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Tyler Ferrell is the only person in the world named to Golf Digest's list of Best
Young Teachers in
America AND its list of Best Golf Fitness Professionals in America.
Swing Adjustments For Iron Shots
When it comes to hitting an iron, there are certain movements that are more important than others.
Important movements for iron play
- Motorcycle/leading edge control
- Sternum slightly ahead of set up
Things you can "get away with"
- Upper body dominant swing
- Arm straightening too soon
- Cast
- Forward lunge
When it comes to hitting an iron, there are certain movements that are more important than others.
Important movements for iron play
- Motorcycle/leading edge control
- Sternum slightly ahead of set up
Things you can "get away with"
- Upper body dominant swing
- Arm straightening too soon
- Cast
- Forward lunge
Hide
Video Transcript
WEBVTT
1
00:00:00.000 --> 00:00:04.000
In this concept video, we're going to go over the specifics of hitting an iron.
2
00:00:04.000 --> 00:00:08.640
So there's a few things that are going to be really critical if we want to make
3
00:00:08.640 --> 00:00:12.000
solid contact and hit a relatively straight shot with an iron.
4
00:00:12.000 --> 00:00:15.000
The first thing and the most obvious is controlling the low point.
5
00:00:15.000 --> 00:00:18.790
If you remember from the solid contact video, the center of the club is roughly
6
00:00:18.790 --> 00:00:22.000
the fourth groove up, which is where the sweet spot is.
7
00:00:22.000 --> 00:00:25.660
The only way we can get that on the back of the golf ball, if it's in the fair
8
00:00:25.660 --> 00:00:28.000
way, is if we have a little bit of shaft lean.
9
00:00:28.000 --> 00:00:32.010
The only way we can have a little bit of shaft lean is if the upper body is in
10
00:00:32.010 --> 00:00:36.000
the right place so that the hands can be applying this force on the golf ball
11
00:00:36.000 --> 00:00:37.000
in the proper way.
12
00:00:37.000 --> 00:00:41.440
So the things that I think are the most critical for hitting an iron is the
13
00:00:41.440 --> 00:00:45.000
location of the sternum and what you're doing with your hands.
14
00:00:45.000 --> 00:00:50.980
So what I tend to see with good drivers of the golf ball is that sequencing can
15
00:00:50.980 --> 00:00:53.000
be a really big thing.
16
00:00:53.000 --> 00:00:56.570
There are a lot of really good iron players who don't have the best sequencing
17
00:00:56.570 --> 00:01:00.420
of the parts of the lower body, but they have an outstanding release and they
18
00:01:00.420 --> 00:01:04.960
're really good at controlling how the hands are applying the golf ball or the
19
00:01:04.960 --> 00:01:07.000
golf club onto the golf ball.
20
00:01:07.000 --> 00:01:11.450
So when we're checking this sternum piece, which is going to happen before the
21
00:01:11.450 --> 00:01:14.000
arms, we want to make sure of two things.
22
00:01:14.000 --> 00:01:18.140
One, we want to make sure that that Ironman movement is pointing out in front
23
00:01:18.140 --> 00:01:22.160
of the golf ball, but we also want to make sure that our power source didn't
24
00:01:22.160 --> 00:01:26.290
cause this upper body to start pointing away from the golf ball compared to my
25
00:01:26.290 --> 00:01:27.000
body.
26
00:01:27.000 --> 00:01:31.120
If it starts pointing out there, then what will happen is the only way that I
27
00:01:31.120 --> 00:01:35.460
can get my arms down to the golf ball is if they're fully straightened and that
28
00:01:35.460 --> 00:01:39.520
will leave no more slack or no more give for my arms to extend and straighten
29
00:01:39.520 --> 00:01:41.000
through the golf shot.
30
00:01:41.000 --> 00:01:45.080
So pay attention to where this is, and you can use drills like the merry-go-
31
00:01:45.080 --> 00:01:49.160
round or the Ironman movements to get used to that upper body being closer to
32
00:01:49.160 --> 00:01:50.000
the ground.
33
00:01:50.000 --> 00:01:54.400
Because the closer the upper body gets to the ground, the more that my arms
34
00:01:54.400 --> 00:01:56.000
have slack to get out ahead.
35
00:01:56.000 --> 00:02:00.850
The more that they stand up, these lines up, or the club in my arms form a
36
00:02:00.850 --> 00:02:04.510
straight line, and I no longer have any margin of error of getting my arms to
37
00:02:04.510 --> 00:02:06.000
straighten through the shot.
38
00:02:06.000 --> 00:02:11.470
The other thing that will help make sure that I can get my hands ahead is going
39
00:02:11.470 --> 00:02:15.780
to be that motorcycle move or the bowing of the left wrist or the flattening of
40
00:02:15.780 --> 00:02:17.000
the left wrist.
41
00:02:17.000 --> 00:02:21.000
This is a critical move for hitting irons. As you'll see in the driver video,
42
00:02:21.000 --> 00:02:24.790
you can get away with scooping a little bit with the driver because it's teed
43
00:02:24.790 --> 00:02:25.000
up.
44
00:02:25.000 --> 00:02:30.470
With the Iron in order to have the leading edge coming in the golf ball, with
45
00:02:30.470 --> 00:02:36.090
my hands ahead, the club face will be slightly closed compared to the grip,
46
00:02:36.090 --> 00:02:39.000
which means I have to have done a little bit of this motorcycle move.
