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Tyler Ferrell is the only person in the world named to Golf Digest's list of Best
Young Teachers in
America AND its list of Best Golf Fitness Professionals in America.
Identify and Fix Common Release Issues in Your Swing
After this video, you'll be able to:
- Recognize the difference between flipping and maintaining shaft lean.
- Identify the causes of standing up during your release.
- Learn how arm separation affects your impact and how to correct it.
In this video, you'll learn how to troubleshoot your release by identifying three common errors that can affect your swing. Understanding these faults will help you improve your impact and ball flight.
Video Transcript
WEBVTT
1
00:00:00.000 --> 00:00:06.040
In this concept video we're gonna go over troubleshooting the release. So if
2
00:00:06.040 --> 00:00:06.080
you
3
00:00:06.080 --> 00:00:09.840
remember from the release we're basically going to talk about from when the
4
00:00:09.840 --> 00:00:10.160
club
5
00:00:10.160 --> 00:00:14.560
is about waist height on this side to waist height on the other side. There's
6
00:00:14.560 --> 00:00:20.620
three common errors that I tend to see. One would be a scoop or flip, which I
7
00:00:20.620 --> 00:00:20.880
'll
8
00:00:20.880 --> 00:00:27.240
discuss the reasons why. Two would be standing up and three would be bending
9
00:00:27.240 --> 00:00:31.320
those arms or letting those arms separate through impact. So let's talk
10
00:00:31.320 --> 00:00:36.480
about them one by one. First we have the flip. Now one of the major reasons
11
00:00:36.480 --> 00:00:36.600
that I
12
00:00:36.600 --> 00:00:42.080
see players flip is to square the club face. Now a lot of golfers will tell you
13
00:00:42.080 --> 00:00:45.480
or a lot of golf instructors will tell you that most golfers flip in order to
14
00:00:45.480 --> 00:00:49.560
get the ball up in the air. I don't think that's the case. I think the case is
15
00:00:49.560 --> 00:00:54.720
that's what squares the club face for them. And here's what I mean by that. If
16
00:00:54.720 --> 00:00:55.160
I were
17
00:00:55.160 --> 00:01:01.280
to rotate my body a ton and keep my palms facing up like so the club would come
18
00:01:01.280 --> 00:01:06.960
in pointed sixty-seventy degrees off to the right. Well my only options for
19
00:01:06.960 --> 00:01:12.000
squaring a club that's coming in like this would be the motorcycle move, this
20
00:01:12.000 --> 00:01:16.480
rotation, the screwdriver force that I'm so big on which would now bring the
21
00:01:16.480 --> 00:01:16.720
club
22
00:01:16.720 --> 00:01:21.360
face in pointed at the target or what we call square. So when I say square in
23
00:01:21.360 --> 00:01:25.480
this video I'm just referring to it's pointing roughly at the target. So that
24
00:01:25.480 --> 00:01:29.960
would be option one would be there it's coming in way open so I just rotate my
25
00:01:29.960 --> 00:01:33.720
wrist. It's actually harder than it seems and it's not very intuitive for a lot
26
00:01:33.720 --> 00:01:33.800
of
27
00:01:33.800 --> 00:01:38.390
golfers so very few of them actually do it. The other option would be well once
28
00:01:38.390 --> 00:01:38.480
I
29
00:01:38.480 --> 00:01:43.040
get to here if I stop my hands and I release look now it's pointed in the
30
00:01:43.040 --> 00:01:48.000
direction of the target but I have no shaft lean. So if you remember from the
31
00:01:48.000 --> 00:01:53.460
solid contact or the compression video without that shaft lean I can never hit
32
00:01:53.460 --> 00:01:56.880
the golf club in the sweet spot unless the ball's sitting up. So that's what
33
00:01:56.880 --> 00:02:02.720
gives the appearance of flipping in order to help the ball up but most of the
34
00:02:02.720 --> 00:02:07.520
time I think it's a result of trying to get the club face square. So I'll
35
00:02:07.520 --> 00:02:11.240
demonstrate from here the two ways that you could get the club face square. So
36
00:02:11.240 --> 00:02:14.320
let's say I'm in this position where the club face is a little bit pointed
37
00:02:14.320 --> 00:02:19.600
right of the target or a little bit open. If I were to use my wrist like that
38
00:02:19.600 --> 00:02:22.760
screwdriver movement I've talked about that now squares the club face so when I
39
00:02:22.760 --> 00:02:26.960
continue turning that's now pointed in the direction of the target. Right you
40
00:02:26.960 --> 00:02:32.160
can see that. The other option is I get in that same open club face position
41
00:02:32.160 --> 00:02:32.280
and
42
00:02:32.280 --> 00:02:36.520
now instead of continuing to rotate I just release my hands and now that's
43
00:02:36.520 --> 00:02:40.400
pointed in the direction of the target as well. One of those is better than the
44
00:02:40.400 --> 00:02:45.910
other. If you're the type of golfer who has tried to get your body more
45
00:02:45.910 --> 00:02:46.280
involved
46
00:02:46.280 --> 00:02:51.320
and you hit big blocks or even shank the ball that's a good indication that you
47
00:02:51.320 --> 00:02:55.960
have no idea how to score the club face with just rotating the hands and so you
48
00:02:55.960 --> 00:03:00.390
use this flip movement as a way to square the club face. So that's the major
49
00:03:00.390 --> 00:03:01.000
one
50
00:03:01.000 --> 00:03:05.480
that I see in the release or that shows up in the release. Second air would be
51
00:03:05.480 --> 00:03:11.040
standing up through release. Standing up actually kind of helps out with this
52
00:03:11.040 --> 00:03:15.160
squaring in the club face because as I stand up that's gonna cause everything
53
00:03:15.160 --> 00:03:18.840
to line up which will get the club face pointed in the direction of the target.
