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Swing Analysis - Overview
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Start with impact when analyzing your swing
Starting with impact is a great place to start analyzing your swing. From there, you can branch out to different areas of focus to accelerate solving your most painful swing problem. Common areas to focus on when analyzing your swing include:
Solid contact
Fix your worst miss
Slice and hook
Shanking
Driver
Distance
Position breakdown
Video Transcript
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Alright, golfers, welcome to the program for analyzing your swing.
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Remember, you are your own best golf coach, and to be your own golf coach,
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there are two
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big things that you have to know how to do, you have to know how to assess your
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game to
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figure out where you're at, and then you have to know how to train your game to
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improve.
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In order to assess your game, you need to be able to compare your stats or your
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benchmarks
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to whatever skill level you're trying to get.
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Basically you need to break down the score that you're trying to get to into
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manageable
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chunks, and then you have to figure out where you are compared to the technique
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that would
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get you to that next level.
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That's what we're going to cover in this program, where we're going to look at
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how to analyze
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your video and compare it to our swing model.
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Then when it comes to how do you want to train, that's where it's experimenting
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with
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drills and fields until you get the change that you're looking for on video,
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where your
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swing moves closer to the model, by moving closer to the model for whatever
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skill you're
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trying to train, your benchmarks should improve.
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In addition to working on your techniques with drills and fields, you'll want
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to practice
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your skills, and the skills are usually giving yourself some type of game or
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test or scenario
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where you can practice on the course based on those benchmarks.
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This is the whole system of how you become your own golf coach.
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The rest of this program, we're going to talk about analyzing your own video.
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Quick visual recap, you play to get your benchmarks, and then you diagnose
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using video in order
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to compare yourself to the model, and then you train your game using drills and
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fields,
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and you go back and forth through this process.
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Benchmarks, models, fields, that's how we ultimately refine and get better at
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our scoring
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with this great game.
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Okay before we get to actually analyzing a video, let's talk about the setup
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for how
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you should analyze your video.
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A couple little keys, you want to make sure that you have a stable base, so put
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the camera
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on a tripod or a stable object.
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If you're using your phone, then you can't really control the shutter speed, at
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least
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in the current models, but if you have a camera where you can't adjust the
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shutter speed, then
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aim for at least 1/2000 or set it to sport mode.
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If you're doing, if it is an adjustable camera, aim for a frame rate of at
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least 120 frames
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per second.
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240 seems to be pretty close to ideal, 500 is great for some impact stuff, but
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kind of
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overkill for the backswing.
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We want to make sure that the camera is level with the ground, so you don't
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want to be shooting
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too much up or down, and then position compared to the hands here, you want to
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be at about
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the height of the hands.
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So the horizon should be roughly in the middle of the screen, and your hand
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should be roughly
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in the middle of the screen.
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I want you to put an alignment stick down on the ground, that way we can tell
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from the
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down the line, that alignment stick should be in the middle of the camera, and
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your hands
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should be roughly above it.
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With the face on view, it should be towards the bottom of the screen, but it
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should be
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parallel to the bottom of the screen.
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Those are just a few easy checkpoints to make sure that we're on the same page
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when
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we're analyzing the video, because what you'll see is if you get off, it's
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going to change
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the way some of these relationships look, especially if you're looking at swing
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plane
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or path issues.
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So make sure it looks more like this, not tilted this way, not tilted this way,
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and not
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angled down from the down the line.
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You'll notice I tend to have a little bit of a closed stance because of an
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issue I have
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with my left hip.
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So this is set up square to my shoulders and hands and my target line, not
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necessarily
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to my feet.
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This would be, if I was more square to my feet, and you could see that this
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would exaggerate
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things, it would start to make the path look a little bit more outside on the
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way back
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and on the way through.
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This one is just at a more open angle.
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So you can see that the stick isn't vertical on the screen.
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So trying to get the stick vertical or from the face on view, we're trying to
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get it parallel
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to the bottom of the screen just like that.
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All right, so now when it comes to analyzing your swing, I always ask my
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students what
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they're looking for, because you want to have a goal.
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There's so many things going on in the golf swing that just looking at it and
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trying to
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address something to improve, I found that that doesn't work very well.
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You want to have a way to track if you're actually improving.
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So there are two different ways I phrase that you could go about golf and
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improvement.
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You could either fix your worst miss and by consistently improving your worst
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miss, you'll
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get better.
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Or you could just work towards a model where you say I want to look like this
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and this is
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how I want to work through it.
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Fixing your worst miss is the easier plan and it has the faster improvements,
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but you
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might not fix everything that you're trying to change in your swing.
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When you're fixing your worst miss, I typically look at the three criteria of
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solid contact,
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straight-ish ball flight, and then controlling distance or hitting it far.
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And I usually work in that order unless we have a grave difference between how
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straight
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you're hitting it and how solid you're hitting it.
