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Italian PGA Presentation

23h 53m
Lessons 30 lessons
Core Course

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A webinar and Q&A I performed recently for the Italian PGA

Video Transcript
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So you're the topics that we're going to cover this morning.

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So my general kind of coaching philosophy

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and the main coaching points that I look at,

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either with or without 3D.

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So what are kind of the big buckets to put people in?

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What are the elements that help us with club face control,

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both from the body as well as from the arms and the hands?

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The concept of a body driven swing versus an arm driven swing.

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So we'll talk a little bit about the engine of the golf swing

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and how that might influence some other pieces.

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Steeps and shallows are looking at swing plane.

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So if you're categorizing the swing

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based on swing direction or swing path,

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we'll talk about how the different body movements

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will influence that.

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Low point versus wide point.

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I think that's an important topic when discussing consistency.

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So we'll look at where the club hits the ground

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versus where the swing is the widest.

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And then a little bit on just how shaft lean and compression

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fits into the whole model.

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And then one that David didn't include,

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I'm going to talk a little bit about how the brain processes

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feel, so how you can train feel or I would say

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the stages of training feel for your golfers.

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But if at any time you have a question,

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let David know, I guess, and he'll interrupt me.

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So I have no problem with that.

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OK, so from a global standpoint, here's

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kind of my coaching philosophy as it relates to golf.

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So you've got your student and they're going to play golf.

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And yes, they're doing it for fun,

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but they're also doing it to collect data.

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And so the data that we're going to look at,

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it could be as simple as, hey, my driver was really bad today,

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or it could be as complex as I hit five greens,

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but eight other greens, I was within 20 yards of the green.

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So I use the collect data phrase kind of liberally.

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But I'll talk about the 10 different skills

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that I like to have them track.

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So what data points am I really looking for?

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And then what we'll do is we'll compare the data

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or what they're asking for to the benchmarks and the models.

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So if your goal is to break 90, obviously,

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you have different goals than if your goal is to break par.

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And so we have to understand kind of what's

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the minimum required in order to hit your benchmark.

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And then lastly, once we know the model

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and we know where you stand compared to the model,

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then we can start training technique.

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And the majority of this talk today

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is going to talk about how I approach training technique.

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But then this is cyclical, so you play more, collect more data,

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and hopefully everything's improving.

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So the 10 different skills that I like to have my players monitor,

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I break them down into you've got kind of like the smooth skills

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over on the left and then the recovery skills on the right.

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So on a easy feeling round, you have lots of smooth shots

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and on a challenging round, the ones

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where you get done and you just want to quit the game,

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you probably had a lot of recovery shots.

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And so the smooth skills would be hitting a tee shot far enough

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so that you can have a reasonable approach shot.

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Most of the numbers that I use for the initial benchmarks

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are based on tour data, but I adjust it

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to the different handicap levels.

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So with the tour data, I'm looking at an iron shot

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between 100 yards and 160 yards kind of as a given average.

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And then from there, if you hit a good shot,

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you'll either have a birdie putt somewhere in the 20 foot range

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or if you fail at that skill, you'd

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move over into the recovery zone.

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But hopefully you hit the green, you have a birdie putt,

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and then you either make it or you have a tap in.

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When you have lots of those holes, golf feels very easy

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and you feel like you're close to scoring well.

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But if you fail at one of those skills,

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or if you're playing a hole that is more challenging

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in terms of length or strategy, you

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might spend more time in the recovery skill section.

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So the recovery skills are looking

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at fairway woods, long irons, hybrids,

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or basically any approach shot outside of 160 yards.

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I deliberately chose 160 yards because on tour,

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168 yards is where the roughly break even point is.

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That's essentially where they average par

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from a strokes gain perspective.

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So if you are going to shoot enough birdies,

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you have to give yourself enough opportunities

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to hit these short irons.

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So if you're hitting lots of longer clubs,

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if you're well outside of that and you're

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hitting lots of hybrids, I tell my students,

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you should be expecting bogeys, but playing for par.

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If you fail with the tee shot, then

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you're going to have to hit a deliberate curve or trajectory

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shot, either around trees, over trees,

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or potentially you're going to have to lay up.

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And if you have to lay up, then you're

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probably going to leave yourself a distance wedge.

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So the distance wedge being somewhere between 30 yards,

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40 yards, and let's say 100 yards.

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Now the next one is the finesse wedge,

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which is the shots inside of, say, 30 yards from the green.

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And what I see there-- the reason I have an asterisk there

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is because for many high handicap golfers,

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I think that's actually part of smooth skills,

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because you're going to hit so few greens that you better

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count on getting up and down a certain number of times.

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So that's kind of like it could fit in either category,

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really.

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And then bunker play.

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We've got green side as well as fairway bunkers.

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But typically, if you're a good iron player,

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then the fairway bunker play is typically not too challenging.

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So for that, it's usually green side bunkers.

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And then two different other putting categories.

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So if you fail at the iron shot, or you're

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hitting a wedge into the green--

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if you're hitting a chip shot, you're

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probably going to have more of the lag

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putts outside of 30 feet, or the short putts

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from 4 to 10 feet.

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And so I like to start with my players

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by going through this framework.

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And we're incorporating it into the next version of the site.

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So it'll be a lot more apparent that this is how I actually

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coach and think about it.

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Because when you use this framework,

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it tends to help golfers feel like it's not

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an insurmountable task.

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They start to zone in on, OK, if I just

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work on this one skill, my scores will come down.

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Now, unfortunately, you guys as instructors

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know that when you improve one skill, oftentimes,

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another skill falls apart.

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And so it's constantly kind of juggling what to work on.

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But having some type of framework

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does help the student simplify the process, I'd say.

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OK, so the only real reason to work on technique

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is to improve one of these skills.

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So there's two different ways you could approach it.

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Let's say we wanted to work on iron play.

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Because I'm not hitting enough greens,

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or I'm not hitting it close enough from 125 yards.

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Well, either I haven't practiced it.

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And so maybe I just need to put a little bit of time

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working on distance control or curve control,

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or one of the skills associated with that skill.

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Or my technique just isn't very good or good enough

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to get the skill better.

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And so it's when you've tried working on the more

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of the constraint led stuff.

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And that didn't work, then I typically

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am going to go more directly after technique.

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And that's what we're going to cover in the rest of the talk.

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I'd say that's more of my core skill set.

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So today, again, we're going to talk about my main coaching

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points, so how do I classify swings, essentially?

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The club face influences from either the body or the arms.

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A body versus an arm driven swing, steeps and shallows.

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These are all technique that I think

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will influence those different skills.

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Low point versus wide point, and then a little bit

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on shaft lean and compression.

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And the bonus I hope you guys like

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is how I approach building feel.

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OK, so when it comes to working on technique,

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you can either approach it from, I'm

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going to try and just match one or two pieces

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that you might be struggling with,

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or you're going to approach it more as, OK,

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we're going to take you through this progression.

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I think you need to know how to do both.

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For beginners, you have to have your progression

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kind of pre-established so that you

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can explain what the process is going to look like.

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But for a lot of you're just club golfers, at least here

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in the Bay Area, sometimes all they

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want is to improve one little piece.

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So the mantra I give them is if you're always improving

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your most costly miss, then you're getting better.

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It's not necessarily about hitting lots more good shots,

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although that often happens.

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It's about hitting a higher quality of bad shot.

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So often a swing isn't totally broken,

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but if you're not thinking through how these pieces fit

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together, then if you just try to change one issue,

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oftentimes you create a new problem.

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So one of my philosophies is that when

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you're addressing a specific issue to work on,

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I want you to ask yourself and think about what else would

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you have to change?

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So for example, let's say you have a player who's

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swaying off the ball, and they're

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struggling with either low point control or direction.

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Well, by understanding how that sway fits into their whole

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system, you may have to change their power source

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in transition.

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You may have to change a little bit of their steep shallow

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balance in the downswing, because that sway

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can encourage a shallower body movement.

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And you may have to work on the clubface closing strategy,

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because that sway typically accompanies

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more of an arm pull power pattern.

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And what we'll play with later, you'll

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see that the arm pull tends to open the clubface in transition.

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So in order to understand how these different pieces fit,

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you have to have a little bit of an understanding

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of anatomy physiology.

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But the bigger thing is you need to know kind of the baseline

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tour numbers.

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So the goal isn't necessarily to hit every single one

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of the tour numbers, but it's important to know,

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from a 3D perspective, what are some of the averages

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so that you know when you're too far from one side

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to the other?

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OK, so now as we get into training the golf swing--

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so we're all the way down here in the flow--

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there's two main kind of big ideas that I use.

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One is the club body brain, which we'll

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talk about on the next slide.

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And then the other one is, I'd like

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to work from general concepts to specific, especially

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for golfers.

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You've got some golfers who part of their passion

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for the game is learning about golf

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and understanding the golf swing.

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But for the ones who just want to play better golf,

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my goal is to give them as little detail as they really need.

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And so I like to start with the general ideas as far as,

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what do you want the club to do?

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And then maybe getting into the specifics

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of how can the body do it if they're

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struggling with one of those general ideas.

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OK, so from a classical, you know, holistic standpoint,

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these are your three different areas to train.

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The brain controls the body, the body swings the club,

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and the club hits the ball.

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So there are some brilliant instructors

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who focus only on the brain.

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They'll typically do more constraint-led, you know,

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focus on pre-shot routines and routines in general,

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focus on swing thoughts and triggers.

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Those can be great.

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They're people who focus mostly on how the body swings the club,

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so looking at how the legs work, how the arms work,

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how the core works, and how they interact.

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And then lastly, you have instructors

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who focus mostly on how the club hits the ball.

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I'd call them more the track man-style instructors

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where everything is about swing path and swing direction

253
00:13:04.320 --> 00:13:06.760
and dynamic loft and vertical swing

254
00:13:06.760 --> 00:13:09.560
playing and all those key parameters.

255
00:13:09.560 --> 00:13:14.000
So you can kind of mix and match and figure out your own style,

256
00:13:14.000 --> 00:13:17.440
but I think it's helpful to at least have a basic understanding

257
00:13:17.440 --> 00:13:21.760
of all three of them so that when you get stuck

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00:13:21.760 --> 00:13:26.120
with a challenging client, you have more options,

259
00:13:26.120 --> 00:13:28.560
more tools in the toolbox, I like to say.

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00:13:28.560 --> 00:13:33.360
OK, when I'm starting with the big picture

261
00:13:33.360 --> 00:13:36.200
and breaking down to the details as needed,

262
00:13:36.200 --> 00:13:39.280
I'm usually starting with, well, what should the club

263
00:13:39.280 --> 00:13:43.280
do to the ball, so the bottom of this chart here,

264
00:13:43.280 --> 00:13:45.520
I'm usually just talking about, well,

265
00:13:45.520 --> 00:13:46.760
let's look at the physics of it.

266
00:13:46.760 --> 00:13:50.000
What do we want the club and the ball to actually do?

267
00:13:50.000 --> 00:13:53.400
Now, oftentimes, they're very unaware

268
00:13:53.400 --> 00:13:56.040
and have no idea of what the ball and the club should do

269
00:13:56.040 --> 00:13:57.840
or what the club should do to get the ball

270
00:13:57.840 --> 00:13:59.080
to hit the shot that they want.

271
00:13:59.080 --> 00:14:02.680
So then you have to break it down into at least a feeling

272
00:14:02.680 --> 00:14:07.000
or hopefully better like a series of drills

273
00:14:07.000 --> 00:14:10.520
to help them educate one part of the body versus another.

274
00:14:10.520 --> 00:14:14.280
So part of my philosophy and what I really hope

275
00:14:14.280 --> 00:14:17.400
or hope to communicate to other instructors

276
00:14:17.400 --> 00:14:20.320
is how, like, what are the key ways

277
00:14:20.320 --> 00:14:23.080
to break down the big picture of this wing.

278
00:14:23.080 --> 00:14:27.720
But you can also just help train their brain visually

279
00:14:27.720 --> 00:14:31.200
by using great images such as this one

280
00:14:31.200 --> 00:14:33.880
of my favorite position in the golf swing

281
00:14:33.880 --> 00:14:37.520
I call follow through position, which in the P system

282
00:14:37.520 --> 00:14:41.400
would be P8, so there's a little past that,

283
00:14:41.400 --> 00:14:44.600
but this is one of my favorite images to show

284
00:14:44.600 --> 00:14:48.200
kind of my general philosophy of what I want the full swing

285
00:14:48.200 --> 00:14:52.760
to look like if you can or as close to the model as I can.

286
00:14:52.760 --> 00:14:58.920
Okay, so the main coaching points, here we go.

287
00:14:58.920 --> 00:15:03.840
So with, while 3D, 3D is great at helping you understand

288
00:15:03.840 --> 00:15:08.320
kind of the global pattern, I think you also have to be able

289
00:15:08.320 --> 00:15:13.480
to read kind of the on the range objective feedback.

290
00:15:13.480 --> 00:15:16.000
So the stuff that you'll have on the course.

291
00:15:16.000 --> 00:15:20.560
So the way that I typically categorize a golfer

292
00:15:20.560 --> 00:15:24.040
is one of these four different areas.

293
00:15:24.040 --> 00:15:26.560
And I tend to be at a fifth, but I cut it out.

294
00:15:26.560 --> 00:15:29.960
I'll tell it to you, but the four main ones that I look at

295
00:15:29.960 --> 00:15:31.800
are the swing path or swing direction.

296
00:15:31.800 --> 00:15:36.920
So is this golfer primarily inside out or outside in?

297
00:15:36.920 --> 00:15:40.520
The low point control, so is this golfer typically

298
00:15:40.520 --> 00:15:42.680
kind of picking the ball or are they taking divots?

299
00:15:42.680 --> 00:15:44.520
If they're taking divots, hopefully it's ahead

300
00:15:44.520 --> 00:15:46.000
of the golf ball.

301
00:15:46.000 --> 00:15:48.880
How the golfer creates power, so are they more

302
00:15:48.880 --> 00:15:52.080
of a leg driven swing, more of a body driven swing,

303
00:15:52.080 --> 00:15:54.120
more of an arm or shoulder driven swing?

304
00:15:54.120 --> 00:15:57.400
Like how are they powering the golf swing?

305
00:15:57.400 --> 00:16:01.040
That one can be one of the more challenging ones

306
00:16:01.040 --> 00:16:04.680
to work on, but it can also be one of the more impactful

307
00:16:04.680 --> 00:16:07.200
when golfers figure it out.

308
00:16:07.200 --> 00:16:08.480
And then club face control.

309
00:16:08.480 --> 00:16:11.880
Does this golfer tend to have an open face to path

310
00:16:11.880 --> 00:16:13.040
or a closed face to path?

311
00:16:13.040 --> 00:16:16.440
And at what time are they closing the club face?

312
00:16:16.440 --> 00:16:18.320
What movements are they using to close the club face?

313
00:16:18.320 --> 00:16:20.760
We'll talk about those today.

314
00:16:20.760 --> 00:16:23.800
And then the fifth one is sometimes golfers

315
00:16:23.800 --> 00:16:27.480
just have one movement that they have a really hard time

316
00:16:27.480 --> 00:16:31.520
changing, even with all my tools of helping them become

317
00:16:31.520 --> 00:16:35.080
aware of that part of the body, they'll sometimes have trouble.

318
00:16:35.080 --> 00:16:40.600
And so oftentimes you have to build a swing around one area

319
00:16:40.600 --> 00:16:43.680
that they're just not aware of until you get them

320
00:16:43.680 --> 00:16:44.920
to figure that out.

321
00:16:44.920 --> 00:16:46.440
Sometimes that takes time.

322
00:16:46.440 --> 00:16:49.000
But these are the big four that I look at.

323
00:16:49.000 --> 00:16:51.720
The swing path, the low point, the club face, and the power

324
00:16:51.720 --> 00:16:53.720
source.

325
00:16:53.720 --> 00:16:58.240
Now, the bottom there, that little key in red,

326
00:16:58.240 --> 00:17:02.400
I often interrupt my students when they're telling me

327
00:17:02.400 --> 00:17:05.080
the problem, because a lot of the times they'll be asking,

328
00:17:05.080 --> 00:17:06.560
hey, how do I--

329
00:17:06.560 --> 00:17:07.800
I want to be more consistent.

330
00:17:07.800 --> 00:17:10.560
And my initial question back is always, well,

331
00:17:10.560 --> 00:17:12.960
what is a consistent swing looks like?

332
00:17:12.960 --> 00:17:18.120
And that's really to get them thinking out of--

333
00:17:18.120 --> 00:17:20.680
well, they'll probably have their own keys.

334
00:17:20.680 --> 00:17:23.040
Well, I'm more consistent when I don't sway.

335
00:17:23.040 --> 00:17:25.280
But I'm trying to help them understand that big picture

336
00:17:25.280 --> 00:17:28.360
of the golf swing and what we're trying to get the club to do.

337
00:17:28.360 --> 00:17:32.280
And sometimes by removing themself from the equation,

338
00:17:32.280 --> 00:17:34.720
you'll see why we do this later when we talk about building

339
00:17:34.720 --> 00:17:36.040
feel.

340
00:17:36.040 --> 00:17:39.560
It'll help them get more of a neutral emotional state, which

341
00:17:39.560 --> 00:17:42.880
will make it easier for us to train the movement.

342
00:17:42.880 --> 00:17:45.720
Also, it will help give them a little bit more ownership

343
00:17:45.720 --> 00:17:48.040
of the ultimate goal, which I find

344
00:17:48.040 --> 00:17:53.440
allows them to do more correction on the course.

345
00:17:53.440 --> 00:17:56.040
So I'll do the same with a lot of the questions

346
00:17:56.040 --> 00:17:59.000
that they'll ask, what does a more consistent swing look like

347
00:17:59.000 --> 00:18:00.920
or what does a more powerful swing look like?

348
00:18:00.920 --> 00:18:10.160
OK, when it comes to path, my favorite 3D graph

349
00:18:10.160 --> 00:18:13.080
to look at is something called arc width.

350
00:18:13.080 --> 00:18:15.480
Arc width is looking at the distance

351
00:18:15.480 --> 00:18:18.640
between the mid-hand point and the grip.

352
00:18:18.640 --> 00:18:22.600
To my understanding or to my knowledge right now,

353
00:18:22.600 --> 00:18:25.280
the only system that does arc width is AMM.

354
00:18:25.280 --> 00:18:29.360
So it's not the most popular graph out there.

355
00:18:29.360 --> 00:18:32.400
But in my experience using AMM 3D,

356
00:18:32.400 --> 00:18:36.960
it's been one of the most predictive in terms

357
00:18:36.960 --> 00:18:41.800
of how the quality of a golfer, how consistent they are,

358
00:18:41.800 --> 00:18:46.360
basically, what their main points or complaints are going to be.

359
00:18:46.360 --> 00:18:49.200
And the main factor is still looking at arc width.

360
00:18:49.200 --> 00:18:50.840
So it's looking at the mid-hand point

361
00:18:50.840 --> 00:18:51.800
compared to the sternum.

362
00:18:51.800 --> 00:18:53.320
So if I--

363
00:18:53.320 --> 00:18:55.440
mirror, we'll angle that down a little bit.

364
00:18:55.440 --> 00:18:59.040
So if I bend my arms, everything gets closer.

365
00:18:59.040 --> 00:19:01.840
If I straighten my arms, everything gets further away.

366
00:19:01.840 --> 00:19:04.600
If I move my arms more to the right side of my body

367
00:19:04.600 --> 00:19:06.720
or behind my body, it gets closer.

368
00:19:06.720 --> 00:19:09.000
And then I move them more in front of my chest,

369
00:19:09.000 --> 00:19:09.800
it gets further away.

370
00:19:09.800 --> 00:19:12.120
So essentially, in this graph, I'm

371
00:19:12.120 --> 00:19:14.560
seeing how well they're controlling this radius

372
00:19:14.560 --> 00:19:19.000
and the timing of their release and a bunch of other things

373
00:19:19.000 --> 00:19:20.800
that I think are pretty critical.

374
00:19:20.800 --> 00:19:23.520
We'll look at a couple arc width graphs later

375
00:19:23.520 --> 00:19:26.640
in the presentation where I'll talk through more details.

376
00:19:26.640 --> 00:19:28.920
But you can basically get a really good timeline

377
00:19:28.920 --> 00:19:31.320
of a lot of the consistency elements

378
00:19:31.320 --> 00:19:34.680
just by looking at this graph.

379
00:19:34.680 --> 00:19:37.120
If you don't have 3D, which most of us don't,

380
00:19:37.120 --> 00:19:40.480
then looking at this follow-through position

381
00:19:40.480 --> 00:19:45.120
and how well they get into some of our classic checkpoints,

382
00:19:45.120 --> 00:19:47.640
that's going to give you a good estimate

383
00:19:47.640 --> 00:19:50.960
as far as the arc width graph, especially

384
00:19:50.960 --> 00:19:53.360
if you're comparing it to impact.

385
00:19:53.360 --> 00:19:56.800
And then so that's looking more at the width.

386
00:19:56.800 --> 00:19:59.360
And then from the down the line, we'd

387
00:19:59.360 --> 00:20:01.480
be looking more at the steeps and shallows

388
00:20:01.480 --> 00:20:03.280
or the swing direction.

389
00:20:03.280 --> 00:20:07.000
So shallow being typically coming more from lower

390
00:20:07.000 --> 00:20:09.640
to the ground, so more from the inside,

391
00:20:09.640 --> 00:20:12.560
and steep being more coming from higher to the ground

392
00:20:12.560 --> 00:20:15.600
or typically more outside in.

393
00:20:15.600 --> 00:20:19.200
We'll talk about that a little bit more.

