Not sure where to start? Ask Mulligan
Tyler Ferrell is the only person in the world named to Golf Digest's list of Best
Young Teachers in
America AND its list of Best Golf Fitness Professionals in America.
Why Trying to Hit Every Shot Perfect is Hurting Your Skills
After this video, you'll be able to:
- Understand the drawbacks of striving for perfect shots during practice
- Learn the importance of varying practice techniques for skill enhancement
- Identify effective practice methods that lead to improved performance under pressure
In this video, we discuss why aiming for perfection in practice can hinder your skill development. Learn how to approach practice more effectively for better performance on the course.
Video Transcript
WEBVTT
1
00:00:00.000 --> 00:00:09.280
In this concept video, we're going to clarify the comment why trying to hit
2
00:00:09.280 --> 00:00:10.320
every shot perfect
3
00:00:10.320 --> 00:00:13.040
is the worst way to practice skills.
4
00:00:13.040 --> 00:00:18.800
So in a video on low point training, I talked about how trying to be perfect is
5
00:00:18.800 --> 00:00:19.560
the worst
6
00:00:19.560 --> 00:00:22.720
way to improve a skill.
7
00:00:22.720 --> 00:00:28.350
So we had a question about it from Jeremy and I wanted to take a second to kind
8
00:00:28.350 --> 00:00:28.680
of have
9
00:00:28.680 --> 00:00:30.480
a little discussion about it and clarify it.
10
00:00:30.480 --> 00:00:34.470
So this is more going to be in the category of kind of how to practice, not
11
00:00:34.470 --> 00:00:35.360
specifically
12
00:00:35.360 --> 00:00:37.920
what I want you to practice.
13
00:00:37.920 --> 00:00:42.030
In general, when you're practicing, there's three big buckets of like the
14
00:00:42.030 --> 00:00:43.000
family of drills
15
00:00:43.000 --> 00:00:44.160
that you could be doing.
16
00:00:44.160 --> 00:00:47.440
You can work on your technique, you can work on your skills, and you can work
17
00:00:47.440 --> 00:00:48.560
on your performance
18
00:00:48.560 --> 00:00:52.020
or transferring it to a pressure situation.
19
00:00:52.020 --> 00:00:57.340
When you're working on technique, it can be helpful to do drills where you're
20
00:00:57.340 --> 00:00:57.720
getting
21
00:00:57.720 --> 00:01:02.070
really solid feedback as far as precisely how well you're doing it and you can
22
00:01:02.070 --> 00:01:02.520
get good
23
00:01:02.520 --> 00:01:06.960
feedback when you're working on trying to do the same thing over and over.
24
00:01:06.960 --> 00:01:08.600
We call that block practice.
25
00:01:08.600 --> 00:01:13.130
When it comes to skill building, it's better to find the bandwidth of what is
26
00:01:13.130 --> 00:01:13.720
too much
27
00:01:13.720 --> 00:01:15.720
and what is too little.
28
00:01:15.720 --> 00:01:20.190
So one classic study that's frequently cited is one where they looked at free
29
00:01:20.190 --> 00:01:21.160
throw shooting
30
00:01:21.160 --> 00:01:23.280
in basketball and they had two groups.
31
00:01:23.280 --> 00:01:27.810
One group tried to make a swish every single time and the other group, they
32
00:01:27.810 --> 00:01:28.640
alternated
33
00:01:28.640 --> 00:01:32.040
trying to hit the front of the rim and then trying to hit the back of the rim.
34
00:01:32.040 --> 00:01:35.110
As you might imagine, when they actually had the free throw shooting contest,
35
00:01:35.110 --> 00:01:35.560
the group
36
00:01:35.560 --> 00:01:39.070
who had practiced front of the rim back of the rim performed better than the
37
00:01:39.070 --> 00:01:39.600
group who
38
00:01:39.600 --> 00:01:42.520
just tried to make swishes every time.
39
00:01:42.520 --> 00:01:47.830
If you think about how your brain is assessing the task or learning, basically
40
00:01:47.830 --> 00:01:48.440
what you want
41
00:01:48.440 --> 00:01:51.440
to do is you want to come up with a plan and then you want to execute and then
42
00:01:51.440 --> 00:01:52.520
you evaluate
43
00:01:52.520 --> 00:01:54.980
how well did you do on the plan.
44
00:01:54.980 --> 00:02:00.300
So if the plan is basically figuring out what's too much, what's too little,
45
00:02:00.300 --> 00:02:01.120
then you wouldn't
46
00:02:01.120 --> 00:02:03.520
want to just try to do it perfectly.