54
00:03:18.840 --> 00:03:23.800
I'll show you what I mean. So as I get to about here the more that I stand up
55
00:03:23.800 --> 00:03:27.760
the faster that that gets everything in line which gets things pointed in the
56
00:03:27.760 --> 00:03:34.080
dark the direction of the target but in an ineffective way. So if you stand up
57
00:03:34.080 --> 00:03:34.280
to
58
00:03:34.280 --> 00:03:38.660
square the face when you stay down if you end up blocking the ball or shanking
59
00:03:38.660 --> 00:03:41.360
the ball or hitting the ball way right it's a very good indication that you
60
00:03:41.360 --> 00:03:41.520
need
61
00:03:41.520 --> 00:03:47.960
to train this release. Oftentimes a player who stands up is really suffering
62
00:03:47.960 --> 00:03:53.440
from a poor transition either I've already started straightening my arms and
63
00:03:53.440 --> 00:03:57.600
so therefore if I stayed down I'd hit way behind it and therefore I need to
64
00:03:57.600 --> 00:04:03.800
stand up to avoid hitting the ball fat or this standing up and straightening my
65
00:04:03.800 --> 00:04:08.120
arms is kind of so geared to my power source that it's happening way too soon
66
00:04:08.120 --> 00:04:13.960
so you can check the cast sequences the early extension the power videos they
67
00:04:13.960 --> 00:04:18.480
all kind of relate to this release but the big piece of the release is if you
68
00:04:18.480 --> 00:04:22.400
understand how to do this little motorcycle move screwdriver move it
69
00:04:22.400 --> 00:04:29.480
helps set up a lot of the other factors because it's very hard to not stand up
70
00:04:29.480 --> 00:04:35.530
not flip if you haven't scored the club face early. The last piece is having
71
00:04:35.530 --> 00:04:35.640
the
72
00:04:35.640 --> 00:04:40.520
arms or the last common problem during the release is having the arms bending
73
00:04:40.520 --> 00:04:46.400
around my body as opposed to extending out. Now this can either be a result of
74
00:04:46.400 --> 00:04:50.800
an overly steep path and so you bend your arms in order to avoid hitting the
75
00:04:50.800 --> 00:04:55.960
ground really jarringly or it can be a concept issue that you think the club is
76
00:04:55.960 --> 00:05:00.880
supposed to swing across your body as opposed to going more out so a good
77
00:05:00.880 --> 00:05:04.680
release would be here's delivery position and then my arms straighten as
78
00:05:04.680 --> 00:05:09.560
they work across you can see that that's really my arms working more away from
79
00:05:09.560 --> 00:05:15.800
my body as opposed to going across my body like so. The across is going to come
80
00:05:15.800 --> 00:05:19.970
from the body speed you can see that as my body's turn now when I release it
81
00:05:19.970 --> 00:05:20.160
out
82
00:05:20.160 --> 00:05:24.200
that goes in the direction of the target. Here I'll show it from this side so
83
00:05:24.200 --> 00:05:24.320
if I
84
00:05:24.320 --> 00:05:30.000
get into delivery as I turn my body and then release my arms out they'll be
85
00:05:30.000 --> 00:05:34.550
extending out in front of my body and it'll look like it'll go straight. If I
86
00:05:34.550 --> 00:05:34.800
were
87
00:05:34.800 --> 00:05:40.320
to initiate my golf swing or my downswing with my upper body I can't
88
00:05:40.320 --> 00:05:46.360
continue extending my arms or else I'd do that so I will quickly bottom out or
89
00:05:46.360 --> 00:05:51.120
bend those arms in order to avoid slamming the club into the ground. Both of
90
00:05:51.120 --> 00:05:55.320
those that transition air in the release air I think are driven mostly by the
91
00:05:55.320 --> 00:05:58.880
release problem and so you'd want to work on that before you'd work on the
92
00:05:58.880 --> 00:06:02.800
transition but you would have to get around working on both of them at the
93
00:06:02.800 --> 00:06:07.440
same time because they're so interrelated. So those are the big issues you've
94
00:06:07.440 --> 00:06:07.640
got
95
00:06:07.640 --> 00:06:12.680
the arms bending on the way through you've got the standing up and you've got
96
00:06:12.680 --> 00:06:18.360
squaring the club face by flipping the club as opposed to releasing or rotating
97
00:06:18.360 --> 00:06:22.440
the hands to square the club. Those are the major issues that we see and we got
98
00:06:22.440 --> 00:06:26.540
drills all to cover every single one of them.
