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Sequencing and Tempo - Troubleshooting
6h 37m
66 lessons
Core Course
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Identify the barriers to an effortlessly smooth consistent swing
Tempo/Power Killers
- Arm Tension or tension in general
- Hit impulse too soon
- Throwing
- Rope Swings
- Whoosh Drills
- Face too open/closed
- Path too steep or shallow
- Poor foot to ground
- Poor core
- Poor wrist
Video Transcript
WEBVTT
1
00:00:00.000 --> 00:00:09.190
All right, in this last class, we're going to talk about troubleshooting, tempo
2
00:00:09.190 --> 00:00:10.280
, or power,
3
00:00:10.280 --> 00:00:11.760
or sequencing.
4
00:00:11.760 --> 00:00:17.120
So historically, golfers have used a lot of sequence type language, you know,
5
00:00:17.120 --> 00:00:17.360
swing
6
00:00:17.360 --> 00:00:25.120
really easy, swing the club, swing slowly, slow it down, try not to get quick,
7
00:00:25.120 --> 00:00:26.080
all those
8
00:00:26.080 --> 00:00:34.330
are more sequence terms, in like the movement sciences, typically those slow
9
00:00:34.330 --> 00:00:35.540
down speed
10
00:00:35.540 --> 00:00:40.440
up, those are ways to influence the order in which you're using your body.
11
00:00:40.440 --> 00:00:44.110
In general, when you use your arms, it's going to tend to feel fast or quick,
12
00:00:44.110 --> 00:00:44.680
and when you
13
00:00:44.680 --> 00:00:49.240
use your body, it's going to tend to feel long or slow.
14
00:00:49.240 --> 00:00:54.190
So in general, getting smooth, slow, that's usually a sign that you're using
15
00:00:54.190 --> 00:00:54.840
more of your
16
00:00:54.840 --> 00:00:57.360
body to power the swing.
17
00:00:57.360 --> 00:01:03.210
So the big killers for your tempo or your power can come from having too much
18
00:01:03.210 --> 00:01:04.120
tension,
19
00:01:04.120 --> 00:01:09.480
because if you have too much tension, that creates stiffness, and when you have
20
00:01:09.480 --> 00:01:10.440
stiffness,
21
00:01:10.440 --> 00:01:13.600
it deprives you from getting speed.
22
00:01:13.600 --> 00:01:17.990
Having too much of a hit impulse too soon, so if I activate my arms and kind of
23
00:01:17.990 --> 00:01:18.440
really
24
00:01:18.440 --> 00:01:23.950
try and hit the ball versus getting more of the slow swing through the ball,
25
00:01:23.950 --> 00:01:24.680
that can,
26
00:01:24.680 --> 00:01:29.620
for some people, it actually helps them swing a little bit faster, but maybe
27
00:01:29.620 --> 00:01:32.000
more less consistently,
28
00:01:32.000 --> 00:01:35.460
where for most golfers, if you take out the hit impulse and you get more of the
29
00:01:35.460 --> 00:01:35.920
swing,
30
00:01:35.920 --> 00:01:38.600
you gain both speed as well as consistency.
31
00:01:38.600 --> 00:01:42.040
So in general, it's something worth exploring.
32
00:01:42.040 --> 00:01:46.330
We do that with more of throwing and rope swings and whoosh drills, and things
33
00:01:46.330 --> 00:01:46.880
where we're
34
00:01:46.880 --> 00:01:52.240
getting the speed to kind of build up and get later as opposed to getting that
35
00:01:52.240 --> 00:01:52.760
speed in
36
00:01:52.760 --> 00:01:53.960
the arms early.
37
00:01:53.960 --> 00:01:58.450
We'll try to get some speed in the body early, but that's going to feel slower
38
00:01:58.450 --> 00:01:59.280
rather than
39
00:01:59.280 --> 00:02:02.040
if you're getting the speed in the arms.
40
00:02:02.040 --> 00:02:06.990
Oftentimes, if you're really struggling with your sequencing or your rhythm, it
41
00:02:06.990 --> 00:02:08.160
's a compensation
42
00:02:08.160 --> 00:02:14.920
for either the path being too steep or way too shallow, or the face being too
43
00:02:14.920 --> 00:02:15.680
open or
44
00:02:15.680 --> 00:02:17.280
too closed.
45
00:02:17.280 --> 00:02:23.020
And the stall movement, the ketchup movement, your brain trying to correct
46
00:02:23.020 --> 00:02:24.520
things is ultimately
47
00:02:24.520 --> 00:02:30.260
what you're seeing as the lack of sequence or what you feel as kind of a
48
00:02:30.260 --> 00:02:31.200
tension or a
49
00:02:31.200 --> 00:02:34.680
flinch or a stall, any of those movements.