47
00:02:03.520 --> 00:02:06.510
You would want to try to do some of this what we call bandwidth training where
48
00:02:06.510 --> 00:02:07.280
you're trying
49
00:02:07.280 --> 00:02:11.420
to figure out the perimeter of what's the least you can do to have success and
50
00:02:11.420 --> 00:02:11.880
what's
51
00:02:11.880 --> 00:02:14.240
the most you could do to have success.
52
00:02:14.240 --> 00:02:19.560
That tends to be much better for skills and it gives you the adaptability to
53
00:02:19.560 --> 00:02:20.440
then handle
54
00:02:20.440 --> 00:02:24.600
if something isn't going right when you're on the course performing.
55
00:02:24.600 --> 00:02:29.910
So that's why in the video playing with Low Point, I talk about trying to do
56
00:02:29.910 --> 00:02:30.040
swings where
57
00:02:30.040 --> 00:02:34.440
you bottom out before the ball and then swings where you bottom out after the
58
00:02:34.440 --> 00:02:35.200
ball and then
59
00:02:35.200 --> 00:02:38.200
swings where you try to bottom out in the right location.
60
00:02:38.200 --> 00:02:42.870
And doing that as a practice will help you figure out how do I adjust Low Point
61
00:02:42.870 --> 00:02:43.320
, not
62
00:02:43.320 --> 00:02:48.480
just how do I get really good Low Point during this one practice session.
63
00:02:48.480 --> 00:02:54.830
So that's the predominant reason I said trying to be perfect can be a detriment
64
00:02:54.830 --> 00:02:55.100
if you're
65
00:02:55.100 --> 00:02:56.640
trying to build skills.
66
00:02:56.640 --> 00:03:00.440
But I'll add a little second discussion here.
67
00:03:00.440 --> 00:03:04.340
When you're trying to work on a specific movement and a specific skill when you
68
00:03:04.340 --> 00:03:04.920
're doing
69
00:03:04.920 --> 00:03:08.440
that first stage and working on block practice, sometimes when you add a new
70
00:03:08.440 --> 00:03:09.240
skill, you're
71
00:03:09.240 --> 00:03:11.240
not going to have perfect outcome.
72
00:03:11.240 --> 00:03:15.580
I give an example, I was doing a playing lesson and I had something going where
73
00:03:15.580 --> 00:03:16.080
I liked
74
00:03:16.080 --> 00:03:19.540
what I was feeling in my lower body and I liked the way it looked.
75
00:03:19.540 --> 00:03:23.580
But the second I started to try to add a little release thought to fix the ball
76
00:03:23.580 --> 00:03:24.240
flight, it
77
00:03:24.240 --> 00:03:25.640
messed everything up.
78
00:03:25.640 --> 00:03:30.230
So I decided for that playing lesson, I was going to keep focusing on the lower
79
00:03:30.230 --> 00:03:30.920
body action
80
00:03:30.920 --> 00:03:37.050
that I have and for the nine holes, I literally missed almost every single shot
81
00:03:37.050 --> 00:03:38.760
about 20 degrees
82
00:03:38.760 --> 00:03:40.760
to the right.
83
00:03:40.760 --> 00:03:43.080
And I told my student that this was going to happen.
84
00:03:43.080 --> 00:03:45.900
And I said, I'm just going to look at it as an opportunity for me to practice
85
00:03:45.900 --> 00:03:46.320
getting
86
00:03:46.320 --> 00:03:49.560
up and down from the right side of every green.
87
00:03:49.560 --> 00:03:54.870
Because if I do this movement correctly, I don't have the capacity to do
88
00:03:54.870 --> 00:03:55.960
everything perfect.
89
00:03:55.960 --> 00:04:01.270
And so that's where probably in my earlier days, I would have tried to add the
90
00:04:01.270 --> 00:04:01.280
release
91
00:04:01.280 --> 00:04:04.680
element and then I would have hit some good shots, but I wouldn't have been
92
00:04:04.680 --> 00:04:05.640
able to ingrain
93
00:04:05.640 --> 00:04:08.760
what was happening with my lower body quite as easily.
94
00:04:08.760 --> 00:04:14.080
So there's kind of a couple different elements where perfection or seeking
95
00:04:14.080 --> 00:04:15.120
profession can
96
00:04:15.120 --> 00:04:17.080
prevent progress.