1
00:00:00.000 --> 00:00:06.040
In this concept video we're gonna go over troubleshooting the release. So if
2
00:00:06.040 --> 00:00:06.080
you
3
00:00:06.080 --> 00:00:09.840
remember from the release we're basically going to talk about from when the
4
00:00:09.840 --> 00:00:10.160
club
5
00:00:10.160 --> 00:00:14.560
is about waist height on this side to waist height on the other side. There's
6
00:00:14.560 --> 00:00:20.620
three common errors that I tend to see. One would be a scoop or flip, which I
7
00:00:20.620 --> 00:00:20.880
'll
8
00:00:20.880 --> 00:00:27.240
discuss the reasons why. Two would be standing up and three would be bending
9
00:00:27.240 --> 00:00:31.320
those arms or letting those arms separate through impact. So let's talk
10
00:00:31.320 --> 00:00:36.480
about them one by one. First we have the flip. Now one of the major reasons
11
00:00:36.480 --> 00:00:36.600
that I
12
00:00:36.600 --> 00:00:42.080
see players flip is to square the club face. Now a lot of golfers will tell you
13
00:00:42.080 --> 00:00:45.480
or a lot of golf instructors will tell you that most golfers flip in order to
14
00:00:45.480 --> 00:00:49.560
get the ball up in the air. I don't think that's the case. I think the case is
15
00:00:49.560 --> 00:00:54.720
that's what squares the club face for them. And here's what I mean by that. If
16
00:00:54.720 --> 00:00:55.160
I were
17
00:00:55.160 --> 00:01:01.280
to rotate my body a ton and keep my palms facing up like so the club would come
18
00:01:01.280 --> 00:01:06.960
in pointed sixty-seventy degrees off to the right. Well my only options for
19
00:01:06.960 --> 00:01:12.000
squaring a club that's coming in like this would be the motorcycle move, this
20
00:01:12.000 --> 00:01:16.480
rotation, the screwdriver force that I'm so big on which would now bring the
21
00:01:16.480 --> 00:01:16.720
club
22
00:01:16.720 --> 00:01:21.360
face in pointed at the target or what we call square. So when I say square in
23
00:01:21.360 --> 00:01:25.480
this video I'm just referring to it's pointing roughly at the target. So that
24
00:01:25.480 --> 00:01:29.960
would be option one would be there it's coming in way open so I just rotate my
25
00:01:29.960 --> 00:01:33.720
wrist. It's actually harder than it seems and it's not very intuitive for a lot
26
00:01:33.720 --> 00:01:33.800
of
27
00:01:33.800 --> 00:01:38.390
golfers so very few of them actually do it. The other option would be well once
28
00:01:38.390 --> 00:01:38.480
I
29
00:01:38.480 --> 00:01:43.040
get to here if I stop my hands and I release look now it's pointed in the
30
00:01:43.040 --> 00:01:48.000
direction of the target but I have no shaft lean. So if you remember from the
31
00:01:48.000 --> 00:01:53.460
solid contact or the compression video without that shaft lean I can never hit
32
00:01:53.460 --> 00:01:56.880
the golf club in the sweet spot unless the ball's sitting up. So that's what
33
00:01:56.880 --> 00:02:02.720
gives the appearance of flipping in order to help the ball up but most of the
34
00:02:02.720 --> 00:02:07.520
time I think it's a result of trying to get the club face square. So I'll
35
00:02:07.520 --> 00:02:11.240
demonstrate from here the two ways that you could get the club face square. So
36
00:02:11.240 --> 00:02:14.320
let's say I'm in this position where the club face is a little bit pointed
37
00:02:14.320 --> 00:02:19.600
right of the target or a little bit open. If I were to use my wrist like that
38
00:02:19.600 --> 00:02:22.760
screwdriver movement I've talked about that now squares the club face so when I
39
00:02:22.760 --> 00:02:26.960
continue turning that's now pointed in the direction of the target. Right you
40
00:02:26.960 --> 00:02:32.160
can see that. The other option is I get in that same open club face position
41
00:02:32.160 --> 00:02:32.280
and
42
00:02:32.280 --> 00:02:36.520
now instead of continuing to rotate I just release my hands and now that's
43
00:02:36.520 --> 00:02:40.400
pointed in the direction of the target as well. One of those is better than the
44
00:02:40.400 --> 00:02:45.910
other. If you're the type of golfer who has tried to get your body more
45
00:02:45.910 --> 00:02:46.280
involved
46
00:02:46.280 --> 00:02:51.320
and you hit big blocks or even shank the ball that's a good indication that you
47
00:02:51.320 --> 00:02:55.960
have no idea how to score the club face with just rotating the hands and so you
48
00:02:55.960 --> 00:03:00.390
use this flip movement as a way to square the club face. So that's the major
49
00:03:00.390 --> 00:03:01.000
one
50
00:03:01.000 --> 00:03:05.480
that I see in the release or that shows up in the release. Second air would be
51
00:03:05.480 --> 00:03:11.040
standing up through release. Standing up actually kind of helps out with this
52
00:03:11.040 --> 00:03:15.160
squaring in the club face because as I stand up that's gonna cause everything
53
00:03:15.160 --> 00:03:18.840
to line up which will get the club face pointed in the direction of the target.