394
00:20:19.200 --> 00:20:23.920
From the low point and solid contact perspective,

395
00:20:23.920 --> 00:20:28.600
I usually explain to my students the purpose of shaft lean

396
00:20:28.600 --> 00:20:32.360
is to get the contact point high enough

397
00:20:32.360 --> 00:20:34.840
while encouraging the bottom of the swing

398
00:20:34.840 --> 00:20:36.600
to be ahead of the golf ball.

399
00:20:36.600 --> 00:20:39.440
So you get less debris in between the clubface

400
00:20:39.440 --> 00:20:42.160
and you get a better energy transfer

401
00:20:42.160 --> 00:20:44.960
because you're hitting it higher up on the club.

402
00:20:44.960 --> 00:20:48.000
So that one's probably the easiest.

403
00:20:48.000 --> 00:20:51.280
And I assume most of you are talking

404
00:20:51.280 --> 00:20:56.120
with your students about shaft lean and/or compression.

405
00:20:56.120 --> 00:21:01.280
So the shaft lean arc width combination

406
00:21:01.280 --> 00:21:08.360
tends the easiest way that I can see or measure what Chris

407
00:21:08.360 --> 00:21:10.640
Como describes as the flat spot, or at least

408
00:21:10.640 --> 00:21:12.600
he was the first person I heard describe it.

409
00:21:12.600 --> 00:21:16.800
So I've called it the Como flat spot in my career.

410
00:21:16.800 --> 00:21:19.280
I'm sure that there were others who talked about it first,

411
00:21:19.280 --> 00:21:21.480
but I've had a lot of discussions with him,

412
00:21:21.480 --> 00:21:24.080
so I gave him credit.

413
00:21:24.080 --> 00:21:27.400
The flat spot is basically, as you

414
00:21:27.400 --> 00:21:30.080
get down towards the bottom of the swing,

415
00:21:30.080 --> 00:21:32.800
if I just pivoted the grip like this,

416
00:21:32.800 --> 00:21:36.720
then the club would have a very short bottom of the swing.

417
00:21:36.720 --> 00:21:39.440
But if I was to-- here, we'll back up a little bit.

418
00:21:39.440 --> 00:21:44.480
If I was to pull the grip up as it pivoted,

419
00:21:44.480 --> 00:21:47.280
then you would see the club kind of flatten out

420
00:21:47.280 --> 00:21:49.880
down at the bottom of the swing instead of swinging

421
00:21:49.880 --> 00:21:51.200
just as a pendulum.

422
00:21:51.200 --> 00:21:54.000
And that flattening out movement tends

423
00:21:54.000 --> 00:21:56.960
to give us a little bit more repeatability.

424
00:21:56.960 --> 00:22:00.360
At least, that's what I've seen with the arc width graph.

425
00:22:00.360 --> 00:22:03.040
And that's what he's seen with some of the data

426
00:22:03.040 --> 00:22:07.960
he's gotten from Enzo and the pin guys.

427
00:22:07.960 --> 00:22:12.440
But basically, in order to have the bottom of the swing

428
00:22:12.440 --> 00:22:16.040
as far forward as some of the data shows,

429
00:22:16.040 --> 00:22:18.560
so let's say four inches ahead of the golf ball,

430
00:22:18.560 --> 00:22:21.360
it's going to have to be pretty shallow or pretty flat

431
00:22:21.360 --> 00:22:22.280
down at the bottom.

432
00:22:22.280 --> 00:22:24.920
You can't be coming down too steeply

433
00:22:24.920 --> 00:22:27.120
and still have the bottom of the swing that far in front

434
00:22:27.120 --> 00:22:30.200
of the golf ball without digging well into the ground.

435
00:22:30.200 --> 00:22:33.880
So intuitively, I think it's a normal pattern

436
00:22:33.880 --> 00:22:39.000
that we see with elite level ball strikers.

437
00:22:39.000 --> 00:22:46.200
So then, this is the data shown in Bobby Clampett's Impact Zone,

438
00:22:46.200 --> 00:22:49.880
where basically, Tour Pro's averaged the bottom of their swing

439
00:22:49.880 --> 00:22:52.680
or the middle of the divot being about four inches

440
00:22:52.680 --> 00:22:53.640
in front of the golf ball.

441
00:22:53.640 --> 00:22:57.680
And then, 25 handicap either didn't hit the ground

442
00:22:57.680 --> 00:23:00.320
or hit the ground about four inches behind the golf ball.

443
00:23:00.320 --> 00:23:02.920
So they chunk a lot of shots.

444
00:23:02.920 --> 00:23:08.880
So one of the fastest ways to apparently lower handicap

445
00:23:08.880 --> 00:23:12.560
is just by improving the quality of the low point

446
00:23:12.560 --> 00:23:14.400
or the quality of the ground strike.

447
00:23:14.400 --> 00:23:15.960
And to do that, repeatedly, you're

448
00:23:15.960 --> 00:23:18.400
going to have to improve the quality of where

449
00:23:18.400 --> 00:23:22.080
that width is or the arc width.

450
00:23:22.080 --> 00:23:23.080
So we'll tell--

451
00:23:23.080 --> 00:23:25.400
Under their option is a driver.

452
00:23:25.400 --> 00:23:27.840
This is an iron.

453
00:23:27.840 --> 00:23:29.520
So with a driver, you'll typically

454
00:23:29.520 --> 00:23:32.960
see the bottom of the swing behind the golf ball,

455
00:23:32.960 --> 00:23:35.000
especially for lower club head speeds.

456
00:23:35.000 --> 00:23:37.840
I think with the PGA Tour, the bottom of the swing

457
00:23:37.840 --> 00:23:40.680
would probably be 1/2 inch in front of the golf ball,

458
00:23:40.680 --> 00:23:42.920
something like that, which would produce

459
00:23:42.920 --> 00:23:47.720
about a negative 1, 1 and 1/2 degree angle of attack.

460
00:23:47.720 --> 00:23:50.160
But with the driver, you'll typically

461
00:23:50.160 --> 00:23:53.200
want the bottom of the swing behind the golf ball.

462
00:23:53.200 --> 00:23:57.680
But that happens more from setup and access tilt

463
00:23:57.680 --> 00:24:03.240
and how you're powering the swing, not a change in a release

464
00:24:03.240 --> 00:24:05.440
style.

465
00:24:05.440 --> 00:24:09.560
So what about, for example, between nine and four?

466
00:24:09.560 --> 00:24:13.920
So I did a presentation, and I can send it to you.

467
00:24:13.920 --> 00:24:18.320
It's on YouTube, where I went over the 3D differences

468
00:24:18.320 --> 00:24:21.600
of basically the spectrum.

469
00:24:21.600 --> 00:24:25.320
So driver versus five iron versus nine iron.

470
00:24:25.320 --> 00:24:30.800
And typically, the five iron looked very close to the driver.

471
00:24:30.800 --> 00:24:33.640
The low point, if you looked at track man data,

472
00:24:33.640 --> 00:24:34.760
is probably--

473
00:24:34.760 --> 00:24:36.440
if I remember right, it's around like three.

474
00:24:36.440 --> 00:24:40.240
So it would probably be a couple inches in front of the golf ball.

475
00:24:40.240 --> 00:24:43.640
I think this was a six iron when Bobby Clamp did the study,

476
00:24:43.640 --> 00:24:47.800
but I'd have to reread that section of the book.

477
00:24:47.800 --> 00:24:50.920
But there's definitely a difference on 3D

478
00:24:50.920 --> 00:24:54.440
when you're looking at almost every key parameter

479
00:24:54.440 --> 00:24:57.960
between a five iron and a nine iron.

480
00:24:57.960 --> 00:24:59.000
But the five iron--

481
00:24:59.000 --> 00:25:02.000
In your video and YouTube, we also

482
00:25:02.000 --> 00:25:07.400
have the driver and the long iron and short iron to match up

483
00:25:07.400 --> 00:25:08.120
to compare?

484
00:25:08.120 --> 00:25:12.080
Yeah, in the video, I basically go through a bunch of graphs

485
00:25:12.080 --> 00:25:16.680
and more the data side of what is the difference.

486
00:25:16.680 --> 00:25:19.760
And then I show a case study of typically what

487
00:25:19.760 --> 00:25:23.600
happens is most amateurs, when I looked at them on 3D,

488
00:25:23.600 --> 00:25:26.320
they would make the same swing with their nine iron

489
00:25:26.320 --> 00:25:28.120
that they would do with their driver.

490
00:25:28.120 --> 00:25:30.760
And most pros would make a different swing

491
00:25:30.760 --> 00:25:33.760
with their nine iron than they did with their driver.

492
00:25:33.760 --> 00:25:35.360
And so what I did in that presentation,

493
00:25:35.360 --> 00:25:39.400
when I just showed typically amateur golfers struggle

494
00:25:39.400 --> 00:25:41.440
the most with the end of the swing,

495
00:25:41.440 --> 00:25:45.740
that their natural swing doesn't really match up with.

496
00:25:45.740 --> 00:25:48.760
Does that make sense?

497
00:25:48.760 --> 00:25:51.560
All right, so this is just--

498
00:25:51.560 --> 00:25:56.800
I use this like I'll put little hashes on the ground

499
00:25:56.800 --> 00:26:00.360
or draw with the spray paint just so that students have

500
00:26:00.360 --> 00:26:03.680
an idea of kind of looking at that shape of the swing

501
00:26:03.680 --> 00:26:06.160
and visualizing, well, where do I actually

502
00:26:06.160 --> 00:26:07.920
want the club to hit the ground?

503
00:26:07.920 --> 00:26:09.600
Because most of them are actually--

504
00:26:09.600 --> 00:26:11.920
or many of them, especially the higher handicaps

505
00:26:11.920 --> 00:26:14.000
are actually thinking of trying to hit the ground right

506
00:26:14.000 --> 00:26:15.600
about here.

507
00:26:15.600 --> 00:26:18.520
So sometimes just clarifying that image

508
00:26:18.520 --> 00:26:20.520
helps get a better body movement.

509
00:26:20.520 --> 00:26:22.760
And then if that doesn't work, I'll

510
00:26:22.760 --> 00:26:27.240
tell them the two main influences for where the club is

511
00:26:27.240 --> 00:26:30.800
going to hit the ground is where my sternum is pointing.

512
00:26:30.800 --> 00:26:33.800
So where is my upper body in space?

513
00:26:33.800 --> 00:26:37.280
And then the timing of when my arm's straightened.

514
00:26:37.280 --> 00:26:41.480
And so by learning to control where the club hits the ground,

515
00:26:41.480 --> 00:26:43.080
it gives you a really good chance

516
00:26:43.080 --> 00:26:45.360
at making a consistent solid contact.

517
00:26:45.360 --> 00:26:53.960
OK, so when we're looking at this arc width graph,

518
00:26:53.960 --> 00:26:55.120
if you remember--

519
00:26:55.120 --> 00:26:59.360
so the arc width is looking at the space

520
00:26:59.360 --> 00:27:02.280
between the middle of the grip, so right about here,

521
00:27:02.280 --> 00:27:03.120
and my sternum.

522
00:27:03.120 --> 00:27:06.440
So that space there, but it's in 3D.

523
00:27:06.440 --> 00:27:09.480
So that would increase it, that would decrease it,

524
00:27:09.480 --> 00:27:11.760
this would decrease it, that would increase it.

525
00:27:11.760 --> 00:27:15.200
So basically what you see on this kind of typical graph

526
00:27:15.200 --> 00:27:18.840
is you'll see not much change during the takeaway.

527
00:27:18.840 --> 00:27:21.560
So that's more of a body-driven movement

528
00:27:21.560 --> 00:27:24.640
where there's not much change in the arms.

529
00:27:24.640 --> 00:27:29.560
Then you'll see it start to narrow as the golfer bends his arms.

530
00:27:29.560 --> 00:27:32.520
And then it will continue narrowing in transition.

531
00:27:32.520 --> 00:27:35.320
So it will narrow up to about here.

532
00:27:35.320 --> 00:27:39.640
And then as we start down, this will slightly get in closer.

533
00:27:39.640 --> 00:27:44.160
The mid-hand point will get slightly closer to the chest.

534
00:27:44.160 --> 00:27:47.720
And then you'll see a pretty smooth and consistent release

535
00:27:47.720 --> 00:27:50.200
as it gets wider all the way through.

536
00:27:50.200 --> 00:27:51.640
That's to about P8.

537
00:27:51.640 --> 00:27:53.880
So that position there is usually just

538
00:27:53.880 --> 00:27:57.880
before kind of somewhere right around there.

539
00:27:57.880 --> 00:28:01.480
And one other trait that you'll see with the more elite level

540
00:28:01.480 --> 00:28:05.760
ball strikers is where they get to at P8 is wider

541
00:28:05.760 --> 00:28:07.440
than where it was at setup.

542
00:28:07.440 --> 00:28:09.800
It's usually subtle, it's usually just barely,

543
00:28:09.800 --> 00:28:11.360
but it's consistently there.

544
00:28:11.360 --> 00:28:19.600
This is another pro with a different looking visual swing,

545
00:28:19.600 --> 00:28:23.600
but exhibiting pretty much the same general pattern.

546
00:28:23.600 --> 00:28:29.280
You'll see some slight changes in the slope or the speed

547
00:28:29.280 --> 00:28:32.520
or the rate, but you'll see the general pattern.

548
00:28:32.520 --> 00:28:37.720
Flat takeaway, narrowest at the in transition,

549
00:28:37.720 --> 00:28:39.720
widest and kind of more of a plateau.

550
00:28:39.720 --> 00:28:44.360
That's classically what I'm looking for as a consistent arc

551
00:28:44.360 --> 00:28:46.320
width graph.

552
00:28:46.320 --> 00:28:51.720
This is what I would typically see with amateurs or aversion.

553
00:28:51.720 --> 00:28:53.840
So you'll see it's not quite as flat.

554
00:28:53.840 --> 00:28:54.880
This one isn't too bad.

555
00:28:54.880 --> 00:28:58.000
I think I've got another one where it just starts diving

556
00:28:58.000 --> 00:29:00.760
because they take it away mostly with the arms.

557
00:29:00.760 --> 00:29:03.960
But you'll see they reach the peak before the top of the swing.

558
00:29:03.960 --> 00:29:06.920
So that's going to be a little bit more of kind of an early arm

559
00:29:06.920 --> 00:29:08.720
action or cast pattern.

560
00:29:08.720 --> 00:29:12.920
And then you'll see that they reach their peak down here

561
00:29:12.920 --> 00:29:14.320
as they approach impact.

562
00:29:14.320 --> 00:29:16.400
And it's just before impact.

563
00:29:16.400 --> 00:29:18.880
And then it narrows very quickly.

564
00:29:18.880 --> 00:29:21.240
So basically, they threw it out wide.

565
00:29:21.240 --> 00:29:22.240
And then they bend their arm.

566
00:29:22.240 --> 00:29:24.840
So just by looking at this graph, we

567
00:29:24.840 --> 00:29:28.000
know that they're using their arms a lot in transition.

568
00:29:28.000 --> 00:29:30.400
And we know that they're using their arms a lot

569
00:29:30.400 --> 00:29:31.240
during the release.

570
00:29:31.240 --> 00:29:32.960
They probably have a scoop chicken wing

571
00:29:32.960 --> 00:29:34.240
because of this pattern here.

572
00:29:34.240 --> 00:29:39.960
So this would be another amateur.

573
00:29:39.960 --> 00:29:42.680
You'll see, OK, this starts bending very quickly

574
00:29:42.680 --> 00:29:44.640
compared to those two pros.

575
00:29:44.640 --> 00:29:46.400
They're basically using their arms

576
00:29:46.400 --> 00:29:48.440
to move the club in the takeaway as opposed

577
00:29:48.440 --> 00:29:51.600
to using their body peaks pretty close to impact.

578
00:29:51.600 --> 00:29:55.800
And then you'll see this golfer definitely

579
00:29:55.800 --> 00:29:59.360
has a chicken wing-- probably has a little more stable chicken

580
00:29:59.360 --> 00:30:02.160
wing because it's a little bit more of a plateau than the golfer

581
00:30:02.160 --> 00:30:03.560
before who had a sharp peak.

582
00:30:03.560 --> 00:30:07.200
But this golfer definitely has more of a chicken wing.

583
00:30:07.200 --> 00:30:12.120
So if I have the data, this is my favorite graph

584
00:30:12.120 --> 00:30:17.440
for looking at the consistency of their swing.

585
00:30:17.440 --> 00:30:22.200
Now, without it, I'm always thinking about the width aspect

586
00:30:22.200 --> 00:30:25.400
and where they're reaching the widest part of their swing.

587
00:30:25.400 --> 00:30:27.940
And I'm hoping that it's happening after impact.

588
00:30:27.940 --> 00:30:33.480
Here's an example of two different pros.

589
00:30:33.480 --> 00:30:39.600
You'll see the one on the right has more of that peak

590
00:30:39.600 --> 00:30:42.400
than more of a plateau.

591
00:30:42.400 --> 00:30:47.240
That peak, in this case, is wider than they were at impact.

592
00:30:47.240 --> 00:30:49.160
So they would look like they had really good arm

593
00:30:49.160 --> 00:30:50.760
extension impact, but they would probably

594
00:30:50.760 --> 00:30:54.560
have more of a flip-roll look to them.

595
00:30:54.560 --> 00:30:57.000
And then it would start bending after that.

596
00:30:57.000 --> 00:30:58.920
So typically, this pattern over here,

597
00:30:58.920 --> 00:31:01.320
even at the tour level, they will usually

598
00:31:01.320 --> 00:31:05.920
complain about consistency with the driver, especially

599
00:31:05.920 --> 00:31:11.400
face control with the driver, where this golfer--

600
00:31:11.400 --> 00:31:12.920
they could complain about distance.

601
00:31:12.920 --> 00:31:14.640
They could complain about a specific shot,

602
00:31:14.640 --> 00:31:19.640
but they're generally more consistent.

603
00:31:19.640 --> 00:31:21.240
Now, a picture that I have in the book

604
00:31:21.240 --> 00:31:25.640
that I use for amateurs is to help visualize

605
00:31:25.640 --> 00:31:29.600
the width of the swing and seeing these two golfers

606
00:31:29.600 --> 00:31:33.040
or had the ball position essentially in the same spot.

607
00:31:33.040 --> 00:31:37.000
And you'll see the amateur golfer down here on the bottom

608
00:31:37.000 --> 00:31:40.160
and then the pro golfer up here on the top.

609
00:31:40.160 --> 00:31:43.640
The amateur golfer is wider coming into the ball

610
00:31:43.640 --> 00:31:46.960
than the pro golfer, and then the amateur golfer

611
00:31:46.960 --> 00:31:53.920
is narrower through the ball or into P8 than the pro golfer.

612
00:31:53.920 --> 00:31:55.600
And you'll see a lot of that.

613
00:31:55.600 --> 00:31:58.960
Yes, the pro golfer has more body rotation

614
00:31:58.960 --> 00:32:01.360
and their arms are straighter, but we

615
00:32:01.360 --> 00:32:04.720
can see that the whole pattern started probably earlier,

616
00:32:04.720 --> 00:32:08.000
started more during the release.

617
00:32:08.000 --> 00:32:11.520
This is where I also will use a cluster or collage

618
00:32:11.520 --> 00:32:14.600
of images of golfers in that position

619
00:32:14.600 --> 00:32:17.560
compared to amateurs where the arms are

620
00:32:17.560 --> 00:32:19.680
bent and very narrow.

621
00:32:19.680 --> 00:32:23.320
So what I was showing there with those graphs

622
00:32:23.320 --> 00:32:26.320
is just a really good numerical way

623
00:32:26.320 --> 00:32:28.680
to quantify this position.

624
00:32:28.680 --> 00:32:30.760
But we know that good golf swings

625
00:32:30.760 --> 00:32:32.360
tend to look more like this.

626
00:32:32.360 --> 00:32:40.400
One other way that I'll show them on video

627
00:32:40.400 --> 00:32:43.320
when I'm looking at specifically that flat spot

628
00:32:43.320 --> 00:32:47.440
is I will draw a line.

629
00:32:47.440 --> 00:32:51.280
And so I'll draw a line at the top of the grip

630
00:32:51.280 --> 00:32:52.760
compared to where it was at impact.

631
00:32:52.760 --> 00:32:55.920
Now, yes, you got to be a little careful with the camera angle.

632
00:32:55.920 --> 00:32:57.200
This one over here is not perfect.

633
00:32:57.200 --> 00:33:00.240
I'm shooting a little bit down as opposed to level,

634
00:33:00.240 --> 00:33:02.920
so it's not going to be--

635
00:33:02.920 --> 00:33:04.840
it's going to exaggerate it just a little bit

636
00:33:04.840 --> 00:33:07.200
from the natural perspective.

637
00:33:07.200 --> 00:33:11.880
But basically, what you'll see is that this golfer

638
00:33:11.880 --> 00:33:15.280
Rory over on the left would have the grip just slightly

639
00:33:15.280 --> 00:33:16.560
gradually coming up.

640
00:33:16.560 --> 00:33:19.080
It would reach its lowest point pretty close

641
00:33:19.080 --> 00:33:22.560
to the right thigh, where this golfer would be reaching

642
00:33:22.560 --> 00:33:24.520
their lowest point pretty much at impact.

643
00:33:24.520 --> 00:33:26.960
So their hands are still going down,

644
00:33:26.960 --> 00:33:29.360
where because of the body movement,

645
00:33:29.360 --> 00:33:31.680
Rory's hands would actually be slightly coming up

646
00:33:31.680 --> 00:33:32.480
on the way through.

647
00:33:36.320 --> 00:33:41.000
And then here would be another example taken from the video.

648
00:33:41.000 --> 00:33:44.480
But this is just kind of looking at some of these height

649
00:33:44.480 --> 00:33:48.240
and width aspects on video, I think, is really helpful.

650
00:33:48.240 --> 00:33:50.520
I'm not a huge fan of drawing lots of lines

651
00:33:50.520 --> 00:33:55.200
because I know how the perspective and where

652
00:33:55.200 --> 00:33:58.200
the camera is set up is going to change how those lines look.