97
00:04:17.080 --> 00:04:20.340
And especially if you're trying to work on skills, try to figure out the
98
00:04:20.340 --> 00:04:21.600
bandwidth of
99
00:04:21.600 --> 00:04:26.910
too much, too little to whatever skill you're working on, that will ultimately
100
00:04:26.910 --> 00:04:27.400
help you
101
00:04:27.400 --> 00:04:31.400
build a little better framework where you'll be able to adapt it, which helps
102
00:04:31.400 --> 00:04:32.120
you perform
103
00:04:32.120 --> 00:04:38.320
rather than just memorize it, which might not be as resilient day to day.
1
00:00:00.000 --> 00:00:09.280
In this concept video, we're going to clarify the comment why trying to hit
2
00:00:09.280 --> 00:00:10.320
every shot perfect
3
00:00:10.320 --> 00:00:13.040
is the worst way to practice skills.
4
00:00:13.040 --> 00:00:18.800
So in a video on low point training, I talked about how trying to be perfect is
5
00:00:18.800 --> 00:00:19.560
the worst
6
00:00:19.560 --> 00:00:22.720
way to improve a skill.
7
00:00:22.720 --> 00:00:28.350
So we had a question about it from Jeremy and I wanted to take a second to kind
8
00:00:28.350 --> 00:00:28.680
of have
9
00:00:28.680 --> 00:00:30.480
a little discussion about it and clarify it.
10
00:00:30.480 --> 00:00:34.470
So this is more going to be in the category of kind of how to practice, not
11
00:00:34.470 --> 00:00:35.360
specifically
12
00:00:35.360 --> 00:00:37.920
what I want you to practice.
13
00:00:37.920 --> 00:00:42.030
In general, when you're practicing, there's three big buckets of like the
14
00:00:42.030 --> 00:00:43.000
family of drills
15
00:00:43.000 --> 00:00:44.160
that you could be doing.
16
00:00:44.160 --> 00:00:47.440
You can work on your technique, you can work on your skills, and you can work
17
00:00:47.440 --> 00:00:48.560
on your performance
18
00:00:48.560 --> 00:00:52.020
or transferring it to a pressure situation.
19
00:00:52.020 --> 00:00:57.340
When you're working on technique, it can be helpful to do drills where you're
20
00:00:57.340 --> 00:00:57.720
getting
21
00:00:57.720 --> 00:01:02.070
really solid feedback as far as precisely how well you're doing it and you can
22
00:01:02.070 --> 00:01:02.520
get good
23
00:01:02.520 --> 00:01:06.960
feedback when you're working on trying to do the same thing over and over.
24
00:01:06.960 --> 00:01:08.600
We call that block practice.
25
00:01:08.600 --> 00:01:13.130
When it comes to skill building, it's better to find the bandwidth of what is
26
00:01:13.130 --> 00:01:13.720
too much
27
00:01:13.720 --> 00:01:15.720
and what is too little.
28
00:01:15.720 --> 00:01:20.190
So one classic study that's frequently cited is one where they looked at free
29
00:01:20.190 --> 00:01:21.160
throw shooting
30
00:01:21.160 --> 00:01:23.280
in basketball and they had two groups.
31
00:01:23.280 --> 00:01:27.810
One group tried to make a swish every single time and the other group, they
32
00:01:27.810 --> 00:01:28.640
alternated
33
00:01:28.640 --> 00:01:32.040
trying to hit the front of the rim and then trying to hit the back of the rim.
34
00:01:32.040 --> 00:01:35.110
As you might imagine, when they actually had the free throw shooting contest,
35
00:01:35.110 --> 00:01:35.560
the group
36
00:01:35.560 --> 00:01:39.070
who had practiced front of the rim back of the rim performed better than the
37
00:01:39.070 --> 00:01:39.600
group who
38
00:01:39.600 --> 00:01:42.520
just tried to make swishes every time.
39
00:01:42.520 --> 00:01:47.830
If you think about how your brain is assessing the task or learning, basically
40
00:01:47.830 --> 00:01:48.440
what you want
41
00:01:48.440 --> 00:01:51.440
to do is you want to come up with a plan and then you want to execute and then
42
00:01:51.440 --> 00:01:52.520
you evaluate
43
00:01:52.520 --> 00:01:54.980
how well did you do on the plan.
44
00:01:54.980 --> 00:02:00.300
So if the plan is basically figuring out what's too much, what's too little,
45
00:02:00.300 --> 00:02:01.120
then you wouldn't
46
00:02:01.120 --> 00:02:03.520
want to just try to do it perfectly.
47
00:02:03.520 --> 00:02:06.510
You would want to try to do some of this what we call bandwidth training where
48
00:02:06.510 --> 00:02:07.280
you're trying
49
00:02:07.280 --> 00:02:11.420
to figure out the perimeter of what's the least you can do to have success and
50
00:02:11.420 --> 00:02:11.880
what's
51
00:02:11.880 --> 00:02:14.240
the most you could do to have success.
