Visualizing The Rotational Wipe
"The wipe" is a very important move for consistent & solid ball-striking. It improves sequencing, increases shaft lean, and helps get the "low-point" ahead of the golf ball. These are all critical for eliminating a severe left miss or hook. If you tend to default to more of a flip-style release and a "stall" of the body, this visual should provide you with a clear understanding of the release pattern we are looking to create.
"The wipe" is a very important move for consistent & solid ball-striking. It improves sequencing, increases shaft lean, and helps get the "low-point" ahead of the golf ball. These are all critical for eliminating a severe left miss or hook. If you tend to default to more of a flip-style release and a "stall" of the body, this visual should provide you with a clear understanding of the release pattern we are looking to create.
Video Transcript
1
00:00:00.000 --> 00:00:06.240
This concept video is visualizing the rotational wipe. So I talk about the
2
00:00:06.240 --> 00:00:11.580
wipe as a sequencing thing and a positional thing and it's a great
3
00:00:11.580 --> 00:00:16.240
movement for helping get the low point ahead of the golf ball and for helping
4
00:00:16.240 --> 00:00:21.960
eliminate the left shot. So that's solid strikes and less fear of a hook. Those
5
00:00:21.960 --> 00:00:27.760
are really big important concepts for most good golfers. So what I'm gonna do
6
00:00:27.760 --> 00:00:33.720
with this is I'm going to show you a kind of visual representation of how the
7
00:00:33.720 --> 00:00:39.340
wipe helps create shaft lean which helps move the low point forward as well as
8
00:00:39.340 --> 00:00:46.240
prevent my ability to close the club face. So what I've got here is a hula hoop
9
00:00:46.240 --> 00:00:46.240
and
10
00:00:46.240 --> 00:00:50.320
the alignment stick. So the alignment stick is basically going to represent the
11
00:00:50.320 --> 00:00:55.920
golf club. So I could pivot the golf club with my hands compared to the stick
12
00:00:55.920 --> 00:00:56.040
or
13
00:00:56.040 --> 00:01:01.080
I could keep it pretty much the same here. Now what I can't do is unfortunately
14
00:01:01.080 --> 00:01:01.160
I
15
00:01:01.160 --> 00:01:05.040
can't really do the motorcycle and square the face so if I put a golf club
16
00:01:05.040 --> 00:01:09.680
here the club face would be out of sorts but this will help me see or help me
17
00:01:09.680 --> 00:01:16.640
visualize more this component of the sequencing to just pure shaft lean. So
18
00:01:16.640 --> 00:01:23.080
path not really club face. So now if I were to have my hands stay at about the
19
00:01:23.080 --> 00:01:26.560
same distance compared to my body we know they're gonna change a bit but if I
20
00:01:26.560 --> 00:01:30.880
keep them at about the same distance compared to my body you can see that as
21
00:01:30.880 --> 00:01:37.520
I rotate through you can see that I start to create more shaft lean as my
22
00:01:37.520 --> 00:01:42.880
hands go past. You would also see that right around here is where they would be
23
00:01:42.880 --> 00:01:46.480
even with my right thigh and reaching the lowest point of the circle. If they
24
00:01:46.480 --> 00:01:51.960
keep going around the circle my hands are coming up as that club is going down.