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So some golfers hit it a little off, not too bad contact, but their club face
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is wide open.
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In that sense, I would probably start with hitting it straight as opposed to
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hitting
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it solid.
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But if you approach your video analysis by looking for something related to
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your issue,
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it makes it easier to self-diagnose.
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So we'll cover that when we're looking in the details of solving each of these
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problems.
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But like I said, I think this one typically works best for most golfers.
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So if you're looking at your video and you're complaining about hitting it
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solid, look for
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the components that relate to solid contact.
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If you're looking for hitting it straight, look at the components that relate
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to hitting
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it straight, and you're looking for more distance, look at the components that
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relate
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to speed and hitting the ball far.
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That'll get you two-year solution and get to your ultimate swing potential a
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lot faster
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than if you just try to do it step by step of like, here's the proper setup,
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here's the
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proper takeaway, here's the proper backswing.
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At least that's how I've experienced it in my years of coaching.
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Okay, now almost regardless of which system we're using, we're going to start
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at impact,
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which is P7.
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You might be asking yourself, what's P7?
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Well, one of the easy ways, just for communication, one of the easiest ways to
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break down the
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golf swing is by looking at it as a timeline and looking at these different
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positions.
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So in general, the system was largely developed by Maco Grady, so yeah, we can
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break it down
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into phases or looking at these positions.
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So P1 is your address position, and then P2 is when the shaft is parallel to
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the ground.
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That's part of the reason why it's important to have the camera at the right
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height and
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angle.
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P3 would be when the left arm is parallel to the ground, and then P4 would be
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at the top
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of the swing or when the club is changing direction.
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We're just going to continue on that pattern.
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P5 is when the arm is parallel to the ground, P6 is when the shaft is parallel
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to the ground.
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P7 is impact, that's where we said start at P7.
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P8 is when the shaft is parallel to the ground, and P9 would be when the arm is
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parallel to
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the ground, oftentimes they're at a similar point or very close to each other,
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depending
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on the swing style.
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And then P10 is the end of the swing.
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So if we're going to start at impact, let's give a couple different ways of
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analyzing
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your swing.
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So when you videotape yourself and we look at it, here are just a few things
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that we can
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look for at impact.
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From the face-on view, I've got this left, I've got the yellow line there just
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outside
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as a reference.
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We want to have a little bit of shaft lean, which means that the trail wrist or
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the right
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wrist is going to have a little bit of extension in it, and the lead wrist is
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going to be pretty
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flat or slightly flexed.
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We can look at the height of the shoulders, so we can look at how much tilt we
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're having.
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And compared to this line, we'll look one frame further where we'll discuss
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this line
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even more.
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But we can also look at the overall bracing pattern, so am I bending the leg
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and using
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more of the arms or am I straightening the legs or legs and bracing more with
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the body.
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From the down the line, I can look at, is the club in line with my trail
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forearm or is
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it below or is it above?
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Is my trail arm bent or is it pretty straight?
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And I can look at the body angles or tilts, so am I bent over or have I stood
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up and how
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much body rotation do I have?
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Can I see the left side of the body and the left side of the back?
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That's basically breaking down the merry-go-round position that we use as a
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reference of where
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we want our body to get at impact.
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Now a real quick snapshot, especially when it comes to looking at solid contact
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, is looking
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at the MAC line or looking at just past impact, basically, when the club is in
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line with your
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left foot.
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With an iron, we are roughly looking to see that the left arm, left leg, left
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shoulder
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and club are all in line.
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So potentially I'd get maybe my hands just a touch forward and maybe my
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shoulder just
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a touch forward, but those are pretty close.
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Looking from the driver, it's more the hand and the hip ankle line in line with
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the club
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shaft, because the upper body is going to have about 20 degrees of axis tilt in
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order
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to create a flat spot down at the bottom.
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We'll talk about that more when we look at the driver analysis video, but if
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you're looking
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at solid contact, this is the first place to analyze, especially if you're
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looking at
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low point control with the irons, just look at how many elements are behind
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that line
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and then usually target one or two of those and by doing so, we will start to
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uncover
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a little bit more solid contact.
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So all of these pictures that I'm going to show are slightly different clubs,
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slightly
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different camera angles.
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I do believe they were taken on a tripod and most of them are pretty good, but
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you'll
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be able to see the general trend of the golf ball has already been hit and the
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club head
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is even with the left foot, or at least part of the left foot, and you'll see a
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roughly
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straight line shoulder, hip, left arm, club shaft, left leg, all that good
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stuff.
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So here are a few more, we've got Adam Scott, we've got John Rum, and then we
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've got Robert
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Rock in the middle there, demonstrating, again, typically the longer clubs,
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this is a little
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bit more of a long iron, you'll see a little bit more axis tilt, short iron,
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you'll see
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it a little bit more actual vertical.
