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Tyler Ferrell is the only person in the world named to Golf Digest's list of Best Young Teachers in America AND its list of Best Golf Fitness Professionals in America.

When to Use Video to Diagnose Your Swing Issues

After this video, you'll be able to:

  • Identify specific swing patterns that lead to inconsistent shots
  • Determine the right moments to use video for effective swing analysis
  • Understand the importance of video in diagnosing power, path, and face alignment issues

Learn how to effectively use video analysis to identify swing problems and enhance your performance on the golf course. This insight will guide you on when video can help clarify your path, power, and face alignment issues.

Video Transcript
WEBVTT

1
00:00:00.000 --> 00:00:03.380
This insight is looking at how I use video.

2
00:00:03.380 --> 00:00:06.240
I frequently get the question from students,

3
00:00:06.240 --> 00:00:09.600
"Can you take a look at my recent video?"

4
00:00:09.600 --> 00:00:12.520
I'll usually respond, "Okay, what's going on?

5
00:00:12.520 --> 00:00:15.520
What are you hoping to accomplish from looking at the video?"

6
00:00:15.520 --> 00:00:18.480
Usually, it's because they're just lost and they're not really sure what they

7
00:00:18.480 --> 00:00:19.400
want to do.

8
00:00:19.400 --> 00:00:24.320
But I try to train my students so that they can ultimately

9
00:00:24.320 --> 00:00:27.000
have a reason for doing anything that they're trying to do.

10
00:00:27.000 --> 00:00:30.500
So, the times when you want to use video,

11
00:00:30.500 --> 00:00:32.520
absolutely when you feel lost,

12
00:00:32.520 --> 00:00:35.720
when you don't know what pattern you've fallen into,

13
00:00:35.720 --> 00:00:41.640
when you're just getting started and you don't know how you create speed,

14
00:00:41.640 --> 00:00:44.440
how you control the face, how you control the path.

15
00:00:44.440 --> 00:00:51.560
Or, if you've developed a new series of misses and your drills that have worked

16
00:00:51.560 --> 00:00:52.040
in the past,

17
00:00:52.040 --> 00:00:55.520
aren't really solving the issue anymore, you can now use video.

18
00:00:55.520 --> 00:00:59.960
So, in general, I use video more when things are going bad,

19
00:00:59.960 --> 00:01:01.360
when things are going good.

20
00:01:01.360 --> 00:01:04.080
So, if a student tells me, "Hey, everything's great,"

21
00:01:04.080 --> 00:01:06.840
but I'm including a video where you take a look at it,

22
00:01:06.840 --> 00:01:14.000
I'll say that's probably not the best use of our time to nitpick and figure out

23
00:01:14.000 --> 00:01:14.040
,

24
00:01:14.040 --> 00:01:15.680
"Hey, something doesn't look right,"

25
00:01:15.680 --> 00:01:17.920
unless it's related to a contact,

26
00:01:17.920 --> 00:01:21.680
a direction, and like a performance issue,

27
00:01:21.680 --> 00:01:23.480
that's when I want to use video.

28
00:01:23.480 --> 00:01:27.800
So, when I do get a video and we've decided,

29
00:01:27.800 --> 00:01:31.960
"Hey, I want to look at it and identify the pattern,"

30
00:01:31.960 --> 00:01:35.560
there's three major areas that I'm going to look at.

31
00:01:35.560 --> 00:01:37.720
I'm going to look for power, I'm going to look for path,

32
00:01:37.720 --> 00:01:39.520
and I'm going to look for face.

33
00:01:39.520 --> 00:01:45.520
So, power typically shows up in both the face-on and the down-the-line camera

34
00:01:45.520 --> 00:01:45.920
view,

35
00:01:45.920 --> 00:01:48.920
power is going to show up by about there.

36
00:01:48.920 --> 00:01:53.240
So, the movements that the body is making to get the club roughly to delivery

37
00:01:53.240 --> 00:01:58.040
position give me a great idea of how this golfer wants to create speed,

38
00:01:58.040 --> 00:02:02.600
how this golfer is going to, ultimately, create power.

39
00:02:02.600 --> 00:02:05.560
So, then we can move on to path,

40
00:02:05.560 --> 00:02:07.320
and path I think is the fun one,

41
00:02:07.320 --> 00:02:10.840
because path kind of blends both ends and both camera views.

42
00:02:10.840 --> 00:02:15.320
So, I want to look at path for most face-on and down-the-line,

43
00:02:15.320 --> 00:02:19.720
and path is really going to show up to me from about delivery position

44
00:02:19.720 --> 00:02:21.400
to that follow-through position.

45
00:02:21.400 --> 00:02:24.680
Between those two, I can see what movements you're going to use

46
00:02:24.680 --> 00:02:29.800
to ultimately organize how this club path is swinging.

47
00:02:29.800 --> 00:02:34.520
Now, club face is the tricky one.

