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Iron Killers
6h 37m
66 lessons
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Iron killers typically come from low point, trajectory, or face control issues.
Irons (low point and face control)
- Scoop/flip
- Chicken wing/elbow bend
- Body Problems
- Early Extension
- Excessive tilt
- Upper over the right foot
- Excessive path right or left
Video Transcript
WEBVTT
1
00:00:00.000 --> 00:00:08.720
In this concept video, we're going to look at the Iron Killers.
2
00:00:08.720 --> 00:00:14.300
So the Iron Killers are basically the things that really upset or disrupt your
3
00:00:14.300 --> 00:00:17.000
iron play.
4
00:00:17.000 --> 00:00:20.350
In the Benchmarks program, we talk about how iron play is about 40% of your
5
00:00:20.350 --> 00:00:20.800
game.
6
00:00:20.800 --> 00:00:24.610
So if you're struggling with one of these, this can have a massive impact on
7
00:00:24.610 --> 00:00:25.440
your score.
8
00:00:25.440 --> 00:00:30.600
So when it comes to Iron Killers, I like to break it down into two big
9
00:00:30.600 --> 00:00:31.680
categories.
10
00:00:31.680 --> 00:00:38.400
One is solidness of contact, and then two is more direction and height.
11
00:00:38.400 --> 00:00:41.910
So when it comes to solidness of contact, we're really looking at low point
12
00:00:41.910 --> 00:00:42.400
control
13
00:00:42.400 --> 00:00:45.480
and looking at the shape of the swing.
14
00:00:45.480 --> 00:00:51.040
So how good of a flat spot, how well can I get the low point in front?
15
00:00:51.040 --> 00:00:57.000
So you can break that down into more of an arm issue or more of a body issue.
16
00:00:57.000 --> 00:01:01.790
So with the arm issue, it's any of those big components that relate to the
17
00:01:01.790 --> 00:01:03.240
stock tour release,
18
00:01:03.240 --> 00:01:09.380
whether it's the unhinging, more of the wipe, more of this kind of shaft lean
19
00:01:09.380 --> 00:01:10.400
idea, as opposed
20
00:01:10.400 --> 00:01:16.120
to more of that early arms or rehinging or arm rotation.
21
00:01:16.120 --> 00:01:21.810
So the good release will tend to create the width very late, where the bad
22
00:01:21.810 --> 00:01:22.400
release will
23
00:01:22.400 --> 00:01:27.640
create the width early and tend to have the club narrowing on the way through.
24
00:01:27.640 --> 00:01:32.480
That tends to cause some consistency of low point issues.
25
00:01:32.480 --> 00:01:35.920
The second one is looking at your body position.
26
00:01:35.920 --> 00:01:42.450
So a little bit too much early extension or standing up, that can cause it to
27
00:01:42.450 --> 00:01:43.680
be difficult
28
00:01:43.680 --> 00:01:48.520
to get the low point forward, too much tilt or not enough body turns.
29
00:01:48.520 --> 00:01:52.450
So basically, the good news is we've got some drills that kind of combo this
30
00:01:52.450 --> 00:01:53.120
all into a
31
00:01:53.120 --> 00:01:58.520
few feels, but you want to identify which of these big pieces you're working on
32
00:01:58.520 --> 00:01:58.840
.
33
00:01:58.840 --> 00:02:05.220
Now the other piece that I see can really be an iron killer for some golfers is
34
00:02:05.220 --> 00:02:06.120
relating
35
00:02:06.120 --> 00:02:09.120
more to the direction or the height issue.
36
00:02:09.120 --> 00:02:14.280
What can often happen is golfers who have either too strong of a grip or too
37
00:02:14.280 --> 00:02:14.800
weak of
38
00:02:14.800 --> 00:02:19.990
a grip tended to sacrifice their low point control in order to try to hit it
39
00:02:19.990 --> 00:02:21.000
straight.
40
00:02:21.000 --> 00:02:24.940
So if I have too strong of a grip, what I'll typically see is on video, the
41
00:02:24.940 --> 00:02:25.760
club face would
42
00:02:25.760 --> 00:02:28.680
be pointing almost down towards the ground through here.