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We've got Justin Rose, Justin Thomas, Ernie Els, demonstrating similar concepts
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, again,
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slightly different camera angles, slightly different clubs, but the overall
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concept,
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this is what you're going for if you're looking at solid contact, then we've
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got three girls
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from the LPGA, again, slightly different camera angles, but you're starting to
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get the gist
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here.
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This is one of the easiest ways to assess your video if you're looking at what
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's relating
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or what's contributing to solid contact.
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So now adding a little bit more detail to the layers of understanding impact,
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there are
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a few things other than just looking at the line, the impact line, or things
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that relate
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to the impact line.
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So from the face-on view, which if I'm looking at solid contact, the face-on
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view is a little
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bit more relevant than the down the line.
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In fact, historically, we've mostly, golf instruction is mostly focused on
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swing plane
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and staying in your posture, looking at down the line, but a lot of the little
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nuance stuff
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that really separates skill levels can be seen more from the face-on camera
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angle.
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So if I just have one, I would prefer to see face-on versus down the line.
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I know that down the line is usually easier to get at most ranges, but face-on
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has a little
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bit more value.
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One of the phrases that I use with a bunch of my students is, "Straight is easy
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, solid
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is hard," and straight comes more from looking at swing plane and face angle
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and things like
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that.
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But solid contact comes from looking at the low point and the shape and the
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flat spot,
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and some of the things that are a little bit more tricky to see.
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So digging into this, we can look at the lead shoulder to hip to see how much
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access tilt
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we have that can relate to early extension or using the back more during the
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downswing.
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We can look at shaft lean, so are the hands, even with at least the inside of
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the thigh,
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the left thigh, or preferably even all the way more towards the outside.
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We can look at trail elbow to hip.
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So oftentimes if you lack a white movement, if you have a little bit more throw
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down at
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the bottom, you will see the hit, the trail elbow on the outside of the hip
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during the
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majority of the release.
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And then you can look again at the trail shoulder height.
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So if everything is very tall, then you're going to have to straighten your
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arms in order
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to get the club all the way down to the golf ball, and that straightening of
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the arms is
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going to tend to cause a little faster club face closure as well as a little
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more V-shaped
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bottom of the swing.
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We can also look at your bracing pattern to see if you're straightening the
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legs and getting
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into a little bit more side bend, or if you're bending the legs and having a
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little bit more
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arm throw on the way through.
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You can also from the down the line, you can look at the lead arm to trail arm
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to see
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kind of how much arm throw.
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So notice how you can see part of the left arm above the right arm.
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If you release the arms a lot, and that right arm is straight, typically it
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will be a little
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bit more pointing to the left like this, as opposed to that left arm staying up
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in more
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of a shallow position.
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We try to coach here.
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We can look at the amount of trail arm bend.
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That can relate to how well the elbow is in front, because typically when it
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straightens
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it will tend to stay behind the body, it won't continue moving in front.
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So we've got a forearm to shaft, trail arm bend as well as trail arm to lead
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arm, and
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then again looking at the body rotation.
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So just getting an overall sense of the pivot.
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Have I stood up, or have I stayed down and rotated, have I had more of a lunge
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or a hangback.
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So all this compared to this impact position gives you a rough sense of what's
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going on,
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and we can prioritize based on solidness of contact or trying to hit it
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straight, which
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piece we're going to identify and focus on.
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So here's a couple, here's Justin Thomas.
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And we can see these are just past impact, so I wanted to err on the little too
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far versus
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too close.
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But we can see pretty much all of those elements described, straight line,
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trail wrist still
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an extension, left wrist pretty flat, forearm structure there, maintained his
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posture but
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rotated so we can see the left leg and back, elbow in front of hip, right
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shoulder down,
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all those good elements that make up a classic impact position.
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Here we have Anne Van Dam, similar, hands even with the left thigh, trail elbow
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, maybe a
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touch back, she has a little bit more throw, and then, but lead arm to trail
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arm looks
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all good.
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If we're looking at the posture we can see maybe a little bit more vertical
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here in the
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lumbar spine, maybe not quite as symmetric a curve as we saw with Justin Thomas
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.
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So there could be a little bit more extension there, we could investigate the
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bracing pattern
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but we can see that just going into some good leg extension there, very good
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looking position.
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So Tommy Fleetwood, hands are ahead, shoulder is well down, really good spine
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position,
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lots of rotation, elbow might be just a touch on that back side, so perhaps he
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's having
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a little bit more arm action there, but wrist are still good so it hasn't been
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too early,
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still has shaft lean, pretty good impact alignment there with the shoulder.
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We don't really know, this looks like a longer club so we might have a more
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access tilt,
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but overall hits all those classic positions for arm plane, shoulder height,
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body rotation,
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all those good elements that allows him to control impact consistently.
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Now last little piece here for just learning to identify your impact position
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is a quick
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snapshot of what's different with driver versus iron.