47
00:02:39.000 --> 00:02:44.930
Now the last thing as far as a critical factor is you can't have your path
48
00:02:44.930 --> 00:02:48.000
coming too much from the inside.
49
00:02:48.000 --> 00:02:51.170
If you're a really good driver of the golf ball but struggle more with the
50
00:02:51.170 --> 00:02:54.490
short irons, there's a very good chance that your upper body is getting left
51
00:02:54.490 --> 00:02:58.000
behind and the club is coming too much from the inside.
52
00:02:58.000 --> 00:03:02.910
If you remember from the shot shaping video, since the club is hitting the golf
53
00:03:02.910 --> 00:03:07.000
ball on the way down, the path is inherently out to the right.
54
00:03:07.000 --> 00:03:13.490
So if I wanted to have a true straight path or close to a straight path, that
55
00:03:13.490 --> 00:03:19.860
means that on video, the appearance of the path is going to be a little bit
56
00:03:19.860 --> 00:03:22.000
more outside to end.
57
00:03:22.000 --> 00:03:26.120
The other important piece of information to understand with the Iron is not
58
00:03:26.120 --> 00:03:29.000
necessarily what's best but what can you get away with.
59
00:03:29.000 --> 00:03:32.980
So what might you be doing in your stock swing that allows you to hit an iron
60
00:03:32.980 --> 00:03:36.000
well but prevents you from hitting a driver well?
61
00:03:36.000 --> 00:03:41.470
Things that you can get away with with an iron are going to be having your arms
62
00:03:41.470 --> 00:03:43.000
straighten too soon.
63
00:03:43.000 --> 00:03:47.960
So if I have a little bit of a cast movement, that will let the club come from
64
00:03:47.960 --> 00:03:53.000
the outside in, which because I'm hitting down doesn't make a huge difference.
65
00:03:53.000 --> 00:03:59.250
And as long as I get my lower body ahead and keep my upper body down, I can
66
00:03:59.250 --> 00:04:03.380
still take a little bit of a divot and hit relatively solid pretty good iron
67
00:04:03.380 --> 00:04:04.000
shots.
68
00:04:04.000 --> 00:04:09.250
The other piece that kind of goes ahead, goes with this arm straightening is I
69
00:04:09.250 --> 00:04:14.000
'm going to be able to have more of an upper body dominant swing.
70
00:04:14.000 --> 00:04:17.550
So if I'm working on the Jackson 5 with my driver, I'm working on getting a
71
00:04:17.550 --> 00:04:21.000
little bit more pushed through the ground with the trail leg push drill.
72
00:04:21.000 --> 00:04:26.220
I may not need to use those and I can get all my speed kind of from my arms and
73
00:04:26.220 --> 00:04:28.000
from my upper body.
74
00:04:28.000 --> 00:04:32.510
You'll see that my tendency is always to use my legs so it's hard for me to
75
00:04:32.510 --> 00:04:34.000
demonstrate this one.
76
00:04:34.000 --> 00:04:39.690
But those last ones where I'm just using my arms would probably be an okay or
77
00:04:39.690 --> 00:04:42.000
at least a solid iron shot.
78
00:04:42.000 --> 00:04:45.000
Those wouldn't work too well for the driver.
79
00:04:45.000 --> 00:04:50.220
So the big ones are the upper body spin, the arm straightening too soon, and
80
00:04:50.220 --> 00:04:53.000
what can go with that is what we call a forward lunge.
81
00:04:53.000 --> 00:04:57.100
Where if you go to the top of the swing and that upper body tends to drift with
82
00:04:57.100 --> 00:05:01.000
the lower body, now these two are lined up but I'm ahead of the golf ball.
83
00:05:01.000 --> 00:05:05.000
Not a problem with an iron where I have loft and I'm trying to hit down.
84
00:05:05.000 --> 00:05:10.330
So there's a few things that you can kind of get away with with the irons, but
85
00:05:10.330 --> 00:05:14.000
they'll kill you with your driver if you were to try to do them.
86
00:05:14.000 --> 00:05:18.460
So let's talk about a few of the pieces that you can get away with with your
87
00:05:18.460 --> 00:05:22.000
driver and what you would struggle with if you did with an iron swing.
88
00:05:22.000 --> 00:05:26.000
They're actually just the opposite of everything that we've talked about.
89
00:05:26.000 --> 00:05:32.070
So if I were to have too much lower body, this can cause me to create too much
90
00:05:32.070 --> 00:05:36.490
of an axis tilt, which is great for hitting a long drive but moves the bottom
91
00:05:36.490 --> 00:05:41.630
of my swing back and gives me some contact issues where I'll tend to hit a
92
00:05:41.630 --> 00:05:44.000
little bit more fat or thin shot.
93
00:05:44.000 --> 00:05:50.000
And I will tend to hit more of a hook with my iron compared to the driver.
94
00:05:50.000 --> 00:05:53.730
The other one that you can get away with with your driver that is a lot of
95
00:05:53.730 --> 00:05:59.480
trouble with the iron is that scoop or letting the left wrist break down or the
96
00:05:59.480 --> 00:06:04.000
right wrist flex, right, so the left wrist, right wrist coming towards you.
97
00:06:04.000 --> 00:06:10.000
So where you'll see that show up, if I were to get down like so and then flip,
98
00:06:10.000 --> 00:06:14.320
that flip is going to cause the bottom of my swing to move backward and with
99
00:06:14.320 --> 00:06:17.000
the iron it's more important to have the bottom of the swing forward.