653
00:33:58.200 --> 00:33:59.920
But for your students, it can be really

654
00:33:59.920 --> 00:34:04.360
helpful for giving them just kind of a visual and spatial

655
00:34:04.360 --> 00:34:07.440
reference, just don't necessarily

656
00:34:07.440 --> 00:34:09.960
get too caught up on what numbers you

657
00:34:09.960 --> 00:34:12.440
might see when you are drawing those lines.

658
00:34:12.440 --> 00:34:21.120
OK, so then one of the favorite topics

659
00:34:21.120 --> 00:34:24.920
is looking at steeps and shallows.

660
00:34:24.920 --> 00:34:26.520
So steepens and shallows.

661
00:34:26.520 --> 00:34:30.560
Now we're moving away from the width, so let me grab.

662
00:34:35.040 --> 00:34:37.520
I'm sure everybody uses a hula hoop at some point

663
00:34:37.520 --> 00:34:40.840
as far as kind of describing the shape of the swing.

664
00:34:40.840 --> 00:34:45.040
So I'll usually show, OK, when we're talking about flat spot,

665
00:34:45.040 --> 00:34:48.000
we're basically looking at the shape of the hula hoop this way

666
00:34:48.000 --> 00:34:50.280
versus the shape of the hula hoop this way.

667
00:34:50.280 --> 00:34:52.440
And if we said that the golf ball is here

668
00:34:52.440 --> 00:34:55.040
in the middle of the stool, we're looking at where

669
00:34:55.040 --> 00:34:57.280
is this swing centered this way.

670
00:34:57.280 --> 00:34:58.640
But now we're going to pivot and we're

671
00:34:58.640 --> 00:35:01.640
going to look at the aspect of the swing of how

672
00:35:01.640 --> 00:35:06.160
is the swing this way or this way.

673
00:35:06.160 --> 00:35:09.600
So those are the two different dimensions

674
00:35:09.600 --> 00:35:13.600
you can look at the path of the swing.

675
00:35:13.600 --> 00:35:18.320
And so classically, steep and shallow

676
00:35:18.320 --> 00:35:21.600
is looking at swing plane, but I'll

677
00:35:21.600 --> 00:35:25.520
show on the next slide that I do add a second definition

678
00:35:25.520 --> 00:35:29.280
of steep and shallow that can be helpful for specific release

679
00:35:29.280 --> 00:35:32.680
issues and can be helpful in the short game.

680
00:35:32.680 --> 00:35:36.320
OK, so classically, when you have a shallow pattern,

681
00:35:36.320 --> 00:35:39.400
it's going to be coming from lower to the ground

682
00:35:39.400 --> 00:35:43.360
and potentially even coming up on the way through.

683
00:35:43.360 --> 00:35:47.760
That's why you'll typically have the swing direction well

684
00:35:47.760 --> 00:35:50.760
out to the right, so you'll get more of a block hook pattern.

685
00:35:50.760 --> 00:35:53.120
You can frequently-- one of the big movements

686
00:35:53.120 --> 00:35:55.440
that builds into this is early extension,

687
00:35:55.440 --> 00:35:58.520
which we see down here, so that can cause heel hits

688
00:35:58.520 --> 00:36:00.840
unless they break down their arms.

689
00:36:00.840 --> 00:36:03.480
That can also cause the thin, missed contact.

690
00:36:03.480 --> 00:36:05.240
So golfers with this pattern are typically

691
00:36:05.240 --> 00:36:09.200
more pickers of the golf ball.

692
00:36:09.200 --> 00:36:12.920
They're also reaching the bottom of the swing

693
00:36:12.920 --> 00:36:14.760
typically earlier, so they'll tend

694
00:36:14.760 --> 00:36:16.400
to have more trailing edge strikes,

695
00:36:16.400 --> 00:36:19.600
but that one, it really depends on what they do really

696
00:36:19.600 --> 00:36:21.160
style-wise.

697
00:36:21.160 --> 00:36:24.120
Oftentimes, these golfers can be good drivers of the golf ball,

698
00:36:24.120 --> 00:36:27.280
but really struggle with their short irons and wedges.

699
00:36:27.280 --> 00:36:33.840
It often comes from an overuse of the legs

700
00:36:33.840 --> 00:36:36.880
and the lower body, and potentially the lower back,

701
00:36:36.880 --> 00:36:40.920
and an underuse of the core, the abs--

702
00:36:40.920 --> 00:36:45.760
and we'll say, is that correct?

703
00:36:45.760 --> 00:36:47.000
Sorry.

704
00:36:47.000 --> 00:36:50.840
So the overuse of the core, the abs,

705
00:36:50.840 --> 00:36:52.160
and potentially the glutes are more

706
00:36:52.160 --> 00:36:54.920
the rotational elements.

707
00:36:54.920 --> 00:36:57.240
Early extension is likely, and this

708
00:36:57.240 --> 00:36:59.320
golfer will generally hit the ball better

709
00:36:59.320 --> 00:37:03.600
when the ball is above their feet versus below their feet.

710
00:37:03.600 --> 00:37:07.480
And then the steep pattern would be the opposite.

711
00:37:07.480 --> 00:37:13.360
So the pull-slice pattern likely hits toe shots deep or no

712
00:37:13.360 --> 00:37:16.600
divots, depending on what they do with their arms

713
00:37:16.600 --> 00:37:20.160
on the way through, tend to get more leading edge

714
00:37:20.160 --> 00:37:22.720
or kind of diggy contact.

715
00:37:22.720 --> 00:37:24.880
Poor drivers of the golf ball, mostly

716
00:37:24.880 --> 00:37:27.440
because of the angle of attack, but secondly,

717
00:37:27.440 --> 00:37:30.920
because they tend to have more of a late clubface closing

718
00:37:30.920 --> 00:37:32.360
strategy.

719
00:37:32.360 --> 00:37:34.480
They can be really good wedge players,

720
00:37:34.480 --> 00:37:37.880
and their swing is more of an upper body dominant swing,

721
00:37:37.880 --> 00:37:42.160
and they don't really use their lower body as action.

722
00:37:42.160 --> 00:37:44.640
And then classically, they'll accompany

723
00:37:44.640 --> 00:37:49.720
that early steep pattern with a scoop chicken wing

724
00:37:49.720 --> 00:37:52.120
or kind of narrowing things on the way through

725
00:37:52.120 --> 00:37:55.120
to avoid slamming the club into the ground too much.

726
00:37:55.120 --> 00:37:58.680
And they will actually prefer the ball below their feet,

727
00:37:58.680 --> 00:37:59.400
not above their feet.

728
00:37:59.400 --> 00:38:05.640
OK, so before we look at the movements that relate,

729
00:38:05.640 --> 00:38:08.200
I do want to expand on the definition.

730
00:38:08.200 --> 00:38:15.680
So that's looking at specifically just the swing direction,

731
00:38:15.680 --> 00:38:19.560
so where the club is coming this way.

732
00:38:19.560 --> 00:38:23.120
But the true definition of steep or shallow

733
00:38:23.120 --> 00:38:26.320
would be the height of the club to where the golf ball is.

734
00:38:26.320 --> 00:38:30.240
And so if I had this on plane and I move it closer like this,

735
00:38:30.240 --> 00:38:32.920
that's now steeper than if it was like that.

736
00:38:32.920 --> 00:38:36.440
So you can have a golfer who looks like they're on plane,

737
00:38:36.440 --> 00:38:39.440
and it's rare that they would be too steep,

738
00:38:39.440 --> 00:38:42.640
but oftentimes they'll still have a shallow miss pattern,

739
00:38:42.640 --> 00:38:44.640
because if you looked at it from the face on,

740
00:38:44.640 --> 00:38:46.320
it's way back here.

741
00:38:46.320 --> 00:38:51.760
So you can't just go off of the swing direction

742
00:38:51.760 --> 00:38:53.720
to get steeper shallow.

743
00:38:53.720 --> 00:38:58.560
You also have to go off of the low point or the width.

744
00:38:58.560 --> 00:39:01.480
So the narrower the swing, the steeper it is,

745
00:39:01.480 --> 00:39:03.400
and the wider the swing, the shallower

746
00:39:03.400 --> 00:39:06.680
will be just from the geometry you'd see over here.

747
00:39:06.680 --> 00:39:10.280
In addition to the more horizontal a swing,

748
00:39:10.280 --> 00:39:14.320
the shallower will be versus the more vertical a swing,

749
00:39:14.320 --> 00:39:17.600
the steeper it will be.

750
00:39:17.600 --> 00:39:21.880
Tyler, do you calculate the low point with track man?

751
00:39:21.880 --> 00:39:26.480
I have a track man, and I don't--

752
00:39:26.480 --> 00:39:30.960
most of my students at this point are, I'd say,

753
00:39:30.960 --> 00:39:35.960
in the 10 to 20 handicap range to where whether it's--

754
00:39:35.960 --> 00:39:39.320
I'm just trying to get them in a specific bucket.

755
00:39:39.320 --> 00:39:41.920
So I don't use the low point feature on track man

756
00:39:41.920 --> 00:39:45.080
very much as a classification.

757
00:39:45.080 --> 00:39:48.160
I'll use that as a carrot.

758
00:39:48.160 --> 00:39:51.080
So when we're doing a practice game,

759
00:39:51.080 --> 00:39:53.040
we'll all try to get them--

760
00:39:53.040 --> 00:39:55.080
I do a lot of what I call Goldilocks drills.

761
00:39:55.080 --> 00:39:58.200
So I might say, OK, how far forward can you get it?

762
00:39:58.200 --> 00:40:00.000
And then how far backward can you get it?

763
00:40:00.000 --> 00:40:03.560
And then let's see if we can get more precise

764
00:40:03.560 --> 00:40:05.080
in how we can adjust this.

765
00:40:05.080 --> 00:40:08.680
So I would use that more as a training tool

766
00:40:08.680 --> 00:40:12.720
than a pattern diagnostic tool, personally.

767
00:40:12.720 --> 00:40:22.840
So again, the classic, this would be more on plane.

768
00:40:22.840 --> 00:40:25.360
This would be more of the steep pattern

769
00:40:25.360 --> 00:40:29.680
where compared to the swing, it's a little bit outside in.

770
00:40:29.680 --> 00:40:33.280
And then this would be the classic compared to the swing.

771
00:40:33.280 --> 00:40:38.640
So I do have a very nice overhead camera in my studio.

772
00:40:38.640 --> 00:40:43.520
And I use that a lot for showing swing path and swing direction.

773
00:40:43.520 --> 00:40:46.320
Even more so, I'll help them be able to--

774
00:40:46.320 --> 00:40:49.680
I think it helps us visualize what the track man numbers are

775
00:40:49.680 --> 00:40:53.480
seeing, because it's easy to just kind of say

776
00:40:53.480 --> 00:40:55.320
that it's five degrees and out.

777
00:40:55.320 --> 00:40:57.840
But it's another thing to kind of see where that space would

778
00:40:57.840 --> 00:41:00.000
actually be on the mat.

779
00:41:00.000 --> 00:41:04.560
And then I can use either spray or put objects on the mat

780
00:41:04.560 --> 00:41:08.200
so that then their brain can start associating the two

781
00:41:08.200 --> 00:41:08.600
together.

782
00:41:08.600 --> 00:41:15.040
OK, so we've got this in the back of our mind

783
00:41:15.040 --> 00:41:16.360
as far as the patterns.

784
00:41:16.360 --> 00:41:20.200
Now we'll talk about how we're going to look at it on video.

785
00:41:20.200 --> 00:41:22.600
And then we'll talk about the movements that associate it.

786
00:41:22.600 --> 00:41:25.840
So the two places that I usually look for their general swing

787
00:41:25.840 --> 00:41:30.320
direction are P6 and P8.

788
00:41:30.320 --> 00:41:32.680
And this one's not perfect.

789
00:41:32.680 --> 00:41:35.600
But basically, in neutral swing, this would still

790
00:41:35.600 --> 00:41:36.640
be a little draw bias.

791
00:41:36.640 --> 00:41:40.240
The neutral swing would tend to have the club just

792
00:41:40.240 --> 00:41:42.280
on the inside of the hands.

793
00:41:42.280 --> 00:41:45.280
Anything even with the hands or outside

794
00:41:45.280 --> 00:41:50.120
is typically going to show up as outside in or steep.

795
00:41:50.120 --> 00:41:53.640
And then if it's well inside of the hands,

796
00:41:53.640 --> 00:41:57.640
that's typically going to be more shallow.

797
00:41:57.640 --> 00:42:00.240
I don't have a real good reference,

798
00:42:00.240 --> 00:42:04.080
but I'd say when the hands are on the inside of the--

799
00:42:04.080 --> 00:42:07.440
just on the edge of the wrist right there is pretty close.

800
00:42:07.440 --> 00:42:09.400
If they have a neutral release, that'll

801
00:42:09.400 --> 00:42:14.440
be pretty close to zero-ish swing path.

802
00:42:14.440 --> 00:42:17.040
And then in the follow-through, it's the opposite.

803
00:42:17.040 --> 00:42:20.160
So the more that the club is outside the hands--

804
00:42:20.160 --> 00:42:23.200
like this one, the more the path was into out.

805
00:42:23.200 --> 00:42:26.520
And then the more that the club is inside the hands

806
00:42:26.520 --> 00:42:32.520
or the complement of that one, the more it would be outside in.

807
00:42:32.520 --> 00:42:37.840
[INAUDIBLE]

808
00:42:37.840 --> 00:42:38.320
Correct.

809
00:42:38.320 --> 00:42:38.880
That's where--

810
00:42:38.880 --> 00:42:39.960
[INAUDIBLE]

811
00:42:39.960 --> 00:42:43.720
Correct, correct.

812
00:42:43.720 --> 00:42:47.800
There are-- you can take art courses just on perspective,

813
00:42:47.800 --> 00:42:50.600
which helps you understand what happens when

814
00:42:50.600 --> 00:42:52.440
you shift your viewpoint.

815
00:42:52.440 --> 00:42:55.000
And that can be very helpful for understanding

816
00:42:55.000 --> 00:42:58.240
what you're seeing on camera.

817
00:42:58.240 --> 00:42:59.720
I don't know, maybe off the top of my head

818
00:42:59.720 --> 00:43:03.760
that I can recommend, but there are many of them out there.

819
00:43:03.760 --> 00:43:06.440
So these would be the two classic patterns

820
00:43:06.440 --> 00:43:09.920
where I'd be shallow early.

821
00:43:09.920 --> 00:43:14.080
So one of the things that I try to categorize

822
00:43:14.080 --> 00:43:17.920
is, let's say you have a steep pattern.

823
00:43:17.920 --> 00:43:20.800
Well, are you steep before Shaft parallel?

824
00:43:20.800 --> 00:43:24.480
Or are you steep before P6 or are you steep after P6?

825
00:43:24.480 --> 00:43:26.440
That's going to give me an idea as if it's

826
00:43:26.440 --> 00:43:31.280
more of a transition issue, or if it's more of a release issue.

827
00:43:31.280 --> 00:43:33.080
And then I'll have all my different drills

828
00:43:33.080 --> 00:43:35.480
for training, whichever one it is.

829
00:43:35.480 --> 00:43:38.240
But the two classic patterns would be early extension,

830
00:43:38.240 --> 00:43:44.960
too much shallow, or upper body kind of lunge too much steep.

831
00:43:44.960 --> 00:43:49.680
So now, we'll go through the body and the arm movements

832
00:43:49.680 --> 00:43:51.800
and how they relate to steeps and shallows.

833
00:43:51.800 --> 00:43:58.280
So if I have my club here, we'll say

834
00:43:58.280 --> 00:44:02.480
that basically this reference of when the club is kind of straight

835
00:44:02.480 --> 00:44:04.720
out in front of me would be neutral.

836
00:44:04.720 --> 00:44:08.000
Well, anything that moves the club back this way

837
00:44:08.000 --> 00:44:12.080
or lower to the ground is going to make this swing more up

838
00:44:12.080 --> 00:44:14.960
into that point, and it's going to move the swing--

839
00:44:14.960 --> 00:44:19.240
or the swing further back this way, which both make it shallow.

840
00:44:19.240 --> 00:44:23.360
So the shallow movements would be if I turn to the right,

841
00:44:23.360 --> 00:44:28.120
if I side bend to the right, if I extend my spine--

842
00:44:28.120 --> 00:44:30.880
so if I do all those together, then I'm essentially

843
00:44:30.880 --> 00:44:33.760
swinging 90 degrees to the target line.

844
00:44:33.760 --> 00:44:36.200
The opposite, if I was to turn to the left,

845
00:44:36.200 --> 00:44:39.360
if I was to side bend to the left, and if I was flexed forward,

846
00:44:39.360 --> 00:44:41.840
this would essentially make the club swing 90 degrees

847
00:44:41.840 --> 00:44:44.920
to the target line, but to the left.

848
00:44:44.920 --> 00:44:49.040
So the big body movements will help you,

849
00:44:49.040 --> 00:44:54.240
I think, find the general swing pattern.

850
00:44:54.240 --> 00:44:56.400
The way I phrase it is, you don't

851
00:44:56.400 --> 00:45:00.040
want to just try to fix a swing direction that's caused--

852
00:45:00.040 --> 00:45:03.600
if you think that the body is causing the major component

853
00:45:03.600 --> 00:45:06.400
to the swing direction, don't just fix the arm movements

854
00:45:06.400 --> 00:45:09.160
or else it'll always keep coming back.

855
00:45:09.160 --> 00:45:11.560
So if they're overly shallow, you've

856
00:45:11.560 --> 00:45:13.840
got to fix either too much side bend,

857
00:45:13.840 --> 00:45:16.840
not enough rotation or too much extension.

858
00:45:16.840 --> 00:45:21.240
If they're too steep, you've got to fix either too early,

859
00:45:21.240 --> 00:45:26.640
left rotation, not enough side bend, or too much flexion.

860
00:45:26.640 --> 00:45:29.600
I'm sorry, there are some of my colleagues

861
00:45:29.600 --> 00:45:33.040
that cannot see you, because probably they have the full screen

862
00:45:33.040 --> 00:45:34.560
with just your presentation.

863
00:45:34.560 --> 00:45:39.520
So let me tell them to put it on the screen

864
00:45:39.520 --> 00:45:41.880
so they can see both.

865
00:45:41.880 --> 00:46:05.280
[NON-ENGLISH SPEECH]

866
00:46:05.280 --> 00:46:09.680
My reference here is, we'll call this kind of a neutral swing.

867
00:46:09.680 --> 00:46:13.600
Then if I was to make the shallow movements,

868
00:46:13.600 --> 00:46:16.720
I would move the swing lower and more back behind me.

869
00:46:16.720 --> 00:46:20.000
So if I was to rotate my body to the right,

870
00:46:20.000 --> 00:46:22.680
or side bend to the right, or extend,

871
00:46:22.680 --> 00:46:25.200
this now, when I make that same arm movement,

872
00:46:25.200 --> 00:46:29.080
would get the club swinging 90 degrees to the target line.

873
00:46:29.080 --> 00:46:31.560
So that would be as shallow a swing as I could potentially

874
00:46:31.560 --> 00:46:32.720
make.

875
00:46:32.720 --> 00:46:36.120
If I do the opposite, if I turn to the left,

876
00:46:36.120 --> 00:46:39.400
if I side bend to the left, and if I flex forward,

877
00:46:39.400 --> 00:46:42.520
this now is swinging about 90 degrees to the target line,

878
00:46:42.520 --> 00:46:44.480
but to the left, so outside in.

879
00:46:44.480 --> 00:46:47.440
So that's about as steep a swing as I could make.

880
00:46:47.440 --> 00:46:52.520
In general, when a golfer has a path tendency,

881
00:46:52.520 --> 00:46:56.360
there will be a body movement associated with that path.

882
00:46:56.360 --> 00:46:58.240
So if they tend to get too shallow,

883
00:46:58.240 --> 00:47:01.120
they either have too much extension,

884
00:47:01.120 --> 00:47:05.480
they have too much side bend, or not enough leftward rotation.

885
00:47:05.480 --> 00:47:07.840
If they're too steep, in general,

886
00:47:07.840 --> 00:47:11.000
they either have too early leftward rotation,

887
00:47:11.000 --> 00:47:15.040
not enough side bend, or too much flexion.

888
00:47:15.040 --> 00:47:21.880
And you will-- if you just fix the swing direction just

889
00:47:21.880 --> 00:47:26.640
by doing it by manipulating the arms and the release,

890
00:47:26.640 --> 00:47:29.640
it will almost always come back.

891
00:47:29.640 --> 00:47:32.280
Because typically, what will happen under pressure,

892
00:47:32.280 --> 00:47:37.200
or when they're on the course, is when adrenaline hits the body,

893
00:47:37.200 --> 00:47:40.560
it tends to shut down blood flow to your extremities.

894
00:47:40.560 --> 00:47:44.240
So it'll tend to shut down blood flow to your arms and hands.

895
00:47:44.240 --> 00:47:45.600
It'll kind of quiet them.

896
00:47:45.600 --> 00:47:48.520
And it will tend to send blood flow to your big power

897
00:47:48.520 --> 00:47:51.960
or mover muscles, so it will amplify the power source.

898
00:47:51.960 --> 00:47:55.000
So whatever your golfer is doing on the range

899
00:47:55.000 --> 00:47:57.360
tends to get amplified when they're under pressure.

900
00:47:57.360 --> 00:48:00.040
And so that's why, if you don't fix the bigger body

901
00:48:00.040 --> 00:48:03.040
movements that are related to the path issue

902
00:48:03.040 --> 00:48:04.560
that they're struggling with, they're

903
00:48:04.560 --> 00:48:07.920
going to keep having that path issue.