43
00:02:28.680 --> 00:02:33.200
And now what you'll see is if I was to do a good release from there, the club
44
00:02:33.200 --> 00:02:33.680
would
45
00:02:33.680 --> 00:02:36.160
be pointing more to the left.
46
00:02:36.160 --> 00:02:41.320
So what'll happen is I'll do more of a slide and scoop style release like this,
47
00:02:41.320 --> 00:02:41.840
but you
48
00:02:41.840 --> 00:02:47.420
can see that causes me to hit up into the ball, that hitting up into the ball
49
00:02:47.420 --> 00:02:47.960
moves
50
00:02:47.960 --> 00:02:52.360
the low point backward, causes a big, big problem.
51
00:02:52.360 --> 00:02:57.760
When I do hit the ball solidly with that pattern, what can often happen is it's
52
00:02:57.760 --> 00:02:58.140
very
53
00:02:58.140 --> 00:03:02.820
low spin and very low, so I have a hard time with the longer irons, they'll
54
00:03:02.820 --> 00:03:03.640
tend to run
55
00:03:03.640 --> 00:03:05.240
over the green.
56
00:03:05.240 --> 00:03:13.140
The second option, which I would say is a little less kind of problematic than
57
00:03:13.140 --> 00:03:13.720
that
58
00:03:13.720 --> 00:03:15.800
first option of the club face is really close.
59
00:03:15.800 --> 00:03:19.210
The second option would be the club face is really open because of a weaker
60
00:03:19.210 --> 00:03:19.680
grip.
61
00:03:19.680 --> 00:03:24.920
If the club face is really open, then oftentimes what I'll do is I will move
62
00:03:24.920 --> 00:03:25.840
the whole swing
63
00:03:25.840 --> 00:03:29.800
backward so that I have more time to close the face.
64
00:03:29.800 --> 00:03:35.650
So I'm going to have more of this scoop style release, again, the only danger
65
00:03:35.650 --> 00:03:36.520
in that one
66
00:03:36.520 --> 00:03:42.010
is it tends to have more loft impact, so I tend to hit a higher ball with a
67
00:03:42.010 --> 00:03:42.680
bunch of
68
00:03:42.680 --> 00:03:43.680
spin.
69
00:03:43.680 --> 00:03:48.260
It can be tough to play in the wind and it can be tough with the longer clubs.
70
00:03:48.260 --> 00:03:53.660
So working on my checkpoints here of getting the club face in a more reasonable
71
00:03:53.660 --> 00:03:54.320
position
72
00:03:54.320 --> 00:04:00.000
so that I can do a good merry-go-round and get good arm extension is one of the
73
00:04:00.000 --> 00:04:00.480
ways
74
00:04:00.480 --> 00:04:05.240
to kind of pull all the iron play issues into one bucket.
75
00:04:05.240 --> 00:04:09.280
But when you're dealing with yourself and looking at it on video, I do want you
76
00:04:09.280 --> 00:04:09.660
to try
77
00:04:09.660 --> 00:04:13.480
to identify, well, why am I struggling with low point control?
78
00:04:13.480 --> 00:04:17.440
Is it purely the path or is it a response to where the club face is?
79
00:04:17.440 --> 00:04:20.560
And that'll help you solve the problem a little bit quicker.
80
00:04:20.560 --> 00:04:25.740
So if you're struggling with contact, always start at that impact line, start
81
00:04:25.740 --> 00:04:26.640
at impact,
82
00:04:26.640 --> 00:04:31.230
and then work your way back to delivery position to see what might be going on
83
00:04:31.230 --> 00:04:32.560
that would relate
84
00:04:32.560 --> 00:04:33.960
to the impact line.
85
00:04:33.960 --> 00:04:37.370
That'll help you solve your problems the fastest, then you can try certain
86
00:04:37.370 --> 00:04:37.880
drills to
87
00:04:37.880 --> 00:04:42.120
help predictably improve your pattern and get a better low point line so you
88
00:04:42.120 --> 00:04:42.600
can get
89
00:04:42.600 --> 00:04:44.760
more solid iron contact.
90
00:04:44.760 --> 00:04:54.880
So here we'll just do decent swing, kind of like that.
