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How to organize your practice for the fastest improvement
When practicing, you can focus on improving your technique, or building skills. If you're working on technique, you'll worry less about the precision of the outcome and more about the feelings associated with a new movement. If you're working on skills, then you'll want to focus on the shot outcome and the process used to trigger your current technique. Most practices should have some of both. The better you get, the more you'll need quick patches on your technique and more work on your skills.
A sample good Stock Wedge practice plan has 4 steps:
- Technique
- Skills
- Slopes and Lies
- Games
Video Transcript
WEBVTT
1
00:00:00.000 --> 00:00:09.700
Okay golfers, last little section here, let's cover how to build your training
2
00:00:09.700 --> 00:00:10.800
plan.
3
00:00:10.800 --> 00:00:15.560
So basically it's going to follow our normal training plans for building any
4
00:00:15.560 --> 00:00:17.800
skill system.
5
00:00:17.800 --> 00:00:22.000
We're going to work on breaking our practice up into a couple different chunks
6
00:00:22.000 --> 00:00:22.720
or phases.
7
00:00:22.720 --> 00:00:25.240
In the first phase, we're going to work on your basic shot.
8
00:00:25.240 --> 00:00:31.390
So I usually like a just a pretty flat straight, about 10 yard, sometimes 20
9
00:00:31.390 --> 00:00:32.520
yard chip shot,
10
00:00:32.520 --> 00:00:37.900
and you're just working on getting good ground contact, finding your tempo for
11
00:00:37.900 --> 00:00:38.440
that day,
12
00:00:38.440 --> 00:00:41.360
and just working on one kind of consistent feel.
13
00:00:41.360 --> 00:00:45.320
So what's maybe my mechanical thought if I have any for that day?
14
00:00:45.320 --> 00:00:48.040
Secondly, we're going to work on a couple different distances.
15
00:00:48.040 --> 00:00:52.450
So this can either be setting up some teas or some cones, or picking a couple
16
00:00:52.450 --> 00:00:52.920
different
17
00:00:52.920 --> 00:00:57.400
pins, and working on my stock distances.
18
00:00:57.400 --> 00:01:01.920
Let's say basic shot might be five to ten minutes, different distances, again
19
00:01:01.920 --> 00:01:02.120
might
20
00:01:02.120 --> 00:01:05.840
be another five to ten minutes, or maybe a couple cycles.
21
00:01:05.840 --> 00:01:10.080
Then we're going to move on to some slopes, and working on ball position.
22
00:01:10.080 --> 00:01:14.640
So hopefully your practice area has some different grasses, some different
23
00:01:14.640 --> 00:01:15.400
slopes.
24
00:01:15.400 --> 00:01:21.160
You can either play a couple different games, so with no scoring or anything
25
00:01:21.160 --> 00:01:22.120
like that,
26
00:01:22.120 --> 00:01:26.330
you're just going to go one high shot, one low shot, one high shot, one low
27
00:01:26.330 --> 00:01:26.960
shot to the
28
00:01:26.960 --> 00:01:28.320
same target.
29
00:01:28.320 --> 00:01:32.550
That will force you to vary your swing distance, as well as make some of your
30
00:01:32.550 --> 00:01:33.760
setup changes.
31
00:01:33.760 --> 00:01:41.650
And then rough two ways is basically you can either use two different clubs out
32
00:01:41.650 --> 00:01:42.600
of a rough,
33
00:01:42.600 --> 00:01:46.040
or you can try and play two different shots.
34
00:01:46.040 --> 00:01:50.240
So that could be just ball position forward, ball position backward, or it
35
00:01:50.240 --> 00:01:51.340
could be flop
36
00:01:51.340 --> 00:01:53.560
shot, chunk and run.
37
00:01:53.560 --> 00:01:58.390
So I like to do some of these high low or two way games whenever you're working
38
00:01:58.390 --> 00:01:58.760
on your
39
00:01:58.760 --> 00:02:01.710
skills for different lies, slopes, ball positions to kind of see how the
40
00:02:01.710 --> 00:02:02.720
different scenarios
41
00:02:02.720 --> 00:02:04.160
react.
42
00:02:04.160 --> 00:02:09.810
Then lastly, for the last, let's say, quarter of the practice or more, the
43
00:02:09.810 --> 00:02:11.000
better you're
44
00:02:11.000 --> 00:02:15.880
doing at all these, the more I want you getting into this random scoring stuff.
45
00:02:15.880 --> 00:02:19.660
So if it takes you a little while to get your basic shot dialed in, this might
46
00:02:19.660 --> 00:02:20.520
only be five
47
00:02:20.520 --> 00:02:21.520
to ten minutes.
48
00:02:21.520 --> 00:02:26.920
But the majority we're trying to get here, couple of my favorite games are
49
00:02:26.920 --> 00:02:28.060
either working
50
00:02:28.060 --> 00:02:32.620
on the tour average of getting up and down about two thirds of the time.
51
00:02:32.620 --> 00:02:40.180
So 21 is where you get nine balls and your goal is to get up and down with as
52
00:02:40.180 --> 00:02:40.940
many as
53
00:02:40.940 --> 00:02:41.940
you can.
