Not sure where to start? Ask Mulligan
Tyler Ferrell is the only person in the world named to Golf Digest's list of Best
Young Teachers in
America AND its list of Best Golf Fitness Professionals in America.
Troubleshoot Your Takeaway for a Better Golf Swing
After this video, you'll be able to:
- Identify the common errors that disrupt your takeaway movement.
- Understand how to maintain proper spine rotation for better torque.
- Learn to avoid swaying to enhance your power and sequencing.
In this video, you'll learn how to identify common faults in your takeaway and why correcting them is crucial for an effective swing. We'll cover the importance of proper spine rotation and avoiding all-arms movements or swaying during your takeaway.
Video Transcript
WEBVTT
1
00:00:00.000 --> 00:00:04.600
In this concept video, we're going to go over troubleshooting the takeaway.
2
00:00:04.600 --> 00:00:08.630
Now, as we discussed, it's a very simple movement of just turning the spine,
3
00:00:08.630 --> 00:00:09.040
but there
4
00:00:09.040 --> 00:00:12.490
are a number of common ways that people get into trouble during the takeaway
5
00:00:12.490 --> 00:00:13.000
that kind
6
00:00:13.000 --> 00:00:15.920
of mess you up for the rest of the swing.
7
00:00:15.920 --> 00:00:21.150
The first one would be an all-arms type movement, which would basically be
8
00:00:21.150 --> 00:00:22.520
going like this where
9
00:00:22.520 --> 00:00:26.880
my shoulders move, my arms move, but my rib cage and my chest stayed pointing
10
00:00:26.880 --> 00:00:28.520
at the camera.
11
00:00:28.520 --> 00:00:32.320
It would end up looking like so.
12
00:00:32.320 --> 00:00:36.190
This looks like the club is in position, but the problem is I haven't really
13
00:00:36.190 --> 00:00:36.720
started
14
00:00:36.720 --> 00:00:38.280
building any torque in my body.
15
00:00:38.280 --> 00:00:40.790
I've pretty much just loaded my shoulder, and it's going to mess up the
16
00:00:40.790 --> 00:00:41.540
sequencing when
17
00:00:41.540 --> 00:00:46.760
I get into transition, and it's also typically going to mess up my plane in the
18
00:00:46.760 --> 00:00:47.760
backswing.
19
00:00:47.760 --> 00:00:51.150
Not that the plane in the backswing is the most critical factor, but if it gets
20
00:00:51.150 --> 00:00:51.960
too vertical,
21
00:00:51.960 --> 00:00:56.360
it's going to require too much of an adjustment on the way down.
22
00:00:56.360 --> 00:01:00.280
The second common error that we see would be a sway.
23
00:01:00.280 --> 00:01:07.320
So as you go into that takeaway movement, some players will have their lower
24
00:01:07.320 --> 00:01:08.400
body shift
25
00:01:08.400 --> 00:01:12.520
off to the right and get their weight onto the outside of that foot.
26
00:01:12.520 --> 00:01:15.660
When you get onto the outside of the foot, then it's going to take kind of a
27
00:01:15.660 --> 00:01:16.440
major movement
28
00:01:16.440 --> 00:01:18.520
to get back onto the inside of the foot.
29
00:01:18.520 --> 00:01:22.320
Imagine trying to throw a ball from the outside of the ankle.
30
00:01:22.320 --> 00:01:25.710
You wouldn't be able to get very much power from your legs, so you would end up
31
00:01:25.710 --> 00:01:25.920
doing
32
00:01:25.920 --> 00:01:27.960
it all with your arms.
33
00:01:27.960 --> 00:01:30.200
Same kind of pattern can happen in golf.
34
00:01:30.200 --> 00:01:34.000
Now the problem as a power source, if you tend to use your shoulder a lot,
35
00:01:34.000 --> 00:01:34.720
which we talk
36
00:01:34.720 --> 00:01:38.880
about in the power section, then a sway actually helps make that easier.
37
00:01:38.880 --> 00:01:40.520
So pay attention to that.
38
00:01:40.520 --> 00:01:44.930
If you're having trouble getting rid of your sway, it may be a power source
39
00:01:44.930 --> 00:01:45.600
thing.
40
00:01:45.600 --> 00:01:49.400
But that's error number two would be a sway in transition.
41
00:01:49.400 --> 00:01:54.130
Number three would be standing up, which would be basically as I take it back,
42
00:01:54.130 --> 00:01:54.800
it ends up
43
00:01:54.800 --> 00:01:56.080
looking like this.