1
00:00:00.000 --> 00:00:08.720
In this concept video, we're going to look at the Iron Killers.
2
00:00:08.720 --> 00:00:14.300
So the Iron Killers are basically the things that really upset or disrupt your
3
00:00:14.300 --> 00:00:17.000
iron play.
4
00:00:17.000 --> 00:00:20.350
In the Benchmarks program, we talk about how iron play is about 40% of your
5
00:00:20.350 --> 00:00:20.800
game.
6
00:00:20.800 --> 00:00:24.610
So if you're struggling with one of these, this can have a massive impact on
7
00:00:24.610 --> 00:00:25.440
your score.
8
00:00:25.440 --> 00:00:30.600
So when it comes to Iron Killers, I like to break it down into two big
9
00:00:30.600 --> 00:00:31.680
categories.
10
00:00:31.680 --> 00:00:38.400
One is solidness of contact, and then two is more direction and height.
11
00:00:38.400 --> 00:00:41.910
So when it comes to solidness of contact, we're really looking at low point
12
00:00:41.910 --> 00:00:42.400
control
13
00:00:42.400 --> 00:00:45.480
and looking at the shape of the swing.
14
00:00:45.480 --> 00:00:51.040
So how good of a flat spot, how well can I get the low point in front?
15
00:00:51.040 --> 00:00:57.000
So you can break that down into more of an arm issue or more of a body issue.
16
00:00:57.000 --> 00:01:01.790
So with the arm issue, it's any of those big components that relate to the
17
00:01:01.790 --> 00:01:03.240
stock tour release,
18
00:01:03.240 --> 00:01:09.380
whether it's the unhinging, more of the wipe, more of this kind of shaft lean
19
00:01:09.380 --> 00:01:10.400
idea, as opposed
20
00:01:10.400 --> 00:01:16.120
to more of that early arms or rehinging or arm rotation.
21
00:01:16.120 --> 00:01:21.810
So the good release will tend to create the width very late, where the bad
22
00:01:21.810 --> 00:01:22.400
release will
23
00:01:22.400 --> 00:01:27.640
create the width early and tend to have the club narrowing on the way through.
24
00:01:27.640 --> 00:01:32.480
That tends to cause some consistency of low point issues.
25
00:01:32.480 --> 00:01:35.920
The second one is looking at your body position.
26
00:01:35.920 --> 00:01:42.450
So a little bit too much early extension or standing up, that can cause it to
27
00:01:42.450 --> 00:01:43.680
be difficult
28
00:01:43.680 --> 00:01:48.520
to get the low point forward, too much tilt or not enough body turns.
29
00:01:48.520 --> 00:01:52.450
So basically, the good news is we've got some drills that kind of combo this
30
00:01:52.450 --> 00:01:53.120
all into a
31
00:01:53.120 --> 00:01:58.520
few feels, but you want to identify which of these big pieces you're working on
32
00:01:58.520 --> 00:01:58.840
.
33
00:01:58.840 --> 00:02:05.220
Now the other piece that I see can really be an iron killer for some golfers is
34
00:02:05.220 --> 00:02:06.120
relating
35
00:02:06.120 --> 00:02:09.120
more to the direction or the height issue.
36
00:02:09.120 --> 00:02:14.280
What can often happen is golfers who have either too strong of a grip or too
37
00:02:14.280 --> 00:02:14.800
weak of
38
00:02:14.800 --> 00:02:19.990
a grip tended to sacrifice their low point control in order to try to hit it
39
00:02:19.990 --> 00:02:21.000
straight.
40
00:02:21.000 --> 00:02:24.940
So if I have too strong of a grip, what I'll typically see is on video, the
41
00:02:24.940 --> 00:02:25.760
club face would
42
00:02:25.760 --> 00:02:28.680
be pointing almost down towards the ground through here.
43
00:02:28.680 --> 00:02:33.200
And now what you'll see is if I was to do a good release from there, the club
44
00:02:33.200 --> 00:02:33.680
would
45
00:02:33.680 --> 00:02:36.160
be pointing more to the left.