54
00:03:18.840 --> 00:03:23.800
I'll show you what I mean. So as I get to about here the more that I stand up
55
00:03:23.800 --> 00:03:27.760
the faster that that gets everything in line which gets things pointed in the
56
00:03:27.760 --> 00:03:34.080
dark the direction of the target but in an ineffective way. So if you stand up
57
00:03:34.080 --> 00:03:34.280
to
58
00:03:34.280 --> 00:03:38.660
square the face when you stay down if you end up blocking the ball or shanking
59
00:03:38.660 --> 00:03:41.360
the ball or hitting the ball way right it's a very good indication that you
60
00:03:41.360 --> 00:03:41.520
need
61
00:03:41.520 --> 00:03:47.960
to train this release. Oftentimes a player who stands up is really suffering
62
00:03:47.960 --> 00:03:53.440
from a poor transition either I've already started straightening my arms and
63
00:03:53.440 --> 00:03:57.600
so therefore if I stayed down I'd hit way behind it and therefore I need to
64
00:03:57.600 --> 00:04:03.800
stand up to avoid hitting the ball fat or this standing up and straightening my
65
00:04:03.800 --> 00:04:08.120
arms is kind of so geared to my power source that it's happening way too soon
66
00:04:08.120 --> 00:04:13.960
so you can check the cast sequences the early extension the power videos they
67
00:04:13.960 --> 00:04:18.480
all kind of relate to this release but the big piece of the release is if you
68
00:04:18.480 --> 00:04:22.400
understand how to do this little motorcycle move screwdriver move it
69
00:04:22.400 --> 00:04:29.480
helps set up a lot of the other factors because it's very hard to not stand up
70
00:04:29.480 --> 00:04:35.530
not flip if you haven't scored the club face early. The last piece is having
71
00:04:35.530 --> 00:04:35.640
the
72
00:04:35.640 --> 00:04:40.520
arms or the last common problem during the release is having the arms bending
73
00:04:40.520 --> 00:04:46.400
around my body as opposed to extending out. Now this can either be a result of
74
00:04:46.400 --> 00:04:50.800
an overly steep path and so you bend your arms in order to avoid hitting the
75
00:04:50.800 --> 00:04:55.960
ground really jarringly or it can be a concept issue that you think the club is
76
00:04:55.960 --> 00:05:00.880
supposed to swing across your body as opposed to going more out so a good
77
00:05:00.880 --> 00:05:04.680
release would be here's delivery position and then my arms straighten as
78
00:05:04.680 --> 00:05:09.560
they work across you can see that that's really my arms working more away from
79
00:05:09.560 --> 00:05:15.800
my body as opposed to going across my body like so. The across is going to come
80
00:05:15.800 --> 00:05:19.970
from the body speed you can see that as my body's turn now when I release it
81
00:05:19.970 --> 00:05:20.160
out
82
00:05:20.160 --> 00:05:24.200
that goes in the direction of the target. Here I'll show it from this side so
83
00:05:24.200 --> 00:05:24.320
if I
84
00:05:24.320 --> 00:05:30.000
get into delivery as I turn my body and then release my arms out they'll be
85
00:05:30.000 --> 00:05:34.550
extending out in front of my body and it'll look like it'll go straight. If I
86
00:05:34.550 --> 00:05:34.800
were
87
00:05:34.800 --> 00:05:40.320
to initiate my golf swing or my downswing with my upper body I can't
88
00:05:40.320 --> 00:05:46.360
continue extending my arms or else I'd do that so I will quickly bottom out or
89
00:05:46.360 --> 00:05:51.120
bend those arms in order to avoid slamming the club into the ground. Both of
90
00:05:51.120 --> 00:05:55.320
those that transition air in the release air I think are driven mostly by the
91
00:05:55.320 --> 00:05:58.880
release problem and so you'd want to work on that before you'd work on the
92
00:05:58.880 --> 00:06:02.800
transition but you would have to get around working on both of them at the
93
00:06:02.800 --> 00:06:07.440
same time because they're so interrelated. So those are the big issues you've
94
00:06:07.440 --> 00:06:07.640
got
95
00:06:07.640 --> 00:06:12.680
the arms bending on the way through you've got the standing up and you've got
96
00:06:12.680 --> 00:06:18.360
squaring the club face by flipping the club as opposed to releasing or rotating
97
00:06:18.360 --> 00:06:22.440
the hands to square the club. Those are the major issues that we see and we got
98
00:06:22.440 --> 00:06:26.540
drills all to cover every single one of them.
Have questions?