44
00:01:56.080 --> 00:01:59.500
Now we already talked about in the takeaway movement that to rotate around your
45
00:01:59.500 --> 00:01:59.960
posture
46
00:01:59.960 --> 00:02:02.560
is actually a three dimensional movement.
47
00:02:02.560 --> 00:02:06.880
So what standing up means is not that you're going like this.
48
00:02:06.880 --> 00:02:08.880
It means that you don't have enough side bend.
49
00:02:08.880 --> 00:02:14.640
It means that that left shoulder isn't working down towards the golf ball.
50
00:02:14.640 --> 00:02:17.440
So it gives the appearance that I have stood up.
51
00:02:17.440 --> 00:02:21.650
You can see the difference in my head height of side bend as it relates to that
52
00:02:21.650 --> 00:02:22.280
takeaway
53
00:02:22.280 --> 00:02:23.520
movement.
54
00:02:23.520 --> 00:02:28.580
And then the last piece that I sometimes see is manipulating the face, either
55
00:02:28.580 --> 00:02:29.280
taking it
56
00:02:29.280 --> 00:02:35.030
away and letting the wrist kind of collapse and get shut very, very early or
57
00:02:35.030 --> 00:02:36.360
the opposite,
58
00:02:36.360 --> 00:02:39.360
rolling those forearms and getting the face very, very vertical.
59
00:02:39.360 --> 00:02:44.080
Remember, the majority of the backswing should be a spine-based movement.
60
00:02:44.080 --> 00:02:49.160
It's not going to be a ton of forearm and face rotation because if you do so,
61
00:02:49.160 --> 00:02:49.760
it's going
62
00:02:49.760 --> 00:02:53.970
to tend to mess up your sequencing during transition because you won't be able
63
00:02:53.970 --> 00:02:54.880
to dynamically
64
00:02:54.880 --> 00:02:58.000
move your body and still get the face to square.
65
00:02:58.000 --> 00:03:01.870
You'll typically have to make a major adjustment with your body by slowing it
66
00:03:01.870 --> 00:03:02.960
down to compromise
67
00:03:02.960 --> 00:03:05.600
for getting the face to square a little bit better.
68
00:03:05.600 --> 00:03:09.800
So try those, check the drill section for the drills that I've sent you, and it
69
00:03:09.800 --> 00:03:10.280
should
70
00:03:10.280 --> 00:03:11.640
help you clear up this takeaway.
1
00:00:00.000 --> 00:00:04.600
In this concept video, we're going to go over troubleshooting the takeaway.
2
00:00:04.600 --> 00:00:08.630
Now, as we discussed, it's a very simple movement of just turning the spine,
3
00:00:08.630 --> 00:00:09.040
but there
4
00:00:09.040 --> 00:00:12.490
are a number of common ways that people get into trouble during the takeaway
5
00:00:12.490 --> 00:00:13.000
that kind
6
00:00:13.000 --> 00:00:15.920
of mess you up for the rest of the swing.
7
00:00:15.920 --> 00:00:21.150
The first one would be an all-arms type movement, which would basically be
8
00:00:21.150 --> 00:00:22.520
going like this where
9
00:00:22.520 --> 00:00:26.880
my shoulders move, my arms move, but my rib cage and my chest stayed pointing
10
00:00:26.880 --> 00:00:28.520
at the camera.
11
00:00:28.520 --> 00:00:32.320
It would end up looking like so.
12
00:00:32.320 --> 00:00:36.190
This looks like the club is in position, but the problem is I haven't really
13
00:00:36.190 --> 00:00:36.720
started
14
00:00:36.720 --> 00:00:38.280
building any torque in my body.
15
00:00:38.280 --> 00:00:40.790
I've pretty much just loaded my shoulder, and it's going to mess up the
16
00:00:40.790 --> 00:00:41.540
sequencing when
17
00:00:41.540 --> 00:00:46.760
I get into transition, and it's also typically going to mess up my plane in the
18
00:00:46.760 --> 00:00:47.760
backswing.
19
00:00:47.760 --> 00:00:51.150
Not that the plane in the backswing is the most critical factor, but if it gets
20
00:00:51.150 --> 00:00:51.960
too vertical,
21
00:00:51.960 --> 00:00:56.360
it's going to require too much of an adjustment on the way down.
