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Tyler Ferrell is the only person in the world named to Golf Digest's list of Best Young Teachers in America AND its list of Best Golf Fitness Professionals in America.

Visualizing The Rotational Wipe

"The wipe" is a very important move for consistent & solid ball-striking. It improves sequencing, increases shaft lean, and helps get the "low-point" ahead of the golf ball. These are all critical for eliminating a severe left miss or hook. If you tend to default to more of a flip-style release and a "stall" of the body, this visual should provide you with a clear understanding of the release pattern we are looking to create. 

Show more

"The wipe" is a very important move for consistent & solid ball-striking. It improves sequencing, increases shaft lean, and helps get the "low-point" ahead of the golf ball. These are all critical for eliminating a severe left miss or hook. If you tend to default to more of a flip-style release and a "stall" of the body, this visual should provide you with a clear understanding of the release pattern we are looking to create. 

Hide
Video Transcript
WEBVTT

1
00:00:00.000 --> 00:00:06.240
This concept video is visualizing the rotational wipe. So I talk about the

2
00:00:06.240 --> 00:00:11.580
wipe as a sequencing thing and a positional thing and it's a great

3
00:00:11.580 --> 00:00:16.240
movement for helping get the low point ahead of the golf ball and for helping

4
00:00:16.240 --> 00:00:21.960
eliminate the left shot. So that's solid strikes and less fear of a hook. Those

5
00:00:21.960 --> 00:00:27.760
are really big important concepts for most good golfers. So what I'm gonna do

6
00:00:27.760 --> 00:00:33.720
with this is I'm going to show you a kind of visual representation of how the

7
00:00:33.720 --> 00:00:39.340
wipe helps create shaft lean which helps move the low point forward as well as

8
00:00:39.340 --> 00:00:46.240
prevent my ability to close the club face. So what I've got here is a hula hoop

9
00:00:46.240 --> 00:00:46.240
and

10
00:00:46.240 --> 00:00:50.320
the alignment stick. So the alignment stick is basically going to represent the

11
00:00:50.320 --> 00:00:55.920
golf club. So I could pivot the golf club with my hands compared to the stick

12
00:00:55.920 --> 00:00:56.040
or

13
00:00:56.040 --> 00:01:01.080
I could keep it pretty much the same here. Now what I can't do is unfortunately

14
00:01:01.080 --> 00:01:01.160
I

15
00:01:01.160 --> 00:01:05.040
can't really do the motorcycle and square the face so if I put a golf club

16
00:01:05.040 --> 00:01:09.680
here the club face would be out of sorts but this will help me see or help me

17
00:01:09.680 --> 00:01:16.640
visualize more this component of the sequencing to just pure shaft lean. So

18
00:01:16.640 --> 00:01:23.080
path not really club face. So now if I were to have my hands stay at about the

19
00:01:23.080 --> 00:01:26.560
same distance compared to my body we know they're gonna change a bit but if I

20
00:01:26.560 --> 00:01:30.880
keep them at about the same distance compared to my body you can see that as

21
00:01:30.880 --> 00:01:37.520
I rotate through you can see that I start to create more shaft lean as my

22
00:01:37.520 --> 00:01:42.880
hands go past. You would also see that right around here is where they would be

23
00:01:42.880 --> 00:01:46.480
even with my right thigh and reaching the lowest point of the circle. If they

24
00:01:46.480 --> 00:01:51.960
keep going around the circle my hands are coming up as that club is going down.

25
00:01:51.960 --> 00:01:57.640
If we imagine I kind of got to this last minute and then let the hands deviate

26
00:01:57.640 --> 00:02:03.680
from the path that would create that shaft lean component. Now what many

27
00:02:03.680 --> 00:02:09.880
amateurs do is they get to right about here and then instead of continuing

28
00:02:09.880 --> 00:02:10.200
around

29
00:02:10.200 --> 00:02:15.240
which is that white movement they deviate they kind of let those hands go and

30
00:02:15.240 --> 00:02:15.720
they

31
00:02:15.720 --> 00:02:19.520
let the club shaft drop down towards the golf ball kind of like this. Now you

32
00:02:19.520 --> 00:02:26.660
could see I'm gonna hit way back here unless I stop my rotation maybe bend my

33
00:02:26.660 --> 00:02:32.840
arms stand up lots of things to compensate for that earlier arm action

34
00:02:32.840 --> 00:02:38.240
or earlier kind of releasing of the wrist angles. Now don't let this be

