% and then our goal is to make somewhere in the 20
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to 25%
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range of your 10 to 20 footers and then the goal is to minimize three putts
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from inside
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of 30 feet.
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Ideally, we want to minimize three putts altogether and be able to two putt
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everything, but the
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tour average, the break even is about 33 feet, which is where they average the
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same number
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of makes as three putts.
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So next question would be, well, how are we going to build a stroke that helps
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control
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speed as well as start line and then will factor green reading in as kind of a
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separate skill?
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I think it can be really helpful to, at least when you're evaluating your
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putting stroke,
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to look at how the pretty much every putting robot that was ever designed, how
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they function.
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Pretty much every putting robot has a system of holding the putter in some type
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of vice
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so that there's very little twisting that helps control the start line.
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And then there will be some type of suspension point where basically the putter
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is going
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to be anchored in place, the grip's not moving and then it's going to swing
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back and forth
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around a suspension point.
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Somewhat like a pendulum, even though we know it doesn't perform exactly like a
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pendulum,
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it's a pretty good model.
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Every one of these robots has that same system in place.
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That's one of the ways that we can control start line and we can use it to our
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advantage
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to help control speed.
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So we'll dig into kind of the more detailed components of your putting stroke
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as we look
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at start line and as we look at speed control.
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But here in the general overview, we're just looking at this overall shape.
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So there's the overall shape of the stroke from a face on camera, we've got
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kind of a
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suspension point and the putter is going to swing back and swing through
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roughly along
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that suspension point.
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When I'm talking to juniors, I will usually use the image of a slice of pizza.
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So I've got my big cardboard cut out here and I will get set up so that it's
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basically
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pointing somewhere around my spine.
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So pointing kind of about here and then I'll show our goal is to use our
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shoulders and
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our big muscles to help make the putter kind of travel while pointing still at
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the spine.
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I believe Stan Utley told me that when he had his analysis analyzed by Ping
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that his putting
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stroke was pointing somewhere around just in front of his spine around T11 or
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something
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like that.
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So somewhere kind of back if you take your belly button and the bottom of your
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rib cage
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somewhere about in the middle or the bottom of your sternum I should say.
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Now what I tend to find is most bad putters have a couple common issues either
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from the
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face on view and we'll get into more of these details but from the face on view
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they will
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tend to not necessarily follow the shape of the pizza but travel more linearly
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like this
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or they'll have some combination of kind of hinging and floating kind of like
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that or
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instead of having this slice of pizza angled at the target they will rotate and
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have the
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piece of pizza kind of changing like this as the face is rotating and that just
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creates
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too much chaos and a little bit too much timing.
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So our goal is to build this kind of pendulum type model where we're using
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mostly the large
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muscles to control the putting stroke.
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Keep in mind that the putter is on a slight angle because of the rules of golf
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the putter
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shaft can't be a hundred or ninety degrees it can't be completely vertical so
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because
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we're standing to one side this slice of pizza is going to be slightly angled.
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Now that angle is responsible for creating the arc of the putting stroke as
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well as the
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face rotation.
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You don't have to deliberately create any of the arc or face rotation with
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independent
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arm movements.
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So if we're looking at just the big picture of our stroke on video there's
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three different
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views that I like to use when looking at putting.
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So face on would be looking at yourself like the caddy view just like this.
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From there we can get a rough idea as far as looking at the suspension point.
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If we are to draw a line and extend it up the putter shaft at different points
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in the
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stroke you'll see that it converges somewhere or in some area we want that to
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be just slightly
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in front of the golf ball.
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We can look at matching the length of stroke or length of backswing to follow
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through that
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can be helpful for determining how fast you're accelerating which will have a
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big impact on
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your speed control and that's where the acceleration rate comes into play.
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Oftentimes the big over accelerators will happen from either applying too much
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force
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from the arms or applying too much force from the hips.
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If you do this mostly with the big muscles of the shoulders and the ribs then
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you'll tend
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to have a fairly smooth acceleration rate.