Ask Mulligan for help
Tyler Ferrell is the only person in the world named to Golf Digest's list of
Best Young Teachers in America AND its list of Best Golf Fitness Professionals in America.
Identify and Fix Common Release Issues in Your Swing
After this video, you'll be able to:
- Recognize the difference between flipping and maintaining shaft lean.
- Identify the causes of standing up during your release.
- Learn how arm separation affects your impact and how to correct it.
In this video, you'll learn how to troubleshoot your release by identifying three common errors that can affect your swing. Understanding these faults will help you improve your impact and ball flight.
Video Transcript
WEBVTT
1
00:00:00.000 --> 00:00:06.040
In this concept video we're gonna go over troubleshooting the release. So if
2
00:00:06.040 --> 00:00:06.080
you
3
00:00:06.080 --> 00:00:09.840
remember from the release we're basically going to talk about from when the
4
00:00:09.840 --> 00:00:10.160
club
5
00:00:10.160 --> 00:00:14.560
is about waist height on this side to waist height on the other side. There's
6
00:00:14.560 --> 00:00:20.620
three common errors that I tend to see. One would be a scoop or flip, which I
7
00:00:20.620 --> 00:00:20.880
'll
8
00:00:20.880 --> 00:00:27.240
discuss the reasons why. Two would be standing up and three would be bending
9
00:00:27.240 --> 00:00:31.320
those arms or letting those arms separate through impact. So let's talk
10
00:00:31.320 --> 00:00:36.480
about them one by one. First we have the flip. Now one of the major reasons
11
00:00:36.480 --> 00:00:36.600
that I
12
00:00:36.600 --> 00:00:42.080
see players flip is to square the club face. Now a lot of golfers will tell you
13
00:00:42.080 --> 00:00:45.480
or a lot of golf instructors will tell you that most golfers flip in order to
14
00:00:45.480 --> 00:00:49.560
get the ball up in the air. I don't think that's the case. I think the case is
15
00:00:49.560 --> 00:00:54.720
that's what squares the club face for them. And here's what I mean by that. If
16
00:00:54.720 --> 00:00:55.160
I were
17
00:00:55.160 --> 00:01:01.280
to rotate my body a ton and keep my palms facing up like so the club would come
18
00:01:01.280 --> 00:01:06.960
in pointed sixty-seventy degrees off to the right. Well my only options for
19
00:01:06.960 --> 00:01:12.000
squaring a club that's coming in like this would be the motorcycle move, this
20
00:01:12.000 --> 00:01:16.480
rotation, the screwdriver force that I'm so big on which would now bring the
21
00:01:16.480 --> 00:01:16.720
club
22
00:01:16.720 --> 00:01:21.360
face in pointed at the target or what we call square. So when I say square in
23
00:01:21.360 --> 00:01:25.480
this video I'm just referring to it's pointing roughly at the target. So that
24
00:01:25.480 --> 00:01:29.960
would be option one would be there it's coming in way open so I just rotate my
25
00:01:29.960 --> 00:01:33.720
wrist. It's actually harder than it seems and it's not very intuitive for a lot
26
00:01:33.720 --> 00:01:33.800
of
27
00:01:33.800 --> 00:01:38.390
golfers so very few of them actually do it. The other option would be well once
28
00:01:38.390 --> 00:01:38.480
I
29
00:01:38.480 --> 00:01:43.040
get to here if I stop my hands and I release look now it's pointed in the
30
00:01:43.040 --> 00:01:48.000
direction of the target but I have no shaft lean. So if you remember from the
31
00:01:48.000 --> 00:01:53.460
solid contact or the compression video without that shaft lean I can never hit
32
00:01:53.460 --> 00:01:56.880
the golf club in the sweet spot unless the ball's sitting up. So that's what
33
00:01:56.880 --> 00:02:02.720
gives the appearance of flipping in order to help the ball up but most of the
34
00:02:02.720 --> 00:02:07.520
time I think it's a result of trying to get the club face square. So I'll
35
00:02:07.520 --> 00:02:11.240
demonstrate from here the two ways that you could get the club face square. So
36
00:02:11.240 --> 00:02:14.320
let's say I'm in this position where the club face is a little bit pointed
37
00:02:14.320 --> 00:02:19.600
right of the target or a little bit open. If I were to use my wrist like that
38
00:02:19.600 --> 00:02:22.760
screwdriver movement I've talked about that now squares the club face so when I
39
00:02:22.760 --> 00:02:26.960
continue turning that's now pointed in the direction of the target. Right you
40
00:02:26.960 --> 00:02:32.160
can see that. The other option is I get in that same open club face position
41
00:02:32.160 --> 00:02:32.280
and
42
00:02:32.280 --> 00:02:36.520
now instead of continuing to rotate I just release my hands and now that's
43
00:02:36.520 --> 00:02:40.400
pointed in the direction of the target as well. One of those is better than the
44
00:02:40.400 --> 00:02:45.910
other. If you're the type of golfer who has tried to get your body more
45
00:02:45.910 --> 00:02:46.280
involved
46
00:02:46.280 --> 00:02:51.320
and you hit big blocks or even shank the ball that's a good indication that you
47
00:02:51.320 --> 00:02:55.960
have no idea how to score the club face with just rotating the hands and so you
48
00:02:55.960 --> 00:03:00.390
use this flip movement as a way to square the club face. So that's the major
49
00:03:00.390 --> 00:03:01.000
one
50
00:03:01.000 --> 00:03:05.480
that I see in the release or that shows up in the release. Second air would be
51
00:03:05.480 --> 00:03:11.040
standing up through release. Standing up actually kind of helps out with this
52
00:03:11.040 --> 00:03:15.160
squaring in the club face because as I stand up that's gonna cause everything
53
00:03:15.160 --> 00:03:18.840
to line up which will get the club face pointed in the direction of the target.