54
00:02:41.940 --> 00:02:47.090
If you do six out of the nine and get three on the other three, then that ends
55
00:02:47.090 --> 00:02:47.580
up with
56
00:02:47.580 --> 00:02:48.780
a score of 21.
57
00:02:48.780 --> 00:02:52.680
So you get nine balls and your goal is to finish 21 or better.
58
00:02:52.680 --> 00:02:56.300
Or the quicker version is you get three balls and your goal is to finish seven
59
00:02:56.300 --> 00:02:58.260
or better.
60
00:02:58.260 --> 00:03:03.640
Another game that I like is up and down, which is basically, it starts off slow
61
00:03:03.640 --> 00:03:04.080
, but
62
00:03:04.080 --> 00:03:07.060
as you build, it gets a little bit more pressure.
63
00:03:07.060 --> 00:03:10.380
Your goal is to get up and down as many times as you can.
64
00:03:10.380 --> 00:03:13.450
If it's not a place where you can practice putting, then I would use the target
65
00:03:13.450 --> 00:03:14.000
of inside
66
00:03:14.000 --> 00:03:18.500
either six feet or four feet depending on your skill level and hitting a lot of
67
00:03:18.500 --> 00:03:19.220
different
68
00:03:19.220 --> 00:03:25.370
shots from 30 yards and in, trying to build a string of how many of these can I
69
00:03:25.370 --> 00:03:25.880
get up
70
00:03:25.880 --> 00:03:27.160
and down.
71
00:03:27.160 --> 00:03:31.570
What usually happens is somewhere after you've been doing it for a few, you'll
72
00:03:31.570 --> 00:03:32.440
kind of start
73
00:03:32.440 --> 00:03:36.840
either zoning out or you'll lose some of the feel and you'll have to go back
74
00:03:36.840 --> 00:03:37.360
out.
75
00:03:37.360 --> 00:03:41.830
Now if you start struggling in any one of these three, you can always cycle
76
00:03:41.830 --> 00:03:42.360
back up
77
00:03:42.360 --> 00:03:44.720
and re-dial in your basic shot.
78
00:03:44.720 --> 00:03:49.130
But the goal is to spend more time building the skills with those other three
79
00:03:49.130 --> 00:03:49.920
different
80
00:03:49.920 --> 00:03:51.800
ways of training.
81
00:03:51.800 --> 00:03:55.840
So this covers the stock finesse wedge shot.
82
00:03:55.840 --> 00:04:02.080
In the next program, we're going to cover your distance wedge.
1
00:00:00.000 --> 00:00:09.700
Okay golfers, last little section here, let's cover how to build your training
2
00:00:09.700 --> 00:00:10.800
plan.
3
00:00:10.800 --> 00:00:15.560
So basically it's going to follow our normal training plans for building any
4
00:00:15.560 --> 00:00:17.800
skill system.
5
00:00:17.800 --> 00:00:22.000
We're going to work on breaking our practice up into a couple different chunks
6
00:00:22.000 --> 00:00:22.720
or phases.
7
00:00:22.720 --> 00:00:25.240
In the first phase, we're going to work on your basic shot.
8
00:00:25.240 --> 00:00:31.390
So I usually like a just a pretty flat straight, about 10 yard, sometimes 20
9
00:00:31.390 --> 00:00:32.520
yard chip shot,
10
00:00:32.520 --> 00:00:37.900
and you're just working on getting good ground contact, finding your tempo for
11
00:00:37.900 --> 00:00:38.440
that day,
12
00:00:38.440 --> 00:00:41.360
and just working on one kind of consistent feel.
13
00:00:41.360 --> 00:00:45.320
So what's maybe my mechanical thought if I have any for that day?
14
00:00:45.320 --> 00:00:48.040
Secondly, we're going to work on a couple different distances.
15
00:00:48.040 --> 00:00:52.450
So this can either be setting up some teas or some cones, or picking a couple
16
00:00:52.450 --> 00:00:52.920
different
17
00:00:52.920 --> 00:00:57.400
pins, and working on my stock distances.
18
00:00:57.400 --> 00:01:01.920
Let's say basic shot might be five to ten minutes, different distances, again
19
00:01:01.920 --> 00:01:02.120
might
20
00:01:02.120 --> 00:01:05.840
be another five to ten minutes, or maybe a couple cycles.
21
00:01:05.840 --> 00:01:10.080
Then we're going to move on to some slopes, and working on ball position.
22
00:01:10.080 --> 00:01:14.640
So hopefully your practice area has some different grasses, some different
23
00:01:14.640 --> 00:01:15.400
slopes.
24
00:01:15.400 --> 00:01:21.160
You can either play a couple different games, so with no scoring or anything
25
00:01:21.160 --> 00:01:22.120
like that,
26
00:01:22.120 --> 00:01:26.330
you're just going to go one high shot, one low shot, one high shot, one low
27
00:01:26.330 --> 00:01:26.960
shot to the
28
00:01:26.960 --> 00:01:28.320
same target.
29
00:01:28.320 --> 00:01:32.550
That will force you to vary your swing distance, as well as make some of your
30
00:01:32.550 --> 00:01:33.760
setup changes.