25
00:01:51.960 --> 00:01:57.640
If we imagine I kind of got to this last minute and then let the hands deviate
26
00:01:57.640 --> 00:02:03.680
from the path that would create that shaft lean component. Now what many
27
00:02:03.680 --> 00:02:09.880
amateurs do is they get to right about here and then instead of continuing
28
00:02:09.880 --> 00:02:10.200
around
29
00:02:10.200 --> 00:02:15.240
which is that white movement they deviate they kind of let those hands go and
30
00:02:15.240 --> 00:02:15.720
they
31
00:02:15.720 --> 00:02:19.520
let the club shaft drop down towards the golf ball kind of like this. Now you
32
00:02:19.520 --> 00:02:26.660
could see I'm gonna hit way back here unless I stop my rotation maybe bend my
33
00:02:26.660 --> 00:02:32.840
arms stand up lots of things to compensate for that earlier arm action
34
00:02:32.840 --> 00:02:38.240
or earlier kind of releasing of the wrist angles. Now don't let this be
35
00:02:38.240 --> 00:02:43.400
confused with releasing the un the unhinged because the unhinged is more
36
00:02:43.400 --> 00:02:49.520
kind of bringing it down like this not bringing it out in front of me. So I can
37
00:02:49.520 --> 00:02:54.240
still get some of this unhinged and the white movement but it's harder to
38
00:02:54.240 --> 00:03:00.280
demonstrate with these two. So what I'll do instead is now I'll bring a club
39
00:03:00.280 --> 00:03:06.720
head or a club into this model here and you'll see if I do that same thing now
40
00:03:06.720 --> 00:03:11.480
I'm going to square the club face using that motorcycle and now I'm going to
41
00:03:11.480 --> 00:03:15.460
keep my hands working around like I was just doing with the hula hoop but you
42
00:03:15.460 --> 00:03:15.560
'll
43
00:03:15.560 --> 00:03:21.680
see that I was able to rotate the club along that path and square the face. So
44
00:03:21.680 --> 00:03:27.560
that visual of the body continuing on the way through is one of the really
45
00:03:27.560 --> 00:03:34.250
helpful elite player movements for using my body and kind of really feeling
46
00:03:34.250 --> 00:03:34.320
this
47
00:03:34.320 --> 00:03:40.920
good sequence and it has the dual benefit of improving my low point and
48
00:03:40.920 --> 00:03:45.120
making it harder for me to hit the the shot that most good players hate which
49
00:03:45.120 --> 00:03:53.440
is the big pull hook or overdraw to the left. So now if I do one in kind of a
50
00:03:53.440 --> 00:04:02.320
slow motion we'll be able to see right around here I can keep my hands working
51
00:04:02.320 --> 00:04:09.320
around that circle as opposed to as opposed to getting to right about here
52
00:04:09.320 --> 00:04:14.280
and stopping and throwing the club down through there. So hopefully this hula
53
00:04:14.280 --> 00:04:14.520
hoop
54
00:04:14.520 --> 00:04:19.800
visual helps you to visualize how this wipe action works more rotationally and
55
00:04:19.800 --> 00:04:25.480
how it will transfer a little better low point control sequencing down to the
56
00:04:25.480 --> 00:04:27.760
golf ball.
Have questions?
Ask Mulligan for helpVisualizing The Rotational Wipe
"The wipe" is a very important move for consistent & solid ball-striking. It improves sequencing, increases shaft lean, and helps get the "low-point" ahead of the golf ball. These are all critical for eliminating a severe left miss or hook. If you tend to default to more of a flip-style release and a "stall" of the body, this visual should provide you with a clear understanding of the release pattern we are looking to create.
"The wipe" is a very important move for consistent & solid ball-striking. It improves sequencing, increases shaft lean, and helps get the "low-point" ahead of the golf ball. These are all critical for eliminating a severe left miss or hook. If you tend to default to more of a flip-style release and a "stall" of the body, this visual should provide you with a clear understanding of the release pattern we are looking to create.
Video Transcript
1
00:00:00.000 --> 00:00:06.240
This concept video is visualizing the rotational wipe. So I talk about the
2
00:00:06.240 --> 00:00:11.580
wipe as a sequencing thing and a positional thing and it's a great
3
00:00:11.580 --> 00:00:16.240
movement for helping get the low point ahead of the golf ball and for helping
4
00:00:16.240 --> 00:00:21.960
eliminate the left shot. So that's solid strikes and less fear of a hook. Those
5
00:00:21.960 --> 00:00:27.760
are really big important concepts for most good golfers. So what I'm gonna do
6
00:00:27.760 --> 00:00:33.720
with this is I'm going to show you a kind of visual representation of how the
7
00:00:33.720 --> 00:00:39.340
wipe helps create shaft lean which helps move the low point forward as well as
8
00:00:39.340 --> 00:00:46.240
prevent my ability to close the club face. So what I've got here is a hula hoop
9
00:00:46.240 --> 00:00:46.240
and
10
00:00:46.240 --> 00:00:50.320
the alignment stick. So the alignment stick is basically going to represent the
11
00:00:50.320 --> 00:00:55.920
golf club. So I could pivot the golf club with my hands compared to the stick
12
00:00:55.920 --> 00:00:56.040
or
13
00:00:56.040 --> 00:01:01.080
I could keep it pretty much the same here. Now what I can't do is unfortunately
14
00:01:01.080 --> 00:01:01.160
I
15
00:01:01.160 --> 00:01:05.040
can't really do the motorcycle and square the face so if I put a golf club
16
00:01:05.040 --> 00:01:09.680
here the club face would be out of sorts but this will help me see or help me
17
00:01:09.680 --> 00:01:16.640
visualize more this component of the sequencing to just pure shaft lean. So
18
00:01:16.640 --> 00:01:23.080
path not really club face. So now if I were to have my hands stay at about the
19
00:01:23.080 --> 00:01:26.560
same distance compared to my body we know they're gonna change a bit but if I
20
00:01:26.560 --> 00:01:30.880
keep them at about the same distance compared to my body you can see that as
21
00:01:30.880 --> 00:01:37.520
I rotate through you can see that I start to create more shaft lean as my
22
00:01:37.520 --> 00:01:42.880
hands go past. You would also see that right around here is where they would be
23
00:01:42.880 --> 00:01:46.480
even with my right thigh and reaching the lowest point of the circle. If they
24
00:01:46.480 --> 00:01:51.960
keep going around the circle my hands are coming up as that club is going down.