22
00:00:56.360 --> 00:01:00.280
The second common error that we see would be a sway.
23
00:01:00.280 --> 00:01:07.320
So as you go into that takeaway movement, some players will have their lower
24
00:01:07.320 --> 00:01:08.400
body shift
25
00:01:08.400 --> 00:01:12.520
off to the right and get their weight onto the outside of that foot.
26
00:01:12.520 --> 00:01:15.660
When you get onto the outside of the foot, then it's going to take kind of a
27
00:01:15.660 --> 00:01:16.440
major movement
28
00:01:16.440 --> 00:01:18.520
to get back onto the inside of the foot.
29
00:01:18.520 --> 00:01:22.320
Imagine trying to throw a ball from the outside of the ankle.
30
00:01:22.320 --> 00:01:25.710
You wouldn't be able to get very much power from your legs, so you would end up
31
00:01:25.710 --> 00:01:25.920
doing
32
00:01:25.920 --> 00:01:27.960
it all with your arms.
33
00:01:27.960 --> 00:01:30.200
Same kind of pattern can happen in golf.
34
00:01:30.200 --> 00:01:34.000
Now the problem as a power source, if you tend to use your shoulder a lot,
35
00:01:34.000 --> 00:01:34.720
which we talk
36
00:01:34.720 --> 00:01:38.880
about in the power section, then a sway actually helps make that easier.
37
00:01:38.880 --> 00:01:40.520
So pay attention to that.
38
00:01:40.520 --> 00:01:44.930
If you're having trouble getting rid of your sway, it may be a power source
39
00:01:44.930 --> 00:01:45.600
thing.
40
00:01:45.600 --> 00:01:49.400
But that's error number two would be a sway in transition.
41
00:01:49.400 --> 00:01:54.130
Number three would be standing up, which would be basically as I take it back,
42
00:01:54.130 --> 00:01:54.800
it ends up
43
00:01:54.800 --> 00:01:56.080
looking like this.
44
00:01:56.080 --> 00:01:59.500
Now we already talked about in the takeaway movement that to rotate around your
45
00:01:59.500 --> 00:01:59.960
posture
46
00:01:59.960 --> 00:02:02.560
is actually a three dimensional movement.
47
00:02:02.560 --> 00:02:06.880
So what standing up means is not that you're going like this.
48
00:02:06.880 --> 00:02:08.880
It means that you don't have enough side bend.
49
00:02:08.880 --> 00:02:14.640
It means that that left shoulder isn't working down towards the golf ball.
50
00:02:14.640 --> 00:02:17.440
So it gives the appearance that I have stood up.
51
00:02:17.440 --> 00:02:21.650
You can see the difference in my head height of side bend as it relates to that
52
00:02:21.650 --> 00:02:22.280
takeaway
53
00:02:22.280 --> 00:02:23.520
movement.
54
00:02:23.520 --> 00:02:28.580
And then the last piece that I sometimes see is manipulating the face, either
55
00:02:28.580 --> 00:02:29.280
taking it
56
00:02:29.280 --> 00:02:35.030
away and letting the wrist kind of collapse and get shut very, very early or
57
00:02:35.030 --> 00:02:36.360
the opposite,
58
00:02:36.360 --> 00:02:39.360
rolling those forearms and getting the face very, very vertical.
59
00:02:39.360 --> 00:02:44.080
Remember, the majority of the backswing should be a spine-based movement.
60
00:02:44.080 --> 00:02:49.160
It's not going to be a ton of forearm and face rotation because if you do so,
61
00:02:49.160 --> 00:02:49.760
it's going
62
00:02:49.760 --> 00:02:53.970
to tend to mess up your sequencing during transition because you won't be able
63
00:02:53.970 --> 00:02:54.880
to dynamically
64
00:02:54.880 --> 00:02:58.000
move your body and still get the face to square.
65
00:02:58.000 --> 00:03:01.870
You'll typically have to make a major adjustment with your body by slowing it
66
00:03:01.870 --> 00:03:02.960
down to compromise
67
00:03:02.960 --> 00:03:05.600
for getting the face to square a little bit better.
68
00:03:05.600 --> 00:03:09.800
So try those, check the drill section for the drills that I've sent you, and it
69
00:03:09.800 --> 00:03:10.280
should
70
00:03:10.280 --> 00:03:11.640
help you clear up this takeaway.
Have questions?
Ask Mulligan for help
Tyler Ferrell is the only person in the world named to Golf Digest's list of
Best Young Teachers in America AND its list of Best Golf Fitness Professionals in America.