904
00:48:07.920 --> 00:48:10.720
Tyler, I have a question from Patrick, too.

905
00:48:10.720 --> 00:48:11.800
Yes.

906
00:48:11.800 --> 00:48:13.560
About the shallow in the club.

907
00:48:13.560 --> 00:48:16.120
How important would you define the left shoulder loading

908
00:48:16.120 --> 00:48:19.720
partner in order to maintain the deep shallow balance?

909
00:48:19.720 --> 00:48:26.040
The-- sorry, the left shoulder loading pattern.

910
00:48:26.040 --> 00:48:28.880
Right now, I'm only talking about the body,

911
00:48:28.880 --> 00:48:32.560
so I'm not even looking at what the shoulders are doing.

912
00:48:32.560 --> 00:48:35.600
So we're going to look at that in the next slide.

913
00:48:35.600 --> 00:48:36.520
Because we're--

914
00:48:36.520 --> 00:48:37.360
OK.

915
00:48:37.360 --> 00:48:40.960
So he was just ahead of the game.

916
00:48:40.960 --> 00:48:43.560
So if we look at that's from the body,

917
00:48:43.560 --> 00:48:46.680
and I don't want you to think that the arms are not

918
00:48:46.680 --> 00:48:49.080
influenced, because ultimately what you'll see

919
00:48:49.080 --> 00:48:52.280
is typically the arms and the body complement each other.

920
00:48:52.280 --> 00:48:54.720
So oftentimes, in order to fix the body,

921
00:48:54.720 --> 00:48:56.400
you have to fix the arms first.

922
00:48:56.400 --> 00:49:00.280
I'm definitely a big believer in going in that order.

923
00:49:00.280 --> 00:49:05.560
But in general, so if we use the same criteria

924
00:49:05.560 --> 00:49:10.520
we did for the body, then my shallow movements for the arms

925
00:49:10.520 --> 00:49:12.400
would be right rotation.

926
00:49:12.400 --> 00:49:17.080
So moving the club this way, getting the club further away

927
00:49:17.080 --> 00:49:20.840
from me or widening, so that movement there,

928
00:49:20.840 --> 00:49:24.720
moving the arms more to the right side of my body,

929
00:49:24.720 --> 00:49:27.240
or lifting the arms.

930
00:49:27.240 --> 00:49:29.800
So if I'm doing more of an arm lift through impact,

931
00:49:29.800 --> 00:49:32.880
as opposed to an arm pull, the opposite movements

932
00:49:32.880 --> 00:49:35.520
for the arms would steepen it.

933
00:49:35.520 --> 00:49:38.760
So if I rotate my arms to the left, that steepens it.

934
00:49:38.760 --> 00:49:41.680
If I pull the arms in closer, that steepens it

935
00:49:41.680 --> 00:49:42.680
by narrowing the circle.

936
00:49:42.680 --> 00:49:45.440
It doesn't really change the swing direction too much.

937
00:49:45.440 --> 00:49:47.800
If I move my arms to the left side,

938
00:49:47.800 --> 00:49:48.720
that's going to steepen it.

939
00:49:48.720 --> 00:49:52.640
And if I pull my arms down, that's going to steepen it.

940
00:49:52.640 --> 00:49:56.280
So there are some combinations that you'll

941
00:49:56.280 --> 00:50:01.080
typically see in how the body works and how the arms work.

942
00:50:01.080 --> 00:50:05.800
So when you were just asking about the left shoulder

943
00:50:05.800 --> 00:50:08.920
loading pattern, here's where I want to be careful.

944
00:50:08.920 --> 00:50:12.080
Am I talking about the left shoulder loading across this way?

945
00:50:12.080 --> 00:50:14.400
Am I talking about the left shoulder loading up,

946
00:50:14.400 --> 00:50:17.800
or am I talking about the left shoulder loading rotationally?

947
00:50:17.800 --> 00:50:19.200
And I know I can break things down.

948
00:50:19.200 --> 00:50:24.520
So if you haven't thought about that, we can talk through it.

949
00:50:24.520 --> 00:50:32.200
So Patricio, are you here?

950
00:50:32.200 --> 00:50:35.400
Can you turn on your--

951
00:50:35.400 --> 00:50:36.400
[INAUDIBLE]

952
00:50:36.400 --> 00:50:37.240
Yeah, can you--

953
00:50:37.240 --> 00:50:38.080
OK, good.

954
00:50:38.080 --> 00:50:41.240
OK, good.

955
00:50:41.240 --> 00:50:45.560
So when you were describing the left shoulder loading pattern,

956
00:50:45.560 --> 00:50:48.400
were you talking about more this movement there,

957
00:50:48.400 --> 00:50:49.800
or that movement there?

958
00:50:49.800 --> 00:50:58.720
Or more in transition, it's linked to the more

959
00:50:58.720 --> 00:51:01.800
of the flexion, to this kind of flexion,

960
00:51:01.800 --> 00:51:03.040
so in transition.

961
00:51:03.040 --> 00:51:04.680
Kind of that movement there?

962
00:51:04.680 --> 00:51:06.160
Yeah, yeah, that's one.

963
00:51:06.160 --> 00:51:06.680
OK.

964
00:51:06.680 --> 00:51:08.360
[INAUDIBLE]

965
00:51:08.360 --> 00:51:14.880
Yeah, the-- so one of the tricks there, yes, I do talk about--

966
00:51:14.880 --> 00:51:17.840
so if you look at 3D, in transition,

967
00:51:17.840 --> 00:51:21.040
you will often see an actual raising of the arm

968
00:51:21.040 --> 00:51:24.640
because the spine is going more into flexion.

969
00:51:24.640 --> 00:51:26.200
But what you don't want to see is you

970
00:51:26.200 --> 00:51:29.080
don't want to see a really early retraction or pulling

971
00:51:29.080 --> 00:51:31.560
of the shoulder this way, especially

972
00:51:31.560 --> 00:51:34.400
if that's accompanied by a lat movement where you're

973
00:51:34.400 --> 00:51:37.480
rotating your upper body and your chest to the left really

974
00:51:37.480 --> 00:51:38.320
quickly.

975
00:51:38.320 --> 00:51:39.840
That's typically where you're going

976
00:51:39.840 --> 00:51:44.040
to see the left side creating more of the steepening pattern.

977
00:51:44.040 --> 00:51:47.600
Is that what you're seeing as well?

978
00:51:47.600 --> 00:51:52.560
Yeah, it's just my sort of feeling

979
00:51:52.560 --> 00:52:00.680
that teaching players to shallow in the club.

980
00:52:00.680 --> 00:52:09.240
I always tend to link a lowering action of the left shoulder.

981
00:52:09.240 --> 00:52:14.160
That's what I call lowering pattern.

982
00:52:14.160 --> 00:52:18.600
OK, in order to create some spine flexion,

983
00:52:18.600 --> 00:52:25.160
to return to flexion, so it's a steeping action.

984
00:52:25.160 --> 00:52:31.120
Yes, so here, let me talk you through what I think you're seeing.

985
00:52:31.120 --> 00:52:36.160
And the net effect oftentimes is when you get someone

986
00:52:36.160 --> 00:52:39.560
to pull their arms down, that the swing is more shallow.

987
00:52:39.560 --> 00:52:41.000
Is that fair?

988
00:52:41.000 --> 00:52:42.840
That's kind of what you're saying?

989
00:52:42.840 --> 00:52:47.480
But what I'm showing here is that that's steep, right?

990
00:52:47.480 --> 00:52:52.920
Is that where the kind of the disconnect would be?

991
00:52:52.920 --> 00:52:53.280
Yeah.

992
00:52:53.280 --> 00:52:58.360
So typically what happens if I go up to the top of the swing,

993
00:52:58.360 --> 00:53:04.000
if I pull those arms down, the arms actually steepened things.

994
00:53:04.000 --> 00:53:08.240
But my chest stayed more closed and the body movements

995
00:53:08.240 --> 00:53:12.400
will have a bigger impact on the swing direction

996
00:53:12.400 --> 00:53:13.920
than the arm movements.

997
00:53:13.920 --> 00:53:16.360
They both play off each other, but the fact

998
00:53:16.360 --> 00:53:20.840
that my chest stayed closed, even though my arms got steeper,

999
00:53:20.840 --> 00:53:23.000
by keeping the chest closed, it prevented me

1000
00:53:23.000 --> 00:53:26.040
from doing the big steepening movements.

1001
00:53:26.040 --> 00:53:28.480
So now, because the body stayed closed,

1002
00:53:28.480 --> 00:53:31.320
I could add more steepening this way and steepening this way

1003
00:53:31.320 --> 00:53:33.080
and still get shallower as a whole.

1004
00:53:33.080 --> 00:53:38.320
Does that make sense?

1005
00:53:38.320 --> 00:53:46.200
Yeah, because sometimes we see when a player fired dates,

1006
00:53:46.200 --> 00:53:50.000
probably too fast and too early, especially with junior.

1007
00:53:50.000 --> 00:53:55.640
So they did that firing action, that rotation

1008
00:53:55.640 --> 00:54:03.520
tends to lead to two shallowing action.

1009
00:54:03.520 --> 00:54:11.160
So for this reason, the rotation may--

1010
00:54:11.160 --> 00:54:14.400
I know you probably classify, if I remember,

1011
00:54:14.400 --> 00:54:17.400
whether you classify rotation as a steepening action.

1012
00:54:17.400 --> 00:54:19.400
Yes.

1013
00:54:19.400 --> 00:54:26.760
But what happens when there is also--

1014
00:54:26.760 --> 00:54:30.880
I'm thinking about the never-extension issue.

1015
00:54:30.880 --> 00:54:31.400
Yes.

1016
00:54:31.400 --> 00:54:35.280
So early extension is one of the biggest shallowers.

1017
00:54:35.280 --> 00:54:39.080
And so yes, when they're doing the two of them together,

1018
00:54:39.080 --> 00:54:42.680
but always, if you're trying to figure out

1019
00:54:42.680 --> 00:54:45.920
the individual component to steep shallow,

1020
00:54:45.920 --> 00:54:49.120
ask yourself if you took away the other one what would happen.

1021
00:54:49.120 --> 00:54:51.880
So if they early extend and they rotated less,

1022
00:54:51.880 --> 00:54:53.720
they'd be even shallower.

1023
00:54:53.720 --> 00:54:56.720
If they rotated and they early extended less,

1024
00:54:56.720 --> 00:54:58.680
they'd be even steeper.

1025
00:54:58.680 --> 00:55:03.000
So the rotation element is steepening things,

1026
00:55:03.000 --> 00:55:06.760
and the early extension element is shallowing things.

1027
00:55:06.760 --> 00:55:09.960
Oftentimes, the early extension trumps the rotation,

1028
00:55:09.960 --> 00:55:14.000
and it ends up being a very shallow block hook pattern,

1029
00:55:14.000 --> 00:55:16.360
even though they have a lot of rotation.

1030
00:55:16.360 --> 00:55:19.160
And you can also look at oftentimes, especially

1031
00:55:19.160 --> 00:55:23.480
with your juniors, you'll get a lot of rotation

1032
00:55:23.480 --> 00:55:27.360
of the pelvis, but the upper body is actually still very closed.

1033
00:55:27.360 --> 00:55:31.920
And so I usually go that the ultimate--

1034
00:55:31.920 --> 00:55:34.760
since this is where your arms actually attach,

1035
00:55:34.760 --> 00:55:40.280
this is, in my view, closer to the body control center.

1036
00:55:40.280 --> 00:55:44.040
And so oftentimes, when I'm looking at the body rotation

1037
00:55:44.040 --> 00:55:45.680
and how it relates to steep shallows,

1038
00:55:45.680 --> 00:55:49.000
I'm primarily looking at the upper body position.

1039
00:55:49.000 --> 00:55:52.680
And oftentimes, I'll use the lower body

1040
00:55:52.680 --> 00:55:56.400
to influence the upper body, but just getting the hips open

1041
00:55:56.400 --> 00:55:58.800
doesn't necessarily steepen things that much

1042
00:55:58.800 --> 00:56:01.320
if it doesn't bring the chest with it.

1043
00:56:01.320 --> 00:56:05.320
Yeah, that's what I ask.

1044
00:56:05.320 --> 00:56:09.800
So sometimes I feel just lowering the left to shoulder

1045
00:56:09.800 --> 00:56:11.000
is something that helps.

1046
00:56:11.000 --> 00:56:15.760
So going into flexion helps the steven in a couple more.

1047
00:56:15.760 --> 00:56:17.160
Yes, yes.

1048
00:56:17.160 --> 00:56:23.560
So that could go on in a shallowing in this--

1049
00:56:23.560 --> 00:56:29.720
so there's a lot of the shallow and tall shallow in the club.

1050
00:56:29.720 --> 00:56:35.960
So how important it is focusing on the left shoulder

1051
00:56:35.960 --> 00:56:41.320
just to balance those deep and shallow smooth.

1052
00:56:41.320 --> 00:56:41.880
Correct.

1053
00:56:41.880 --> 00:56:46.440
Yeah, and the pendulum always swings.

1054
00:56:46.440 --> 00:56:48.920
For a long time, it was pulled down with the arms,

1055
00:56:48.920 --> 00:56:51.320
and then it was get those arms shallow,

1056
00:56:51.320 --> 00:56:54.680
and it seems to be finding a balance between the two.

1057
00:56:54.680 --> 00:56:57.280
So that's where I like to have this framework

1058
00:56:57.280 --> 00:57:00.840
so you can understand what else has to happen.

1059
00:57:00.840 --> 00:57:04.400
And if you include how each of these movements

1060
00:57:04.400 --> 00:57:07.920
affects the club face, which we'll do here in a little bit,

1061
00:57:07.920 --> 00:57:12.240
now we can start to build swing, path plane,

1062
00:57:12.240 --> 00:57:14.680
and club face control.

1063
00:57:14.680 --> 00:57:17.280
But when I talk about the body versus the arm swing,

1064
00:57:17.280 --> 00:57:23.520
hopefully that'll help clarify how shallowing with the arms

1065
00:57:23.520 --> 00:57:24.600
will fit in.

1066
00:57:24.600 --> 00:57:26.920
But if we don't fully address it, please let me know,

1067
00:57:26.920 --> 00:57:28.960
and we can talk more.

1068
00:57:28.960 --> 00:57:30.440
OK?

1069
00:57:30.440 --> 00:57:31.720
So thanks.

1070
00:57:31.720 --> 00:57:32.920
Yeah, no problem.

1071
00:57:32.920 --> 00:57:37.040
OK, so this page here is the steep and shallow movements

1072
00:57:37.040 --> 00:57:39.440
from the arms.

1073
00:57:39.440 --> 00:57:41.880
But then when I'm talking to coaches,

1074
00:57:41.880 --> 00:57:45.640
I usually use this chart here, which

1075
00:57:45.640 --> 00:57:48.040
is basically breaking down each of the different arm

1076
00:57:48.040 --> 00:57:53.160
movements into what it does to the swing path.

1077
00:57:53.160 --> 00:57:58.440
So this is where it can get a little bit confusing

1078
00:57:58.440 --> 00:57:59.920
or overwhelming at first.

1079
00:57:59.920 --> 00:58:04.480
So if you always just go back to these basic four,

1080
00:58:04.480 --> 00:58:06.960
it'll get easier.

1081
00:58:06.960 --> 00:58:10.280
But especially from--

1082
00:58:10.280 --> 00:58:14.400
there's a handful of really key steep shallow relationships.

1083
00:58:14.400 --> 00:58:17.360
And so the one you're talking about now

1084
00:58:17.360 --> 00:58:21.880
deals with the lead arm or the left shoulder.

1085
00:58:21.880 --> 00:58:26.280
So in general, all we're doing is breaking

1086
00:58:26.280 --> 00:58:30.840
what we did on this page here into what each arm is doing.

1087
00:58:30.840 --> 00:58:35.040
So in this movement right here, whoops, sorry,

1088
00:58:35.040 --> 00:58:37.880
in this movement right here, you're

1089
00:58:37.880 --> 00:58:43.560
seeing that when I'm rotating to the left,

1090
00:58:43.560 --> 00:58:46.840
this shoulder is going into external rotation.

1091
00:58:46.840 --> 00:58:51.080
And this shoulder is going into internal rotation.

1092
00:58:51.080 --> 00:58:54.600
The opposite, when the trail arm goes into external rotation

1093
00:58:54.600 --> 00:58:57.280
or when the lead arm goes into internal rotation,

1094
00:58:57.280 --> 00:58:59.040
that's going to create more of a shallowness.

1095
00:58:59.040 --> 00:59:01.040
If I didn't move my shoulders, if I just

1096
00:59:01.040 --> 00:59:05.040
did it from the forearms, well now,

1097
00:59:05.040 --> 00:59:07.560
supination of the trail arm is going to shallow

1098
00:59:07.560 --> 00:59:11.440
and pronation of the lead arm is going to shallow or vice

1099
00:59:11.440 --> 00:59:12.280
versa.

1100
00:59:12.280 --> 00:59:15.640
So when we're looking at this page here,

1101
00:59:15.640 --> 00:59:18.520
it's just breaking those movements

1102
00:59:18.520 --> 00:59:23.180
that we saw on the first page into each arm component.

1103
00:59:23.180 --> 00:59:27.920
So-- and I can make sure David gets a copy of this PowerPoint

1104
00:59:27.920 --> 00:59:30.760
to distribute to you all if you don't want to write everything

1105
00:59:30.760 --> 00:59:32.920
down or do a screenshot.

1106
00:59:32.920 --> 00:59:34.600
That way we can move--

1107
00:59:34.600 --> 00:59:35.640
We can buy a book.

1108
00:59:35.640 --> 00:59:37.160
Or they can buy the book.

1109
00:59:37.160 --> 00:59:38.280
Thank you, David.

1110
00:59:38.280 --> 00:59:40.280
[LAUGHTER]

1111
00:59:40.280 --> 00:59:42.720
But I'd say some-- I should probably

1112
00:59:42.720 --> 00:59:44.640
bold which ones I think are the most important.

1113
00:59:44.640 --> 00:59:48.560
The internal external rotation is really huge.

1114
00:59:48.560 --> 00:59:53.960
From the wrist perspective, the ulnar versus radial deviation,

1115
00:59:53.960 --> 00:59:56.640
I think, is equally as huge.

1116
00:59:56.640 --> 01:00:00.640
Flexion extension is, I think, more important

1117
01:00:00.640 --> 01:00:04.080
for its component to low point and face control.

1118
01:00:04.080 --> 01:00:07.560
But from shallow arms perspective,

1119
01:00:07.560 --> 01:00:09.680
the internal external rotation of the shoulders

1120
01:00:09.680 --> 01:00:12.080
and the ulnar radial deviation are probably

1121
01:00:12.080 --> 01:00:13.400
the two and most important.

1122
01:00:13.400 --> 01:00:24.200
OK, so my first goal is to get a golfer somewhat on plane.

1123
01:00:24.200 --> 01:00:29.840
I usually aim for plus or minus four or five degrees

1124
01:00:29.840 --> 01:00:33.080
swing direction as just kind of a baseline,

1125
01:00:33.080 --> 01:00:37.640
and then getting width in the follow through and a club face

1126
01:00:37.640 --> 01:00:38.480
that matches it.

1127
01:00:38.480 --> 01:00:41.680
So what we'll talk about next is the club face,

1128
01:00:41.680 --> 01:00:46.160
because I know that was one of David's primary requests.

1129
01:00:46.160 --> 01:00:49.640
So even though I have track man in the overhead camera,

1130
01:00:49.640 --> 01:00:53.600
I like golfers to understand how to figure out the club face

1131
01:00:53.600 --> 01:00:57.640
mostly from their feedback so that when they're playing,

1132
01:00:57.640 --> 01:00:59.680
they can make little adjustments.

1133
01:00:59.680 --> 01:01:02.160
Now, from a big picture, I'm going

1134
01:01:02.160 --> 01:01:06.480
to use video to look at the main components.

1135
01:01:06.480 --> 01:01:08.920
When it comes to club face, we'll talk about it.

1136
01:01:08.920 --> 01:01:10.680
There's three main components.

1137
01:01:10.680 --> 01:01:12.960
There's the grip that you set up with.

1138
01:01:12.960 --> 01:01:15.480
There's the amount of shaft lean or lag,

1139
01:01:15.480 --> 01:01:17.760
and then the wrist movements.

1140
01:01:17.760 --> 01:01:21.240
So there's three main buckets or influences

1141
01:01:21.240 --> 01:01:23.320
for what controls the club face.

1142
01:01:23.320 --> 01:01:28.640
I often teach ball flight first, especially to newer golfers

1143
01:01:28.640 --> 01:01:32.600
using table tennis or ping pong analogy.

1144
01:01:32.600 --> 01:01:36.520
So I've got a table tennis racket and a ping pong ball,

1145
01:01:36.520 --> 01:01:40.520
and they'll intuitively know how to create the different spin,

1146
01:01:40.520 --> 01:01:42.720
and then we just extrapolate that to what's

1147
01:01:42.720 --> 01:01:44.880
going on with the club.

1148
01:01:44.880 --> 01:01:47.200
But I almost always start there.

1149
01:01:47.200 --> 01:01:48.960
And I always start with, you're going

1150
01:01:48.960 --> 01:01:51.120
to learn the face-to-path relationship

1151
01:01:51.120 --> 01:01:52.880
from the curve of the golf ball.

1152
01:01:52.880 --> 01:01:57.160
So no matter where this is taken from the book,

1153
01:01:57.160 --> 01:02:00.840
no matter where this arrow, the direction of the club,

1154
01:02:00.840 --> 01:02:02.880
the swinging, if the club face is left of it,

1155
01:02:02.880 --> 01:02:04.160
it's going to draw.

1156
01:02:04.160 --> 01:02:06.920
If it's even with it, it will have no curve.

1157
01:02:06.920 --> 01:02:11.520
And if it's pointing to the right, it's going to fade.