31
00:01:33.760 --> 00:01:41.650
And then rough two ways is basically you can either use two different clubs out
32
00:01:41.650 --> 00:01:42.600
of a rough,
33
00:01:42.600 --> 00:01:46.040
or you can try and play two different shots.
34
00:01:46.040 --> 00:01:50.240
So that could be just ball position forward, ball position backward, or it
35
00:01:50.240 --> 00:01:51.340
could be flop
36
00:01:51.340 --> 00:01:53.560
shot, chunk and run.
37
00:01:53.560 --> 00:01:58.390
So I like to do some of these high low or two way games whenever you're working
38
00:01:58.390 --> 00:01:58.760
on your
39
00:01:58.760 --> 00:02:01.710
skills for different lies, slopes, ball positions to kind of see how the
40
00:02:01.710 --> 00:02:02.720
different scenarios
41
00:02:02.720 --> 00:02:04.160
react.
42
00:02:04.160 --> 00:02:09.810
Then lastly, for the last, let's say, quarter of the practice or more, the
43
00:02:09.810 --> 00:02:11.000
better you're
44
00:02:11.000 --> 00:02:15.880
doing at all these, the more I want you getting into this random scoring stuff.
45
00:02:15.880 --> 00:02:19.660
So if it takes you a little while to get your basic shot dialed in, this might
46
00:02:19.660 --> 00:02:20.520
only be five
47
00:02:20.520 --> 00:02:21.520
to ten minutes.
48
00:02:21.520 --> 00:02:26.920
But the majority we're trying to get here, couple of my favorite games are
49
00:02:26.920 --> 00:02:28.060
either working
50
00:02:28.060 --> 00:02:32.620
on the tour average of getting up and down about two thirds of the time.
51
00:02:32.620 --> 00:02:40.180
So 21 is where you get nine balls and your goal is to get up and down with as
52
00:02:40.180 --> 00:02:40.940
many as
53
00:02:40.940 --> 00:02:41.940
you can.
54
00:02:41.940 --> 00:02:47.090
If you do six out of the nine and get three on the other three, then that ends
55
00:02:47.090 --> 00:02:47.580
up with
56
00:02:47.580 --> 00:02:48.780
a score of 21.
57
00:02:48.780 --> 00:02:52.680
So you get nine balls and your goal is to finish 21 or better.
58
00:02:52.680 --> 00:02:56.300
Or the quicker version is you get three balls and your goal is to finish seven
59
00:02:56.300 --> 00:02:58.260
or better.
60
00:02:58.260 --> 00:03:03.640
Another game that I like is up and down, which is basically, it starts off slow
61
00:03:03.640 --> 00:03:04.080
, but
62
00:03:04.080 --> 00:03:07.060
as you build, it gets a little bit more pressure.
63
00:03:07.060 --> 00:03:10.380
Your goal is to get up and down as many times as you can.
64
00:03:10.380 --> 00:03:13.450
If it's not a place where you can practice putting, then I would use the target
65
00:03:13.450 --> 00:03:14.000
of inside
66
00:03:14.000 --> 00:03:18.500
either six feet or four feet depending on your skill level and hitting a lot of
67
00:03:18.500 --> 00:03:19.220
different
68
00:03:19.220 --> 00:03:25.370
shots from 30 yards and in, trying to build a string of how many of these can I
69
00:03:25.370 --> 00:03:25.880
get up
70
00:03:25.880 --> 00:03:27.160
and down.
71
00:03:27.160 --> 00:03:31.570
What usually happens is somewhere after you've been doing it for a few, you'll
72
00:03:31.570 --> 00:03:32.440
kind of start
73
00:03:32.440 --> 00:03:36.840
either zoning out or you'll lose some of the feel and you'll have to go back
74
00:03:36.840 --> 00:03:37.360
out.
75
00:03:37.360 --> 00:03:41.830
Now if you start struggling in any one of these three, you can always cycle
76
00:03:41.830 --> 00:03:42.360
back up
77
00:03:42.360 --> 00:03:44.720
and re-dial in your basic shot.
78
00:03:44.720 --> 00:03:49.130
But the goal is to spend more time building the skills with those other three
79
00:03:49.130 --> 00:03:49.920
different
80
00:03:49.920 --> 00:03:51.800
ways of training.
81
00:03:51.800 --> 00:03:55.840
So this covers the stock finesse wedge shot.
82
00:03:55.840 --> 00:04:02.080
In the next program, we're going to cover your distance wedge.
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-
Goal 1: Solid Contact Overview06:10
-
Finesse Wedge Set Up04:24
-
Basic Chip Shot05:37
-
Centered Pivot02:36
-
Weight Shift in the Finesse Wedge04:06
-
Stork Turns for Finesse Wedge04:43
-
Merry Go Round - Finesse Wedge05:52
-
Seated Wedge Release04:53
-
Open Trail Hand - Finesse Wedge03:12
-
Single Arm Swings - Finesse Wedge05:05
-
Towell Connection Drill - Finesse Wedge03:17
-
Trail Arm Straight04:23
-
Rotate the Triangle05:10