52
00:02:14.240 --> 00:02:19.560
That tends to be much better for skills and it gives you the adaptability to
53
00:02:19.560 --> 00:02:20.440
then handle
54
00:02:20.440 --> 00:02:24.600
if something isn't going right when you're on the course performing.
55
00:02:24.600 --> 00:02:29.910
So that's why in the video playing with Low Point, I talk about trying to do
56
00:02:29.910 --> 00:02:30.040
swings where
57
00:02:30.040 --> 00:02:34.440
you bottom out before the ball and then swings where you bottom out after the
58
00:02:34.440 --> 00:02:35.200
ball and then
59
00:02:35.200 --> 00:02:38.200
swings where you try to bottom out in the right location.
60
00:02:38.200 --> 00:02:42.870
And doing that as a practice will help you figure out how do I adjust Low Point
61
00:02:42.870 --> 00:02:43.320
, not
62
00:02:43.320 --> 00:02:48.480
just how do I get really good Low Point during this one practice session.
63
00:02:48.480 --> 00:02:54.830
So that's the predominant reason I said trying to be perfect can be a detriment
64
00:02:54.830 --> 00:02:55.100
if you're
65
00:02:55.100 --> 00:02:56.640
trying to build skills.
66
00:02:56.640 --> 00:03:00.440
But I'll add a little second discussion here.
67
00:03:00.440 --> 00:03:04.340
When you're trying to work on a specific movement and a specific skill when you
68
00:03:04.340 --> 00:03:04.920
're doing
69
00:03:04.920 --> 00:03:08.440
that first stage and working on block practice, sometimes when you add a new
70
00:03:08.440 --> 00:03:09.240
skill, you're
71
00:03:09.240 --> 00:03:11.240
not going to have perfect outcome.
72
00:03:11.240 --> 00:03:15.580
I give an example, I was doing a playing lesson and I had something going where
73
00:03:15.580 --> 00:03:16.080
I liked
74
00:03:16.080 --> 00:03:19.540
what I was feeling in my lower body and I liked the way it looked.
75
00:03:19.540 --> 00:03:23.580
But the second I started to try to add a little release thought to fix the ball
76
00:03:23.580 --> 00:03:24.240
flight, it
77
00:03:24.240 --> 00:03:25.640
messed everything up.
78
00:03:25.640 --> 00:03:30.230
So I decided for that playing lesson, I was going to keep focusing on the lower
79
00:03:30.230 --> 00:03:30.920
body action
80
00:03:30.920 --> 00:03:37.050
that I have and for the nine holes, I literally missed almost every single shot
81
00:03:37.050 --> 00:03:38.760
about 20 degrees
82
00:03:38.760 --> 00:03:40.760
to the right.
83
00:03:40.760 --> 00:03:43.080
And I told my student that this was going to happen.
84
00:03:43.080 --> 00:03:45.900
And I said, I'm just going to look at it as an opportunity for me to practice
85
00:03:45.900 --> 00:03:46.320
getting
86
00:03:46.320 --> 00:03:49.560
up and down from the right side of every green.
87
00:03:49.560 --> 00:03:54.870
Because if I do this movement correctly, I don't have the capacity to do
88
00:03:54.870 --> 00:03:55.960
everything perfect.
89
00:03:55.960 --> 00:04:01.270
And so that's where probably in my earlier days, I would have tried to add the
90
00:04:01.270 --> 00:04:01.280
release
91
00:04:01.280 --> 00:04:04.680
element and then I would have hit some good shots, but I wouldn't have been
92
00:04:04.680 --> 00:04:05.640
able to ingrain
93
00:04:05.640 --> 00:04:08.760
what was happening with my lower body quite as easily.
94
00:04:08.760 --> 00:04:14.080
So there's kind of a couple different elements where perfection or seeking
95
00:04:14.080 --> 00:04:15.120
profession can
96
00:04:15.120 --> 00:04:17.080
prevent progress.
97
00:04:17.080 --> 00:04:20.340
And especially if you're trying to work on skills, try to figure out the
98
00:04:20.340 --> 00:04:21.600
bandwidth of
99
00:04:21.600 --> 00:04:26.910
too much, too little to whatever skill you're working on, that will ultimately
100
00:04:26.910 --> 00:04:27.400
help you
101
00:04:27.400 --> 00:04:31.400
build a little better framework where you'll be able to adapt it, which helps
102
00:04:31.400 --> 00:04:32.120
you perform
103
00:04:32.120 --> 00:04:38.320
rather than just memorize it, which might not be as resilient day to day.