25
00:01:51.960 --> 00:01:57.640
If we imagine I kind of got to this last minute and then let the hands deviate
26
00:01:57.640 --> 00:02:03.680
from the path that would create that shaft lean component. Now what many
27
00:02:03.680 --> 00:02:09.880
amateurs do is they get to right about here and then instead of continuing
28
00:02:09.880 --> 00:02:10.200
around
29
00:02:10.200 --> 00:02:15.240
which is that white movement they deviate they kind of let those hands go and
30
00:02:15.240 --> 00:02:15.720
they
31
00:02:15.720 --> 00:02:19.520
let the club shaft drop down towards the golf ball kind of like this. Now you
32
00:02:19.520 --> 00:02:26.660
could see I'm gonna hit way back here unless I stop my rotation maybe bend my
33
00:02:26.660 --> 00:02:32.840
arms stand up lots of things to compensate for that earlier arm action
34
00:02:32.840 --> 00:02:38.240
or earlier kind of releasing of the wrist angles. Now don't let this be
35
00:02:38.240 --> 00:02:43.400
confused with releasing the un the unhinged because the unhinged is more
36
00:02:43.400 --> 00:02:49.520
kind of bringing it down like this not bringing it out in front of me. So I can
37
00:02:49.520 --> 00:02:54.240
still get some of this unhinged and the white movement but it's harder to
38
00:02:54.240 --> 00:03:00.280
demonstrate with these two. So what I'll do instead is now I'll bring a club
39
00:03:00.280 --> 00:03:06.720
head or a club into this model here and you'll see if I do that same thing now
40
00:03:06.720 --> 00:03:11.480
I'm going to square the club face using that motorcycle and now I'm going to
41
00:03:11.480 --> 00:03:15.460
keep my hands working around like I was just doing with the hula hoop but you
42
00:03:15.460 --> 00:03:15.560
'll
43
00:03:15.560 --> 00:03:21.680
see that I was able to rotate the club along that path and square the face. So
44
00:03:21.680 --> 00:03:27.560
that visual of the body continuing on the way through is one of the really
45
00:03:27.560 --> 00:03:34.250
helpful elite player movements for using my body and kind of really feeling
46
00:03:34.250 --> 00:03:34.320
this
47
00:03:34.320 --> 00:03:40.920
good sequence and it has the dual benefit of improving my low point and
48
00:03:40.920 --> 00:03:45.120
making it harder for me to hit the the shot that most good players hate which
49
00:03:45.120 --> 00:03:53.440
is the big pull hook or overdraw to the left. So now if I do one in kind of a
50
00:03:53.440 --> 00:04:02.320
slow motion we'll be able to see right around here I can keep my hands working
51
00:04:02.320 --> 00:04:09.320
around that circle as opposed to as opposed to getting to right about here
52
00:04:09.320 --> 00:04:14.280
and stopping and throwing the club down through there. So hopefully this hula
53
00:04:14.280 --> 00:04:14.520
hoop
54
00:04:14.520 --> 00:04:19.800
visual helps you to visualize how this wipe action works more rotationally and
55
00:04:19.800 --> 00:04:25.480
how it will transfer a little better low point control sequencing down to the
56
00:04:25.480 --> 00:04:27.760
golf ball.
Have questions about this video?
Ask Mulligan for personalized guidance on technique, drills, or how to apply what you've learned.
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