1158
01:02:11.520 --> 01:02:14.400
I want my golfers to at least walk away

1159
01:02:14.400 --> 01:02:17.120
understanding what makes the ball curve.

1160
01:02:17.120 --> 01:02:19.640
And then we'll get into the influences.

1161
01:02:19.640 --> 01:02:20.160
So those are--

1162
01:02:20.160 --> 01:02:21.480
[INAUDIBLE]

1163
01:02:21.480 --> 01:02:27.680
So when we get to feel, you'll understand

1164
01:02:27.680 --> 01:02:29.400
my answer a little bit better.

1165
01:02:29.400 --> 01:02:31.880
But it depends a bit on the golfer.

1166
01:02:31.880 --> 01:02:35.760
In general, with an iron, I prefer to see a draw.

1167
01:02:35.760 --> 01:02:39.440
And I don't care too much with a driver.

1168
01:02:39.440 --> 01:02:42.920
I personally play more of a little fade with the driver

1169
01:02:42.920 --> 01:02:44.680
and a draw with the irons.

1170
01:02:44.680 --> 01:02:48.640
But that's just my personal preference for me specifically.

1171
01:02:48.640 --> 01:02:51.400
A lot of golfers don't like to switch ball flight.

1172
01:02:51.400 --> 01:02:55.760
So then I would tend to err more towards a draw

1173
01:02:55.760 --> 01:02:57.760
for the average golfer.

1174
01:02:57.760 --> 01:03:01.920
But there have been some really, really elite-level faders

1175
01:03:01.920 --> 01:03:02.680
of the golf ball.

1176
01:03:02.680 --> 01:03:08.000
And I think there's potentially more safety

1177
01:03:08.000 --> 01:03:10.200
in being a little bit on the fade side

1178
01:03:10.200 --> 01:03:12.320
from the body movement perspective.

1179
01:03:12.320 --> 01:03:21.040
OK, so the three basic ball flight to either curves left

1180
01:03:21.040 --> 01:03:24.040
has no curve or curves to the right.

1181
01:03:24.040 --> 01:03:25.880
Then I'll usually show them--

1182
01:03:25.880 --> 01:03:29.920
OK, so all three of these shots probably--

1183
01:03:29.920 --> 01:03:31.400
and the one furthest to the right

1184
01:03:31.400 --> 01:03:32.400
should be a little bit higher.

1185
01:03:32.400 --> 01:03:34.720
But all of these three pretty much

1186
01:03:34.720 --> 01:03:36.880
had the same face-to-path relationship.

1187
01:03:36.880 --> 01:03:38.520
And I'll say one of the big skills

1188
01:03:38.520 --> 01:03:44.920
is kind of learning to control the face-to-path relationship.

1189
01:03:44.920 --> 01:03:47.760
So these would all have a neutral face-to-path

1190
01:03:47.760 --> 01:03:48.960
and just different paths.

1191
01:03:48.960 --> 01:03:51.920
And then these would all have a closed face-to-path

1192
01:03:51.920 --> 01:03:54.240
and different paths.

1193
01:03:54.240 --> 01:03:59.480
So that gives us a combination of nine different ball flights.

1194
01:03:59.480 --> 01:04:03.760
Well, now let's talk about what influences the face-to-path

1195
01:04:03.760 --> 01:04:07.080
and the ball flight.

1196
01:04:07.080 --> 01:04:10.520
OK, so from a club-to-ball perspective,

1197
01:04:10.520 --> 01:04:13.360
there's three different ways to influence the club face.

1198
01:04:13.360 --> 01:04:21.400
So if I've got my basic guy here,

1199
01:04:21.400 --> 01:04:24.800
I could either twist the club face.

1200
01:04:24.800 --> 01:04:28.000
So that's option number one.

1201
01:04:28.000 --> 01:04:31.320
I could-- if I move the handle forward,

1202
01:04:31.320 --> 01:04:32.400
that points it to the right.

1203
01:04:32.400 --> 01:04:36.240
If I move the handle backward, that points it to the left.

1204
01:04:36.240 --> 01:04:39.920
Or I could lower the handle and the more loft,

1205
01:04:39.920 --> 01:04:41.320
the more it closes it.

1206
01:04:41.320 --> 01:04:43.240
Or I could raise the handle and the more loft,

1207
01:04:43.240 --> 01:04:44.880
the more it opens it.

1208
01:04:44.880 --> 01:04:49.240
So those are my three basic ways to influence the club face.

1209
01:04:49.240 --> 01:04:53.840
I often explain that most pros get more of the closing

1210
01:04:53.840 --> 01:04:58.800
from the face rotation and then more of the face opening

1211
01:04:58.800 --> 01:05:02.080
from the hands forward, where most amateurs

1212
01:05:02.080 --> 01:05:05.880
get the face closing from the hands backward

1213
01:05:05.880 --> 01:05:10.320
and so they don't do as much of the face rotation.

1214
01:05:10.320 --> 01:05:11.920
The raising and the lowering only

1215
01:05:11.920 --> 01:05:15.440
becomes a specific issue for certain release styles.

1216
01:05:15.440 --> 01:05:18.480
I tend to see-- actually, I take that back.

1217
01:05:18.480 --> 01:05:21.800
Oftentimes, the feeling of getting the club to stand up

1218
01:05:21.800 --> 01:05:25.280
more helps complement getting more face rotation

1219
01:05:25.280 --> 01:05:30.000
so that you don't over rotate it and get kind of smother hooks

1220
01:05:30.000 --> 01:05:32.160
as a new problem.

1221
01:05:32.160 --> 01:05:36.120
But that one's usually kind of more short term.

1222
01:05:36.120 --> 01:05:39.640
So from the overhead perspective, this is the--

1223
01:05:39.640 --> 01:05:43.720
if you move the grip backward, it closes the face.

1224
01:05:43.720 --> 01:05:46.880
If you move the grip forward, it tends to open the face.

1225
01:05:46.880 --> 01:05:48.360
And if the grip was pretty neutral,

1226
01:05:48.360 --> 01:05:49.720
it would be more or less square.

1227
01:05:49.720 --> 01:05:58.320
When I'm classifying swings and looking at the club face,

1228
01:05:58.320 --> 01:06:02.240
on 3D, there is a graph called axial rotation

1229
01:06:02.240 --> 01:06:06.200
or looking at the rate of the club rotating.

1230
01:06:06.200 --> 01:06:10.160
But on video, I'll typically look at it at the top of the swing

1231
01:06:10.160 --> 01:06:13.640
and then at P6, so shaft parallel.

1232
01:06:13.640 --> 01:06:15.920
This way, I'll be able to--

1233
01:06:15.920 --> 01:06:17.840
I'll know the ball flight.

1234
01:06:17.840 --> 01:06:22.440
And essentially, if it's square neutral here,

1235
01:06:22.440 --> 01:06:24.760
then I know that whatever they did with the club face

1236
01:06:24.760 --> 01:06:26.840
was more of a release issue, where

1237
01:06:26.840 --> 01:06:28.640
if it's way out of position here,

1238
01:06:28.640 --> 01:06:33.600
then it was more of either a backswing or a transition issue.

1239
01:06:33.600 --> 01:06:38.560
So this helps me zero in on when the club face got off,

1240
01:06:38.560 --> 01:06:40.720
not just saying that the club face got off.

1241
01:06:44.520 --> 01:06:49.120
So the main influences, as I mentioned before, are the grip.

1242
01:06:49.120 --> 01:06:52.120
And then the amount of shaft lean,

1243
01:06:52.120 --> 01:06:55.320
so the amount of lag, the amount of sequencing,

1244
01:06:55.320 --> 01:06:57.480
or the movements of the wrist.

1245
01:06:57.480 --> 01:07:02.400
So this is just some classic, strong grip, neutral grip,

1246
01:07:02.400 --> 01:07:06.840
really weak right hand, which can cause some specific problems.

1247
01:07:06.840 --> 01:07:09.080
But this just gives you your baseline

1248
01:07:09.080 --> 01:07:10.960
as far as where you're starting with.

1249
01:07:10.960 --> 01:07:14.680
When you get into the movements, the wrist

1250
01:07:14.680 --> 01:07:17.400
has two movements that influence the club face,

1251
01:07:17.400 --> 01:07:20.320
and then the forearm has another one.

1252
01:07:20.320 --> 01:07:24.720
So you've got flexion extension on the top.

1253
01:07:24.720 --> 01:07:30.120
So the wrist, this would be flexion, this would be extension.

1254
01:07:30.120 --> 01:07:34.680
And then you have radial deviation and ulnar deviation.

1255
01:07:34.680 --> 01:07:36.880
And then over on the right, you've

1256
01:07:36.880 --> 01:07:42.160
got supination going this way, pronation going this way.

1257
01:07:42.160 --> 01:07:44.440
So there's the three main influences.

1258
01:07:44.440 --> 01:07:49.440
When they act on the club, can influence how much of the effect

1259
01:07:49.440 --> 01:07:51.280
they have on the club face.

1260
01:07:51.280 --> 01:07:57.600
So when the club is basically in line--

1261
01:07:57.600 --> 01:07:59.880
so when the club is in line with the forearms,

1262
01:07:59.880 --> 01:08:01.960
then I'm going to get shaft rotation

1263
01:08:01.960 --> 01:08:05.320
through pronation, supination, or from my shoulders.

1264
01:08:05.320 --> 01:08:09.320
But pronation, supination of the forearms.

1265
01:08:09.320 --> 01:08:11.920
And then if I was to flex and extend,

1266
01:08:11.920 --> 01:08:14.360
it doesn't really change the club face angle,

1267
01:08:14.360 --> 01:08:16.520
it just moves the path.

1268
01:08:16.520 --> 01:08:22.160
However, if the wrists are bent 90 degrees,

1269
01:08:22.160 --> 01:08:23.040
now it's the opposite.

1270
01:08:23.040 --> 01:08:24.840
If I flex and extend the wrist, it's

1271
01:08:24.840 --> 01:08:27.120
going to open and close the club face.

1272
01:08:27.120 --> 01:08:28.920
And if I pronate, supinate, it's

1273
01:08:28.920 --> 01:08:31.960
going to move the path of the club.

1274
01:08:31.960 --> 01:08:35.960
So there's this gradual blend of the club

1275
01:08:35.960 --> 01:08:40.080
going from flex to about 90 degrees to getting in line.

1276
01:08:40.080 --> 01:08:43.520
So the movements that influence the club face

1277
01:08:43.520 --> 01:08:47.760
are kind of gradually changing through the downswing.

1278
01:08:47.760 --> 01:08:52.680
And so on 3D, you'll tend to see a pattern of control.

1279
01:08:52.680 --> 01:08:54.240
And I'll talk mostly from the left wrist

1280
01:08:54.240 --> 01:08:58.200
of flexing the wrist early to start closing the face,

1281
01:08:58.200 --> 01:09:01.800
ulnar deviating, which shallows the club, and opens the face.

1282
01:09:01.800 --> 01:09:03.720
And then supinating on the way through

1283
01:09:03.720 --> 01:09:07.160
to continue that gradual closing.

1284
01:09:07.160 --> 01:09:10.040
So the arc with graph--

1285
01:09:10.040 --> 01:09:13.280
I don't think I might have a picture of it

1286
01:09:13.280 --> 01:09:14.640
later in the presentation.

1287
01:09:14.640 --> 01:09:18.120
But the more consistent club face control,

1288
01:09:18.120 --> 01:09:20.800
players tend to have more of a gradual look

1289
01:09:20.800 --> 01:09:22.280
to the closing of the club.

1290
01:09:22.280 --> 01:09:27.080
So on the arc with axial rotation graph,

1291
01:09:27.080 --> 01:09:30.520
it looks like the club face is just gradually closing

1292
01:09:30.520 --> 01:09:33.520
the whole downswing versus when it's less consistent,

1293
01:09:33.520 --> 01:09:36.200
it'll look like it waits, and then closes really quickly

1294
01:09:36.200 --> 01:09:36.800
down at the bottom.

1295
01:09:36.800 --> 01:09:46.720
So this is just showing how--

1296
01:09:46.720 --> 01:09:49.680
this is the kind of close to the golfer's perspective,

1297
01:09:49.680 --> 01:09:53.680
but showing how the shaft rotation doesn't necessarily

1298
01:09:53.680 --> 01:09:58.720
close the face to the target if you move the hands forward

1299
01:09:58.720 --> 01:10:05.320
and thus move the contact point further back in the arc.

1300
01:10:05.320 --> 01:10:08.000
This is what that demonstration looked like from face on.

1301
01:10:08.000 --> 01:10:11.320
So I get set up, I close the face,

1302
01:10:11.320 --> 01:10:13.160
and then I get to impact position,

1303
01:10:13.160 --> 01:10:14.920
and they see that it's not very closed.

1304
01:10:14.920 --> 01:10:18.720
So often, especially golfers who struggle with a slice,

1305
01:10:18.720 --> 01:10:21.680
this is one of the most important skills,

1306
01:10:21.680 --> 01:10:25.480
is just understanding that where you get set up

1307
01:10:25.480 --> 01:10:28.200
and where the club is rotationally at impact

1308
01:10:28.200 --> 01:10:29.680
should not be the same.

1309
01:10:29.680 --> 01:10:34.200
Because if you get any shaft lean with the same club face

1310
01:10:34.200 --> 01:10:37.200
position, the shaft lean will open the club face.

1311
01:10:37.200 --> 01:10:49.520
So then what I'll often demonstrate, not from overhead,

1312
01:10:49.520 --> 01:10:52.840
but from down the line, is if you were in this position here,

1313
01:10:52.840 --> 01:10:56.360
where we'll say it was relatively close to square,

1314
01:10:56.360 --> 01:11:01.320
I could either get this to point at the target

1315
01:11:01.320 --> 01:11:07.200
by releasing it like that, which from the face on camera

1316
01:11:07.200 --> 01:11:08.680
would look more straight up and down.

1317
01:11:08.680 --> 01:11:11.920
This would not have the great arc width or flat spot

1318
01:11:11.920 --> 01:11:14.120
that we talked about earlier.

1319
01:11:14.120 --> 01:11:18.360
Or if I rotated it like this and then kept my body turning,

1320
01:11:18.360 --> 01:11:21.080
now that's pointed at the target, but with shaft lean.

1321
01:11:21.080 --> 01:11:24.600
So if I'm here and then I rotate it, close,

1322
01:11:24.600 --> 01:11:25.560
and then rotate the body,

1323
01:11:25.560 --> 01:11:27.960
now it's pointing at the target, but with shaft lean.

1324
01:11:27.960 --> 01:11:30.760
So the golfers usually intuitively can recognize

1325
01:11:30.760 --> 01:11:34.080
which of the two they want, but they had never put it

1326
01:11:34.080 --> 01:11:36.160
into this shaft rotation idea.

1327
01:11:36.160 --> 01:11:43.520
Okay, so my first goal for the student

1328
01:11:43.520 --> 01:11:45.960
is to accurately read the ball feedback.

1329
01:11:45.960 --> 01:11:48.480
So to be able to tell me if their face is open,

1330
01:11:48.480 --> 01:11:52.400
closed, or square, and I usually accompany that

1331
01:11:52.400 --> 01:11:55.200
with can we brush the ground and I use that phrase

1332
01:11:55.200 --> 01:11:57.000
more than can you hit the ground?

1333
01:11:57.000 --> 01:11:59.640
I use can we brush the ground even with

1334
01:11:59.640 --> 01:12:01.800
or ahead of the golf ball?

1335
01:12:01.800 --> 01:12:06.800
So for my beginning golfers or my above 15 handicap golfers,

1336
01:12:06.800 --> 01:12:10.800
this is usually the basic building block

1337
01:12:10.800 --> 01:12:14.440
for building their swing, the bottom of their swing.

1338
01:12:14.440 --> 01:12:20.400
But as you get into better and better golfers,

1339
01:12:20.400 --> 01:12:23.680
now you have to do more of the matching pieces

1340
01:12:23.680 --> 01:12:26.640
for the transition and the release.

1341
01:12:26.640 --> 01:12:34.560
So I usually have golfers when I start talking

1342
01:12:34.560 --> 01:12:36.560
about body movements, just for fun,

1343
01:12:36.560 --> 01:12:38.760
I'll have them do a physical warmup.

1344
01:12:38.760 --> 01:12:41.800
On the site, it's called the analytic warmup,

1345
01:12:41.800 --> 01:12:43.640
and it's about 10 minutes or so,

1346
01:12:43.640 --> 01:12:48.640
and it just takes you through moving individual joints

1347
01:12:48.640 --> 01:12:51.680
'cause one of the translation issues

1348
01:12:51.680 --> 01:12:55.880
that we often come up against is I tell a golfer

1349
01:12:55.880 --> 01:12:59.040
to do a movement, but I assume that they know

1350
01:12:59.040 --> 01:13:02.240
that their body knows how to do that movement.

1351
01:13:02.240 --> 01:13:05.360
And so by isolating each individual piece,

1352
01:13:05.360 --> 01:13:08.760
it gives you a little bit of a head start

1353
01:13:08.760 --> 01:13:11.520
into knowing where the problem areas will be.

1354
01:13:11.520 --> 01:13:16.520
But let's talk a little bit about the body swing

1355
01:13:16.520 --> 01:13:18.960
versus the arm-driven swing.

1356
01:13:18.960 --> 01:13:22.320
So when we're talking body swing versus arm swing,

1357
01:13:22.320 --> 01:13:25.120
we're really talking about the engine of the golf swing

1358
01:13:25.120 --> 01:13:29.600
and how I'm putting speed or force into the grip

1359
01:13:29.600 --> 01:13:32.200
or ultimately into the club head.

1360
01:13:32.200 --> 01:13:35.440
There's a couple, or there's a handful of common ways.

1361
01:13:35.440 --> 01:13:40.440
I can really use any part of my body to speed up the club,

1362
01:13:40.440 --> 01:13:45.040
but when I've loaded or stretched a muscle

1363
01:13:45.040 --> 01:13:48.160
at the top of the swing and the more powerful that muscle is,

1364
01:13:48.160 --> 01:13:50.200
the more of an influence it can have.

1365
01:13:50.200 --> 01:13:53.920
So the two common areas that you could get a lot of power

1366
01:13:53.920 --> 01:13:56.480
from in the golf swing would be more your lower body

1367
01:13:56.480 --> 01:13:59.880
and your hips or more your upper body and your core.

1368
01:13:59.880 --> 01:14:03.240
So if we look at those two identical positions

1369
01:14:03.240 --> 01:14:07.140
at the top of the swing, the one on the left here,

1370
01:14:07.140 --> 01:14:12.060
this would be more of my lower body and core

1371
01:14:12.060 --> 01:14:15.840
producing the power, and then this here would be more

1372
01:14:15.840 --> 01:14:18.120
of my shoulders producing the power.

1373
01:14:18.120 --> 01:14:22.360
Now, I always ask my coaches why,

1374
01:14:22.360 --> 01:14:26.760
when you use your arms, why would your body not get as open

1375
01:14:26.760 --> 01:14:28.880
as if you were using your lower body?

1376
01:14:28.880 --> 01:14:32.840
So I'll just give you two seconds to think about that.

1377
01:14:32.840 --> 01:14:38.840
But one of the important things to understand structurally

1378
01:14:38.840 --> 01:14:41.880
is that the key muscles for your shoulder

1379
01:14:41.880 --> 01:14:45.800
that would produce power would typically be your triceps

1380
01:14:45.800 --> 01:14:48.880
or your lats or your pec.

1381
01:14:48.880 --> 01:14:52.640
And the triceps, not quite as much,

1382
01:14:52.640 --> 01:14:57.320
but the pec and the lat both have their end attachments

1383
01:14:57.320 --> 01:14:58.840
on the pelvis.

1384
01:14:58.840 --> 01:15:03.840
So if I go, let's say, into a specific position,

1385
01:15:03.840 --> 01:15:06.420
so it's kind of like a golf swing.

1386
01:15:06.420 --> 01:15:09.320
If I was to pull my arm down,

1387
01:15:09.320 --> 01:15:12.680
the lat goes from the shoulder here all the way down

1388
01:15:12.680 --> 01:15:16.000
to the thoracolumbar fascia right over here.

1389
01:15:16.000 --> 01:15:20.320
So it's going to want to bring those two points together.

1390
01:15:20.320 --> 01:15:23.240
And so as I bring those two points together,

1391
01:15:23.240 --> 01:15:25.600
if I was to rotate away from it,

1392
01:15:25.600 --> 01:15:27.560
that's actually creating a little bit

1393
01:15:27.560 --> 01:15:29.200
of a stretch in that muscle.

1394
01:15:29.200 --> 01:15:32.920
So oftentimes what it will do is in order to make

1395
01:15:32.920 --> 01:15:35.920
the pull down stronger, it will want to get my pelvis

1396
01:15:35.920 --> 01:15:38.600
and my ribs stacked on top of each other

1397
01:15:38.600 --> 01:15:41.040
so that they're closer to their neutral position.

1398
01:15:41.040 --> 01:15:44.520
So one of the telltale signs for someone

1399
01:15:44.520 --> 01:15:46.120
pulling a lot with their arms

1400
01:15:46.120 --> 01:15:47.940
is their lower body doesn't get open.

1401
01:15:47.940 --> 01:15:52.320
Where over here, you're seeing that the arms

1402
01:15:52.320 --> 01:15:54.800
are kind of waiting, waiting, waiting their turn.

1403
01:15:54.800 --> 01:15:57.320
They're not creating a whole lot of force.

1404
01:15:57.320 --> 01:16:00.800
And as a result, they're getting more of their speed

1405
01:16:00.800 --> 01:16:03.320
from the way the legs are pressing against the ground

1406
01:16:03.320 --> 01:16:05.160
and the way the hips are pressing the ground

1407
01:16:05.160 --> 01:16:07.160
as opposed to the way the shoulders

1408
01:16:07.160 --> 01:16:08.360
are pulling on the club.