Troubleshoot Your Takeaway for a Better Golf Swing
After this video, you'll be able to:
- Identify the common errors that disrupt your takeaway movement.
- Understand how to maintain proper spine rotation for better torque.
- Learn to avoid swaying to enhance your power and sequencing.
In this video, you'll learn how to identify common faults in your takeaway and why correcting them is crucial for an effective swing. We'll cover the importance of proper spine rotation and avoiding all-arms movements or swaying during your takeaway.
Video Transcript
WEBVTT
1
00:00:00.000 --> 00:00:04.600
In this concept video, we're going to go over troubleshooting the takeaway.
2
00:00:04.600 --> 00:00:08.630
Now, as we discussed, it's a very simple movement of just turning the spine,
3
00:00:08.630 --> 00:00:09.040
but there
4
00:00:09.040 --> 00:00:12.490
are a number of common ways that people get into trouble during the takeaway
5
00:00:12.490 --> 00:00:13.000
that kind
6
00:00:13.000 --> 00:00:15.920
of mess you up for the rest of the swing.
7
00:00:15.920 --> 00:00:21.150
The first one would be an all-arms type movement, which would basically be
8
00:00:21.150 --> 00:00:22.520
going like this where
9
00:00:22.520 --> 00:00:26.880
my shoulders move, my arms move, but my rib cage and my chest stayed pointing
10
00:00:26.880 --> 00:00:28.520
at the camera.
11
00:00:28.520 --> 00:00:32.320
It would end up looking like so.
12
00:00:32.320 --> 00:00:36.190
This looks like the club is in position, but the problem is I haven't really
13
00:00:36.190 --> 00:00:36.720
started
14
00:00:36.720 --> 00:00:38.280
building any torque in my body.
15
00:00:38.280 --> 00:00:40.790
I've pretty much just loaded my shoulder, and it's going to mess up the
16
00:00:40.790 --> 00:00:41.540
sequencing when
17
00:00:41.540 --> 00:00:46.760
I get into transition, and it's also typically going to mess up my plane in the
18
00:00:46.760 --> 00:00:47.760
backswing.
19
00:00:47.760 --> 00:00:51.150
Not that the plane in the backswing is the most critical factor, but if it gets
20
00:00:51.150 --> 00:00:51.960
too vertical,
21
00:00:51.960 --> 00:00:56.360
it's going to require too much of an adjustment on the way down.
22
00:00:56.360 --> 00:01:00.280
The second common error that we see would be a sway.
23
00:01:00.280 --> 00:01:07.320
So as you go into that takeaway movement, some players will have their lower
24
00:01:07.320 --> 00:01:08.400
body shift
25
00:01:08.400 --> 00:01:12.520
off to the right and get their weight onto the outside of that foot.
26
00:01:12.520 --> 00:01:15.660
When you get onto the outside of the foot, then it's going to take kind of a
27
00:01:15.660 --> 00:01:16.440
major movement
28
00:01:16.440 --> 00:01:18.520
to get back onto the inside of the foot.
29
00:01:18.520 --> 00:01:22.320
Imagine trying to throw a ball from the outside of the ankle.
30
00:01:22.320 --> 00:01:25.710
You wouldn't be able to get very much power from your legs, so you would end up
31
00:01:25.710 --> 00:01:25.920
doing
32
00:01:25.920 --> 00:01:27.960
it all with your arms.
33
00:01:27.960 --> 00:01:30.200
Same kind of pattern can happen in golf.
34
00:01:30.200 --> 00:01:34.000
Now the problem as a power source, if you tend to use your shoulder a lot,
35
00:01:34.000 --> 00:01:34.720
which we talk
36
00:01:34.720 --> 00:01:38.880
about in the power section, then a sway actually helps make that easier.
37
00:01:38.880 --> 00:01:40.520
So pay attention to that.
38
00:01:40.520 --> 00:01:44.930
If you're having trouble getting rid of your sway, it may be a power source
39
00:01:44.930 --> 00:01:45.600
thing.
40
00:01:45.600 --> 00:01:49.400
But that's error number two would be a sway in transition.
41
00:01:49.400 --> 00:01:54.130
Number three would be standing up, which would be basically as I take it back,
42
00:01:54.130 --> 00:01:54.800
it ends up
43
00:01:54.800 --> 00:01:56.080
looking like this.