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So in general with the iron, the hands are going to be in a similar position
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compared
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to the body but because the body is tilted more back, it has more of a look
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like this.
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What I mean by that is the hands are, let's say I'm at this angle kind of
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compared to
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my body, when I go to dry iron, my left shoulder is on top of the ball so this
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is leaning out
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in front, that's how I'm getting shaft lean, but if I had a longer stance so
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now I'm behind
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the golf ball and then I kept the arm at the same position compared to my body
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and just
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turned more, side bent more, now the hands are still ahead of my body but the
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club is
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more vertical compared to the golf ball which helps me have more of this flat
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bottom of
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the swing and hit up on the ball or have more of this low point down in front
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of the golf
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ball and compress it and hit down.
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So you will see some differences, it's more of a spectrum depending on what
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club we're
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looking at.
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Here a few examples, Dustin Johnson, this is a longer iron so there's still
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some tilt
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but then if we look at the driver there's plenty more especially with that
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upper body
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right shoulder down a lot more.
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This is probably the biggest difference because this is just a little kind of
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punch nine iron
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versus a full out drive, you'll see the lower body is doing some different
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stuff, upper
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body is well back of that impact line but hands are still pretty vertical or
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even maybe
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even just a touch of shaft lean.
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So you will see a lot of similar elements but there's also some differences
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which we'll
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get into more in the driver video.
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And then Rory, so you can see lead shoulder all the way up against, you're
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having more
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tilt, that's how we get sweeping slightly up with the driver versus compressing
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or driving
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down with the irons, again the hands are roughly in the same orientation
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compared to the body
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but because the body is in a different orientation they're slightly different
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compared to the
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golf ball.
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Alright so that's a great starting point, if you're looking at your video check
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out your
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impact position and compare it to the model, decide if you want to work on
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solid contact
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or hitting the ball straighter, if that doesn't answer all of your questions we
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can dig into
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more specific issues with some of the other videos.
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So by getting good at analyzing your impact position is one of those big steps
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for becoming
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your own golf coach because it's ultimately what happens at impact and that's
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that fraction
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00:21:25.600 --> 00:21:29.770
of a section second that the golf ball is in contact with the golf club that
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determines
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the physics of how the ball flies so you want to be a pretty good detective at
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being able
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to diagnose your key impact issues.
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So in the rest of the videos we will take a look at more specific issues and
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expand impact
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as it relates to the rest of the swing.
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Alright, golfers, welcome to the program for analyzing your swing.
2
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Remember, you are your own best golf coach, and to be your own golf coach,
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there are two
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big things that you have to know how to do, you have to know how to assess your
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game to
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figure out where you're at, and then you have to know how to train your game to
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improve.
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In order to assess your game, you need to be able to compare your stats or your
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benchmarks
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to whatever skill level you're trying to get.
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Basically you need to break down the score that you're trying to get to into
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manageable
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chunks, and then you have to figure out where you are compared to the technique
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that would
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get you to that next level.
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That's what we're going to cover in this program, where we're going to look at
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how to analyze
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your video and compare it to our swing model.
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Then when it comes to how do you want to train, that's where it's experimenting
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with
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drills and fields until you get the change that you're looking for on video,
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where your
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swing moves closer to the model, by moving closer to the model for whatever
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skill you're
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trying to train, your benchmarks should improve.
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In addition to working on your techniques with drills and fields, you'll want
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to practice
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your skills, and the skills are usually giving yourself some type of game or
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test or scenario
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where you can practice on the course based on those benchmarks.
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This is the whole system of how you become your own golf coach.
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The rest of this program, we're going to talk about analyzing your own video.
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Quick visual recap, you play to get your benchmarks, and then you diagnose
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using video in order
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to compare yourself to the model, and then you train your game using drills and
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fields,
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and you go back and forth through this process.
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Benchmarks, models, fields, that's how we ultimately refine and get better at
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our scoring
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with this great game.
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Okay before we get to actually analyzing a video, let's talk about the setup
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for how
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you should analyze your video.
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A couple little keys, you want to make sure that you have a stable base, so put
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the camera
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on a tripod or a stable object.
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If you're using your phone, then you can't really control the shutter speed, at
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least
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in the current models, but if you have a camera where you can't adjust the
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shutter speed, then
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aim for at least 1/2000 or set it to sport mode.
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If you're doing, if it is an adjustable camera, aim for a frame rate of at
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least 120 frames
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per second.
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240 seems to be pretty close to ideal, 500 is great for some impact stuff, but
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kind of
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overkill for the backswing.
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We want to make sure that the camera is level with the ground, so you don't
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want to be shooting
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too much up or down, and then position compared to the hands here, you want to
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be at about
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the height of the hands.
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So the horizon should be roughly in the middle of the screen, and your hand
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should be roughly
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in the middle of the screen.