50
00:02:34.680 --> 00:02:39.300
So if you're struggling with, let's say you can do the rope swings and all
51
00:02:39.300 --> 00:02:40.200
these things
52
00:02:40.200 --> 00:02:43.980
and you have this really good feeling of smoothness, then please take a look at
53
00:02:43.980 --> 00:02:44.820
your video to
54
00:02:44.820 --> 00:02:49.390
see if the reason you might be breaking it down in your actual swing is because
55
00:02:49.390 --> 00:02:49.680
of the
56
00:02:49.680 --> 00:02:50.680
face and path.
57
00:02:50.680 --> 00:02:55.450
If that's the case, then go back through the hitting the ball straight classes
58
00:02:55.450 --> 00:02:56.020
where we
59
00:02:56.020 --> 00:02:59.800
go into the details of how to control that.
60
00:02:59.800 --> 00:03:04.510
Also if you're not using part of your body, in general, to hit the ball furthe
61
00:03:04.510 --> 00:03:05.780
st the easiest,
62
00:03:05.780 --> 00:03:10.980
we're going to use the whole body in a connected way.
63
00:03:10.980 --> 00:03:14.870
The places where most golfers break down is either they don't use their legs,
64
00:03:14.870 --> 00:03:16.400
their hips,
65
00:03:16.400 --> 00:03:19.360
so their connection with the ground isn't very good.
66
00:03:19.360 --> 00:03:22.430
They don't use their core, so maybe they use their legs and they use their arms
67
00:03:22.430 --> 00:03:22.760
, but
68
00:03:22.760 --> 00:03:24.000
it's not really integrated.
69
00:03:24.000 --> 00:03:28.420
The pelvis and the rib cage aren't working on the same team, or they stiffen
70
00:03:28.420 --> 00:03:29.160
their arms
71
00:03:29.160 --> 00:03:32.320
and they don't use their wrists.
72
00:03:32.320 --> 00:03:36.490
I see this as a common issue for golfers who played a lot more kind of strength
73
00:03:36.490 --> 00:03:36.920
-based
74
00:03:36.920 --> 00:03:44.210
sports, whether it's like a rock climbing, or I've had ex football players, but
75
00:03:44.210 --> 00:03:44.740
rock
76
00:03:44.740 --> 00:03:50.100
climbing, mountain biking, potentially race car driving, kayaking, things where
77
00:03:50.100 --> 00:03:50.420
you're
78
00:03:50.420 --> 00:03:55.260
used to having a lot of tension in your arms can disrupt your sequence.
79
00:03:55.260 --> 00:03:59.940
So we'll look again at video and how to analyze your sequencing, but this is
80
00:03:59.940 --> 00:04:00.940
one of the magic
81
00:04:00.940 --> 00:04:07.080
glues that help both create distance, as well as create more consistency.
1
00:00:00.000 --> 00:00:09.190
All right, in this last class, we're going to talk about troubleshooting, tempo
2
00:00:09.190 --> 00:00:10.280
, or power,
3
00:00:10.280 --> 00:00:11.760
or sequencing.
4
00:00:11.760 --> 00:00:17.120
So historically, golfers have used a lot of sequence type language, you know,
5
00:00:17.120 --> 00:00:17.360
swing
6
00:00:17.360 --> 00:00:25.120
really easy, swing the club, swing slowly, slow it down, try not to get quick,
7
00:00:25.120 --> 00:00:26.080
all those
8
00:00:26.080 --> 00:00:34.330
are more sequence terms, in like the movement sciences, typically those slow
9
00:00:34.330 --> 00:00:35.540
down speed
10
00:00:35.540 --> 00:00:40.440
up, those are ways to influence the order in which you're using your body.
11
00:00:40.440 --> 00:00:44.110
In general, when you use your arms, it's going to tend to feel fast or quick,
12
00:00:44.110 --> 00:00:44.680
and when you
13
00:00:44.680 --> 00:00:49.240
use your body, it's going to tend to feel long or slow.
14
00:00:49.240 --> 00:00:54.190
So in general, getting smooth, slow, that's usually a sign that you're using
15
00:00:54.190 --> 00:00:54.840
more of your
16
00:00:54.840 --> 00:00:57.360
body to power the swing.
17
00:00:57.360 --> 00:01:03.210
So the big killers for your tempo or your power can come from having too much
18
00:01:03.210 --> 00:01:04.120
tension,
19
00:01:04.120 --> 00:01:09.480
because if you have too much tension, that creates stiffness, and when you have
20
00:01:09.480 --> 00:01:10.440
stiffness,
21
00:01:10.440 --> 00:01:13.600
it deprives you from getting speed.
22
00:01:13.600 --> 00:01:17.990
Having too much of a hit impulse too soon, so if I activate my arms and kind of
23
00:01:17.990 --> 00:01:18.440
really
24
00:01:18.440 --> 00:01:23.950
try and hit the ball versus getting more of the slow swing through the ball,
25
00:01:23.950 --> 00:01:24.680
that can,
26
00:01:24.680 --> 00:01:29.620
for some people, it actually helps them swing a little bit faster, but maybe
27
00:01:29.620 --> 00:01:32.000
more less consistently,
28
00:01:32.000 --> 00:01:35.460
where for most golfers, if you take out the hit impulse and you get more of the
29
00:01:35.460 --> 00:01:35.920
swing,
30
00:01:35.920 --> 00:01:38.600
you gain both speed as well as consistency.