100
00:06:17.000 --> 00:06:21.420
So if you get lost, if you start struggling with your irons, just review the
101
00:06:21.420 --> 00:06:25.520
pieces that I've talked about and you should be able to figure out and troubles
102
00:06:25.520 --> 00:06:29.270
hoot which one is causing you the most trouble by paying attention to what
103
00:06:29.270 --> 00:06:32.000
feedback you're getting when you take your full swing.
1
00:00:00.000 --> 00:00:04.000
In this concept video, we're going to go over the specifics of hitting an iron.
2
00:00:04.000 --> 00:00:08.640
So there's a few things that are going to be really critical if we want to make
3
00:00:08.640 --> 00:00:12.000
solid contact and hit a relatively straight shot with an iron.
4
00:00:12.000 --> 00:00:15.000
The first thing and the most obvious is controlling the low point.
5
00:00:15.000 --> 00:00:18.790
If you remember from the solid contact video, the center of the club is roughly
6
00:00:18.790 --> 00:00:22.000
the fourth groove up, which is where the sweet spot is.
7
00:00:22.000 --> 00:00:25.660
The only way we can get that on the back of the golf ball, if it's in the fair
8
00:00:25.660 --> 00:00:28.000
way, is if we have a little bit of shaft lean.
9
00:00:28.000 --> 00:00:32.010
The only way we can have a little bit of shaft lean is if the upper body is in
10
00:00:32.010 --> 00:00:36.000
the right place so that the hands can be applying this force on the golf ball
11
00:00:36.000 --> 00:00:37.000
in the proper way.
12
00:00:37.000 --> 00:00:41.440
So the things that I think are the most critical for hitting an iron is the
13
00:00:41.440 --> 00:00:45.000
location of the sternum and what you're doing with your hands.
14
00:00:45.000 --> 00:00:50.980
So what I tend to see with good drivers of the golf ball is that sequencing can
15
00:00:50.980 --> 00:00:53.000
be a really big thing.
16
00:00:53.000 --> 00:00:56.570
There are a lot of really good iron players who don't have the best sequencing
17
00:00:56.570 --> 00:01:00.420
of the parts of the lower body, but they have an outstanding release and they
18
00:01:00.420 --> 00:01:04.960
're really good at controlling how the hands are applying the golf ball or the
19
00:01:04.960 --> 00:01:07.000
golf club onto the golf ball.
20
00:01:07.000 --> 00:01:11.450
So when we're checking this sternum piece, which is going to happen before the
21
00:01:11.450 --> 00:01:14.000
arms, we want to make sure of two things.
22
00:01:14.000 --> 00:01:18.140
One, we want to make sure that that Ironman movement is pointing out in front
23
00:01:18.140 --> 00:01:22.160
of the golf ball, but we also want to make sure that our power source didn't
24
00:01:22.160 --> 00:01:26.290
cause this upper body to start pointing away from the golf ball compared to my
25
00:01:26.290 --> 00:01:27.000
body.
26
00:01:27.000 --> 00:01:31.120
If it starts pointing out there, then what will happen is the only way that I
27
00:01:31.120 --> 00:01:35.460
can get my arms down to the golf ball is if they're fully straightened and that
28
00:01:35.460 --> 00:01:39.520
will leave no more slack or no more give for my arms to extend and straighten
29
00:01:39.520 --> 00:01:41.000
through the golf shot.
30
00:01:41.000 --> 00:01:45.080
So pay attention to where this is, and you can use drills like the merry-go-
31
00:01:45.080 --> 00:01:49.160
round or the Ironman movements to get used to that upper body being closer to
32
00:01:49.160 --> 00:01:50.000
the ground.
33
00:01:50.000 --> 00:01:54.400
Because the closer the upper body gets to the ground, the more that my arms
34
00:01:54.400 --> 00:01:56.000
have slack to get out ahead.
35
00:01:56.000 --> 00:02:00.850
The more that they stand up, these lines up, or the club in my arms form a
36
00:02:00.850 --> 00:02:04.510
straight line, and I no longer have any margin of error of getting my arms to
37
00:02:04.510 --> 00:02:06.000
straighten through the shot.
38
00:02:06.000 --> 00:02:11.470
The other thing that will help make sure that I can get my hands ahead is going
39
00:02:11.470 --> 00:02:15.780
to be that motorcycle move or the bowing of the left wrist or the flattening of
40
00:02:15.780 --> 00:02:17.000
the left wrist.
41
00:02:17.000 --> 00:02:21.000
This is a critical move for hitting irons. As you'll see in the driver video,
42
00:02:21.000 --> 00:02:24.790
you can get away with scooping a little bit with the driver because it's teed
43
00:02:24.790 --> 00:02:25.000
up.
44
00:02:25.000 --> 00:02:30.470
With the Iron in order to have the leading edge coming in the golf ball, with
45
00:02:30.470 --> 00:02:36.090
my hands ahead, the club face will be slightly closed compared to the grip,
46
00:02:36.090 --> 00:02:39.000
which means I have to have done a little bit of this motorcycle move.
47
00:02:39.000 --> 00:02:44.930
Now the last thing as far as a critical factor is you can't have your path
48
00:02:44.930 --> 00:02:48.000
coming too much from the inside.
49
00:02:48.000 --> 00:02:51.170
If you're a really good driver of the golf ball but struggle more with the
50
00:02:51.170 --> 00:02:54.490
short irons, there's a very good chance that your upper body is getting left
51
00:02:54.490 --> 00:02:58.000
behind and the club is coming too much from the inside.