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From this face on view you can also look at arm consistency that includes the
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wrist and
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the shoulders.
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When you're looking at the wrist you can look at the space between the grip and
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the putter.
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So if you're using a lot of wrist movement you will tend to see those angles
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change.
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If you're using more shoulder movement then that will stay relatively the same.
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From the arm perspective I don't like to see a lot of straightening or rotating
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that has
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a double impact as far as changing the acceleration as well as when your arms
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move they tend to
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twist the putter face which messes up our alignment, our ability to start the
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ball online.
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And we can also look at set up in ball position making sure that the ball is
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not too far forward,
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too far backward.
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From the face on view we're mostly looking at things that will relate to how
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well we're
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going to get the ball to roll.
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I love to look at the overhead both with my own stroke and my students, usually
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I will
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put an alignment stick down and basically hold my phone as close as I can to
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parallel
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to that or with a tripod.
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You can angle it a little bit so that the putter or the camera is pointing
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straight down.
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This is a great view when it's overhead like this.
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This is a great view to see independent face rotation versus the natural face
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rotation that
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happens just with an arcing cutting stroke.
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And this is also a great view for looking at the overall path of the putter.
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Now the path of the putter doesn't have a huge impact on start line by itself
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like if
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you break down the geometry and the components, the start line is almost
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exclusively controlled
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by where the putter face is pointing at impact.
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But if the putter path is too far off of baseline then it can be hard to
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coordinate the face
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to that.
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So it's kind of indirectly related if not directly related.
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And then the down the line allows us to look at the posture, alignment of the
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shoulders,
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forearms, elbows, ribcage, hips, knees, all the same stuff we look at with the
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full swing.
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You can look at eye alignment to the ball.
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You don't have to have your eyes directly over the ball but if they get too far
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, if they
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get outside the ball that can cause some alignment problems for most of my
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students.
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So eye alignment as well as distance from the golf ball, whether you're getting
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too close
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or too far away.
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We can look at the arm bend angle and how well the putter is in line with the
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shaft.
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Or sorry, the shaft of the putter is in line with the forearms.
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The only challenge is if they're too different, if it's like if I have a big
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angle there,
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then as I move, I will have more of a tendency to have a lot of face rotation
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where when
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the putter is more in line, it's kind of locked some of the rotational
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components of
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my wrist in place.
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So the alignment there.
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And then looking at the stroke, this is also a good view for looking at face
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rotation and
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torso turn versus tilt.
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So this is a great view for looking at the pizza to see if I am getting the put
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ter to
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move in a straight line.
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And I don't mean the putter head, but I mean the entire shaft or the entire put
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ter.
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So if I have my pizza slice looking like this, I want to make sure that the put
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ter shaft is
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moving roughly in a straight line.
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So one issue that can creep up with things like the putting arc and training
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tools like
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that is you can start creating more of this independent or artificial arching
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motion where
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the arc of the putter is simply going to happen because the putter is moving in
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a straight
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line around a suspension point.
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And so as it comes up, the putter tends to arc in and the face tends to have a
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little
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bit of rotation compared to the target again, but trying to get the putter
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shaft to move
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in a relatively straight line.
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This is a good view for looking at it.
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And this is a good view for looking at if the shoulders are working more
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turning level
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or if they're tilting more down at the golf ball.
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So this will help us when we get into analyzing our putting straps.
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Okay, so keep in mind three big goals.
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We're trying to roll the ball end over end and start it on a line.
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That line is going to be dependent on the speed that we choose.
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Once we've chosen the speed, we can read the green and determine the amount of
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break.
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The overall shape of the swing is going to be that of similar to a pendulum or
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taking
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up the space of similar to a slice of pizza where the putter is traveling along
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the crust.
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In the next class, we're going to tackle more of the details related to the
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first big skill
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with putting, which is rolling the ball end over end and controlling your start
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line.
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Hey golfers, welcome to the Galsmart Academy putting program.
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This is going to be the classroom setting here where we're going to go through
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the PowerPoint
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of kind of what we're going to discover in each one of these lessons and each
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one of
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these drills.