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I want you to put an alignment stick down on the ground, that way we can tell
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from the
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down the line, that alignment stick should be in the middle of the camera, and
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your hands
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should be roughly above it.
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With the face on view, it should be towards the bottom of the screen, but it
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should be
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parallel to the bottom of the screen.
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Those are just a few easy checkpoints to make sure that we're on the same page
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when
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we're analyzing the video, because what you'll see is if you get off, it's
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going to change
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the way some of these relationships look, especially if you're looking at swing
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plane
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or path issues.
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So make sure it looks more like this, not tilted this way, not tilted this way,
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and not
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angled down from the down the line.
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You'll notice I tend to have a little bit of a closed stance because of an
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issue I have
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with my left hip.
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So this is set up square to my shoulders and hands and my target line, not
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necessarily
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to my feet.
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This would be, if I was more square to my feet, and you could see that this
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would exaggerate
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things, it would start to make the path look a little bit more outside on the
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way back
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and on the way through.
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This one is just at a more open angle.
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So you can see that the stick isn't vertical on the screen.
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So trying to get the stick vertical or from the face on view, we're trying to
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get it parallel
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to the bottom of the screen just like that.
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All right, so now when it comes to analyzing your swing, I always ask my
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students what
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they're looking for, because you want to have a goal.
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There's so many things going on in the golf swing that just looking at it and
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trying to
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address something to improve, I found that that doesn't work very well.
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You want to have a way to track if you're actually improving.
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So there are two different ways I phrase that you could go about golf and
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improvement.
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You could either fix your worst miss and by consistently improving your worst
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miss, you'll
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get better.
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Or you could just work towards a model where you say I want to look like this
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and this is
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how I want to work through it.
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Fixing your worst miss is the easier plan and it has the faster improvements,
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but you
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might not fix everything that you're trying to change in your swing.
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When you're fixing your worst miss, I typically look at the three criteria of
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solid contact,
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straight-ish ball flight, and then controlling distance or hitting it far.
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And I usually work in that order unless we have a grave difference between how
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straight
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you're hitting it and how solid you're hitting it.
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So some golfers hit it a little off, not too bad contact, but their club face
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is wide open.
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In that sense, I would probably start with hitting it straight as opposed to
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hitting
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it solid.
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But if you approach your video analysis by looking for something related to
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your issue,
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it makes it easier to self-diagnose.
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So we'll cover that when we're looking in the details of solving each of these
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problems.
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But like I said, I think this one typically works best for most golfers.
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So if you're looking at your video and you're complaining about hitting it
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solid, look for
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the components that relate to solid contact.
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If you're looking for hitting it straight, look at the components that relate
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to hitting
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it straight, and you're looking for more distance, look at the components that
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relate
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to speed and hitting the ball far.
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That'll get you two-year solution and get to your ultimate swing potential a
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lot faster
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than if you just try to do it step by step of like, here's the proper setup,
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here's the
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proper takeaway, here's the proper backswing.
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At least that's how I've experienced it in my years of coaching.
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Okay, now almost regardless of which system we're using, we're going to start
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at impact,
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which is P7.
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You might be asking yourself, what's P7?
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Well, one of the easy ways, just for communication, one of the easiest ways to
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break down the
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golf swing is by looking at it as a timeline and looking at these different
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positions.
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So in general, the system was largely developed by Maco Grady, so yeah, we can
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break it down
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into phases or looking at these positions.
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So P1 is your address position, and then P2 is when the shaft is parallel to
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the ground.
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That's part of the reason why it's important to have the camera at the right
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height and
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angle.
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P3 would be when the left arm is parallel to the ground, and then P4 would be
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at the top
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of the swing or when the club is changing direction.
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We're just going to continue on that pattern.
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P5 is when the arm is parallel to the ground, P6 is when the shaft is parallel
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to the ground.
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P7 is impact, that's where we said start at P7.
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P8 is when the shaft is parallel to the ground, and P9 would be when the arm is
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parallel to
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the ground, oftentimes they're at a similar point or very close to each other,
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depending
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on the swing style.
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And then P10 is the end of the swing.
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So if we're going to start at impact, let's give a couple different ways of
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analyzing
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your swing.
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So when you videotape yourself and we look at it, here are just a few things
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that we can
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look for at impact.
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From the face-on view, I've got this left, I've got the yellow line there just
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outside
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as a reference.
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We want to have a little bit of shaft lean, which means that the trail wrist or
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the right
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wrist is going to have a little bit of extension in it, and the lead wrist is
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going to be pretty
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flat or slightly flexed.
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We can look at the height of the shoulders, so we can look at how much tilt we
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're having.
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And compared to this line, we'll look one frame further where we'll discuss
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this line
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even more.
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But we can also look at the overall bracing pattern, so am I bending the leg
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and using
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more of the arms or am I straightening the legs or legs and bracing more with
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the body.