52
00:02:58.000 --> 00:03:02.910
If you remember from the shot shaping video, since the club is hitting the golf
53
00:03:02.910 --> 00:03:07.000
ball on the way down, the path is inherently out to the right.
54
00:03:07.000 --> 00:03:13.490
So if I wanted to have a true straight path or close to a straight path, that
55
00:03:13.490 --> 00:03:19.860
means that on video, the appearance of the path is going to be a little bit
56
00:03:19.860 --> 00:03:22.000
more outside to end.
57
00:03:22.000 --> 00:03:26.120
The other important piece of information to understand with the Iron is not
58
00:03:26.120 --> 00:03:29.000
necessarily what's best but what can you get away with.
59
00:03:29.000 --> 00:03:32.980
So what might you be doing in your stock swing that allows you to hit an iron
60
00:03:32.980 --> 00:03:36.000
well but prevents you from hitting a driver well?
61
00:03:36.000 --> 00:03:41.470
Things that you can get away with with an iron are going to be having your arms
62
00:03:41.470 --> 00:03:43.000
straighten too soon.
63
00:03:43.000 --> 00:03:47.960
So if I have a little bit of a cast movement, that will let the club come from
64
00:03:47.960 --> 00:03:53.000
the outside in, which because I'm hitting down doesn't make a huge difference.
65
00:03:53.000 --> 00:03:59.250
And as long as I get my lower body ahead and keep my upper body down, I can
66
00:03:59.250 --> 00:04:03.380
still take a little bit of a divot and hit relatively solid pretty good iron
67
00:04:03.380 --> 00:04:04.000
shots.
68
00:04:04.000 --> 00:04:09.250
The other piece that kind of goes ahead, goes with this arm straightening is I
69
00:04:09.250 --> 00:04:14.000
'm going to be able to have more of an upper body dominant swing.
70
00:04:14.000 --> 00:04:17.550
So if I'm working on the Jackson 5 with my driver, I'm working on getting a
71
00:04:17.550 --> 00:04:21.000
little bit more pushed through the ground with the trail leg push drill.
72
00:04:21.000 --> 00:04:26.220
I may not need to use those and I can get all my speed kind of from my arms and
73
00:04:26.220 --> 00:04:28.000
from my upper body.
74
00:04:28.000 --> 00:04:32.510
You'll see that my tendency is always to use my legs so it's hard for me to
75
00:04:32.510 --> 00:04:34.000
demonstrate this one.
76
00:04:34.000 --> 00:04:39.690
But those last ones where I'm just using my arms would probably be an okay or
77
00:04:39.690 --> 00:04:42.000
at least a solid iron shot.
78
00:04:42.000 --> 00:04:45.000
Those wouldn't work too well for the driver.
79
00:04:45.000 --> 00:04:50.220
So the big ones are the upper body spin, the arm straightening too soon, and
80
00:04:50.220 --> 00:04:53.000
what can go with that is what we call a forward lunge.
81
00:04:53.000 --> 00:04:57.100
Where if you go to the top of the swing and that upper body tends to drift with
82
00:04:57.100 --> 00:05:01.000
the lower body, now these two are lined up but I'm ahead of the golf ball.
83
00:05:01.000 --> 00:05:05.000
Not a problem with an iron where I have loft and I'm trying to hit down.
84
00:05:05.000 --> 00:05:10.330
So there's a few things that you can kind of get away with with the irons, but
85
00:05:10.330 --> 00:05:14.000
they'll kill you with your driver if you were to try to do them.
86
00:05:14.000 --> 00:05:18.460
So let's talk about a few of the pieces that you can get away with with your
87
00:05:18.460 --> 00:05:22.000
driver and what you would struggle with if you did with an iron swing.
88
00:05:22.000 --> 00:05:26.000
They're actually just the opposite of everything that we've talked about.
89
00:05:26.000 --> 00:05:32.070
So if I were to have too much lower body, this can cause me to create too much
90
00:05:32.070 --> 00:05:36.490
of an axis tilt, which is great for hitting a long drive but moves the bottom
91
00:05:36.490 --> 00:05:41.630
of my swing back and gives me some contact issues where I'll tend to hit a
92
00:05:41.630 --> 00:05:44.000
little bit more fat or thin shot.
93
00:05:44.000 --> 00:05:50.000
And I will tend to hit more of a hook with my iron compared to the driver.
94
00:05:50.000 --> 00:05:53.730
The other one that you can get away with with your driver that is a lot of
95
00:05:53.730 --> 00:05:59.480
trouble with the iron is that scoop or letting the left wrist break down or the
96
00:05:59.480 --> 00:06:04.000
right wrist flex, right, so the left wrist, right wrist coming towards you.
97
00:06:04.000 --> 00:06:10.000
So where you'll see that show up, if I were to get down like so and then flip,
98
00:06:10.000 --> 00:06:14.320
that flip is going to cause the bottom of my swing to move backward and with
99
00:06:14.320 --> 00:06:17.000
the iron it's more important to have the bottom of the swing forward.
100
00:06:17.000 --> 00:06:21.420
So if you get lost, if you start struggling with your irons, just review the
101
00:06:21.420 --> 00:06:25.520
pieces that I've talked about and you should be able to figure out and troubles
102
00:06:25.520 --> 00:06:29.270
hoot which one is causing you the most trouble by paying attention to what
103
00:06:29.270 --> 00:06:32.000
feedback you're getting when you take your full swing.
Have questions?