Have questions?
Ask Mulligan for help
Tyler Ferrell is the only person in the world named to Golf Digest's list of
Best Young Teachers in America AND its list of Best Golf Fitness Professionals in America.
Why Trying to Hit Every Shot Perfect is Hurting Your Skills
After this video, you'll be able to:
- Understand the drawbacks of striving for perfect shots during practice
- Learn the importance of varying practice techniques for skill enhancement
- Identify effective practice methods that lead to improved performance under pressure
In this video, we discuss why aiming for perfection in practice can hinder your skill development. Learn how to approach practice more effectively for better performance on the course.
Video Transcript
WEBVTT
1
00:00:00.000 --> 00:00:09.280
In this concept video, we're going to clarify the comment why trying to hit
2
00:00:09.280 --> 00:00:10.320
every shot perfect
3
00:00:10.320 --> 00:00:13.040
is the worst way to practice skills.
4
00:00:13.040 --> 00:00:18.800
So in a video on low point training, I talked about how trying to be perfect is
5
00:00:18.800 --> 00:00:19.560
the worst
6
00:00:19.560 --> 00:00:22.720
way to improve a skill.
7
00:00:22.720 --> 00:00:28.350
So we had a question about it from Jeremy and I wanted to take a second to kind
8
00:00:28.350 --> 00:00:28.680
of have
9
00:00:28.680 --> 00:00:30.480
a little discussion about it and clarify it.
10
00:00:30.480 --> 00:00:34.470
So this is more going to be in the category of kind of how to practice, not
11
00:00:34.470 --> 00:00:35.360
specifically
12
00:00:35.360 --> 00:00:37.920
what I want you to practice.
13
00:00:37.920 --> 00:00:42.030
In general, when you're practicing, there's three big buckets of like the
14
00:00:42.030 --> 00:00:43.000
family of drills
15
00:00:43.000 --> 00:00:44.160
that you could be doing.
16
00:00:44.160 --> 00:00:47.440
You can work on your technique, you can work on your skills, and you can work
17
00:00:47.440 --> 00:00:48.560
on your performance
18
00:00:48.560 --> 00:00:52.020
or transferring it to a pressure situation.
19
00:00:52.020 --> 00:00:57.340
When you're working on technique, it can be helpful to do drills where you're
20
00:00:57.340 --> 00:00:57.720
getting
21
00:00:57.720 --> 00:01:02.070
really solid feedback as far as precisely how well you're doing it and you can
22
00:01:02.070 --> 00:01:02.520
get good
23
00:01:02.520 --> 00:01:06.960
feedback when you're working on trying to do the same thing over and over.
24
00:01:06.960 --> 00:01:08.600
We call that block practice.
25
00:01:08.600 --> 00:01:13.130
When it comes to skill building, it's better to find the bandwidth of what is
26
00:01:13.130 --> 00:01:13.720
too much
27
00:01:13.720 --> 00:01:15.720
and what is too little.
28
00:01:15.720 --> 00:01:20.190
So one classic study that's frequently cited is one where they looked at free
29
00:01:20.190 --> 00:01:21.160
throw shooting
30
00:01:21.160 --> 00:01:23.280
in basketball and they had two groups.
31
00:01:23.280 --> 00:01:27.810
One group tried to make a swish every single time and the other group, they
32
00:01:27.810 --> 00:01:28.640
alternated
33
00:01:28.640 --> 00:01:32.040
trying to hit the front of the rim and then trying to hit the back of the rim.
34
00:01:32.040 --> 00:01:35.110
As you might imagine, when they actually had the free throw shooting contest,
35
00:01:35.110 --> 00:01:35.560
the group
36
00:01:35.560 --> 00:01:39.070
who had practiced front of the rim back of the rim performed better than the
37
00:01:39.070 --> 00:01:39.600
group who
38
00:01:39.600 --> 00:01:42.520
just tried to make swishes every time.
39
00:01:42.520 --> 00:01:47.830
If you think about how your brain is assessing the task or learning, basically
40
00:01:47.830 --> 00:01:48.440
what you want
41
00:01:48.440 --> 00:01:51.440
to do is you want to come up with a plan and then you want to execute and then
42
00:01:51.440 --> 00:01:52.520
you evaluate
43
00:01:52.520 --> 00:01:54.980
how well did you do on the plan.
44
00:01:54.980 --> 00:02:00.300
So if the plan is basically figuring out what's too much, what's too little,
45
00:02:00.300 --> 00:02:01.120
then you wouldn't
46
00:02:01.120 --> 00:02:03.520
want to just try to do it perfectly.