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From the down the line, I can look at, is the club in line with my trail
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forearm or is
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it below or is it above?
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Is my trail arm bent or is it pretty straight?
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And I can look at the body angles or tilts, so am I bent over or have I stood
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up and how
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much body rotation do I have?
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Can I see the left side of the body and the left side of the back?
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That's basically breaking down the merry-go-round position that we use as a
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reference of where
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we want our body to get at impact.
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Now a real quick snapshot, especially when it comes to looking at solid contact
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, is looking
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at the MAC line or looking at just past impact, basically, when the club is in
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line with your
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left foot.
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With an iron, we are roughly looking to see that the left arm, left leg, left
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shoulder
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and club are all in line.
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So potentially I'd get maybe my hands just a touch forward and maybe my
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shoulder just
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a touch forward, but those are pretty close.
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Looking from the driver, it's more the hand and the hip ankle line in line with
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the club
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shaft, because the upper body is going to have about 20 degrees of axis tilt in
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order
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to create a flat spot down at the bottom.
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We'll talk about that more when we look at the driver analysis video, but if
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you're looking
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at solid contact, this is the first place to analyze, especially if you're
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looking at
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low point control with the irons, just look at how many elements are behind
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that line
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and then usually target one or two of those and by doing so, we will start to
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uncover
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a little bit more solid contact.
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So all of these pictures that I'm going to show are slightly different clubs,
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slightly
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different camera angles.
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I do believe they were taken on a tripod and most of them are pretty good, but
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you'll
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be able to see the general trend of the golf ball has already been hit and the
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club head
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is even with the left foot, or at least part of the left foot, and you'll see a
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roughly
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straight line shoulder, hip, left arm, club shaft, left leg, all that good
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stuff.
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So here are a few more, we've got Adam Scott, we've got John Rum, and then we
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've got Robert
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Rock in the middle there, demonstrating, again, typically the longer clubs,
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this is a little
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bit more of a long iron, you'll see a little bit more axis tilt, short iron,
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you'll see
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it a little bit more actual vertical.
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We've got Justin Rose, Justin Thomas, Ernie Els, demonstrating similar concepts
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, again,
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slightly different camera angles, slightly different clubs, but the overall
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concept,
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this is what you're going for if you're looking at solid contact, then we've
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got three girls
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from the LPGA, again, slightly different camera angles, but you're starting to
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get the gist
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here.
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This is one of the easiest ways to assess your video if you're looking at what
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's relating
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or what's contributing to solid contact.
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So now adding a little bit more detail to the layers of understanding impact,
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there are
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a few things other than just looking at the line, the impact line, or things
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that relate
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to the impact line.
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So from the face-on view, which if I'm looking at solid contact, the face-on
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view is a little
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bit more relevant than the down the line.
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In fact, historically, we've mostly, golf instruction is mostly focused on
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swing plane
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and staying in your posture, looking at down the line, but a lot of the little
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nuance stuff
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that really separates skill levels can be seen more from the face-on camera
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angle.
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So if I just have one, I would prefer to see face-on versus down the line.
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I know that down the line is usually easier to get at most ranges, but face-on
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has a little
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bit more value.
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One of the phrases that I use with a bunch of my students is, "Straight is easy
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, solid
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is hard," and straight comes more from looking at swing plane and face angle
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and things like
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that.
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But solid contact comes from looking at the low point and the shape and the
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flat spot,
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and some of the things that are a little bit more tricky to see.
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So digging into this, we can look at the lead shoulder to hip to see how much
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access tilt
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we have that can relate to early extension or using the back more during the
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downswing.
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We can look at shaft lean, so are the hands, even with at least the inside of
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the thigh,
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the left thigh, or preferably even all the way more towards the outside.
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We can look at trail elbow to hip.
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So oftentimes if you lack a white movement, if you have a little bit more throw
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down at
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the bottom, you will see the hit, the trail elbow on the outside of the hip
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during the
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majority of the release.
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And then you can look again at the trail shoulder height.
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So if everything is very tall, then you're going to have to straighten your
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arms in order
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to get the club all the way down to the golf ball, and that straightening of
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the arms is
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going to tend to cause a little faster club face closure as well as a little
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more V-shaped
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bottom of the swing.
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We can also look at your bracing pattern to see if you're straightening the
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legs and getting
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into a little bit more side bend, or if you're bending the legs and having a
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little bit more
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arm throw on the way through.
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You can also from the down the line, you can look at the lead arm to trail arm
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to see
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kind of how much arm throw.
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So notice how you can see part of the left arm above the right arm.
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If you release the arms a lot, and that right arm is straight, typically it
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will be a little
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00:15:27.400 --> 00:15:32.430
bit more pointing to the left like this, as opposed to that left arm staying up
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00:15:32.430 --> 00:15:33.040
in more
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00:15:33.040 --> 00:15:35.240
of a shallow position.