31
00:01:38.600 --> 00:01:42.040
So in general, it's something worth exploring.
32
00:01:42.040 --> 00:01:46.330
We do that with more of throwing and rope swings and whoosh drills, and things
33
00:01:46.330 --> 00:01:46.880
where we're
34
00:01:46.880 --> 00:01:52.240
getting the speed to kind of build up and get later as opposed to getting that
35
00:01:52.240 --> 00:01:52.760
speed in
36
00:01:52.760 --> 00:01:53.960
the arms early.
37
00:01:53.960 --> 00:01:58.450
We'll try to get some speed in the body early, but that's going to feel slower
38
00:01:58.450 --> 00:01:59.280
rather than
39
00:01:59.280 --> 00:02:02.040
if you're getting the speed in the arms.
40
00:02:02.040 --> 00:02:06.990
Oftentimes, if you're really struggling with your sequencing or your rhythm, it
41
00:02:06.990 --> 00:02:08.160
's a compensation
42
00:02:08.160 --> 00:02:14.920
for either the path being too steep or way too shallow, or the face being too
43
00:02:14.920 --> 00:02:15.680
open or
44
00:02:15.680 --> 00:02:17.280
too closed.
45
00:02:17.280 --> 00:02:23.020
And the stall movement, the ketchup movement, your brain trying to correct
46
00:02:23.020 --> 00:02:24.520
things is ultimately
47
00:02:24.520 --> 00:02:30.260
what you're seeing as the lack of sequence or what you feel as kind of a
48
00:02:30.260 --> 00:02:31.200
tension or a
49
00:02:31.200 --> 00:02:34.680
flinch or a stall, any of those movements.
50
00:02:34.680 --> 00:02:39.300
So if you're struggling with, let's say you can do the rope swings and all
51
00:02:39.300 --> 00:02:40.200
these things
52
00:02:40.200 --> 00:02:43.980
and you have this really good feeling of smoothness, then please take a look at
53
00:02:43.980 --> 00:02:44.820
your video to
54
00:02:44.820 --> 00:02:49.390
see if the reason you might be breaking it down in your actual swing is because
55
00:02:49.390 --> 00:02:49.680
of the
56
00:02:49.680 --> 00:02:50.680
face and path.
57
00:02:50.680 --> 00:02:55.450
If that's the case, then go back through the hitting the ball straight classes
58
00:02:55.450 --> 00:02:56.020
where we
59
00:02:56.020 --> 00:02:59.800
go into the details of how to control that.
60
00:02:59.800 --> 00:03:04.510
Also if you're not using part of your body, in general, to hit the ball furthe
61
00:03:04.510 --> 00:03:05.780
st the easiest,
62
00:03:05.780 --> 00:03:10.980
we're going to use the whole body in a connected way.
63
00:03:10.980 --> 00:03:14.870
The places where most golfers break down is either they don't use their legs,
64
00:03:14.870 --> 00:03:16.400
their hips,
65
00:03:16.400 --> 00:03:19.360
so their connection with the ground isn't very good.
66
00:03:19.360 --> 00:03:22.430
They don't use their core, so maybe they use their legs and they use their arms
67
00:03:22.430 --> 00:03:22.760
, but
68
00:03:22.760 --> 00:03:24.000
it's not really integrated.
69
00:03:24.000 --> 00:03:28.420
The pelvis and the rib cage aren't working on the same team, or they stiffen
70
00:03:28.420 --> 00:03:29.160
their arms
71
00:03:29.160 --> 00:03:32.320
and they don't use their wrists.
72
00:03:32.320 --> 00:03:36.490
I see this as a common issue for golfers who played a lot more kind of strength
73
00:03:36.490 --> 00:03:36.920
-based
74
00:03:36.920 --> 00:03:44.210
sports, whether it's like a rock climbing, or I've had ex football players, but
75
00:03:44.210 --> 00:03:44.740
rock
76
00:03:44.740 --> 00:03:50.100
climbing, mountain biking, potentially race car driving, kayaking, things where
77
00:03:50.100 --> 00:03:50.420
you're
78
00:03:50.420 --> 00:03:55.260
used to having a lot of tension in your arms can disrupt your sequence.
79
00:03:55.260 --> 00:03:59.940
So we'll look again at video and how to analyze your sequencing, but this is
80
00:03:59.940 --> 00:04:00.940
one of the magic
81
00:04:00.940 --> 00:04:07.080
glues that help both create distance, as well as create more consistency.
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-
Controlling Direction - Overview10:11
-
Controlling Direction - Swing Analysis04:24
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Face awareness drill - heel/toe/square06:11
-
Visualizing face and path03:02
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Ball Flight Trident06:01
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Face Awareness or Grip04:10
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Four Square Drill03:14
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Gate Drills05:42
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Delivery Path Drills06:12
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9 Shot Drill07:20