54
00:03:18.840 --> 00:03:23.800
I'll show you what I mean. So as I get to about here the more that I stand up
55
00:03:23.800 --> 00:03:27.760
the faster that that gets everything in line which gets things pointed in the
56
00:03:27.760 --> 00:03:34.080
dark the direction of the target but in an ineffective way. So if you stand up
57
00:03:34.080 --> 00:03:34.280
to
58
00:03:34.280 --> 00:03:38.660
square the face when you stay down if you end up blocking the ball or shanking
59
00:03:38.660 --> 00:03:41.360
the ball or hitting the ball way right it's a very good indication that you
60
00:03:41.360 --> 00:03:41.520
need
61
00:03:41.520 --> 00:03:47.960
to train this release. Oftentimes a player who stands up is really suffering
62
00:03:47.960 --> 00:03:53.440
from a poor transition either I've already started straightening my arms and
63
00:03:53.440 --> 00:03:57.600
so therefore if I stayed down I'd hit way behind it and therefore I need to
64
00:03:57.600 --> 00:04:03.800
stand up to avoid hitting the ball fat or this standing up and straightening my
65
00:04:03.800 --> 00:04:08.120
arms is kind of so geared to my power source that it's happening way too soon
66
00:04:08.120 --> 00:04:13.960
so you can check the cast sequences the early extension the power videos they
67
00:04:13.960 --> 00:04:18.480
all kind of relate to this release but the big piece of the release is if you
68
00:04:18.480 --> 00:04:22.400
understand how to do this little motorcycle move screwdriver move it
69
00:04:22.400 --> 00:04:29.480
helps set up a lot of the other factors because it's very hard to not stand up
70
00:04:29.480 --> 00:04:35.530
not flip if you haven't scored the club face early. The last piece is having
71
00:04:35.530 --> 00:04:35.640
the
72
00:04:35.640 --> 00:04:40.520
arms or the last common problem during the release is having the arms bending
73
00:04:40.520 --> 00:04:46.400
around my body as opposed to extending out. Now this can either be a result of
74
00:04:46.400 --> 00:04:50.800
an overly steep path and so you bend your arms in order to avoid hitting the
75
00:04:50.800 --> 00:04:55.960
ground really jarringly or it can be a concept issue that you think the club is
76
00:04:55.960 --> 00:05:00.880
supposed to swing across your body as opposed to going more out so a good
77
00:05:00.880 --> 00:05:04.680
release would be here's delivery position and then my arms straighten as
78
00:05:04.680 --> 00:05:09.560
they work across you can see that that's really my arms working more away from
79
00:05:09.560 --> 00:05:15.800
my body as opposed to going across my body like so. The across is going to come
80
00:05:15.800 --> 00:05:19.970
from the body speed you can see that as my body's turn now when I release it
81
00:05:19.970 --> 00:05:20.160
out
82
00:05:20.160 --> 00:05:24.200
that goes in the direction of the target. Here I'll show it from this side so
83
00:05:24.200 --> 00:05:24.320
if I
84
00:05:24.320 --> 00:05:30.000
get into delivery as I turn my body and then release my arms out they'll be
85
00:05:30.000 --> 00:05:34.550
extending out in front of my body and it'll look like it'll go straight. If I
86
00:05:34.550 --> 00:05:34.800
were
87
00:05:34.800 --> 00:05:40.320
to initiate my golf swing or my downswing with my upper body I can't
88
00:05:40.320 --> 00:05:46.360
continue extending my arms or else I'd do that so I will quickly bottom out or
89
00:05:46.360 --> 00:05:51.120
bend those arms in order to avoid slamming the club into the ground. Both of
90
00:05:51.120 --> 00:05:55.320
those that transition air in the release air I think are driven mostly by the
91
00:05:55.320 --> 00:05:58.880
release problem and so you'd want to work on that before you'd work on the
92
00:05:58.880 --> 00:06:02.800
transition but you would have to get around working on both of them at the
93
00:06:02.800 --> 00:06:07.440
same time because they're so interrelated. So those are the big issues you've
94
00:06:07.440 --> 00:06:07.640
got
95
00:06:07.640 --> 00:06:12.680
the arms bending on the way through you've got the standing up and you've got
96
00:06:12.680 --> 00:06:18.360
squaring the club face by flipping the club as opposed to releasing or rotating
97
00:06:18.360 --> 00:06:22.440
the hands to square the club. Those are the major issues that we see and we got
98
00:06:22.440 --> 00:06:26.540
drills all to cover every single one of them.