1409
01:16:10.040 --> 01:16:12.680
Pulling down with the shoulders

1410
01:16:12.680 --> 01:16:15.720
tends to limit that flat spot.

1411
01:16:15.720 --> 01:16:18.600
So it's not that you can't create a lot of speed.

1412
01:16:18.600 --> 01:16:21.200
There's many long drive guys who create a lot of speed

1413
01:16:21.200 --> 01:16:22.960
with pulling down with the shoulders.

1414
01:16:22.960 --> 01:16:26.480
It tends to limit more your consistent elements

1415
01:16:26.480 --> 01:16:28.080
or your consistency elements.

1416
01:16:28.080 --> 01:16:35.360
Now, one exercise that I tend to have golfers feel

1417
01:16:35.360 --> 01:16:39.800
and you can probably find something that you can do this on

1418
01:16:39.800 --> 01:16:42.480
if you have your arm out like this

1419
01:16:42.480 --> 01:16:44.920
and I'll usually just stand there and resist it.

1420
01:16:44.920 --> 01:16:48.360
But if I have you pull down, right?

1421
01:16:48.360 --> 01:16:50.640
So I'm gonna pull down into an object

1422
01:16:50.640 --> 01:16:53.920
and I want you to do it in two different wrist positions.

1423
01:16:53.920 --> 01:16:56.560
So you can either pull down like this

1424
01:16:56.560 --> 01:16:59.000
into a table or into your leg

1425
01:16:59.000 --> 01:17:01.640
or you could pull down into your leg like this.

1426
01:17:01.640 --> 01:17:03.440
And then I'll ask you, like,

1427
01:17:03.440 --> 01:17:05.640
if you wanna go ahead and try it, I can see half of you.

1428
01:17:05.640 --> 01:17:07.520
So go ahead and, you know,

1429
01:17:07.520 --> 01:17:09.640
even if it's just pulling down into your arm,

1430
01:17:09.640 --> 01:17:11.760
do it once with the wrist extended

1431
01:17:11.760 --> 01:17:13.760
and do it once with the wrist flexed

1432
01:17:13.760 --> 01:17:17.620
and ask yourself, like, which one feels more powerful?

1433
01:17:17.620 --> 01:17:24.160
If you look at it, if you look at it fashionly

1434
01:17:24.160 --> 01:17:26.280
when you have your wrist extended,

1435
01:17:26.280 --> 01:17:28.880
the shoulder is in a stronger position to pull down.

1436
01:17:28.880 --> 01:17:32.000
But if I was to go this way

1437
01:17:32.000 --> 01:17:35.600
and now I put the resistance here, so I'm going to turn,

1438
01:17:35.600 --> 01:17:37.800
if I was to put the wrist in this position

1439
01:17:37.800 --> 01:17:40.360
versus this position, when I have my wrist

1440
01:17:40.360 --> 01:17:42.120
in a flex position like that,

1441
01:17:42.120 --> 01:17:47.120
now the shoulder is in a better position to pull and rotate.

1442
01:17:47.120 --> 01:17:49.200
So that's where I say, like,

1443
01:17:49.200 --> 01:17:51.200
one of the dangers of the pull down move

1444
01:17:51.200 --> 01:17:54.800
is it tends to cause the wrist to want to get into extension,

1445
01:17:54.800 --> 01:17:58.280
especially if you're pulling down it in near maximal amount.

1446
01:17:58.280 --> 01:18:02.280
So pulling down a little bit isn't a problem.

1447
01:18:02.280 --> 01:18:03.840
Pulling down really hard

1448
01:18:03.840 --> 01:18:05.600
is going to tend to cause the wrist

1449
01:18:05.600 --> 01:18:07.520
and I want to go into extension,

1450
01:18:07.520 --> 01:18:09.920
which now gives me some club face control issues

1451
01:18:09.920 --> 01:18:10.920
later in the swing.

1452
01:18:10.920 --> 01:18:17.880
But you can pretty much classify people

1453
01:18:17.880 --> 01:18:20.880
into more of an upper body dominant swing,

1454
01:18:20.880 --> 01:18:24.920
a lower body dominant swing, or more of a blended,

1455
01:18:24.920 --> 01:18:27.000
when I look at the stock tour swing.

1456
01:18:27.000 --> 01:18:29.680
When I look at the really elite level ball strikers,

1457
01:18:29.680 --> 01:18:32.400
to me it looks like they're using their whole body

1458
01:18:32.400 --> 01:18:36.160
in harmony to produce speed, produce path,

1459
01:18:36.160 --> 01:18:38.920
produce low point and control the club face.

1460
01:18:38.920 --> 01:18:40.120
But one of the keys to that

1461
01:18:40.120 --> 01:18:42.880
is they're using their whole body to create the speed,

1462
01:18:42.880 --> 01:18:45.040
not just one individual area.

1463
01:18:45.040 --> 01:18:48.120
If you overuse one individual area,

1464
01:18:48.120 --> 01:18:50.320
you're going to have to lock down another area

1465
01:18:50.320 --> 01:18:52.680
in order to make it more powerful.

1466
01:18:52.680 --> 01:18:56.800
So in the case of the upper body dominant swing,

1467
01:18:56.800 --> 01:18:58.520
when you pull too much with the arms

1468
01:18:58.520 --> 01:19:01.680
or you pull too much by leading with that shoulder,

1469
01:19:01.680 --> 01:19:04.360
you're going to create more of a stable platform

1470
01:19:04.360 --> 01:19:06.680
of the pelvis so that the upper body

1471
01:19:06.680 --> 01:19:09.520
has this anchor to pull against.

1472
01:19:09.520 --> 01:19:11.840
If you do too much from the lower body,

1473
01:19:11.840 --> 01:19:15.920
typically you'll lock down your diaphragm and your core.

1474
01:19:15.920 --> 01:19:17.840
So now your ribs don't really rotate,

1475
01:19:17.840 --> 01:19:21.520
so you don't stay in your posture

1476
01:19:21.520 --> 01:19:24.000
and you go into more of that early extension move.

1477
01:19:24.000 --> 01:19:29.040
So you'll tend to see some of these common patterns

1478
01:19:29.040 --> 01:19:31.520
based on which part of the body

1479
01:19:31.520 --> 01:19:33.760
they're dominating the swing with.

1480
01:19:33.760 --> 01:19:43.600
Okay, one way that I like to look at the swing then

1481
01:19:43.600 --> 01:19:47.680
is I've talked about some of these positional references,

1482
01:19:47.680 --> 01:19:52.040
but in general, I look at the swing as a series of movements

1483
01:19:52.040 --> 01:19:55.520
and one of the problems with some of the common references,

1484
01:19:55.520 --> 01:20:00.520
like the P system, is that those references are mid-movement.

1485
01:20:01.240 --> 01:20:02.840
So I'll use the example.

1486
01:20:02.840 --> 01:20:05.720
If I was evaluating someone jumping,

1487
01:20:05.720 --> 01:20:08.280
I would probably want to look at,

1488
01:20:08.280 --> 01:20:11.040
well, what did they look like at the bottom of the swing,

1489
01:20:11.040 --> 01:20:11.960
at the bottom of the movement?

1490
01:20:11.960 --> 01:20:13.160
So where were their knees?

1491
01:20:13.160 --> 01:20:15.240
Where were they, where was the positions

1492
01:20:15.240 --> 01:20:18.240
when they initiated the vertical thrust?

1493
01:20:18.240 --> 01:20:20.800
And then where were they at the top

1494
01:20:20.800 --> 01:20:23.520
or when they're landing, when they're ending the movement?

1495
01:20:23.520 --> 01:20:26.160
I wouldn't really want to pay too much attention

1496
01:20:26.160 --> 01:20:29.480
to where it was in the middle of the movement, right?

1497
01:20:29.480 --> 01:20:31.520
If I'm evaluating someone jumping,

1498
01:20:31.520 --> 01:20:33.400
I'm not going to pay too much attention

1499
01:20:33.400 --> 01:20:35.200
to where the knee is here

1500
01:20:35.200 --> 01:20:37.800
as long as it was good at the beginning and good at the end

1501
01:20:37.800 --> 01:20:40.280
'cause it would be very hard for it to be good at the beginning

1502
01:20:40.280 --> 01:20:44.800
and good at the end and not be good in the middle.

1503
01:20:44.800 --> 01:20:48.360
So when you're looking at, say, training something

1504
01:20:48.360 --> 01:20:52.720
like a good P6 position, you have to understand

1505
01:20:52.720 --> 01:20:55.320
that that is in the middle of the release,

1506
01:20:55.320 --> 01:20:57.520
not at the beginning of it.

1507
01:20:57.520 --> 01:21:01.720
If you're training a really good P5 position,

1508
01:21:01.720 --> 01:21:05.600
that's towards the end of the power movement,

1509
01:21:05.600 --> 01:21:07.400
it's not necessarily at the beginning of it.

1510
01:21:07.400 --> 01:21:10.040
So I like to train the beginning of the movement

1511
01:21:10.040 --> 01:21:11.160
and the end of the movement

1512
01:21:11.160 --> 01:21:14.520
and help the brain put the pieces together

1513
01:21:14.520 --> 01:21:17.400
to make that movement fluid

1514
01:21:17.400 --> 01:21:22.160
rather than disrupt the movement too drastically.

1515
01:21:22.160 --> 01:21:27.040
So again, that's why I prefer these events

1516
01:21:27.040 --> 01:21:28.400
versus the P system.

1517
01:21:28.400 --> 01:21:32.240
I think the P system is great for references

1518
01:21:32.240 --> 01:21:34.280
when you're talking between coaches.

1519
01:21:34.280 --> 01:21:38.000
I just caution coaches to use those references

1520
01:21:38.000 --> 01:21:42.480
as training positions unless they match the beginning

1521
01:21:42.480 --> 01:21:44.880
or the end of the movement.

1522
01:21:44.880 --> 01:21:47.600
So if we're looking at it from a movement perspective,

1523
01:21:47.600 --> 01:21:51.240
you've got a lot of the classic things

1524
01:21:51.240 --> 01:21:55.160
that we're looking at set up still apply,

1525
01:21:55.160 --> 01:21:56.760
but then you can also look at the trigger.

1526
01:21:56.760 --> 01:21:58.200
I showed with the arc width graph

1527
01:21:58.200 --> 01:22:00.760
that one of the important things for the trigger

1528
01:22:00.760 --> 01:22:03.000
in initiating the swing is that it's happening more

1529
01:22:03.000 --> 01:22:05.960
from the core and less from the arms and shoulders.

1530
01:22:05.960 --> 01:22:07.840
That helps kind of start that cascade

1531
01:22:07.840 --> 01:22:10.560
of being able to use the lower body

1532
01:22:10.560 --> 01:22:13.440
and the core rotationally in transition.

1533
01:22:13.440 --> 01:22:17.240
The goal of the backswing is to create displacement.

1534
01:22:17.240 --> 01:22:19.240
So to move the club as far as you can,

1535
01:22:19.240 --> 01:22:22.920
while still staying centered enough to control low point

1536
01:22:24.280 --> 01:22:27.360
and starting to load or stretch the key muscle groups

1537
01:22:27.360 --> 01:22:29.880
that you'll want in transition.

1538
01:22:29.880 --> 01:22:34.440
So primarily loading the legs, hips and the lats

1539
01:22:34.440 --> 01:22:35.960
as a big goal of the backswing.

1540
01:22:35.960 --> 01:22:41.640
In transition, you can use it,

1541
01:22:41.640 --> 01:22:45.880
you can look at the club's center of mass,

1542
01:22:45.880 --> 01:22:49.360
whether it's over the hand path, under the hand path,

1543
01:22:49.360 --> 01:22:53.440
looking at the pressure shift, getting into the front leg,

1544
01:22:53.440 --> 01:22:56.920
looking at how those loads that we created

1545
01:22:56.920 --> 01:23:00.280
in the backswing, how they're influencing the downswing.

1546
01:23:00.280 --> 01:23:02.160
And this is when I like to see golfers

1547
01:23:02.160 --> 01:23:05.440
start squaring the face and organizing the face and path

1548
01:23:05.440 --> 01:23:09.400
for whatever ball flight they're trying to create.

1549
01:23:09.400 --> 01:23:14.400
And then the release is all about transferring

1550
01:23:14.400 --> 01:23:15.920
that energy that I created.

1551
01:23:15.920 --> 01:23:17.960
So during the early stage of downswing,

1552
01:23:17.960 --> 01:23:20.200
it's about generating power in the grip.

1553
01:23:20.200 --> 01:23:22.560
And then the last half of the downswing,

1554
01:23:22.560 --> 01:23:25.440
it's about transferring that power to the club head,

1555
01:23:25.440 --> 01:23:30.160
ideally in a way that creates this 3D flat spot

1556
01:23:30.160 --> 01:23:32.880
and gets the body in what I call bracing position,

1557
01:23:32.880 --> 01:23:35.200
which is part of that really nice follow through,

1558
01:23:35.200 --> 01:23:37.920
we're basically getting in a safe position for me

1559
01:23:37.920 --> 01:23:42.280
to distribute all that force that I created effectively

1560
01:23:42.280 --> 01:23:44.200
and easily through the body.

1561
01:23:44.200 --> 01:23:48.680
And then lastly, continuing coordinating the face and path

1562
01:23:48.680 --> 01:23:51.740
so that I can have the desired ball flight.

1563
01:23:53.380 --> 01:23:57.240
- Tyler, in which position are you going to have the,

1564
01:23:57.240 --> 01:23:59.520
the coma over the hand path?

1565
01:23:59.520 --> 01:24:05.120
- There are probably like some short game shots

1566
01:24:05.120 --> 01:24:07.180
where that would make more sense,

1567
01:24:07.180 --> 01:24:11.760
but from a full swing perspective, it's limited.

1568
01:24:11.760 --> 01:24:14.120
You would, you want the,

1569
01:24:14.120 --> 01:24:17.400
and you probably don't do,

1570
01:24:17.400 --> 01:24:18.960
do you have a lot of baseball players

1571
01:24:18.960 --> 01:24:20.120
that you get to work with?

1572
01:24:20.120 --> 01:24:22.000
That's one of their biggest challenges.

1573
01:24:23.080 --> 01:24:26.040
If you ever, I like to look at some of the commonalities

1574
01:24:26.040 --> 01:24:28.840
in sports and baseball players never get the center

1575
01:24:28.840 --> 01:24:32.600
of mass of the bat underneath the hand path.

1576
01:24:32.600 --> 01:24:33.520
It's always above it.

1577
01:24:33.520 --> 01:24:37.800
So they feel very uncomfortable at first,

1578
01:24:37.800 --> 01:24:39.640
getting into that position.

1579
01:24:39.640 --> 01:24:41.780
So, but yes.

1580
01:24:41.780 --> 01:24:44.040
- They are tipping and then shot away.

1581
01:24:44.040 --> 01:24:47.520
- Well, so, so if we think of the center of mass

1582
01:24:47.520 --> 01:24:50.400
is somewhere on this guy is right about here, right?

1583
01:24:50.400 --> 01:24:53.840
So in like American, in baseball,

1584
01:24:53.840 --> 01:24:55.480
it is above the path of the hands,

1585
01:24:55.480 --> 01:24:56.480
above the path of the hands.

1586
01:24:56.480 --> 01:24:58.080
It's always approaching the path of the hands,

1587
01:24:58.080 --> 01:24:59.520
but it never gets below it.

1588
01:24:59.520 --> 01:25:01.760
Compared to someone like a tennis player

1589
01:25:01.760 --> 01:25:04.840
who's used to the mass being below the hands

1590
01:25:04.840 --> 01:25:07.400
and then working kind of up on the way through.

1591
01:25:07.400 --> 01:25:12.240
In, in golf, by getting the center of mass

1592
01:25:12.240 --> 01:25:15.240
underneath the hand path, then when you,

1593
01:25:15.240 --> 01:25:16.720
when you pull with the body,

1594
01:25:16.720 --> 01:25:18.880
it actually helps the club face close

1595
01:25:18.880 --> 01:25:22.760
without you having to do it quite so mechanically.

1596
01:25:22.760 --> 01:25:26.000
So it does appear to have some simplicity

1597
01:25:26.000 --> 01:25:29.080
in terms of being able to close the club face.

1598
01:25:29.080 --> 01:25:30.520
They call it a passive torque.

1599
01:25:30.520 --> 01:25:33.720
All that means is that when it drops underneath,

1600
01:25:33.720 --> 01:25:37.880
you've loaded the muscle so that then when you,

1601
01:25:37.880 --> 01:25:41.680
when you pull or you go normal, when you pull in,

1602
01:25:41.680 --> 01:25:43.960
it's going to cause that to rotate without you having

1603
01:25:43.960 --> 01:25:46.240
to like activate the muscle.

1604
01:25:46.240 --> 01:25:49.560
So you get most of the supination from the bracing pattern

1605
01:25:49.560 --> 01:25:52.360
instead of having to like manually do it.

1606
01:25:52.360 --> 01:25:53.800
And when you have to manually do it,

1607
01:25:53.800 --> 01:25:56.960
it's going to be more susceptible to when you get adrenaline

1608
01:25:56.960 --> 01:25:59.240
and different, you know, your chemical state.

1609
01:25:59.240 --> 01:26:06.280
So simple answer is it's not desirable,

1610
01:26:06.280 --> 01:26:09.720
but with a lot of your higher handicap golfers,

1611
01:26:09.720 --> 01:26:11.480
you're going to have to work around it

1612
01:26:11.480 --> 01:26:13.680
until they, they learn how to do it.

1613
01:26:15.480 --> 01:26:20.480
Okay, so now I'm just going to give a little kind of bonus

1614
01:26:20.480 --> 01:26:25.400
from where I like to talk about feel.

1615
01:26:25.400 --> 01:26:29.800
This one, I don't talk a ton with my actual students

1616
01:26:29.800 --> 01:26:31.520
about this, but I think for coaches,

1617
01:26:31.520 --> 01:26:34.280
this is one of the most important ideas

1618
01:26:34.280 --> 01:26:36.120
to kind of start thinking about, you know,

1619
01:26:36.120 --> 01:26:37.760
getting in the head of your student

1620
01:26:37.760 --> 01:26:40.560
and trying to understand what's going on.

1621
01:26:40.560 --> 01:26:45.240
So one of my big mentors in this field is Dr. Givoye.

1622
01:26:45.240 --> 01:26:47.560
He's a French osteopath and MD.

1623
01:26:47.560 --> 01:26:50.040
And he's got a bunch of phrases that I throw in.

1624
01:26:50.040 --> 01:26:51.920
One of them is you want to speak to the brain,

1625
01:26:51.920 --> 01:26:53.520
not to the client.

1626
01:26:53.520 --> 01:26:55.640
So when we're talking about teaching feel,

1627
01:26:55.640 --> 01:26:57.160
it's not that they can explain it,

1628
01:26:57.160 --> 01:26:59.680
it's that they can actually do it.

1629
01:26:59.680 --> 01:27:04.680
Okay, so here is how awareness is built.

1630
01:27:04.680 --> 01:27:08.000
Basically, we're going to, we'll start here

1631
01:27:08.000 --> 01:27:11.560
where some part of your body is going to get a sensation

1632
01:27:11.560 --> 01:27:13.600
from a receptor.

1633
01:27:13.600 --> 01:27:16.680
That information is going to go to the brain

1634
01:27:16.680 --> 01:27:18.840
to process that sensation.

1635
01:27:18.840 --> 01:27:22.160
It could be, was this hot, was this cold,

1636
01:27:22.160 --> 01:27:24.240
was this, you know, how much did it weigh?

1637
01:27:24.240 --> 01:27:26.600
They're, you know, I have a slide

1638
01:27:26.600 --> 01:27:28.560
that will show different examples,

1639
01:27:28.560 --> 01:27:32.360
but it's basically all different levels of sensation.

1640
01:27:32.360 --> 01:27:36.400
This is the really important part to understand here

1641
01:27:36.400 --> 01:27:38.840
is the next piece is integration,

1642
01:27:38.840 --> 01:27:41.840
which is means that sensation is run

1643
01:27:41.840 --> 01:27:43.440
through the emotional system.

1644
01:27:43.440 --> 01:27:48.280
So basically, this step right here

1645
01:27:48.280 --> 01:27:50.280
means that you cannot move the body

1646
01:27:50.280 --> 01:27:52.640
without engaging your emotions,

1647
01:27:52.640 --> 01:27:56.120
or at least filtering that movement through the emotions.

1648
01:27:56.120 --> 01:27:59.680
So if I tell you to do a new movement

1649
01:27:59.680 --> 01:28:02.760
and you say this movement is not safe,

1650
01:28:02.760 --> 01:28:04.280
you've engaged the emotional system

1651
01:28:04.280 --> 01:28:05.400
and you're probably going to overwrite

1652
01:28:05.400 --> 01:28:06.640
trying to do that movement.

1653
01:28:06.640 --> 01:28:10.680
Once the emotional system is engaged,

1654
01:28:10.680 --> 01:28:14.320
then the brain modulates everything and plans,

1655
01:28:14.320 --> 01:28:17.240
okay, what do I do with all this information?

1656
01:28:17.240 --> 01:28:19.400
And then the more that I repeat that movement,

1657
01:28:19.400 --> 01:28:22.320
the more that I am able to refine it

1658
01:28:22.320 --> 01:28:26.200
or I improve the capacity of the sensitivity of the movement.

1659
01:28:26.200 --> 01:28:29.080
That's why it takes lots of reps to get good at something.

1660
01:28:29.080 --> 01:28:31.800
But I think the most important piece to understand here

1661
01:28:31.800 --> 01:28:34.680
is you literally can't move without using your emotions.