44
00:01:56.080 --> 00:01:59.500
Now we already talked about in the takeaway movement that to rotate around your
45
00:01:59.500 --> 00:01:59.960
posture
46
00:01:59.960 --> 00:02:02.560
is actually a three dimensional movement.
47
00:02:02.560 --> 00:02:06.880
So what standing up means is not that you're going like this.
48
00:02:06.880 --> 00:02:08.880
It means that you don't have enough side bend.
49
00:02:08.880 --> 00:02:14.640
It means that that left shoulder isn't working down towards the golf ball.
50
00:02:14.640 --> 00:02:17.440
So it gives the appearance that I have stood up.
51
00:02:17.440 --> 00:02:21.650
You can see the difference in my head height of side bend as it relates to that
52
00:02:21.650 --> 00:02:22.280
takeaway
53
00:02:22.280 --> 00:02:23.520
movement.
54
00:02:23.520 --> 00:02:28.580
And then the last piece that I sometimes see is manipulating the face, either
55
00:02:28.580 --> 00:02:29.280
taking it
56
00:02:29.280 --> 00:02:35.030
away and letting the wrist kind of collapse and get shut very, very early or
57
00:02:35.030 --> 00:02:36.360
the opposite,
58
00:02:36.360 --> 00:02:39.360
rolling those forearms and getting the face very, very vertical.
59
00:02:39.360 --> 00:02:44.080
Remember, the majority of the backswing should be a spine-based movement.
60
00:02:44.080 --> 00:02:49.160
It's not going to be a ton of forearm and face rotation because if you do so,
61
00:02:49.160 --> 00:02:49.760
it's going
62
00:02:49.760 --> 00:02:53.970
to tend to mess up your sequencing during transition because you won't be able
63
00:02:53.970 --> 00:02:54.880
to dynamically
64
00:02:54.880 --> 00:02:58.000
move your body and still get the face to square.
65
00:02:58.000 --> 00:03:01.870
You'll typically have to make a major adjustment with your body by slowing it
66
00:03:01.870 --> 00:03:02.960
down to compromise
67
00:03:02.960 --> 00:03:05.600
for getting the face to square a little bit better.
68
00:03:05.600 --> 00:03:09.800
So try those, check the drill section for the drills that I've sent you, and it
69
00:03:09.800 --> 00:03:10.280
should
70
00:03:10.280 --> 00:03:11.640
help you clear up this takeaway.
1
00:00:00.000 --> 00:00:04.600
In this concept video, we're going to go over troubleshooting the takeaway.
2
00:00:04.600 --> 00:00:08.630
Now, as we discussed, it's a very simple movement of just turning the spine,
3
00:00:08.630 --> 00:00:09.040
but there
4
00:00:09.040 --> 00:00:12.490
are a number of common ways that people get into trouble during the takeaway
5
00:00:12.490 --> 00:00:13.000
that kind
6
00:00:13.000 --> 00:00:15.920
of mess you up for the rest of the swing.
7
00:00:15.920 --> 00:00:21.150
The first one would be an all-arms type movement, which would basically be
8
00:00:21.150 --> 00:00:22.520
going like this where
9
00:00:22.520 --> 00:00:26.880
my shoulders move, my arms move, but my rib cage and my chest stayed pointing
10
00:00:26.880 --> 00:00:28.520
at the camera.
11
00:00:28.520 --> 00:00:32.320
It would end up looking like so.
12
00:00:32.320 --> 00:00:36.190
This looks like the club is in position, but the problem is I haven't really
13
00:00:36.190 --> 00:00:36.720
started
14
00:00:36.720 --> 00:00:38.280
building any torque in my body.
15
00:00:38.280 --> 00:00:40.790
I've pretty much just loaded my shoulder, and it's going to mess up the
16
00:00:40.790 --> 00:00:41.540
sequencing when
17
00:00:41.540 --> 00:00:46.760
I get into transition, and it's also typically going to mess up my plane in the
18
00:00:46.760 --> 00:00:47.760
backswing.
19
00:00:47.760 --> 00:00:51.150
Not that the plane in the backswing is the most critical factor, but if it gets
20
00:00:51.150 --> 00:00:51.960
too vertical,
21
00:00:51.960 --> 00:00:56.360
it's going to require too much of an adjustment on the way down.
22
00:00:56.360 --> 00:01:00.280
The second common error that we see would be a sway.