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We try to coach here.
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00:15:37.640 --> 00:15:40.960
We can look at the amount of trail arm bend.
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That can relate to how well the elbow is in front, because typically when it
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00:15:46.000 --> 00:15:46.960
straightens
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it will tend to stay behind the body, it won't continue moving in front.
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00:15:53.280 --> 00:15:59.190
So we've got a forearm to shaft, trail arm bend as well as trail arm to lead
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arm, and
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then again looking at the body rotation.
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So just getting an overall sense of the pivot.
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00:16:05.080 --> 00:16:09.820
Have I stood up, or have I stayed down and rotated, have I had more of a lunge
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00:16:09.820 --> 00:16:12.180
or a hangback.
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00:16:12.180 --> 00:16:16.860
So all this compared to this impact position gives you a rough sense of what's
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00:16:16.860 --> 00:16:18.120
going on,
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and we can prioritize based on solidness of contact or trying to hit it
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00:16:22.290 --> 00:16:22.960
straight, which
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00:16:22.960 --> 00:16:28.480
piece we're going to identify and focus on.
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So here's a couple, here's Justin Thomas.
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00:16:31.440 --> 00:16:37.520
And we can see these are just past impact, so I wanted to err on the little too
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far versus
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too close.
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But we can see pretty much all of those elements described, straight line,
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00:16:44.480 --> 00:16:45.740
trail wrist still
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00:16:45.740 --> 00:16:52.120
an extension, left wrist pretty flat, forearm structure there, maintained his
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00:16:52.120 --> 00:16:53.120
posture but
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00:16:53.120 --> 00:16:58.690
rotated so we can see the left leg and back, elbow in front of hip, right
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00:16:58.690 --> 00:17:00.000
shoulder down,
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00:17:00.000 --> 00:17:07.300
all those good elements that make up a classic impact position.
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00:17:07.300 --> 00:17:15.230
Here we have Anne Van Dam, similar, hands even with the left thigh, trail elbow
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00:17:15.230 --> 00:17:16.200
, maybe a
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00:17:16.200 --> 00:17:21.690
touch back, she has a little bit more throw, and then, but lead arm to trail
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00:17:21.690 --> 00:17:22.480
arm looks
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00:17:22.480 --> 00:17:23.720
all good.
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00:17:23.720 --> 00:17:27.380
If we're looking at the posture we can see maybe a little bit more vertical
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00:17:27.380 --> 00:17:27.880
here in the
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00:17:27.880 --> 00:17:36.890
lumbar spine, maybe not quite as symmetric a curve as we saw with Justin Thomas
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00:17:36.890 --> 00:17:37.400
.
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00:17:37.400 --> 00:17:40.990
So there could be a little bit more extension there, we could investigate the
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00:17:40.990 --> 00:17:41.800
bracing pattern
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00:17:41.800 --> 00:17:46.500
but we can see that just going into some good leg extension there, very good
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00:17:46.500 --> 00:17:51.120
looking position.
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So Tommy Fleetwood, hands are ahead, shoulder is well down, really good spine
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00:17:58.050 --> 00:17:59.120
position,
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lots of rotation, elbow might be just a touch on that back side, so perhaps he
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00:18:05.670 --> 00:18:06.200
's having
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00:18:06.200 --> 00:18:10.770
a little bit more arm action there, but wrist are still good so it hasn't been
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00:18:10.770 --> 00:18:11.720
too early,
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still has shaft lean, pretty good impact alignment there with the shoulder.
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00:18:17.800 --> 00:18:23.570
We don't really know, this looks like a longer club so we might have a more
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00:18:23.570 --> 00:18:24.600
access tilt,
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00:18:24.600 --> 00:18:29.080
but overall hits all those classic positions for arm plane, shoulder height,
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00:18:29.080 --> 00:18:30.080
body rotation,
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00:18:30.080 --> 00:18:34.000
all those good elements that allows him to control impact consistently.
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00:18:34.000 --> 00:18:39.590
Now last little piece here for just learning to identify your impact position
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00:18:39.590 --> 00:18:40.360
is a quick
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00:18:40.360 --> 00:18:44.880
snapshot of what's different with driver versus iron.
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So in general with the iron, the hands are going to be in a similar position
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00:18:49.900 --> 00:18:50.520
compared
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00:18:50.520 --> 00:18:56.860
to the body but because the body is tilted more back, it has more of a look
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00:18:56.860 --> 00:18:57.880
like this.