Ask Mulligan for help
Tyler Ferrell is the only person in the world named to Golf Digest's list of
Best Young Teachers in America AND its list of Best Golf Fitness Professionals in America.
Swing Adjustments For Iron Shots
When it comes to hitting an iron, there are certain movements that are more important than others.
Important movements for iron play
- Motorcycle/leading edge control
- Sternum slightly ahead of set up
Things you can "get away with"
- Upper body dominant swing
- Arm straightening too soon
- Cast
- Forward lunge
When it comes to hitting an iron, there are certain movements that are more important than others.
Important movements for iron play
- Motorcycle/leading edge control
- Sternum slightly ahead of set up
Things you can "get away with"
- Upper body dominant swing
- Arm straightening too soon
- Cast
- Forward lunge
Hide
Video Transcript
WEBVTT
1
00:00:00.000 --> 00:00:04.000
In this concept video, we're going to go over the specifics of hitting an iron.
2
00:00:04.000 --> 00:00:08.640
So there's a few things that are going to be really critical if we want to make
3
00:00:08.640 --> 00:00:12.000
solid contact and hit a relatively straight shot with an iron.
4
00:00:12.000 --> 00:00:15.000
The first thing and the most obvious is controlling the low point.
5
00:00:15.000 --> 00:00:18.790
If you remember from the solid contact video, the center of the club is roughly
6
00:00:18.790 --> 00:00:22.000
the fourth groove up, which is where the sweet spot is.
7
00:00:22.000 --> 00:00:25.660
The only way we can get that on the back of the golf ball, if it's in the fair
8
00:00:25.660 --> 00:00:28.000
way, is if we have a little bit of shaft lean.
9
00:00:28.000 --> 00:00:32.010
The only way we can have a little bit of shaft lean is if the upper body is in
10
00:00:32.010 --> 00:00:36.000
the right place so that the hands can be applying this force on the golf ball
11
00:00:36.000 --> 00:00:37.000
in the proper way.
12
00:00:37.000 --> 00:00:41.440
So the things that I think are the most critical for hitting an iron is the
13
00:00:41.440 --> 00:00:45.000
location of the sternum and what you're doing with your hands.
14
00:00:45.000 --> 00:00:50.980
So what I tend to see with good drivers of the golf ball is that sequencing can
15
00:00:50.980 --> 00:00:53.000
be a really big thing.
16
00:00:53.000 --> 00:00:56.570
There are a lot of really good iron players who don't have the best sequencing
17
00:00:56.570 --> 00:01:00.420
of the parts of the lower body, but they have an outstanding release and they
18
00:01:00.420 --> 00:01:04.960
're really good at controlling how the hands are applying the golf ball or the
19
00:01:04.960 --> 00:01:07.000
golf club onto the golf ball.
20
00:01:07.000 --> 00:01:11.450
So when we're checking this sternum piece, which is going to happen before the
21
00:01:11.450 --> 00:01:14.000
arms, we want to make sure of two things.
22
00:01:14.000 --> 00:01:18.140
One, we want to make sure that that Ironman movement is pointing out in front
23
00:01:18.140 --> 00:01:22.160
of the golf ball, but we also want to make sure that our power source didn't
24
00:01:22.160 --> 00:01:26.290
cause this upper body to start pointing away from the golf ball compared to my
25
00:01:26.290 --> 00:01:27.000
body.
26
00:01:27.000 --> 00:01:31.120
If it starts pointing out there, then what will happen is the only way that I
27
00:01:31.120 --> 00:01:35.460
can get my arms down to the golf ball is if they're fully straightened and that
28
00:01:35.460 --> 00:01:39.520
will leave no more slack or no more give for my arms to extend and straighten
29
00:01:39.520 --> 00:01:41.000
through the golf shot.
30
00:01:41.000 --> 00:01:45.080
So pay attention to where this is, and you can use drills like the merry-go-
31
00:01:45.080 --> 00:01:49.160
round or the Ironman movements to get used to that upper body being closer to
32
00:01:49.160 --> 00:01:50.000
the ground.
33
00:01:50.000 --> 00:01:54.400
Because the closer the upper body gets to the ground, the more that my arms
34
00:01:54.400 --> 00:01:56.000
have slack to get out ahead.
35
00:01:56.000 --> 00:02:00.850
The more that they stand up, these lines up, or the club in my arms form a
36
00:02:00.850 --> 00:02:04.510
straight line, and I no longer have any margin of error of getting my arms to
37
00:02:04.510 --> 00:02:06.000
straighten through the shot.
38
00:02:06.000 --> 00:02:11.470
The other thing that will help make sure that I can get my hands ahead is going
39
00:02:11.470 --> 00:02:15.780
to be that motorcycle move or the bowing of the left wrist or the flattening of
40
00:02:15.780 --> 00:02:17.000
the left wrist.
41
00:02:17.000 --> 00:02:21.000
This is a critical move for hitting irons. As you'll see in the driver video,
42
00:02:21.000 --> 00:02:24.790
you can get away with scooping a little bit with the driver because it's teed
43
00:02:24.790 --> 00:02:25.000
up.
44
00:02:25.000 --> 00:02:30.470
With the Iron in order to have the leading edge coming in the golf ball, with
45
00:02:30.470 --> 00:02:36.090
my hands ahead, the club face will be slightly closed compared to the grip,
46
00:02:36.090 --> 00:02:39.000
which means I have to have done a little bit of this motorcycle move.