1
00:00:00.000 --> 00:00:06.040
In this concept video we're gonna go over troubleshooting the release. So if
2
00:00:06.040 --> 00:00:06.080
you
3
00:00:06.080 --> 00:00:09.840
remember from the release we're basically going to talk about from when the
4
00:00:09.840 --> 00:00:10.160
club
5
00:00:10.160 --> 00:00:14.560
is about waist height on this side to waist height on the other side. There's
6
00:00:14.560 --> 00:00:20.620
three common errors that I tend to see. One would be a scoop or flip, which I
7
00:00:20.620 --> 00:00:20.880
'll
8
00:00:20.880 --> 00:00:27.240
discuss the reasons why. Two would be standing up and three would be bending
9
00:00:27.240 --> 00:00:31.320
those arms or letting those arms separate through impact. So let's talk
10
00:00:31.320 --> 00:00:36.480
about them one by one. First we have the flip. Now one of the major reasons
11
00:00:36.480 --> 00:00:36.600
that I
12
00:00:36.600 --> 00:00:42.080
see players flip is to square the club face. Now a lot of golfers will tell you
13
00:00:42.080 --> 00:00:45.480
or a lot of golf instructors will tell you that most golfers flip in order to
14
00:00:45.480 --> 00:00:49.560
get the ball up in the air. I don't think that's the case. I think the case is
15
00:00:49.560 --> 00:00:54.720
that's what squares the club face for them. And here's what I mean by that. If
16
00:00:54.720 --> 00:00:55.160
I were
17
00:00:55.160 --> 00:01:01.280
to rotate my body a ton and keep my palms facing up like so the club would come
18
00:01:01.280 --> 00:01:06.960
in pointed sixty-seventy degrees off to the right. Well my only options for
19
00:01:06.960 --> 00:01:12.000
squaring a club that's coming in like this would be the motorcycle move, this
20
00:01:12.000 --> 00:01:16.480
rotation, the screwdriver force that I'm so big on which would now bring the
21
00:01:16.480 --> 00:01:16.720
club
22
00:01:16.720 --> 00:01:21.360
face in pointed at the target or what we call square. So when I say square in
23
00:01:21.360 --> 00:01:25.480
this video I'm just referring to it's pointing roughly at the target. So that
24
00:01:25.480 --> 00:01:29.960
would be option one would be there it's coming in way open so I just rotate my
25
00:01:29.960 --> 00:01:33.720
wrist. It's actually harder than it seems and it's not very intuitive for a lot
26
00:01:33.720 --> 00:01:33.800
of
27
00:01:33.800 --> 00:01:38.390
golfers so very few of them actually do it. The other option would be well once
28
00:01:38.390 --> 00:01:38.480
I
29
00:01:38.480 --> 00:01:43.040
get to here if I stop my hands and I release look now it's pointed in the
30
00:01:43.040 --> 00:01:48.000
direction of the target but I have no shaft lean. So if you remember from the
31
00:01:48.000 --> 00:01:53.460
solid contact or the compression video without that shaft lean I can never hit
32
00:01:53.460 --> 00:01:56.880
the golf club in the sweet spot unless the ball's sitting up. So that's what
33
00:01:56.880 --> 00:02:02.720
gives the appearance of flipping in order to help the ball up but most of the
34
00:02:02.720 --> 00:02:07.520
time I think it's a result of trying to get the club face square. So I'll
35
00:02:07.520 --> 00:02:11.240
demonstrate from here the two ways that you could get the club face square. So
36
00:02:11.240 --> 00:02:14.320
let's say I'm in this position where the club face is a little bit pointed
37
00:02:14.320 --> 00:02:19.600
right of the target or a little bit open. If I were to use my wrist like that
38
00:02:19.600 --> 00:02:22.760
screwdriver movement I've talked about that now squares the club face so when I
39
00:02:22.760 --> 00:02:26.960
continue turning that's now pointed in the direction of the target. Right you
40
00:02:26.960 --> 00:02:32.160
can see that. The other option is I get in that same open club face position
41
00:02:32.160 --> 00:02:32.280
and
42
00:02:32.280 --> 00:02:36.520
now instead of continuing to rotate I just release my hands and now that's
43
00:02:36.520 --> 00:02:40.400
pointed in the direction of the target as well. One of those is better than the
44
00:02:40.400 --> 00:02:45.910
other. If you're the type of golfer who has tried to get your body more
45
00:02:45.910 --> 00:02:46.280
involved
46
00:02:46.280 --> 00:02:51.320
and you hit big blocks or even shank the ball that's a good indication that you
47
00:02:51.320 --> 00:02:55.960
have no idea how to score the club face with just rotating the hands and so you
48
00:02:55.960 --> 00:03:00.390
use this flip movement as a way to square the club face. So that's the major
49
00:03:00.390 --> 00:03:01.000
one
50
00:03:01.000 --> 00:03:05.480
that I see in the release or that shows up in the release. Second air would be
51
00:03:05.480 --> 00:03:11.040
standing up through release. Standing up actually kind of helps out with this
52
00:03:11.040 --> 00:03:15.160
squaring in the club face because as I stand up that's gonna cause everything
53
00:03:15.160 --> 00:03:18.840
to line up which will get the club face pointed in the direction of the target.