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So in this first video, we're going to cover the kind of big picture of the
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putting stroke,
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the objectives of putting as well as how to benchmark where we are in terms of
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performance.
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So the first thing to understand is that when it comes to breaking down putting
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, it's largely
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accepted that there are three main skills.
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Now we could potentially break down start line into the ability to aim as well
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as the ability
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to roll a ball end over end, but basically we need to be able to aim our golf
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ball, hit
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that golf ball on a start line so that it rolls end over end, add a speed that
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we want.
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And in order for that to then intersect with the hole, we had to aim it
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correctly, which
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means we had to read the green or to determine how the ball was going to break.
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So every single putt is going to have this system in place of can I start the
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ball online,
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I control the speed, and then I read it correctly.
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That's kind of the checks and balances so you can figure out what you need to
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work on
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with your putting game.
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And each of the lessons will focus on one of these core skills or troubles
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hooting them.
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So the first goal is to be able to roll a ball end over end, then we will
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factor in
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the speed of the putt to helping us determine the break.
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So we have to be able to determine how hard we're going to hit it in order to
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be able
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to predict where we need to aim.
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Potentially this is a putt where we have three different lines, one going in at
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a faster
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speed, one kind of going in at a normal speed and one going in at a slower
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speed.
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So everyone always asks, where should I aim?
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Well, where you aim is determined by how fast the ball is going to be rolling
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or what
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speed you intend.
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Regardless, I need to be able to start it on that line.
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I need to be able to control my start line within about a half a degree of my
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intended
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target in order to hit some of our putting benchmark numbers.
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So our rough putting benchmark numbers are basically making almost every putt
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inside
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three feet or three feet in end.
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So 96%.
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These are the kind of tour averages, and we have the make percentage as well as
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the three
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putt percentage.
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As a couple of benchmarks for total number of putts or putting per hole to get
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down to
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pro level, we're looking at about 29 putts, scratches somewhere around 31, 30,
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31.
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To shoot 80 is about 34, to shoot 90 is about 36 and then to shoot 100 is about
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38.
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So you can keep track of your total number of putts to see where you fit
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compared to
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your handicap and goal levels.
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But then you can also break it down into shorter putts, kind of medium putts
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and longer putts.
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When it comes to making short putts, the most important skills are start line
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and reading
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the green.
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When it comes to the longer putts, which is our main goal is to kind of get the
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ball close,
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the start line isn't quite as critical, but the ability to control speed and
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read the
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green are the two main issues there.
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And then kind of in the middle zone is where all three of those skills kind of
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overlap.
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So as a rough goal, again, 96% of three footers basically make every tap in or
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every putt
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three feet and in.
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Once we get to about, it goes down by about 10% until we get around eight feet,
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which
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is for tour pros about the 50 50 mark.
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So basically, I usually say, I round up a little bit and I'll tell my students
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inside
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of 10 between 10 feet and three feet.
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Our goal is to be around 50% and then our goal is to make somewhere in the 20
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to 25%
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range of your 10 to 20 footers and then the goal is to minimize three putts
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from inside
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of 30 feet.
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Ideally, we want to minimize three putts altogether and be able to two putt
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everything, but the
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tour average, the break even is about 33 feet, which is where they average the
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same number
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of makes as three putts.
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So next question would be, well, how are we going to build a stroke that helps
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control
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speed as well as start line and then will factor green reading in as kind of a
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separate skill?
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I think it can be really helpful to, at least when you're evaluating your
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putting stroke,
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to look at how the pretty much every putting robot that was ever designed, how
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they function.
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Pretty much every putting robot has a system of holding the putter in some type
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of vice
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so that there's very little twisting that helps control the start line.
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And then there will be some type of suspension point where basically the putter
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is going
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to be anchored in place, the grip's not moving and then it's going to swing
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back and forth
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around a suspension point.
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Somewhat like a pendulum, even though we know it doesn't perform exactly like a
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pendulum,
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it's a pretty good model.