1662
01:28:39.400 --> 01:28:42.720
Okay, so the receptors can come from all different,

1663
01:28:42.720 --> 01:28:46.840
they could be chemical like smell taste, physical,

1664
01:28:46.840 --> 01:28:49.120
they can come from proprioceptors,

1665
01:28:49.120 --> 01:28:54.120
they can come from your organs can actually communicate,

1666
01:28:54.120 --> 01:28:56.700
you've got pain and temperature.

1667
01:28:56.700 --> 01:28:58.040
The most important ones for us

1668
01:28:58.040 --> 01:29:00.840
are going to be the touch, the vision,

1669
01:29:00.840 --> 01:29:03.000
and then the proprioceptors.

1670
01:29:03.000 --> 01:29:06.440
Once I have, or once I know this,

1671
01:29:06.440 --> 01:29:11.440
now it becomes, well, how do I improve the two big pieces?

1672
01:29:11.440 --> 01:29:14.700
How do I work on the integration of the emotions

1673
01:29:14.700 --> 01:29:16.680
and the quality of the information?

1674
01:29:16.680 --> 01:29:19.080
When it comes to managing emotions,

1675
01:29:19.080 --> 01:29:21.440
you can work with your golfers, that's part.

1676
01:29:21.440 --> 01:29:22.560
One of the things you can do

1677
01:29:22.560 --> 01:29:25.320
is help them get used to handling their emotions.

1678
01:29:25.320 --> 01:29:29.480
The most common system for handling your emotions

1679
01:29:29.480 --> 01:29:31.480
is to make room for it and let it pass.

1680
01:29:31.480 --> 01:29:34.720
So the more you fight the emotion, the worse it gets.

1681
01:29:34.720 --> 01:29:37.680
So creating games that create a little bit

1682
01:29:37.680 --> 01:29:40.720
of stress response on the range are great

1683
01:29:40.720 --> 01:29:44.440
because they're gonna help them deal with

1684
01:29:44.440 --> 01:29:47.920
making the same swing under a different emotional state

1685
01:29:47.920 --> 01:29:50.680
that's closer to what it's gonna be like

1686
01:29:50.680 --> 01:29:53.400
on the course compared to on the range.

1687
01:29:53.400 --> 01:29:56.280
So the old mantra of practice, how you play

1688
01:29:56.280 --> 01:29:59.840
and play how you practice, there's two ends to that coin.

1689
01:29:59.840 --> 01:30:02.960
I can work on keeping my emotions down on the course,

1690
01:30:02.960 --> 01:30:05.240
so that's playing how I practice,

1691
01:30:05.240 --> 01:30:10.240
or I can work on integrating stress to my practice,

1692
01:30:10.240 --> 01:30:11.800
which is practice how you play.

1693
01:30:11.800 --> 01:30:17.920
Okay, so then now we get to the quality of information.

1694
01:30:17.920 --> 01:30:20.000
So how do I make sure that my student

1695
01:30:20.000 --> 01:30:23.120
is learning feel the right way?

1696
01:30:23.120 --> 01:30:26.760
There are essentially four stages of awareness training.

1697
01:30:26.760 --> 01:30:31.240
There's what we call a transcendental reference phase,

1698
01:30:31.240 --> 01:30:32.960
and there's the receptor phase,

1699
01:30:32.960 --> 01:30:36.760
there's the cortical phase and the complex phase.

1700
01:30:36.760 --> 01:30:41.160
And I'm gonna use a simple example of working on posture

1701
01:30:41.160 --> 01:30:42.880
and then we can apply it to golf.

1702
01:30:42.880 --> 01:30:44.880
So let's say we wanted to work on posture

1703
01:30:44.880 --> 01:30:47.360
and your golfer walks in and they've got terrible posture

1704
01:30:47.360 --> 01:30:49.400
and you just say, "Hey, stand up straight

1705
01:30:49.400 --> 01:30:51.960
"and they have no idea what you mean."

1706
01:30:51.960 --> 01:30:54.960
Well, a transcendental reference is an absolute

1707
01:30:54.960 --> 01:30:57.320
or fixed reference that they're not gonna question.

1708
01:30:57.320 --> 01:31:00.480
So essentially, if you had them stand up against a wall,

1709
01:31:00.480 --> 01:31:02.360
now their brain has this fixed reference

1710
01:31:02.360 --> 01:31:03.880
and it says, "Okay, now I'm straight.

1711
01:31:03.880 --> 01:31:05.600
"I believe that I'm straight, this is straight,

1712
01:31:05.600 --> 01:31:08.240
"because I feel that the wall is in contact."

1713
01:31:08.240 --> 01:31:09.800
Once they get past that point,

1714
01:31:09.800 --> 01:31:11.920
they've built a reference of what is straight,

1715
01:31:11.920 --> 01:31:14.360
now you're gonna use the receptors.

1716
01:31:14.360 --> 01:31:17.280
So this could be either the visuals,

1717
01:31:17.280 --> 01:31:19.320
like maybe I have a mirror nearby

1718
01:31:19.320 --> 01:31:21.000
and they're doing something and I say,

1719
01:31:21.000 --> 01:31:22.680
"Hey, check the mirror, are you straight?"

1720
01:31:22.680 --> 01:31:23.920
And they can correct it

1721
01:31:23.920 --> 01:31:26.320
because they had that information coming in.

1722
01:31:26.320 --> 01:31:28.200
One of the important things here

1723
01:31:28.200 --> 01:31:31.560
is that's the same level that video sits in.

1724
01:31:31.560 --> 01:31:33.760
So when you're using video with your students,

1725
01:31:33.760 --> 01:31:35.840
recognize that that's only at stage two

1726
01:31:35.840 --> 01:31:37.560
of building awareness.

1727
01:31:37.560 --> 01:31:40.760
If they can only do it when they have video in place,

1728
01:31:40.760 --> 01:31:43.480
that's not gonna hold up too well on the course

1729
01:31:43.480 --> 01:31:46.840
'cause that's an early stage of awareness training.

1730
01:31:46.840 --> 01:31:50.680
The next step would be the cortical or cortex,

1731
01:31:50.680 --> 01:31:52.440
which is basically all they get to use

1732
01:31:52.440 --> 01:31:54.320
is their inner map and their field.

1733
01:31:54.320 --> 01:31:56.560
They don't get external information.

1734
01:31:56.560 --> 01:31:59.960
So oftentimes, I will test them in this phase

1735
01:31:59.960 --> 01:32:03.680
by saying, all right, that was a pretty good swing,

1736
01:32:03.680 --> 01:32:04.880
but something was wrong.

1737
01:32:04.880 --> 01:32:06.520
What didn't I like?

1738
01:32:06.520 --> 01:32:09.000
It will be a very open-ended question

1739
01:32:09.000 --> 01:32:11.400
depending on how good they are.

1740
01:32:11.400 --> 01:32:14.440
It might be, you know, that was a good swing,

1741
01:32:14.440 --> 01:32:15.320
you hit the ball well,

1742
01:32:15.320 --> 01:32:16.720
but there was something in the release

1743
01:32:16.720 --> 01:32:18.920
that I didn't quite like, what was it?

1744
01:32:18.920 --> 01:32:20.320
And if they're way off base,

1745
01:32:20.320 --> 01:32:23.000
then I'm probably gonna go back to stage two

1746
01:32:23.000 --> 01:32:25.280
because they're not paying attention

1747
01:32:25.280 --> 01:32:27.240
to the right part of what I want them to.

1748
01:32:27.240 --> 01:32:29.520
They don't have a strong enough field there.

1749
01:32:29.520 --> 01:32:32.880
But basically, I'm forcing them to define the problem,

1750
01:32:32.880 --> 01:32:35.980
not me, that's using their cortex.

1751
01:32:35.980 --> 01:32:40.240
And then the last is complex, which would be,

1752
01:32:40.240 --> 01:32:45.560
okay, so sorry, if I'm sticking with the posture analogy,

1753
01:32:45.560 --> 01:32:48.960
the first one would be, I'm up against the wall.

1754
01:32:48.960 --> 01:32:51.160
The second one, I'm using a mirror.

1755
01:32:51.160 --> 01:32:53.400
The third one would be, I'm standing there

1756
01:32:53.400 --> 01:32:55.880
and I say, hey, your posture's wrong, fix it.

1757
01:32:55.880 --> 01:32:58.320
They can't see what it is, they just have to feel it

1758
01:32:58.320 --> 01:33:02.520
and use their brain to compare all the different pieces.

1759
01:33:02.520 --> 01:33:04.880
Complex, the fourth stage would be,

1760
01:33:04.880 --> 01:33:07.120
okay, now you have to keep good posture,

1761
01:33:07.120 --> 01:33:09.400
but we're also gonna play catch with a medicine ball.

1762
01:33:09.400 --> 01:33:12.320
If at any point I say posture, you have to fix your posture.

1763
01:33:12.320 --> 01:33:13.800
So now they have to multitask

1764
01:33:13.800 --> 01:33:15.800
and they have to do it more automatically

1765
01:33:15.800 --> 01:33:18.960
'cause they can't use all their focus on it.

1766
01:33:18.960 --> 01:33:23.040
This level here is what happens on the golf course.

1767
01:33:23.040 --> 01:33:25.640
So if I'm working on someone's release,

1768
01:33:25.640 --> 01:33:27.960
a complex version is, can you still do the release

1769
01:33:27.960 --> 01:33:28.800
and swing hard?

1770
01:33:28.800 --> 01:33:31.720
Can you do the release and try to shape a shot?

1771
01:33:31.720 --> 01:33:36.080
Can you do the release and move the low point around?

1772
01:33:36.080 --> 01:33:38.800
Like, this is where we have to get to this point

1773
01:33:38.800 --> 01:33:41.320
before it's gonna hold up onto the course.

1774
01:33:41.320 --> 01:33:44.520
So we can't just stop at what's going on here with video.

1775
01:33:44.520 --> 01:33:49.040
So then this page here, just kind of,

1776
01:33:49.040 --> 01:33:51.960
from a golf perspective, transcendental references

1777
01:33:51.960 --> 01:33:54.160
are often like shafts in the ground,

1778
01:33:54.160 --> 01:33:57.960
water bottles, yoga blocks, impact bags,

1779
01:33:57.960 --> 01:34:00.720
things that the brain won't argue with.

1780
01:34:00.720 --> 01:34:04.480
Receptors would be like me putting my hands on them,

1781
01:34:04.480 --> 01:34:08.240
using mirrors, using video, stuff like that.

1782
01:34:08.240 --> 01:34:12.000
So it's internal, such as the vision,

1783
01:34:12.000 --> 01:34:15.400
it's just to amplify their perception.

1784
01:34:15.400 --> 01:34:18.720
The cortical zone is, again, when I just,

1785
01:34:18.720 --> 01:34:22.040
I say something was wrong, and I kind of guide them

1786
01:34:22.040 --> 01:34:24.680
to the answer, but I never tell them what it is.

1787
01:34:24.680 --> 01:34:28.240
And then complex is when we're working through the gauntlet

1788
01:34:28.240 --> 01:34:30.880
and just making sure that we can hit all the shots

1789
01:34:30.880 --> 01:34:34.280
and we can do at least two things at once.

1790
01:34:34.280 --> 01:34:37.640
Now one of his--

1791
01:34:37.640 --> 01:34:40.280
- Is it correct saying, Tyler, is it correct?

1792
01:34:40.280 --> 01:34:43.480
Like, on the first is the library feedback

1793
01:34:43.480 --> 01:34:46.360
on the section, the students look at the video,

1794
01:34:46.360 --> 01:34:50.640
they're providing, making a like a 3D side of this.

1795
01:34:50.640 --> 01:34:55.280
So the student is realizing what's going on.

1796
01:34:55.280 --> 01:34:56.120
- Yes.

1797
01:34:56.120 --> 01:34:58.320
- The spirit is changing without looking.

1798
01:34:58.320 --> 01:35:00.200
So it's working on the first action.

1799
01:35:00.200 --> 01:35:02.760
So let's say that it's changing basically the flattening.

1800
01:35:02.760 --> 01:35:04.760
So without looking at the top,

1801
01:35:04.760 --> 01:35:07.520
if the leader of race is going in extension,

1802
01:35:07.520 --> 01:35:09.200
it's gonna change by itself.

1803
01:35:09.200 --> 01:35:12.240
And the fourth is basically making sure that it's working.

1804
01:35:12.240 --> 01:35:14.760
- Yes, that's a good way to describe it.

1805
01:35:14.760 --> 01:35:17.200
- Yeah, that stage three is basically

1806
01:35:17.200 --> 01:35:19.920
that they know what happened without having

1807
01:35:19.920 --> 01:35:21.640
to have outside information.

1808
01:35:21.640 --> 01:35:24.960
So they felt it, they're like, oh, I know it, I did it.

1809
01:35:24.960 --> 01:35:27.840
The wrist was off, I didn't do the motorcycle.

1810
01:35:27.840 --> 01:35:28.960
Yeah, exactly.

1811
01:35:28.960 --> 01:35:35.240
- So you need to follow this four in line,

1812
01:35:35.240 --> 01:35:37.880
or you can just go directly to the third

1813
01:35:37.880 --> 01:35:41.120
or to the second even if you didn't work,

1814
01:35:41.120 --> 01:35:43.680
even if you never worked with a student before.

1815
01:35:45.320 --> 01:35:48.520
- I'll usually go through, but you can fast track.

1816
01:35:48.520 --> 01:35:50.120
And as people get better,

1817
01:35:50.120 --> 01:35:52.200
and if they're more aware of their body,

1818
01:35:52.200 --> 01:35:56.480
you can jump to stage three, stage four pretty quickly.

1819
01:35:56.480 --> 01:36:01.000
But I'd say, like when you tell someone to do something

1820
01:36:01.000 --> 01:36:02.320
and they don't do it for a couple,

1821
01:36:02.320 --> 01:36:05.040
like if you said, hey, you need to flex your wrist

1822
01:36:05.040 --> 01:36:07.320
and they try three times and they don't,

1823
01:36:07.320 --> 01:36:10.600
well, now I know that they need a transcendental reference,

1824
01:36:10.600 --> 01:36:11.920
they need to go through the receptor.

1825
01:36:11.920 --> 01:36:15.880
Like they're not, the communication isn't there

1826
01:36:15.880 --> 01:36:19.440
and I need to amplify that.

1827
01:36:19.440 --> 01:36:23.640
- (indistinct)

1828
01:36:23.640 --> 01:36:30.800
- Yeah, that's a, I'll buy that.

1829
01:36:30.800 --> 01:36:34.200
Like I said, I just like, I use Gee's words

1830
01:36:34.200 --> 01:36:36.240
'cause he's one of my big manners,

1831
01:36:36.240 --> 01:36:38.480
but from the motor learning side,

1832
01:36:38.480 --> 01:36:41.320
yeah, I think those would be more the classical terms.

1833
01:36:42.920 --> 01:36:43.760
- Okay.

1834
01:36:43.760 --> 01:36:49.680
- So the other piece that I think is

1835
01:36:49.680 --> 01:36:52.720
if you really want to master a movement,

1836
01:36:52.720 --> 01:36:54.560
so if you want to master a global movement,

1837
01:36:54.560 --> 01:36:57.360
then you have to also master all the segments involved.

1838
01:36:57.360 --> 01:37:01.840
And that's one that is probably a little bit contrary

1839
01:37:01.840 --> 01:37:04.680
to some of the motor learning stuff

1840
01:37:04.680 --> 01:37:08.000
where in motor learning, you focus more

1841
01:37:08.000 --> 01:37:13.000
on accomplishing the task in, I think of this as more,

1842
01:37:13.000 --> 01:37:17.760
like refining a golf swing is more about,

1843
01:37:17.760 --> 01:37:21.480
or not more about, but equally about quality of movement,

1844
01:37:21.480 --> 01:37:23.760
not just completing the task.

1845
01:37:23.760 --> 01:37:26.280
And so in order to complete a task,

1846
01:37:26.280 --> 01:37:28.800
or in order to have quality of movement,

1847
01:37:28.800 --> 01:37:32.400
I need to make sure that each piece of the puzzle

1848
01:37:32.400 --> 01:37:33.840
is moving effectively.

1849
01:37:33.840 --> 01:37:36.400
And that's where things like the analytic warmup,

1850
01:37:37.680 --> 01:37:39.440
I can break down the piece and see like,

1851
01:37:39.440 --> 01:37:41.280
hey, can you move your wrist correctly,

1852
01:37:41.280 --> 01:37:42.680
can you move your shoulder correctly,

1853
01:37:42.680 --> 01:37:44.920
show me a good shoulder movement,

1854
01:37:44.920 --> 01:37:47.160
now let's integrate them, now let's,

1855
01:37:47.160 --> 01:37:48.640
as long as you go through the stages

1856
01:37:48.640 --> 01:37:50.760
and you get to where it's implicit,

1857
01:37:50.760 --> 01:37:52.680
then you're gonna be fine.

1858
01:37:52.680 --> 01:37:55.440
And the better that they can master each segment,

1859
01:37:55.440 --> 01:37:58.000
the more options they have for solving the problem.

1860
01:37:58.000 --> 01:38:07.440
So then some ways that you can amplify things,

1861
01:38:08.000 --> 01:38:10.920
going close kinetic chain gives the body more information

1862
01:38:10.920 --> 01:38:12.840
than open kinetic chain.

1863
01:38:12.840 --> 01:38:15.680
So like if they're having trouble feeling where the wrist is,

1864
01:38:15.680 --> 01:38:18.840
if you kind of provide some resistance against the wrist

1865
01:38:18.840 --> 01:38:23.800
and they're doing it more from the proximal segment,

1866
01:38:23.800 --> 01:38:26.600
or if they're doing it more in the close kinetic chain,

1867
01:38:26.600 --> 01:38:28.760
they get better information.

1868
01:38:28.760 --> 01:38:33.480
You can slow it down, you can exaggerate or add resistance.

1869
01:38:33.480 --> 01:38:37.760
Oftentimes, you can train the opposite muscle

1870
01:38:37.760 --> 01:38:41.120
that they want to help get some of the stretch receptors

1871
01:38:41.120 --> 01:38:44.560
activated and then it's easier to then do the right way.

1872
01:38:44.560 --> 01:38:47.560
And you can work on training the timing

1873
01:38:47.560 --> 01:38:50.000
of the movements together, not just the positions.

1874
01:38:50.000 --> 01:38:56.040
In season, I often try to work on,

1875
01:38:56.040 --> 01:39:00.400
I try to keep the gym activities closer to the pattern

1876
01:39:00.400 --> 01:39:02.920
and then out of season is when it's just kind of

1877
01:39:02.920 --> 01:39:06.120
like damage control and rebuilding and trying to work

1878
01:39:06.120 --> 01:39:09.360
on posture, quality movement.

1879
01:39:09.360 --> 01:39:14.360
But in season, I'm trying to keep them kind of golf focus,

1880
01:39:14.360 --> 01:39:16.440
at least for my competitive golfers.

1881
01:39:16.440 --> 01:39:23.760
And then I just, David said it would be okay

1882
01:39:23.760 --> 01:39:25.520
if I just kind of shared an example

1883
01:39:25.520 --> 01:39:28.920
from my coaching certification.

1884
01:39:28.920 --> 01:39:33.920
So basically, I'm just gonna show you essentially,

1885
01:39:33.920 --> 01:39:38.200
'cause I know that we covered a lot,

1886
01:39:38.200 --> 01:39:41.760
but we also kind of stayed at a higher level,

1887
01:39:41.760 --> 01:39:45.800
'cause I wasn't quite sure what kind of background

1888
01:39:45.800 --> 01:39:47.000
everybody on the call would have.

1889
01:39:47.000 --> 01:39:49.960
So I wanted to hopefully make it something for everybody.

1890
01:39:49.960 --> 01:39:56.080
I do like to kind of get into this level of 3D graphs

1891
01:39:57.800 --> 01:40:00.680
when we're looking at, so here's an example

1892
01:40:00.680 --> 01:40:05.680
of a PowerPoint that I did talking about the motorcycle movement.

1893
01:40:05.680 --> 01:40:10.120
So these are essentially the five different graphs

1894
01:40:10.120 --> 01:40:12.600
that relate to the clubface closing,

1895
01:40:12.600 --> 01:40:14.880
which would be looking at axial velocity.

1896
01:40:14.880 --> 01:40:19.200
This graph right here is basically looking at the rate

1897
01:40:19.200 --> 01:40:21.640
that the clubface is rotating in space.

1898
01:40:21.640 --> 01:40:25.720
So looking at the rate that the clubface is doing this.

1899
01:40:25.720 --> 01:40:27.720
And so what you'll classically see

1900
01:40:27.720 --> 01:40:29.720
with the more consistent ball strikers

1901
01:40:29.720 --> 01:40:32.920
is this pattern here where there's just kind of a gradual slope

1902
01:40:32.920 --> 01:40:35.800
of the clubface closing from the start of the downswing

1903
01:40:35.800 --> 01:40:40.280
until impact, where if I jump to,

1904
01:40:40.280 --> 01:40:44.360
here would be an example of a golfer

1905
01:40:44.360 --> 01:40:48.480
where you can see in the early stage of the downswing,

1906
01:40:48.480 --> 01:40:50.640
they're actually opening the face, opening the face,

1907
01:40:50.640 --> 01:40:54.640
opening the face, and then they're left to try to close it

1908
01:40:54.640 --> 01:40:57.400
very quickly, either that or they're just never gonna close it

1909
01:40:57.400 --> 01:40:59.480
and so they need to be in a body position

1910
01:40:59.480 --> 01:41:01.960
where they didn't have to close it with as much rotation.

1911
01:41:01.960 --> 01:41:04.200
So less chaffling, less lag.