47
00:02:39.000 --> 00:02:44.930
Now the last thing as far as a critical factor is you can't have your path
48
00:02:44.930 --> 00:02:48.000
coming too much from the inside.
49
00:02:48.000 --> 00:02:51.170
If you're a really good driver of the golf ball but struggle more with the
50
00:02:51.170 --> 00:02:54.490
short irons, there's a very good chance that your upper body is getting left
51
00:02:54.490 --> 00:02:58.000
behind and the club is coming too much from the inside.
52
00:02:58.000 --> 00:03:02.910
If you remember from the shot shaping video, since the club is hitting the golf
53
00:03:02.910 --> 00:03:07.000
ball on the way down, the path is inherently out to the right.
54
00:03:07.000 --> 00:03:13.490
So if I wanted to have a true straight path or close to a straight path, that
55
00:03:13.490 --> 00:03:19.860
means that on video, the appearance of the path is going to be a little bit
56
00:03:19.860 --> 00:03:22.000
more outside to end.
57
00:03:22.000 --> 00:03:26.120
The other important piece of information to understand with the Iron is not
58
00:03:26.120 --> 00:03:29.000
necessarily what's best but what can you get away with.
59
00:03:29.000 --> 00:03:32.980
So what might you be doing in your stock swing that allows you to hit an iron
60
00:03:32.980 --> 00:03:36.000
well but prevents you from hitting a driver well?
61
00:03:36.000 --> 00:03:41.470
Things that you can get away with with an iron are going to be having your arms
62
00:03:41.470 --> 00:03:43.000
straighten too soon.
63
00:03:43.000 --> 00:03:47.960
So if I have a little bit of a cast movement, that will let the club come from
64
00:03:47.960 --> 00:03:53.000
the outside in, which because I'm hitting down doesn't make a huge difference.
65
00:03:53.000 --> 00:03:59.250
And as long as I get my lower body ahead and keep my upper body down, I can
66
00:03:59.250 --> 00:04:03.380
still take a little bit of a divot and hit relatively solid pretty good iron
67
00:04:03.380 --> 00:04:04.000
shots.
68
00:04:04.000 --> 00:04:09.250
The other piece that kind of goes ahead, goes with this arm straightening is I
69
00:04:09.250 --> 00:04:14.000
'm going to be able to have more of an upper body dominant swing.
70
00:04:14.000 --> 00:04:17.550
So if I'm working on the Jackson 5 with my driver, I'm working on getting a
71
00:04:17.550 --> 00:04:21.000
little bit more pushed through the ground with the trail leg push drill.
72
00:04:21.000 --> 00:04:26.220
I may not need to use those and I can get all my speed kind of from my arms and
73
00:04:26.220 --> 00:04:28.000
from my upper body.
74
00:04:28.000 --> 00:04:32.510
You'll see that my tendency is always to use my legs so it's hard for me to
75
00:04:32.510 --> 00:04:34.000
demonstrate this one.
76
00:04:34.000 --> 00:04:39.690
But those last ones where I'm just using my arms would probably be an okay or
77
00:04:39.690 --> 00:04:42.000
at least a solid iron shot.
78
00:04:42.000 --> 00:04:45.000
Those wouldn't work too well for the driver.
79
00:04:45.000 --> 00:04:50.220
So the big ones are the upper body spin, the arm straightening too soon, and
80
00:04:50.220 --> 00:04:53.000
what can go with that is what we call a forward lunge.
81
00:04:53.000 --> 00:04:57.100
Where if you go to the top of the swing and that upper body tends to drift with
82
00:04:57.100 --> 00:05:01.000
the lower body, now these two are lined up but I'm ahead of the golf ball.
83
00:05:01.000 --> 00:05:05.000
Not a problem with an iron where I have loft and I'm trying to hit down.
84
00:05:05.000 --> 00:05:10.330
So there's a few things that you can kind of get away with with the irons, but
85
00:05:10.330 --> 00:05:14.000
they'll kill you with your driver if you were to try to do them.
86
00:05:14.000 --> 00:05:18.460
So let's talk about a few of the pieces that you can get away with with your
87
00:05:18.460 --> 00:05:22.000
driver and what you would struggle with if you did with an iron swing.
88
00:05:22.000 --> 00:05:26.000
They're actually just the opposite of everything that we've talked about.
89
00:05:26.000 --> 00:05:32.070
So if I were to have too much lower body, this can cause me to create too much
90
00:05:32.070 --> 00:05:36.490
of an axis tilt, which is great for hitting a long drive but moves the bottom
91
00:05:36.490 --> 00:05:41.630
of my swing back and gives me some contact issues where I'll tend to hit a
92
00:05:41.630 --> 00:05:44.000
little bit more fat or thin shot.
93
00:05:44.000 --> 00:05:50.000
And I will tend to hit more of a hook with my iron compared to the driver.
94
00:05:50.000 --> 00:05:53.730
The other one that you can get away with with your driver that is a lot of
95
00:05:53.730 --> 00:05:59.480
trouble with the iron is that scoop or letting the left wrist break down or the
96
00:05:59.480 --> 00:06:04.000
right wrist flex, right, so the left wrist, right wrist coming towards you.
97
00:06:04.000 --> 00:06:10.000
So where you'll see that show up, if I were to get down like so and then flip,
98
00:06:10.000 --> 00:06:14.320
that flip is going to cause the bottom of my swing to move backward and with
99
00:06:14.320 --> 00:06:17.000
the iron it's more important to have the bottom of the swing forward.