35
00:02:38.240 --> 00:02:43.400
confused with releasing the un the unhinged because the unhinged is more

36
00:02:43.400 --> 00:02:49.520
kind of bringing it down like this not bringing it out in front of me. So I can

37
00:02:49.520 --> 00:02:54.240
still get some of this unhinged and the white movement but it's harder to

38
00:02:54.240 --> 00:03:00.280
demonstrate with these two. So what I'll do instead is now I'll bring a club

39
00:03:00.280 --> 00:03:06.720
head or a club into this model here and you'll see if I do that same thing now

40
00:03:06.720 --> 00:03:11.480
I'm going to square the club face using that motorcycle and now I'm going to

41
00:03:11.480 --> 00:03:15.460
keep my hands working around like I was just doing with the hula hoop but you

42
00:03:15.460 --> 00:03:15.560
'll

43
00:03:15.560 --> 00:03:21.680
see that I was able to rotate the club along that path and square the face. So

44
00:03:21.680 --> 00:03:27.560
that visual of the body continuing on the way through is one of the really

45
00:03:27.560 --> 00:03:34.250
helpful elite player movements for using my body and kind of really feeling

46
00:03:34.250 --> 00:03:34.320
this

47
00:03:34.320 --> 00:03:40.920
good sequence and it has the dual benefit of improving my low point and

48
00:03:40.920 --> 00:03:45.120
making it harder for me to hit the the shot that most good players hate which

49
00:03:45.120 --> 00:03:53.440
is the big pull hook or overdraw to the left. So now if I do one in kind of a

50
00:03:53.440 --> 00:04:02.320
slow motion we'll be able to see right around here I can keep my hands working

51
00:04:02.320 --> 00:04:09.320
around that circle as opposed to as opposed to getting to right about here

52
00:04:09.320 --> 00:04:14.280
and stopping and throwing the club down through there. So hopefully this hula

53
00:04:14.280 --> 00:04:14.520
hoop

54
00:04:14.520 --> 00:04:19.800
visual helps you to visualize how this wipe action works more rotationally and

55
00:04:19.800 --> 00:04:25.480
how it will transfer a little better low point control sequencing down to the

56
00:04:25.480 --> 00:04:27.760
golf ball.

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Tyler Ferrell is the only person in the world named to Golf Digest's list of Best Young Teachers in America AND its list of Best Golf Fitness Professionals in America.

Visualizing The Rotational Wipe

"The wipe" is a very important move for consistent & solid ball-striking. It improves sequencing, increases shaft lean, and helps get the "low-point" ahead of the golf ball. These are all critical for eliminating a severe left miss or hook. If you tend to default to more of a flip-style release and a "stall" of the body, this visual should provide you with a clear understanding of the release pattern we are looking to create. 

Show more

"The wipe" is a very important move for consistent & solid ball-striking. It improves sequencing, increases shaft lean, and helps get the "low-point" ahead of the golf ball. These are all critical for eliminating a severe left miss or hook. If you tend to default to more of a flip-style release and a "stall" of the body, this visual should provide you with a clear understanding of the release pattern we are looking to create. 

Hide
Video Transcript
WEBVTT

1
00:00:00.000 --> 00:00:06.240
This concept video is visualizing the rotational wipe. So I talk about the

2
00:00:06.240 --> 00:00:11.580
wipe as a sequencing thing and a positional thing and it's a great

3
00:00:11.580 --> 00:00:16.240
movement for helping get the low point ahead of the golf ball and for helping

4
00:00:16.240 --> 00:00:21.960
eliminate the left shot. So that's solid strikes and less fear of a hook. Those

5
00:00:21.960 --> 00:00:27.760
are really big important concepts for most good golfers. So what I'm gonna do

6
00:00:27.760 --> 00:00:33.720
with this is I'm going to show you a kind of visual representation of how the

7
00:00:33.720 --> 00:00:39.340
wipe helps create shaft lean which helps move the low point forward as well as

8
00:00:39.340 --> 00:00:46.240
prevent my ability to close the club face. So what I've got here is a hula hoop

9
00:00:46.240 --> 00:00:46.240
and

10
00:00:46.240 --> 00:00:50.320
the alignment stick. So the alignment stick is basically going to represent the

11
00:00:50.320 --> 00:00:55.920
golf club. So I could pivot the golf club with my hands compared to the stick

12
00:00:55.920 --> 00:00:56.040
or

13
00:00:56.040 --> 00:01:01.080
I could keep it pretty much the same here. Now what I can't do is unfortunately