23
00:01:00.280 --> 00:01:07.320
So as you go into that takeaway movement, some players will have their lower
24
00:01:07.320 --> 00:01:08.400
body shift
25
00:01:08.400 --> 00:01:12.520
off to the right and get their weight onto the outside of that foot.
26
00:01:12.520 --> 00:01:15.660
When you get onto the outside of the foot, then it's going to take kind of a
27
00:01:15.660 --> 00:01:16.440
major movement
28
00:01:16.440 --> 00:01:18.520
to get back onto the inside of the foot.
29
00:01:18.520 --> 00:01:22.320
Imagine trying to throw a ball from the outside of the ankle.
30
00:01:22.320 --> 00:01:25.710
You wouldn't be able to get very much power from your legs, so you would end up
31
00:01:25.710 --> 00:01:25.920
doing
32
00:01:25.920 --> 00:01:27.960
it all with your arms.
33
00:01:27.960 --> 00:01:30.200
Same kind of pattern can happen in golf.
34
00:01:30.200 --> 00:01:34.000
Now the problem as a power source, if you tend to use your shoulder a lot,
35
00:01:34.000 --> 00:01:34.720
which we talk
36
00:01:34.720 --> 00:01:38.880
about in the power section, then a sway actually helps make that easier.
37
00:01:38.880 --> 00:01:40.520
So pay attention to that.
38
00:01:40.520 --> 00:01:44.930
If you're having trouble getting rid of your sway, it may be a power source
39
00:01:44.930 --> 00:01:45.600
thing.
40
00:01:45.600 --> 00:01:49.400
But that's error number two would be a sway in transition.
41
00:01:49.400 --> 00:01:54.130
Number three would be standing up, which would be basically as I take it back,
42
00:01:54.130 --> 00:01:54.800
it ends up
43
00:01:54.800 --> 00:01:56.080
looking like this.
44
00:01:56.080 --> 00:01:59.500
Now we already talked about in the takeaway movement that to rotate around your
45
00:01:59.500 --> 00:01:59.960
posture
46
00:01:59.960 --> 00:02:02.560
is actually a three dimensional movement.
47
00:02:02.560 --> 00:02:06.880
So what standing up means is not that you're going like this.
48
00:02:06.880 --> 00:02:08.880
It means that you don't have enough side bend.
49
00:02:08.880 --> 00:02:14.640
It means that that left shoulder isn't working down towards the golf ball.
50
00:02:14.640 --> 00:02:17.440
So it gives the appearance that I have stood up.
51
00:02:17.440 --> 00:02:21.650
You can see the difference in my head height of side bend as it relates to that
52
00:02:21.650 --> 00:02:22.280
takeaway
53
00:02:22.280 --> 00:02:23.520
movement.
54
00:02:23.520 --> 00:02:28.580
And then the last piece that I sometimes see is manipulating the face, either
55
00:02:28.580 --> 00:02:29.280
taking it
56
00:02:29.280 --> 00:02:35.030
away and letting the wrist kind of collapse and get shut very, very early or
57
00:02:35.030 --> 00:02:36.360
the opposite,
58
00:02:36.360 --> 00:02:39.360
rolling those forearms and getting the face very, very vertical.
59
00:02:39.360 --> 00:02:44.080
Remember, the majority of the backswing should be a spine-based movement.
60
00:02:44.080 --> 00:02:49.160
It's not going to be a ton of forearm and face rotation because if you do so,
61
00:02:49.160 --> 00:02:49.760
it's going
62
00:02:49.760 --> 00:02:53.970
to tend to mess up your sequencing during transition because you won't be able
63
00:02:53.970 --> 00:02:54.880
to dynamically
64
00:02:54.880 --> 00:02:58.000
move your body and still get the face to square.
65
00:02:58.000 --> 00:03:01.870
You'll typically have to make a major adjustment with your body by slowing it
66
00:03:01.870 --> 00:03:02.960
down to compromise
67
00:03:02.960 --> 00:03:05.600
for getting the face to square a little bit better.
68
00:03:05.600 --> 00:03:09.800
So try those, check the drill section for the drills that I've sent you, and it
69
00:03:09.800 --> 00:03:10.280
should
70
00:03:10.280 --> 00:03:11.640
help you clear up this takeaway.
Have questions about this video?
Ask Mulligan for personalized guidance on technique, drills, or how to apply what you've learned.
Ask Mulligan
Related topics
This video hasn't been assigned to any topics yet. Browse all topics in the sidebar.