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Every one of these robots has that same system in place.
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That's one of the ways that we can control start line and we can use it to our
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advantage
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to help control speed.
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So we'll dig into kind of the more detailed components of your putting stroke
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as we look
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at start line and as we look at speed control.
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But here in the general overview, we're just looking at this overall shape.
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So there's the overall shape of the stroke from a face on camera, we've got
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kind of a
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suspension point and the putter is going to swing back and swing through
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roughly along
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that suspension point.
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When I'm talking to juniors, I will usually use the image of a slice of pizza.
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So I've got my big cardboard cut out here and I will get set up so that it's
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basically
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pointing somewhere around my spine.
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So pointing kind of about here and then I'll show our goal is to use our
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shoulders and
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our big muscles to help make the putter kind of travel while pointing still at
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the spine.
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I believe Stan Utley told me that when he had his analysis analyzed by Ping
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that his putting
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stroke was pointing somewhere around just in front of his spine around T11 or
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something
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like that.
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So somewhere kind of back if you take your belly button and the bottom of your
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rib cage
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somewhere about in the middle or the bottom of your sternum I should say.
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Now what I tend to find is most bad putters have a couple common issues either
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from the
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face on view and we'll get into more of these details but from the face on view
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they will
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tend to not necessarily follow the shape of the pizza but travel more linearly
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like this
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or they'll have some combination of kind of hinging and floating kind of like
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that or
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instead of having this slice of pizza angled at the target they will rotate and
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have the
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piece of pizza kind of changing like this as the face is rotating and that just
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creates
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too much chaos and a little bit too much timing.
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So our goal is to build this kind of pendulum type model where we're using
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mostly the large
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muscles to control the putting stroke.
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Keep in mind that the putter is on a slight angle because of the rules of golf
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the putter
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shaft can't be a hundred or ninety degrees it can't be completely vertical so
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because
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we're standing to one side this slice of pizza is going to be slightly angled.
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Now that angle is responsible for creating the arc of the putting stroke as
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well as the
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face rotation.
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You don't have to deliberately create any of the arc or face rotation with
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independent
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arm movements.
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So if we're looking at just the big picture of our stroke on video there's
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three different
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views that I like to use when looking at putting.
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So face on would be looking at yourself like the caddy view just like this.
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From there we can get a rough idea as far as looking at the suspension point.
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If we are to draw a line and extend it up the putter shaft at different points
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in the
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stroke you'll see that it converges somewhere or in some area we want that to
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be just slightly
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in front of the golf ball.
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We can look at matching the length of stroke or length of backswing to follow
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through that
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can be helpful for determining how fast you're accelerating which will have a
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big impact on
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your speed control and that's where the acceleration rate comes into play.
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Oftentimes the big over accelerators will happen from either applying too much
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force
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from the arms or applying too much force from the hips.
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If you do this mostly with the big muscles of the shoulders and the ribs then
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you'll tend
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to have a fairly smooth acceleration rate.
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From this face on view you can also look at arm consistency that includes the
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wrist and
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the shoulders.
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When you're looking at the wrist you can look at the space between the grip and
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the putter.
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So if you're using a lot of wrist movement you will tend to see those angles
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change.
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If you're using more shoulder movement then that will stay relatively the same.
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From the arm perspective I don't like to see a lot of straightening or rotating
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that has
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a double impact as far as changing the acceleration as well as when your arms
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move they tend to
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twist the putter face which messes up our alignment, our ability to start the
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ball online.
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And we can also look at set up in ball position making sure that the ball is
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not too far forward,
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too far backward.
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From the face on view we're mostly looking at things that will relate to how
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well we're
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going to get the ball to roll.
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I love to look at the overhead both with my own stroke and my students, usually
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I will
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put an alignment stick down and basically hold my phone as close as I can to
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parallel
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to that or with a tripod.
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You can angle it a little bit so that the putter or the camera is pointing
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straight down.
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This is a great view when it's overhead like this.