54
00:03:18.840 --> 00:03:23.800
I'll show you what I mean. So as I get to about here the more that I stand up
55
00:03:23.800 --> 00:03:27.760
the faster that that gets everything in line which gets things pointed in the
56
00:03:27.760 --> 00:03:34.080
dark the direction of the target but in an ineffective way. So if you stand up
57
00:03:34.080 --> 00:03:34.280
to
58
00:03:34.280 --> 00:03:38.660
square the face when you stay down if you end up blocking the ball or shanking
59
00:03:38.660 --> 00:03:41.360
the ball or hitting the ball way right it's a very good indication that you
60
00:03:41.360 --> 00:03:41.520
need
61
00:03:41.520 --> 00:03:47.960
to train this release. Oftentimes a player who stands up is really suffering
62
00:03:47.960 --> 00:03:53.440
from a poor transition either I've already started straightening my arms and
63
00:03:53.440 --> 00:03:57.600
so therefore if I stayed down I'd hit way behind it and therefore I need to
64
00:03:57.600 --> 00:04:03.800
stand up to avoid hitting the ball fat or this standing up and straightening my
65
00:04:03.800 --> 00:04:08.120
arms is kind of so geared to my power source that it's happening way too soon
66
00:04:08.120 --> 00:04:13.960
so you can check the cast sequences the early extension the power videos they
67
00:04:13.960 --> 00:04:18.480
all kind of relate to this release but the big piece of the release is if you
68
00:04:18.480 --> 00:04:22.400
understand how to do this little motorcycle move screwdriver move it
69
00:04:22.400 --> 00:04:29.480
helps set up a lot of the other factors because it's very hard to not stand up
70
00:04:29.480 --> 00:04:35.530
not flip if you haven't scored the club face early. The last piece is having
71
00:04:35.530 --> 00:04:35.640
the
72
00:04:35.640 --> 00:04:40.520
arms or the last common problem during the release is having the arms bending
73
00:04:40.520 --> 00:04:46.400
around my body as opposed to extending out. Now this can either be a result of
74
00:04:46.400 --> 00:04:50.800
an overly steep path and so you bend your arms in order to avoid hitting the
75
00:04:50.800 --> 00:04:55.960
ground really jarringly or it can be a concept issue that you think the club is
76
00:04:55.960 --> 00:05:00.880
supposed to swing across your body as opposed to going more out so a good
77
00:05:00.880 --> 00:05:04.680
release would be here's delivery position and then my arms straighten as
78
00:05:04.680 --> 00:05:09.560
they work across you can see that that's really my arms working more away from
79
00:05:09.560 --> 00:05:15.800
my body as opposed to going across my body like so. The across is going to come
80
00:05:15.800 --> 00:05:19.970
from the body speed you can see that as my body's turn now when I release it
81
00:05:19.970 --> 00:05:20.160
out
82
00:05:20.160 --> 00:05:24.200
that goes in the direction of the target. Here I'll show it from this side so
83
00:05:24.200 --> 00:05:24.320
if I
84
00:05:24.320 --> 00:05:30.000
get into delivery as I turn my body and then release my arms out they'll be
85
00:05:30.000 --> 00:05:34.550
extending out in front of my body and it'll look like it'll go straight. If I
86
00:05:34.550 --> 00:05:34.800
were
87
00:05:34.800 --> 00:05:40.320
to initiate my golf swing or my downswing with my upper body I can't
88
00:05:40.320 --> 00:05:46.360
continue extending my arms or else I'd do that so I will quickly bottom out or
89
00:05:46.360 --> 00:05:51.120
bend those arms in order to avoid slamming the club into the ground. Both of
90
00:05:51.120 --> 00:05:55.320
those that transition air in the release air I think are driven mostly by the
91
00:05:55.320 --> 00:05:58.880
release problem and so you'd want to work on that before you'd work on the
92
00:05:58.880 --> 00:06:02.800
transition but you would have to get around working on both of them at the
93
00:06:02.800 --> 00:06:07.440
same time because they're so interrelated. So those are the big issues you've
94
00:06:07.440 --> 00:06:07.640
got
95
00:06:07.640 --> 00:06:12.680
the arms bending on the way through you've got the standing up and you've got
96
00:06:12.680 --> 00:06:18.360
squaring the club face by flipping the club as opposed to releasing or rotating
97
00:06:18.360 --> 00:06:22.440
the hands to square the club. Those are the major issues that we see and we got
98
00:06:22.440 --> 00:06:26.540
drills all to cover every single one of them.
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