100
00:06:17.000 --> 00:06:21.420
So if you get lost, if you start struggling with your irons, just review the
101
00:06:21.420 --> 00:06:25.520
pieces that I've talked about and you should be able to figure out and troubles
102
00:06:25.520 --> 00:06:29.270
hoot which one is causing you the most trouble by paying attention to what
103
00:06:29.270 --> 00:06:32.000
feedback you're getting when you take your full swing.
1
00:00:00.000 --> 00:00:04.000
In this concept video, we're going to go over the specifics of hitting an iron.
2
00:00:04.000 --> 00:00:08.640
So there's a few things that are going to be really critical if we want to make
3
00:00:08.640 --> 00:00:12.000
solid contact and hit a relatively straight shot with an iron.
4
00:00:12.000 --> 00:00:15.000
The first thing and the most obvious is controlling the low point.
5
00:00:15.000 --> 00:00:18.790
If you remember from the solid contact video, the center of the club is roughly
6
00:00:18.790 --> 00:00:22.000
the fourth groove up, which is where the sweet spot is.
7
00:00:22.000 --> 00:00:25.660
The only way we can get that on the back of the golf ball, if it's in the fair
8
00:00:25.660 --> 00:00:28.000
way, is if we have a little bit of shaft lean.
9
00:00:28.000 --> 00:00:32.010
The only way we can have a little bit of shaft lean is if the upper body is in
10
00:00:32.010 --> 00:00:36.000
the right place so that the hands can be applying this force on the golf ball
11
00:00:36.000 --> 00:00:37.000
in the proper way.
12
00:00:37.000 --> 00:00:41.440
So the things that I think are the most critical for hitting an iron is the
13
00:00:41.440 --> 00:00:45.000
location of the sternum and what you're doing with your hands.
14
00:00:45.000 --> 00:00:50.980
So what I tend to see with good drivers of the golf ball is that sequencing can
15
00:00:50.980 --> 00:00:53.000
be a really big thing.
16
00:00:53.000 --> 00:00:56.570
There are a lot of really good iron players who don't have the best sequencing
17
00:00:56.570 --> 00:01:00.420
of the parts of the lower body, but they have an outstanding release and they
18
00:01:00.420 --> 00:01:04.960
're really good at controlling how the hands are applying the golf ball or the
19
00:01:04.960 --> 00:01:07.000
golf club onto the golf ball.
20
00:01:07.000 --> 00:01:11.450
So when we're checking this sternum piece, which is going to happen before the
21
00:01:11.450 --> 00:01:14.000
arms, we want to make sure of two things.
22
00:01:14.000 --> 00:01:18.140
One, we want to make sure that that Ironman movement is pointing out in front
23
00:01:18.140 --> 00:01:22.160
of the golf ball, but we also want to make sure that our power source didn't
24
00:01:22.160 --> 00:01:26.290
cause this upper body to start pointing away from the golf ball compared to my
25
00:01:26.290 --> 00:01:27.000
body.
26
00:01:27.000 --> 00:01:31.120
If it starts pointing out there, then what will happen is the only way that I
27
00:01:31.120 --> 00:01:35.460
can get my arms down to the golf ball is if they're fully straightened and that
28
00:01:35.460 --> 00:01:39.520
will leave no more slack or no more give for my arms to extend and straighten
29
00:01:39.520 --> 00:01:41.000
through the golf shot.
30
00:01:41.000 --> 00:01:45.080
So pay attention to where this is, and you can use drills like the merry-go-
31
00:01:45.080 --> 00:01:49.160
round or the Ironman movements to get used to that upper body being closer to
32
00:01:49.160 --> 00:01:50.000
the ground.
33
00:01:50.000 --> 00:01:54.400
Because the closer the upper body gets to the ground, the more that my arms
34
00:01:54.400 --> 00:01:56.000
have slack to get out ahead.
35
00:01:56.000 --> 00:02:00.850
The more that they stand up, these lines up, or the club in my arms form a
36
00:02:00.850 --> 00:02:04.510
straight line, and I no longer have any margin of error of getting my arms to
37
00:02:04.510 --> 00:02:06.000
straighten through the shot.
38
00:02:06.000 --> 00:02:11.470
The other thing that will help make sure that I can get my hands ahead is going
39
00:02:11.470 --> 00:02:15.780
to be that motorcycle move or the bowing of the left wrist or the flattening of
40
00:02:15.780 --> 00:02:17.000
the left wrist.
41
00:02:17.000 --> 00:02:21.000
This is a critical move for hitting irons. As you'll see in the driver video,
42
00:02:21.000 --> 00:02:24.790
you can get away with scooping a little bit with the driver because it's teed
43
00:02:24.790 --> 00:02:25.000
up.
44
00:02:25.000 --> 00:02:30.470
With the Iron in order to have the leading edge coming in the golf ball, with
45
00:02:30.470 --> 00:02:36.090
my hands ahead, the club face will be slightly closed compared to the grip,
46
00:02:36.090 --> 00:02:39.000
which means I have to have done a little bit of this motorcycle move.
47
00:02:39.000 --> 00:02:44.930
Now the last thing as far as a critical factor is you can't have your path
48
00:02:44.930 --> 00:02:48.000
coming too much from the inside.
49
00:02:48.000 --> 00:02:51.170
If you're a really good driver of the golf ball but struggle more with the
50
00:02:51.170 --> 00:02:54.490
short irons, there's a very good chance that your upper body is getting left
51
00:02:54.490 --> 00:02:58.000
behind and the club is coming too much from the inside.