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This is a great view to see independent face rotation versus the natural face
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rotation that
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happens just with an arcing cutting stroke.
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And this is also a great view for looking at the overall path of the putter.
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Now the path of the putter doesn't have a huge impact on start line by itself
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like if
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you break down the geometry and the components, the start line is almost
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exclusively controlled
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by where the putter face is pointing at impact.
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But if the putter path is too far off of baseline then it can be hard to
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coordinate the face
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to that.
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So it's kind of indirectly related if not directly related.
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And then the down the line allows us to look at the posture, alignment of the
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shoulders,
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forearms, elbows, ribcage, hips, knees, all the same stuff we look at with the
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full swing.
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You can look at eye alignment to the ball.
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You don't have to have your eyes directly over the ball but if they get too far
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, if they
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get outside the ball that can cause some alignment problems for most of my
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students.
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So eye alignment as well as distance from the golf ball, whether you're getting
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too close
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or too far away.
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We can look at the arm bend angle and how well the putter is in line with the
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shaft.
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Or sorry, the shaft of the putter is in line with the forearms.
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The only challenge is if they're too different, if it's like if I have a big
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angle there,
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then as I move, I will have more of a tendency to have a lot of face rotation
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where when
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the putter is more in line, it's kind of locked some of the rotational
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components of
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my wrist in place.
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So the alignment there.
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And then looking at the stroke, this is also a good view for looking at face
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rotation and
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torso turn versus tilt.
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So this is a great view for looking at the pizza to see if I am getting the put
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ter to
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move in a straight line.
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And I don't mean the putter head, but I mean the entire shaft or the entire put
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ter.
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So if I have my pizza slice looking like this, I want to make sure that the put
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ter shaft is
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moving roughly in a straight line.
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So one issue that can creep up with things like the putting arc and training
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tools like
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that is you can start creating more of this independent or artificial arching
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motion where
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the arc of the putter is simply going to happen because the putter is moving in
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a straight
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line around a suspension point.
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And so as it comes up, the putter tends to arc in and the face tends to have a
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little
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bit of rotation compared to the target again, but trying to get the putter
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shaft to move
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in a relatively straight line.
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This is a good view for looking at it.
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And this is a good view for looking at if the shoulders are working more
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turning level
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or if they're tilting more down at the golf ball.
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So this will help us when we get into analyzing our putting straps.
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Okay, so keep in mind three big goals.
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We're trying to roll the ball end over end and start it on a line.
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That line is going to be dependent on the speed that we choose.
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Once we've chosen the speed, we can read the green and determine the amount of
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break.
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The overall shape of the swing is going to be that of similar to a pendulum or
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taking
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up the space of similar to a slice of pizza where the putter is traveling along
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the crust.
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In the next class, we're going to tackle more of the details related to the
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first big skill
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with putting, which is rolling the ball end over end and controlling your start
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line.
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-
Start Line Overview14:24
-
Putting Stroke Overview07:39
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Video Analysis - General Stroke26:10
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Video Analysis - Start Line04:56
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Putting Grip Overview03:38
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Putting Grip Pressure Points06:16
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Chopsticks Putting Drill03:37
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Putting Track04:09
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Training your pendulum feel03:22
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Ultimate Start Line Station04:05
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Roll It Down The Meter Stick03:32
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String Putting Station05:20
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Lower Body Stability with Alignment Stick02:27
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Lower Body Stability with Putting03:42
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Breaking down putter face control05:18
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Visual Alignment Calibration04:48
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Quieting the Wrists in the Putting Stoke05:07
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Putting Merry Go Round03:34
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Speed Control Overview12:40
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Video Analysis - Distance Control08:26
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Length of Backswing Training04:15
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Three Identical Putts02:50
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Feeling the weight of the putter head05:00
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Putter Drop Catch02:49
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Using a metronome for tempo03:00
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Meter Stick Distance Control04:18
-
Full Swing with a Putter04:50
-
End Zone Training04:17
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30 40 5004:12
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Hit From The Top04:54