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00:18:57.880 --> 00:19:02.530
What I mean by that is the hands are, let's say I'm at this angle kind of
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00:19:02.530 --> 00:19:03.440
compared to
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00:19:03.440 --> 00:19:09.780
my body, when I go to dry iron, my left shoulder is on top of the ball so this
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00:19:09.780 --> 00:19:11.000
is leaning out
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00:19:11.000 --> 00:19:15.200
in front, that's how I'm getting shaft lean, but if I had a longer stance so
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00:19:15.200 --> 00:19:16.200
now I'm behind
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00:19:16.200 --> 00:19:19.760
the golf ball and then I kept the arm at the same position compared to my body
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00:19:19.760 --> 00:19:20.640
and just
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00:19:20.640 --> 00:19:26.400
turned more, side bent more, now the hands are still ahead of my body but the
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00:19:26.400 --> 00:19:26.960
club is
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00:19:26.960 --> 00:19:31.810
more vertical compared to the golf ball which helps me have more of this flat
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00:19:31.810 --> 00:19:32.440
bottom of
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00:19:32.440 --> 00:19:37.160
the swing and hit up on the ball or have more of this low point down in front
400
00:19:37.160 --> 00:19:37.800
of the golf
401
00:19:37.800 --> 00:19:40.720
ball and compress it and hit down.
402
00:19:40.720 --> 00:19:44.450
So you will see some differences, it's more of a spectrum depending on what
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00:19:44.450 --> 00:19:45.040
club we're
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00:19:45.040 --> 00:19:47.400
looking at.
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00:19:47.400 --> 00:19:52.730
Here a few examples, Dustin Johnson, this is a longer iron so there's still
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00:19:52.730 --> 00:19:53.480
some tilt
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00:19:53.480 --> 00:19:58.510
but then if we look at the driver there's plenty more especially with that
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00:19:58.510 --> 00:19:59.320
upper body
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00:19:59.320 --> 00:20:03.320
right shoulder down a lot more.
410
00:20:03.320 --> 00:20:07.800
This is probably the biggest difference because this is just a little kind of
411
00:20:07.800 --> 00:20:09.960
punch nine iron
412
00:20:09.960 --> 00:20:15.110
versus a full out drive, you'll see the lower body is doing some different
413
00:20:15.110 --> 00:20:15.760
stuff, upper
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00:20:15.760 --> 00:20:21.490
body is well back of that impact line but hands are still pretty vertical or
415
00:20:21.490 --> 00:20:22.400
even maybe
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00:20:22.400 --> 00:20:25.160
even just a touch of shaft lean.
417
00:20:25.160 --> 00:20:29.940
So you will see a lot of similar elements but there's also some differences
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00:20:29.940 --> 00:20:30.800
which we'll
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00:20:30.800 --> 00:20:34.360
get into more in the driver video.
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00:20:34.360 --> 00:20:38.850
And then Rory, so you can see lead shoulder all the way up against, you're
421
00:20:38.850 --> 00:20:39.640
having more
422
00:20:39.640 --> 00:20:45.130
tilt, that's how we get sweeping slightly up with the driver versus compressing
423
00:20:45.130 --> 00:20:45.760
or driving
424
00:20:45.760 --> 00:20:50.800
down with the irons, again the hands are roughly in the same orientation
425
00:20:50.800 --> 00:20:52.160
compared to the body
426
00:20:52.160 --> 00:20:55.460
but because the body is in a different orientation they're slightly different
427
00:20:55.460 --> 00:20:56.000
compared to the
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00:20:56.000 --> 00:20:57.000
golf ball.
429
00:20:57.000 --> 00:21:01.080
Alright so that's a great starting point, if you're looking at your video check
430
00:21:01.080 --> 00:21:01.240
out your
431
00:21:01.240 --> 00:21:05.260
impact position and compare it to the model, decide if you want to work on
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00:21:05.260 --> 00:21:05.800
solid contact
433
00:21:05.800 --> 00:21:10.660
or hitting the ball straighter, if that doesn't answer all of your questions we
434
00:21:10.660 --> 00:21:11.520
can dig into
435
00:21:11.520 --> 00:21:14.360
more specific issues with some of the other videos.
436
00:21:14.360 --> 00:21:19.220
So by getting good at analyzing your impact position is one of those big steps
437
00:21:19.220 --> 00:21:20.120
for becoming
438
00:21:20.120 --> 00:21:24.680
your own golf coach because it's ultimately what happens at impact and that's
439
00:21:24.680 --> 00:21:25.600
that fraction
440
00:21:25.600 --> 00:21:29.770
of a section second that the golf ball is in contact with the golf club that
441
00:21:29.770 --> 00:21:30.400
determines
442
00:21:30.400 --> 00:21:33.660
the physics of how the ball flies so you want to be a pretty good detective at
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00:21:33.660 --> 00:21:34.360
being able
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00:21:34.360 --> 00:21:37.180
to diagnose your key impact issues.
445
00:21:37.180 --> 00:21:41.350
So in the rest of the videos we will take a look at more specific issues and
446
00:21:41.350 --> 00:21:42.160
expand impact
447
00:21:42.160 --> 00:21:47.320
as it relates to the rest of the swing.
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