52
00:02:58.000 --> 00:03:02.910
If you remember from the shot shaping video, since the club is hitting the golf
53
00:03:02.910 --> 00:03:07.000
ball on the way down, the path is inherently out to the right.
54
00:03:07.000 --> 00:03:13.490
So if I wanted to have a true straight path or close to a straight path, that
55
00:03:13.490 --> 00:03:19.860
means that on video, the appearance of the path is going to be a little bit
56
00:03:19.860 --> 00:03:22.000
more outside to end.
57
00:03:22.000 --> 00:03:26.120
The other important piece of information to understand with the Iron is not
58
00:03:26.120 --> 00:03:29.000
necessarily what's best but what can you get away with.
59
00:03:29.000 --> 00:03:32.980
So what might you be doing in your stock swing that allows you to hit an iron
60
00:03:32.980 --> 00:03:36.000
well but prevents you from hitting a driver well?
61
00:03:36.000 --> 00:03:41.470
Things that you can get away with with an iron are going to be having your arms
62
00:03:41.470 --> 00:03:43.000
straighten too soon.
63
00:03:43.000 --> 00:03:47.960
So if I have a little bit of a cast movement, that will let the club come from
64
00:03:47.960 --> 00:03:53.000
the outside in, which because I'm hitting down doesn't make a huge difference.
65
00:03:53.000 --> 00:03:59.250
And as long as I get my lower body ahead and keep my upper body down, I can
66
00:03:59.250 --> 00:04:03.380
still take a little bit of a divot and hit relatively solid pretty good iron
67
00:04:03.380 --> 00:04:04.000
shots.
68
00:04:04.000 --> 00:04:09.250
The other piece that kind of goes ahead, goes with this arm straightening is I
69
00:04:09.250 --> 00:04:14.000
'm going to be able to have more of an upper body dominant swing.
70
00:04:14.000 --> 00:04:17.550
So if I'm working on the Jackson 5 with my driver, I'm working on getting a
71
00:04:17.550 --> 00:04:21.000
little bit more pushed through the ground with the trail leg push drill.
72
00:04:21.000 --> 00:04:26.220
I may not need to use those and I can get all my speed kind of from my arms and
73
00:04:26.220 --> 00:04:28.000
from my upper body.
74
00:04:28.000 --> 00:04:32.510
You'll see that my tendency is always to use my legs so it's hard for me to
75
00:04:32.510 --> 00:04:34.000
demonstrate this one.
76
00:04:34.000 --> 00:04:39.690
But those last ones where I'm just using my arms would probably be an okay or
77
00:04:39.690 --> 00:04:42.000
at least a solid iron shot.
78
00:04:42.000 --> 00:04:45.000
Those wouldn't work too well for the driver.
79
00:04:45.000 --> 00:04:50.220
So the big ones are the upper body spin, the arm straightening too soon, and
80
00:04:50.220 --> 00:04:53.000
what can go with that is what we call a forward lunge.
81
00:04:53.000 --> 00:04:57.100
Where if you go to the top of the swing and that upper body tends to drift with
82
00:04:57.100 --> 00:05:01.000
the lower body, now these two are lined up but I'm ahead of the golf ball.
83
00:05:01.000 --> 00:05:05.000
Not a problem with an iron where I have loft and I'm trying to hit down.
84
00:05:05.000 --> 00:05:10.330
So there's a few things that you can kind of get away with with the irons, but
85
00:05:10.330 --> 00:05:14.000
they'll kill you with your driver if you were to try to do them.
86
00:05:14.000 --> 00:05:18.460
So let's talk about a few of the pieces that you can get away with with your
87
00:05:18.460 --> 00:05:22.000
driver and what you would struggle with if you did with an iron swing.
88
00:05:22.000 --> 00:05:26.000
They're actually just the opposite of everything that we've talked about.
89
00:05:26.000 --> 00:05:32.070
So if I were to have too much lower body, this can cause me to create too much
90
00:05:32.070 --> 00:05:36.490
of an axis tilt, which is great for hitting a long drive but moves the bottom
91
00:05:36.490 --> 00:05:41.630
of my swing back and gives me some contact issues where I'll tend to hit a
92
00:05:41.630 --> 00:05:44.000
little bit more fat or thin shot.
93
00:05:44.000 --> 00:05:50.000
And I will tend to hit more of a hook with my iron compared to the driver.
94
00:05:50.000 --> 00:05:53.730
The other one that you can get away with with your driver that is a lot of
95
00:05:53.730 --> 00:05:59.480
trouble with the iron is that scoop or letting the left wrist break down or the
96
00:05:59.480 --> 00:06:04.000
right wrist flex, right, so the left wrist, right wrist coming towards you.
97
00:06:04.000 --> 00:06:10.000
So where you'll see that show up, if I were to get down like so and then flip,
98
00:06:10.000 --> 00:06:14.320
that flip is going to cause the bottom of my swing to move backward and with
99
00:06:14.320 --> 00:06:17.000
the iron it's more important to have the bottom of the swing forward.
100
00:06:17.000 --> 00:06:21.420
So if you get lost, if you start struggling with your irons, just review the
101
00:06:21.420 --> 00:06:25.520
pieces that I've talked about and you should be able to figure out and troubles
102
00:06:25.520 --> 00:06:29.270
hoot which one is causing you the most trouble by paying attention to what
103
00:06:29.270 --> 00:06:32.000
feedback you're getting when you take your full swing.
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