1912
01:41:04.200 --> 01:41:08.640
But for those of you who want to kind of dig in

1913
01:41:08.640 --> 01:41:09.960
a little bit more,

1914
01:41:09.960 --> 01:41:12.680
David thought it'd be okay that I mentioned

1915
01:41:12.680 --> 01:41:16.760
that I've got currently on the website,

1916
01:41:16.760 --> 01:41:18.720
there's a certification program where I have

1917
01:41:18.720 --> 01:41:24.560
12 different like 90-minute webinars kind of like this.

1918
01:41:24.560 --> 01:41:28.280
And I'll jump to, we also, so we go, in each webinar,

1919
01:41:28.280 --> 01:41:31.080
what I like to do is I go through a 3D topic

1920
01:41:31.080 --> 01:41:33.400
and then I go through an anatomy topic.

1921
01:41:33.400 --> 01:41:36.000
So if you feel like you don't quite understand,

1922
01:41:36.000 --> 01:41:37.320
like in this particular case,

1923
01:41:37.320 --> 01:41:39.240
we were gonna talk about the pelvis.

1924
01:41:39.240 --> 01:41:42.760
If you don't quite understand how the pelvis works,

1925
01:41:42.760 --> 01:41:46.520
you're not really gonna understand why we wanna use our legs

1926
01:41:46.520 --> 01:41:48.760
and core the way that we do,

1927
01:41:48.760 --> 01:41:52.800
or we might not know like what would be a danger move

1928
01:41:52.800 --> 01:41:56.360
and what might be a more effective or safe move.

1929
01:41:56.360 --> 01:41:58.920
So we'll usually go through the joint

1930
01:41:58.920 --> 01:42:00.640
and how forces move through the joint

1931
01:42:00.640 --> 01:42:02.760
and then we'll go through the muscles

1932
01:42:02.760 --> 01:42:07.520
and how the key muscles relate to the movement.

1933
01:42:07.520 --> 01:42:11.200
But one piece that I've learned from Dr. Boye

1934
01:42:11.200 --> 01:42:15.640
is that a lot of your feel comes more from the fascia,

1935
01:42:15.640 --> 01:42:16.520
not from the muscles.

1936
01:42:16.520 --> 01:42:19.840
So understanding where the key ligaments are

1937
01:42:19.840 --> 01:42:22.320
often helps you understand where the brain

1938
01:42:22.320 --> 01:42:25.400
is actually controlling the movement from.

1939
01:42:25.400 --> 01:42:27.720
So the movement, the muscles move it,

1940
01:42:27.720 --> 01:42:30.960
but the receptors are in the fascia.

1941
01:42:30.960 --> 01:42:33.400
So the receptors and where the brain

1942
01:42:33.400 --> 01:42:35.800
is actually coordinating the movement

1943
01:42:35.800 --> 01:42:38.200
is not necessarily coming explicitly

1944
01:42:38.200 --> 01:42:40.640
from the muscles themselves.

1945
01:42:40.640 --> 01:42:45.320
So we go through kind of breaking the body

1946
01:42:45.320 --> 01:42:48.840
into segments and talking about how each

1947
01:42:48.840 --> 01:42:51.120
of these pieces relate.

1948
01:42:51.120 --> 01:42:53.640
I'm gonna try to add little videos when we can,

1949
01:42:53.640 --> 01:42:58.160
but yeah, so if you're interested in learning more

1950
01:42:58.160 --> 01:43:02.120
on the 3D side behind my teaching philosophy

1951
01:43:02.120 --> 01:43:04.400
or if you're interested in learning more

1952
01:43:04.400 --> 01:43:05.760
about the anatomy side,

1953
01:43:05.760 --> 01:43:07.440
I just wanted you to know that there are,

1954
01:43:07.440 --> 01:43:09.440
there are many more options.

1955
01:43:09.440 --> 01:43:12.320
I love to get into some of the details

1956
01:43:12.320 --> 01:43:16.120
of how all this stuff works together.

1957
01:43:16.120 --> 01:43:20.680
But we've got, I think, what, 15, 20 minutes

1958
01:43:20.680 --> 01:43:22.920
for questions.

1959
01:43:22.920 --> 01:43:25.160
Does that sound good, David?

1960
01:43:25.160 --> 01:43:26.000
- Yeah, really.

1961
01:43:26.000 --> 01:43:31.300
(speaking in foreign language)

1962
01:43:49.480 --> 01:43:53.120
- I have a question from Alessio.

1963
01:43:53.120 --> 01:43:53.960
- Okay.

1964
01:43:53.960 --> 01:43:56.760
- Gave me yesterday.

1965
01:43:56.760 --> 01:43:58.760
With the regards to the right knee action

1966
01:43:58.760 --> 01:43:59.600
during the backswing,

1967
01:43:59.600 --> 01:44:02.200
how much and when does the knee extend?

1968
01:44:02.200 --> 01:44:05.360
- Okay, so with the right knee,

1969
01:44:05.360 --> 01:44:08.240
the average is it's going to straighten

1970
01:44:08.240 --> 01:44:13.000
about eight degrees or so during the backswing.

1971
01:44:13.000 --> 01:44:16.280
And it tends to happen from,

1972
01:44:16.280 --> 01:44:19.240
I'd say just after takeaway,

1973
01:44:19.240 --> 01:44:22.480
from right about here fluidly up until,

1974
01:44:22.480 --> 01:44:24.880
let's say, a foot or two before the top of the swing.

1975
01:44:24.880 --> 01:44:27.280
So as the pelvis starts to change direction,

1976
01:44:27.280 --> 01:44:29.560
it's starting to reflex.

1977
01:44:29.560 --> 01:44:32.400
So it might look like it's reflexing a little bit

1978
01:44:32.400 --> 01:44:35.040
as the club sets to the top of the swing.

1979
01:44:35.040 --> 01:44:38.520
One of the most important things for the knee

1980
01:44:38.520 --> 01:44:41.440
is understanding that you don't want it to lock

1981
01:44:41.440 --> 01:44:43.040
because the glute muscles,

1982
01:44:43.040 --> 01:44:46.240
so the muscle, the fascia for your glute

1983
01:44:46.240 --> 01:44:48.480
actually attaches to your tibia.

1984
01:44:48.480 --> 01:44:50.640
So it attaches below your knee.

1985
01:44:50.640 --> 01:44:54.760
So think that this right here is the end of your hip muscles.

1986
01:44:54.760 --> 01:44:57.080
And so if this muscle here,

1987
01:44:57.080 --> 01:44:59.440
if the leg gets fully locked,

1988
01:44:59.440 --> 01:45:01.240
the IT band is actually relaxed.

1989
01:45:01.240 --> 01:45:04.080
And so now my glute has nothing to grab onto.

1990
01:45:04.080 --> 01:45:07.920
You need to have about 10 to 15 degrees of flex in the knee

1991
01:45:07.920 --> 01:45:11.640
in order to maximally load or create tension

1992
01:45:11.640 --> 01:45:12.520
in the hip muscle.

1993
01:45:12.520 --> 01:45:15.760
So if you want to really rotate your hips

1994
01:45:15.760 --> 01:45:17.880
and use your glutes in the downswing,

1995
01:45:17.880 --> 01:45:20.240
you don't want that right leg to fully lock.

1996
01:45:20.240 --> 01:45:23.840
10 to 15 degrees is optimal.

1997
01:45:23.840 --> 01:45:28.800
But you start with about 25 to 30 degrees of knee flex.

1998
01:45:28.800 --> 01:45:32.120
So straightening it some in the backswing

1999
01:45:32.120 --> 01:45:33.600
is definitely helpful.

2000
01:45:33.600 --> 01:45:38.120
There are golfers who don't straighten it in the backswing.

2001
01:45:38.120 --> 01:45:43.960
Anthony Kim was one of the kind of notable ones.

2002
01:45:43.960 --> 01:45:45.880
Jim Furek, there's a bunch of guys.

2003
01:45:45.880 --> 01:45:50.880
I think I used in the 3D talking about the knee action.

2004
01:45:50.880 --> 01:45:56.920
But yeah, so I see some instructors,

2005
01:45:56.920 --> 01:45:57.720
especially online,

2006
01:45:57.720 --> 01:46:01.840
talking about letting it straighten as much as possible.

2007
01:46:01.840 --> 01:46:05.720
And then there's fewer saying that you don't necessarily,

2008
01:46:05.720 --> 01:46:07.840
that you want to keep it flexed.

2009
01:46:07.840 --> 01:46:12.040
But I think the important thing is that you have enough tension

2010
01:46:12.040 --> 01:46:13.680
so that the glute gets active,

2011
01:46:13.680 --> 01:46:14.880
but you're straightening it enough

2012
01:46:14.880 --> 01:46:16.840
so that you free up the hip rotation.

2013
01:46:16.840 --> 01:46:24.240
- Are there any studies about excessive or early vertical

2014
01:46:24.240 --> 01:46:30.440
forces before input that houses an excessive phase rotation?

2015
01:46:30.440 --> 01:46:35.000
More when we talk about before on the common flex falls again.

2016
01:46:35.000 --> 01:46:37.680
- Yeah, I haven't seen any,

2017
01:46:37.680 --> 01:46:42.680
I haven't seen the overlap of those two.

2018
01:46:42.920 --> 01:46:46.080
You can definitely have early vertical forces

2019
01:46:46.080 --> 01:46:48.640
that typically cause early side bend

2020
01:46:48.640 --> 01:46:53.000
and kind of like logically, that makes sense to me.

2021
01:46:53.000 --> 01:46:55.680
But I haven't seen any data that supports,

2022
01:46:55.680 --> 01:46:57.120
that that actually happens.

2023
01:46:57.120 --> 01:47:00.680
I think if you could get as far as saying

2024
01:47:00.680 --> 01:47:05.400
that the early vertical tends to cause early side bend,

2025
01:47:05.400 --> 01:47:08.440
I think you could into kind of infer

2026
01:47:08.440 --> 01:47:10.360
that you're going to have the higher rate

2027
01:47:10.360 --> 01:47:12.320
of clubface closure down at the bottom.

2028
01:47:13.760 --> 01:47:14.600
- Perfect.

2029
01:47:14.600 --> 01:47:17.920
Do you usually change the phase of the pop first

2030
01:47:17.920 --> 01:47:18.840
and then up to them?

2031
01:47:18.840 --> 01:47:22.400
- It's from W.D. Maude.

2032
01:47:22.400 --> 01:47:26.480
- So my normal kind of hierarchy,

2033
01:47:26.480 --> 01:47:29.480
I try to get somewhat solid contact first.

2034
01:47:29.480 --> 01:47:34.480
So I try to get the path close enough to zeroish

2035
01:47:34.480 --> 01:47:39.680
and then I try to dial in clubface awareness.

2036
01:47:39.680 --> 01:47:41.600
And then once they have those two skills,

2037
01:47:41.600 --> 01:47:46.480
then I try to work on speed and creating power.

2038
01:47:46.480 --> 01:47:50.400
Cause I feel like naturally when you try to create more speed,

2039
01:47:50.400 --> 01:47:53.400
you're going to disrupt either your path or your face.

2040
01:47:53.400 --> 01:47:54.880
And so I want you to have a basic idea

2041
01:47:54.880 --> 01:47:57.960
of how to fix one of those.

2042
01:47:57.960 --> 01:48:01.120
Now that being said, that's more of like a progression.

2043
01:48:01.120 --> 01:48:04.760
Usually when golfers come in who are slicing the ball,

2044
01:48:04.760 --> 01:48:07.040
they're making okay contact,

2045
01:48:07.040 --> 01:48:09.560
but the path is way off because of the face.

2046
01:48:09.560 --> 01:48:11.520
So typically with a slice,

2047
01:48:11.520 --> 01:48:13.520
I'm going to fix the face first.

2048
01:48:13.520 --> 01:48:17.360
I'm going to teach them how to close the club rotationally

2049
01:48:17.360 --> 01:48:18.800
before I do anything else.

2050
01:48:18.800 --> 01:48:23.520
- I'm going to ask any, what is your preference

2051
01:48:23.520 --> 01:48:24.960
about the face of itself?

2052
01:48:24.960 --> 01:48:29.680
- I don't have a strong, I don't like to see it open,

2053
01:48:29.680 --> 01:48:32.760
but I don't have a strong preference as to

2054
01:48:32.760 --> 01:48:37.560
if it's like pre-closed or if it's close to square

2055
01:48:37.560 --> 01:48:39.400
and then closes more during the downswing.

2056
01:48:39.400 --> 01:48:44.400
On 3D, I'd say it's probably about 60, 40

2057
01:48:44.400 --> 01:48:49.200
where I'll see more golfers close it on the way down

2058
01:48:49.200 --> 01:48:51.480
versus closing it at the top.

2059
01:48:51.480 --> 01:48:56.480
But there's, it's close enough to like 50, 50

2060
01:48:56.480 --> 01:48:59.920
that I have many of my students where we just close it

2061
01:48:59.920 --> 01:49:02.160
at the top and then they just don't worry about it.

2062
01:49:02.160 --> 01:49:06.840
We worry more about sequencing and arc width on the way down.

2063
01:49:09.120 --> 01:49:11.620
- Okay, any other question guys?

2064
01:49:11.620 --> 01:49:16.280
- Oh.

2065
01:49:16.280 --> 01:49:22.000
- Okay, Tyler Francesco, there is a responsible

2066
01:49:22.000 --> 01:49:26.120
for the PGA events that send me a message

2067
01:49:26.120 --> 01:49:29.000
because he lasts 50 minutes ago.

2068
01:49:29.000 --> 01:49:32.480
He says, "Sorry, but he has some issues."

2069
01:49:32.480 --> 01:49:33.880
He says, "Thank you very much.

2070
01:49:33.880 --> 01:49:35.680
"You're going to send me an email,

2071
01:49:35.680 --> 01:49:37.360
"to send from the PGA anyway."

2072
01:49:37.360 --> 01:49:40.040
He said, "Thank you very much for being here

2073
01:49:40.040 --> 01:49:42.200
"and hopefully one day you're going to come

2074
01:49:42.200 --> 01:49:46.320
"to Italy and you're going to continue."

2075
01:49:46.320 --> 01:49:48.160
So we will detract about it soon

2076
01:49:48.160 --> 01:49:51.160
because we will be very happy to,

2077
01:49:51.160 --> 01:49:56.160
after the virus, after this period to host here in Italy,

2078
01:49:56.160 --> 01:49:57.480
it will be amazing.

2079
01:49:57.480 --> 01:50:01.640
And we would like to, oh, I'm going to want to ask you,

2080
01:50:01.640 --> 01:50:06.000
okay, the last question, we tried a benchmark

2081
01:50:06.000 --> 01:50:09.740
of dispersion with a track month at two armatures.

2082
01:50:09.740 --> 01:50:17.840
- So the rough guide, I usually go off of tour data

2083
01:50:17.840 --> 01:50:22.960
and then adjust it for each student.

2084
01:50:22.960 --> 01:50:27.320
So the, like a rough guide is about 7%.

2085
01:50:27.320 --> 01:50:32.040
So if you're hitting a 100 yard shot,

2086
01:50:32.040 --> 01:50:35.200
being off by 20 feet or less

2087
01:50:35.200 --> 01:50:38.160
is a good goal if you're hitting a 300 yard shot,

2088
01:50:38.160 --> 01:50:41.880
basically 20 yards to either side

2089
01:50:41.880 --> 01:50:46.000
or like that's a really optimistic goal.

2090
01:50:46.000 --> 01:50:48.920
So what I do with most of my students is actually,

2091
01:50:48.920 --> 01:50:51.320
I go more off of fingers.

2092
01:50:51.320 --> 01:50:56.160
So I'll have them, which probably doesn't give you

2093
01:50:56.160 --> 01:50:57.440
your answer as far as track ran,

2094
01:50:57.440 --> 01:50:59.680
but it's something that I know that they'll always have

2095
01:50:59.680 --> 01:51:00.760
with them.

2096
01:51:00.760 --> 01:51:04.920
So my goal for most students is to get, let's say 70%

2097
01:51:04.920 --> 01:51:07.040
of their shots within two fingers

2098
01:51:07.040 --> 01:51:08.800
to the right of the target or two fingers

2099
01:51:08.800 --> 01:51:09.640
to the left of the target.

2100
01:51:09.640 --> 01:51:13.720
So there's a four finger gap for most of their shots.

2101
01:51:13.720 --> 01:51:18.720
That guide basically builds in the distance to it.

2102
01:51:18.720 --> 01:51:21.920
So if you're looking at a T shot,

2103
01:51:21.920 --> 01:51:23.560
you're going to have more space

2104
01:51:23.560 --> 01:51:25.320
than if you're looking at a wedge shot.

2105
01:51:25.320 --> 01:51:33.480
Yeah, I do like look at dispersion

2106
01:51:33.480 --> 01:51:35.200
and do you miss most of your shots left?

2107
01:51:35.200 --> 01:51:36.600
Do you miss most of your shots right?

2108
01:51:36.600 --> 01:51:38.480
Do you miss some more long and short?

2109
01:51:38.480 --> 01:51:44.440
But instead of doing it on or while they're doing it

2110
01:51:44.440 --> 01:51:46.320
on track, man, I have them do it with the fingers

2111
01:51:46.320 --> 01:51:49.160
and that's ultimately like what I have them right down.

2112
01:51:49.160 --> 01:51:51.640
So they'll say, okay, compared to my aim on average,

2113
01:51:51.640 --> 01:51:53.920
I miss it about one finger left,

2114
01:51:53.920 --> 01:51:56.760
but I have more of my big misses to the right

2115
01:51:56.760 --> 01:51:58.120
or something like that.

2116
01:52:00.480 --> 01:52:03.960
- Let's go up and say, what are the trackman numbers

2117
01:52:03.960 --> 01:52:06.320
that you look at monthly?

2118
01:52:06.320 --> 01:52:08.360
- So trackman numbers, I typically look

2119
01:52:08.360 --> 01:52:12.280
at the swing path, swing direction,

2120
01:52:12.280 --> 01:52:17.280
face to path relationship, dynamic loft, launch angle.

2121
01:52:17.280 --> 01:52:21.760
I'll look at vertical swing playing some,

2122
01:52:21.760 --> 01:52:26.760
but one of the, like, my main issue with trackman

2123
01:52:26.760 --> 01:52:29.000
is I'm looking for an interval.

2124
01:52:29.000 --> 01:52:32.840
So I wanna know, like, you could have the perfect numbers

2125
01:52:32.840 --> 01:52:36.440
of trackman at impact, but it was changing a lot

2126
01:52:36.440 --> 01:52:38.600
from a foot before to a foot after.

2127
01:52:38.600 --> 01:52:40.280
So with the whole flat spot idea,

2128
01:52:40.280 --> 01:52:44.920
I'm trying to mitigate the amount of change over a zone,

2129
01:52:44.920 --> 01:52:49.800
not just hit a specific point at contact.

2130
01:52:49.800 --> 01:52:53.440
So I use trackman numbers to help kind of zero in

2131
01:52:53.440 --> 01:52:55.320
on which of the big things to work on,

2132
01:52:55.320 --> 01:52:57.200
but then I use a lot more kind

2133
01:52:57.200 --> 01:53:01.800
of traditional coaching methods to make it more gradual

2134
01:53:01.800 --> 01:53:04.880
as opposed to quickly changing an impact.

2135
01:53:04.880 --> 01:53:11.560
- Is that asking me?

2136
01:53:11.560 --> 01:53:13.040
Okay, one more question.

2137
01:53:13.040 --> 01:53:18.600
One, Alecio, if you can't text me firstly

2138
01:53:18.600 --> 01:53:20.560
because I don't understand your question.

2139
01:53:23.520 --> 01:53:27.600
Oh, you can just stick, it would be great.

2140
01:53:27.600 --> 01:53:41.480
Oh, regarding the arm, the dispersion of the arm.

2141
01:53:41.480 --> 01:53:42.320
- Yeah.

2142
01:53:42.320 --> 01:53:49.360
- Within 7% for every player.

2143
01:53:51.160 --> 01:53:53.280
You want to hear with the straight arm is correct

2144
01:53:53.280 --> 01:53:54.600
with percent.

2145
01:53:54.600 --> 01:53:56.520
- Right, so that's where, if I give them two,

2146
01:53:56.520 --> 01:54:01.000
that's like close to 7%.

2147
01:54:01.000 --> 01:54:06.000
If, when I'm doing practice, if you give them,

2148
01:54:06.000 --> 01:54:08.840
like, I'll try to get it in three, two,

2149
01:54:08.840 --> 01:54:10.320
and try to get them in one.

2150
01:54:10.320 --> 01:54:13.080
Like that creates a little bit of that stress response.

2151
01:54:13.080 --> 01:54:17.840
But the main thing I want them to start being able to do

2152
01:54:17.840 --> 01:54:20.240
is associate their mispattern on the range

2153
01:54:20.240 --> 01:54:21.560
and then compare it on the course.

2154
01:54:21.560 --> 01:54:24.520
And so whether you use two or three fingers,

2155
01:54:24.520 --> 01:54:26.600
depends on the skill level.

2156
01:54:26.600 --> 01:54:31.480
But it helps golfers stop taking stupid risks

2157
01:54:31.480 --> 01:54:33.640
where, you know, you're doing the playing lesson

2158
01:54:33.640 --> 01:54:35.960
and they're aiming somewhere where they only have

2159
01:54:35.960 --> 01:54:37.520
one finger of miss to the right

2160
01:54:37.520 --> 01:54:39.360
or it's in a bunker that would be impossible

2161
01:54:39.360 --> 01:54:40.560
to get up and down from.

2162
01:54:40.560 --> 01:54:43.960
It serves as a really good vehicle

2163
01:54:43.960 --> 01:54:47.240
for taking their dispersion on the range to the course.

2164
01:54:47.240 --> 01:54:48.800
That's what I find.

2165
01:54:48.800 --> 01:54:51.280
And for most of my students, I find two fingers

2166
01:54:51.280 --> 01:54:52.640
is pretty realistic.

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