47
00:02:03.520 --> 00:02:06.510
You would want to try to do some of this what we call bandwidth training where
48
00:02:06.510 --> 00:02:07.280
you're trying
49
00:02:07.280 --> 00:02:11.420
to figure out the perimeter of what's the least you can do to have success and
50
00:02:11.420 --> 00:02:11.880
what's
51
00:02:11.880 --> 00:02:14.240
the most you could do to have success.
52
00:02:14.240 --> 00:02:19.560
That tends to be much better for skills and it gives you the adaptability to
53
00:02:19.560 --> 00:02:20.440
then handle
54
00:02:20.440 --> 00:02:24.600
if something isn't going right when you're on the course performing.
55
00:02:24.600 --> 00:02:29.910
So that's why in the video playing with Low Point, I talk about trying to do
56
00:02:29.910 --> 00:02:30.040
swings where
57
00:02:30.040 --> 00:02:34.440
you bottom out before the ball and then swings where you bottom out after the
58
00:02:34.440 --> 00:02:35.200
ball and then
59
00:02:35.200 --> 00:02:38.200
swings where you try to bottom out in the right location.
60
00:02:38.200 --> 00:02:42.870
And doing that as a practice will help you figure out how do I adjust Low Point
61
00:02:42.870 --> 00:02:43.320
, not
62
00:02:43.320 --> 00:02:48.480
just how do I get really good Low Point during this one practice session.
63
00:02:48.480 --> 00:02:54.830
So that's the predominant reason I said trying to be perfect can be a detriment
64
00:02:54.830 --> 00:02:55.100
if you're
65
00:02:55.100 --> 00:02:56.640
trying to build skills.
66
00:02:56.640 --> 00:03:00.440
But I'll add a little second discussion here.
67
00:03:00.440 --> 00:03:04.340
When you're trying to work on a specific movement and a specific skill when you
68
00:03:04.340 --> 00:03:04.920
're doing
69
00:03:04.920 --> 00:03:08.440
that first stage and working on block practice, sometimes when you add a new
70
00:03:08.440 --> 00:03:09.240
skill, you're
71
00:03:09.240 --> 00:03:11.240
not going to have perfect outcome.
72
00:03:11.240 --> 00:03:15.580
I give an example, I was doing a playing lesson and I had something going where
73
00:03:15.580 --> 00:03:16.080
I liked
74
00:03:16.080 --> 00:03:19.540
what I was feeling in my lower body and I liked the way it looked.
75
00:03:19.540 --> 00:03:23.580
But the second I started to try to add a little release thought to fix the ball
76
00:03:23.580 --> 00:03:24.240
flight, it
77
00:03:24.240 --> 00:03:25.640
messed everything up.
78
00:03:25.640 --> 00:03:30.230
So I decided for that playing lesson, I was going to keep focusing on the lower
79
00:03:30.230 --> 00:03:30.920
body action
80
00:03:30.920 --> 00:03:37.050
that I have and for the nine holes, I literally missed almost every single shot
81
00:03:37.050 --> 00:03:38.760
about 20 degrees
82
00:03:38.760 --> 00:03:40.760
to the right.
83
00:03:40.760 --> 00:03:43.080
And I told my student that this was going to happen.
84
00:03:43.080 --> 00:03:45.900
And I said, I'm just going to look at it as an opportunity for me to practice
85
00:03:45.900 --> 00:03:46.320
getting
86
00:03:46.320 --> 00:03:49.560
up and down from the right side of every green.
87
00:03:49.560 --> 00:03:54.870
Because if I do this movement correctly, I don't have the capacity to do
88
00:03:54.870 --> 00:03:55.960
everything perfect.
89
00:03:55.960 --> 00:04:01.270
And so that's where probably in my earlier days, I would have tried to add the
90
00:04:01.270 --> 00:04:01.280
release
91
00:04:01.280 --> 00:04:04.680
element and then I would have hit some good shots, but I wouldn't have been
92
00:04:04.680 --> 00:04:05.640
able to ingrain
93
00:04:05.640 --> 00:04:08.760
what was happening with my lower body quite as easily.
94
00:04:08.760 --> 00:04:14.080
So there's kind of a couple different elements where perfection or seeking
95
00:04:14.080 --> 00:04:15.120
profession can
96
00:04:15.120 --> 00:04:17.080
prevent progress.