46
00:02:36.160 --> 00:02:41.320
So what'll happen is I'll do more of a slide and scoop style release like this,
47
00:02:41.320 --> 00:02:41.840
but you
48
00:02:41.840 --> 00:02:47.420
can see that causes me to hit up into the ball, that hitting up into the ball
49
00:02:47.420 --> 00:02:47.960
moves
50
00:02:47.960 --> 00:02:52.360
the low point backward, causes a big, big problem.
51
00:02:52.360 --> 00:02:57.760
When I do hit the ball solidly with that pattern, what can often happen is it's
52
00:02:57.760 --> 00:02:58.140
very
53
00:02:58.140 --> 00:03:02.820
low spin and very low, so I have a hard time with the longer irons, they'll
54
00:03:02.820 --> 00:03:03.640
tend to run
55
00:03:03.640 --> 00:03:05.240
over the green.
56
00:03:05.240 --> 00:03:13.140
The second option, which I would say is a little less kind of problematic than
57
00:03:13.140 --> 00:03:13.720
that
58
00:03:13.720 --> 00:03:15.800
first option of the club face is really close.
59
00:03:15.800 --> 00:03:19.210
The second option would be the club face is really open because of a weaker
60
00:03:19.210 --> 00:03:19.680
grip.
61
00:03:19.680 --> 00:03:24.920
If the club face is really open, then oftentimes what I'll do is I will move
62
00:03:24.920 --> 00:03:25.840
the whole swing
63
00:03:25.840 --> 00:03:29.800
backward so that I have more time to close the face.
64
00:03:29.800 --> 00:03:35.650
So I'm going to have more of this scoop style release, again, the only danger
65
00:03:35.650 --> 00:03:36.520
in that one
66
00:03:36.520 --> 00:03:42.010
is it tends to have more loft impact, so I tend to hit a higher ball with a
67
00:03:42.010 --> 00:03:42.680
bunch of
68
00:03:42.680 --> 00:03:43.680
spin.
69
00:03:43.680 --> 00:03:48.260
It can be tough to play in the wind and it can be tough with the longer clubs.
70
00:03:48.260 --> 00:03:53.660
So working on my checkpoints here of getting the club face in a more reasonable
71
00:03:53.660 --> 00:03:54.320
position
72
00:03:54.320 --> 00:04:00.000
so that I can do a good merry-go-round and get good arm extension is one of the
73
00:04:00.000 --> 00:04:00.480
ways
74
00:04:00.480 --> 00:04:05.240
to kind of pull all the iron play issues into one bucket.
75
00:04:05.240 --> 00:04:09.280
But when you're dealing with yourself and looking at it on video, I do want you
76
00:04:09.280 --> 00:04:09.660
to try
77
00:04:09.660 --> 00:04:13.480
to identify, well, why am I struggling with low point control?
78
00:04:13.480 --> 00:04:17.440
Is it purely the path or is it a response to where the club face is?
79
00:04:17.440 --> 00:04:20.560
And that'll help you solve the problem a little bit quicker.
80
00:04:20.560 --> 00:04:25.740
So if you're struggling with contact, always start at that impact line, start
81
00:04:25.740 --> 00:04:26.640
at impact,
82
00:04:26.640 --> 00:04:31.230
and then work your way back to delivery position to see what might be going on
83
00:04:31.230 --> 00:04:32.560
that would relate
84
00:04:32.560 --> 00:04:33.960
to the impact line.
85
00:04:33.960 --> 00:04:37.370
That'll help you solve your problems the fastest, then you can try certain
86
00:04:37.370 --> 00:04:37.880
drills to
87
00:04:37.880 --> 00:04:42.120
help predictably improve your pattern and get a better low point line so you
88
00:04:42.120 --> 00:04:42.600
can get
89
00:04:42.600 --> 00:04:44.760
more solid iron contact.
90
00:04:44.760 --> 00:04:54.880
So here we'll just do decent swing, kind of like that.
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-
Controlling Direction - Overview10:11
-
Controlling Direction - Swing Analysis04:24
-
Face awareness drill - heel/toe/square06:11
-
Visualizing face and path03:02
-
Ball Flight Trident06:01
-
Face Awareness or Grip04:10
-
Four Square Drill03:14
-
Gate Drills05:42
-
Delivery Path Drills06:12
-
9 Shot Drill07:20