14
00:01:01.080 --> 00:01:01.160
I

15
00:01:01.160 --> 00:01:05.040
can't really do the motorcycle and square the face so if I put a golf club

16
00:01:05.040 --> 00:01:09.680
here the club face would be out of sorts but this will help me see or help me

17
00:01:09.680 --> 00:01:16.640
visualize more this component of the sequencing to just pure shaft lean. So

18
00:01:16.640 --> 00:01:23.080
path not really club face. So now if I were to have my hands stay at about the

19
00:01:23.080 --> 00:01:26.560
same distance compared to my body we know they're gonna change a bit but if I

20
00:01:26.560 --> 00:01:30.880
keep them at about the same distance compared to my body you can see that as

21
00:01:30.880 --> 00:01:37.520
I rotate through you can see that I start to create more shaft lean as my

22
00:01:37.520 --> 00:01:42.880
hands go past. You would also see that right around here is where they would be

23
00:01:42.880 --> 00:01:46.480
even with my right thigh and reaching the lowest point of the circle. If they

24
00:01:46.480 --> 00:01:51.960
keep going around the circle my hands are coming up as that club is going down.

25
00:01:51.960 --> 00:01:57.640
If we imagine I kind of got to this last minute and then let the hands deviate

26
00:01:57.640 --> 00:02:03.680
from the path that would create that shaft lean component. Now what many

27
00:02:03.680 --> 00:02:09.880
amateurs do is they get to right about here and then instead of continuing

28
00:02:09.880 --> 00:02:10.200
around

29
00:02:10.200 --> 00:02:15.240
which is that white movement they deviate they kind of let those hands go and

30
00:02:15.240 --> 00:02:15.720
they

31
00:02:15.720 --> 00:02:19.520
let the club shaft drop down towards the golf ball kind of like this. Now you

32
00:02:19.520 --> 00:02:26.660
could see I'm gonna hit way back here unless I stop my rotation maybe bend my

33
00:02:26.660 --> 00:02:32.840
arms stand up lots of things to compensate for that earlier arm action

34
00:02:32.840 --> 00:02:38.240
or earlier kind of releasing of the wrist angles. Now don't let this be

35
00:02:38.240 --> 00:02:43.400
confused with releasing the un the unhinged because the unhinged is more

36
00:02:43.400 --> 00:02:49.520
kind of bringing it down like this not bringing it out in front of me. So I can

37
00:02:49.520 --> 00:02:54.240
still get some of this unhinged and the white movement but it's harder to

38
00:02:54.240 --> 00:03:00.280
demonstrate with these two. So what I'll do instead is now I'll bring a club

39
00:03:00.280 --> 00:03:06.720
head or a club into this model here and you'll see if I do that same thing now

40
00:03:06.720 --> 00:03:11.480
I'm going to square the club face using that motorcycle and now I'm going to

41
00:03:11.480 --> 00:03:15.460
keep my hands working around like I was just doing with the hula hoop but you

42
00:03:15.460 --> 00:03:15.560
'll

43
00:03:15.560 --> 00:03:21.680
see that I was able to rotate the club along that path and square the face. So

44
00:03:21.680 --> 00:03:27.560
that visual of the body continuing on the way through is one of the really

45
00:03:27.560 --> 00:03:34.250
helpful elite player movements for using my body and kind of really feeling

46
00:03:34.250 --> 00:03:34.320
this

47
00:03:34.320 --> 00:03:40.920
good sequence and it has the dual benefit of improving my low point and

48
00:03:40.920 --> 00:03:45.120
making it harder for me to hit the the shot that most good players hate which

49
00:03:45.120 --> 00:03:53.440
is the big pull hook or overdraw to the left. So now if I do one in kind of a

50
00:03:53.440 --> 00:04:02.320
slow motion we'll be able to see right around here I can keep my hands working

51
00:04:02.320 --> 00:04:09.320
around that circle as opposed to as opposed to getting to right about here

52
00:04:09.320 --> 00:04:14.280
and stopping and throwing the club down through there. So hopefully this hula

53
00:04:14.280 --> 00:04:14.520
hoop

54
00:04:14.520 --> 00:04:19.800
visual helps you to visualize how this wipe action works more rotationally and

55
00:04:19.800 --> 00:04:25.480
how it will transfer a little better low point control sequencing down to the

56
00:04:25.480 --> 00:04:27.760
golf ball.

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