97
00:04:17.080 --> 00:04:20.340
And especially if you're trying to work on skills, try to figure out the
98
00:04:20.340 --> 00:04:21.600
bandwidth of
99
00:04:21.600 --> 00:04:26.910
too much, too little to whatever skill you're working on, that will ultimately
100
00:04:26.910 --> 00:04:27.400
help you
101
00:04:27.400 --> 00:04:31.400
build a little better framework where you'll be able to adapt it, which helps
102
00:04:31.400 --> 00:04:32.120
you perform
103
00:04:32.120 --> 00:04:38.320
rather than just memorize it, which might not be as resilient day to day.
1
00:00:00.000 --> 00:00:09.280
In this concept video, we're going to clarify the comment why trying to hit
2
00:00:09.280 --> 00:00:10.320
every shot perfect
3
00:00:10.320 --> 00:00:13.040
is the worst way to practice skills.
4
00:00:13.040 --> 00:00:18.800
So in a video on low point training, I talked about how trying to be perfect is
5
00:00:18.800 --> 00:00:19.560
the worst
6
00:00:19.560 --> 00:00:22.720
way to improve a skill.
7
00:00:22.720 --> 00:00:28.350
So we had a question about it from Jeremy and I wanted to take a second to kind
8
00:00:28.350 --> 00:00:28.680
of have
9
00:00:28.680 --> 00:00:30.480
a little discussion about it and clarify it.
10
00:00:30.480 --> 00:00:34.470
So this is more going to be in the category of kind of how to practice, not
11
00:00:34.470 --> 00:00:35.360
specifically
12
00:00:35.360 --> 00:00:37.920
what I want you to practice.
13
00:00:37.920 --> 00:00:42.030
In general, when you're practicing, there's three big buckets of like the
14
00:00:42.030 --> 00:00:43.000
family of drills
15
00:00:43.000 --> 00:00:44.160
that you could be doing.
16
00:00:44.160 --> 00:00:47.440
You can work on your technique, you can work on your skills, and you can work
17
00:00:47.440 --> 00:00:48.560
on your performance
18
00:00:48.560 --> 00:00:52.020
or transferring it to a pressure situation.
19
00:00:52.020 --> 00:00:57.340
When you're working on technique, it can be helpful to do drills where you're
20
00:00:57.340 --> 00:00:57.720
getting
21
00:00:57.720 --> 00:01:02.070
really solid feedback as far as precisely how well you're doing it and you can
22
00:01:02.070 --> 00:01:02.520
get good
23
00:01:02.520 --> 00:01:06.960
feedback when you're working on trying to do the same thing over and over.
24
00:01:06.960 --> 00:01:08.600
We call that block practice.
25
00:01:08.600 --> 00:01:13.130
When it comes to skill building, it's better to find the bandwidth of what is
26
00:01:13.130 --> 00:01:13.720
too much
27
00:01:13.720 --> 00:01:15.720
and what is too little.
28
00:01:15.720 --> 00:01:20.190
So one classic study that's frequently cited is one where they looked at free
29
00:01:20.190 --> 00:01:21.160
throw shooting
30
00:01:21.160 --> 00:01:23.280
in basketball and they had two groups.
31
00:01:23.280 --> 00:01:27.810
One group tried to make a swish every single time and the other group, they
32
00:01:27.810 --> 00:01:28.640
alternated
33
00:01:28.640 --> 00:01:32.040
trying to hit the front of the rim and then trying to hit the back of the rim.
34
00:01:32.040 --> 00:01:35.110
As you might imagine, when they actually had the free throw shooting contest,
35
00:01:35.110 --> 00:01:35.560
the group
36
00:01:35.560 --> 00:01:39.070
who had practiced front of the rim back of the rim performed better than the
37
00:01:39.070 --> 00:01:39.600
group who
38
00:01:39.600 --> 00:01:42.520
just tried to make swishes every time.
39
00:01:42.520 --> 00:01:47.830
If you think about how your brain is assessing the task or learning, basically
40
00:01:47.830 --> 00:01:48.440
what you want
41
00:01:48.440 --> 00:01:51.440
to do is you want to come up with a plan and then you want to execute and then
42
00:01:51.440 --> 00:01:52.520
you evaluate
43
00:01:52.520 --> 00:01:54.980
how well did you do on the plan.
44
00:01:54.980 --> 00:02:00.300
So if the plan is basically figuring out what's too much, what's too little,
45
00:02:00.300 --> 00:02:01.120
then you wouldn't
46
00:02:01.120 --> 00:02:03.520
want to just try to do it perfectly.
47
00:02:03.520 --> 00:02:06.510
You would want to try to do some of this what we call bandwidth training where
48
00:02:06.510 --> 00:02:07.280
you're trying
49
00:02:07.280 --> 00:02:11.420
to figure out the perimeter of what's the least you can do to have success and
50
00:02:11.420 --> 00:02:11.880
what's
51
00:02:11.880 --> 00:02:14.240
the most you could do to have success.
52
00:02:14.240 --> 00:02:19.560
That tends to be much better for skills and it gives you the adaptability to
53
00:02:19.560 --> 00:02:20.440
then handle
54
00:02:20.440 --> 00:02:24.600
if something isn't going right when you're on the course performing.
55
00:02:24.600 --> 00:02:29.910
So that's why in the video playing with Low Point, I talk about trying to do
56
00:02:29.910 --> 00:02:30.040
swings where
57
00:02:30.040 --> 00:02:34.440
you bottom out before the ball and then swings where you bottom out after the
58
00:02:34.440 --> 00:02:35.200
ball and then
59
00:02:35.200 --> 00:02:38.200
swings where you try to bottom out in the right location.
60
00:02:38.200 --> 00:02:42.870
And doing that as a practice will help you figure out how do I adjust Low Point
61
00:02:42.870 --> 00:02:43.320
, not
62
00:02:43.320 --> 00:02:48.480
just how do I get really good Low Point during this one practice session.
63
00:02:48.480 --> 00:02:54.830
So that's the predominant reason I said trying to be perfect can be a detriment
64
00:02:54.830 --> 00:02:55.100
if you're
65
00:02:55.100 --> 00:02:56.640
trying to build skills.
66
00:02:56.640 --> 00:03:00.440
But I'll add a little second discussion here.
67
00:03:00.440 --> 00:03:04.340
When you're trying to work on a specific movement and a specific skill when you
68
00:03:04.340 --> 00:03:04.920
're doing
69
00:03:04.920 --> 00:03:08.440
that first stage and working on block practice, sometimes when you add a new
70
00:03:08.440 --> 00:03:09.240
skill, you're
71
00:03:09.240 --> 00:03:11.240
not going to have perfect outcome.
72
00:03:11.240 --> 00:03:15.580
I give an example, I was doing a playing lesson and I had something going where
73
00:03:15.580 --> 00:03:16.080
I liked
74
00:03:16.080 --> 00:03:19.540
what I was feeling in my lower body and I liked the way it looked.
75
00:03:19.540 --> 00:03:23.580
But the second I started to try to add a little release thought to fix the ball
76
00:03:23.580 --> 00:03:24.240
flight, it
77
00:03:24.240 --> 00:03:25.640
messed everything up.
78
00:03:25.640 --> 00:03:30.230
So I decided for that playing lesson, I was going to keep focusing on the lower
79
00:03:30.230 --> 00:03:30.920
body action
80
00:03:30.920 --> 00:03:37.050
that I have and for the nine holes, I literally missed almost every single shot
81
00:03:37.050 --> 00:03:38.760
about 20 degrees
82
00:03:38.760 --> 00:03:40.760
to the right.
83
00:03:40.760 --> 00:03:43.080
And I told my student that this was going to happen.
84
00:03:43.080 --> 00:03:45.900
And I said, I'm just going to look at it as an opportunity for me to practice
85
00:03:45.900 --> 00:03:46.320
getting
86
00:03:46.320 --> 00:03:49.560
up and down from the right side of every green.
87
00:03:49.560 --> 00:03:54.870
Because if I do this movement correctly, I don't have the capacity to do
88
00:03:54.870 --> 00:03:55.960
everything perfect.
89
00:03:55.960 --> 00:04:01.270
And so that's where probably in my earlier days, I would have tried to add the
90
00:04:01.270 --> 00:04:01.280
release
91
00:04:01.280 --> 00:04:04.680
element and then I would have hit some good shots, but I wouldn't have been
92
00:04:04.680 --> 00:04:05.640
able to ingrain
93
00:04:05.640 --> 00:04:08.760
what was happening with my lower body quite as easily.
94
00:04:08.760 --> 00:04:14.080
So there's kind of a couple different elements where perfection or seeking
95
00:04:14.080 --> 00:04:15.120
profession can
96
00:04:15.120 --> 00:04:17.080
prevent progress.
97
00:04:17.080 --> 00:04:20.340
And especially if you're trying to work on skills, try to figure out the
98
00:04:20.340 --> 00:04:21.600
bandwidth of
99
00:04:21.600 --> 00:04:26.910
too much, too little to whatever skill you're working on, that will ultimately
100
00:04:26.910 --> 00:04:27.400
help you
101
00:04:27.400 --> 00:04:31.400
build a little better framework where you'll be able to adapt it, which helps
102
00:04:31.400 --> 00:04:32.120
you perform
103
00:04:32.120 --> 00:04:38.320
rather than just memorize it, which might not be as resilient day to day.
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