48
00:02:34.520 --> 00:02:37.320
You're primarily going to want to look at down-the-line,

49
00:02:37.320 --> 00:02:41.240
and club face is largely going to be from right about here.

50
00:02:41.240 --> 00:02:44.520
So, just after transition to right about here,

51
00:02:44.520 --> 00:02:47.000
just after delivery position.

52
00:02:47.000 --> 00:02:52.090
You can see, for the most part, what that golfer is doing from the down-the-

53
00:02:52.090 --> 00:02:52.440
line

54
00:02:52.440 --> 00:02:55.080
camera angle, what they're doing with their club face,

55
00:02:55.080 --> 00:02:59.000
and then oftentimes a lot of these things that you'll see at impact that

56
00:02:59.000 --> 00:03:04.200
kind of look odd, are really a compensation for either a face or a path

57
00:03:04.200 --> 00:03:08.920
that's out of position, or a reaction to how that golfer created power.

58
00:03:08.920 --> 00:03:13.000
So, real quick, power is kind of that first little face.

59
00:03:13.000 --> 00:03:18.440
Face is going to be that middle phase, and then path is going to be

60
00:03:18.440 --> 00:03:20.760
that late phase kind of through there.

61
00:03:20.760 --> 00:03:24.920
The only other time that I like to use video is when I'm hitting the ball

62
00:03:24.920 --> 00:03:28.440
the best that I've ever hit it, and then I'm not going to analyze it.

63
00:03:28.440 --> 00:03:32.840
I'm just going to capture it and save it for that next rainy day

64
00:03:32.840 --> 00:03:37.160
when my game isn't quite where I want it to, and I can use this now as my bench

65
00:03:37.160 --> 00:03:38.280
park.

66
00:03:38.280 --> 00:03:43.240
So, don't get obsessed with trying to hit perfect positions, perfect lines,

67
00:03:43.240 --> 00:03:47.080
use video to get a picture of your overall pattern,

68
00:03:47.080 --> 00:03:50.920
and then use contact and the feedback on the range and on the course

69
00:03:50.920 --> 00:03:54.600
to see if you're actually progressing, as opposed to looking at video,

70
00:03:54.600 --> 00:03:59.240
which may mask the subtle changes that are really critical for the

71
00:03:59.240 --> 00:04:03.400
difference between your good and your bad shots within any pattern.

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Related topics
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Tyler Ferrell is the only person in the world named to Golf Digest's list of Best Young Teachers in America AND its list of Best Golf Fitness Professionals in America.

When to Use Video to Diagnose Your Swing Issues

After this video, you'll be able to:

  • Identify specific swing patterns that lead to inconsistent shots
  • Determine the right moments to use video for effective swing analysis
  • Understand the importance of video in diagnosing power, path, and face alignment issues

Learn how to effectively use video analysis to identify swing problems and enhance your performance on the golf course. This insight will guide you on when video can help clarify your path, power, and face alignment issues.

Video Transcript
WEBVTT

1
00:00:00.000 --> 00:00:03.380
This insight is looking at how I use video.

2
00:00:03.380 --> 00:00:06.240
I frequently get the question from students,

3
00:00:06.240 --> 00:00:09.600
"Can you take a look at my recent video?"

4
00:00:09.600 --> 00:00:12.520
I'll usually respond, "Okay, what's going on?

5
00:00:12.520 --> 00:00:15.520
What are you hoping to accomplish from looking at the video?"

6
00:00:15.520 --> 00:00:18.480
Usually, it's because they're just lost and they're not really sure what they

7
00:00:18.480 --> 00:00:19.400
want to do.

8
00:00:19.400 --> 00:00:24.320
But I try to train my students so that they can ultimately

9
00:00:24.320 --> 00:00:27.000
have a reason for doing anything that they're trying to do.

10
00:00:27.000 --> 00:00:30.500
So, the times when you want to use video,

11
00:00:30.500 --> 00:00:32.520
absolutely when you feel lost,

12
00:00:32.520 --> 00:00:35.720
when you don't know what pattern you've fallen into,

13
00:00:35.720 --> 00:00:41.640
when you're just getting started and you don't know how you create speed,

14
00:00:41.640 --> 00:00:44.440
how you control the face, how you control the path.

15
00:00:44.440 --> 00:00:51.560
Or, if you've developed a new series of misses and your drills that have worked

16
00:00:51.560 --> 00:00:52.040
in the past,

17
00:00:52.040 --> 00:00:55.520
aren't really solving the issue anymore, you can now use video.

18
00:00:55.520 --> 00:00:59.960
So, in general, I use video more when things are going bad,

19
00:00:59.960 --> 00:01:01.360
when things are going good.

20
00:01:01.360 --> 00:01:04.080
So, if a student tells me, "Hey, everything's great,"

21
00:01:04.080 --> 00:01:06.840
but I'm including a video where you take a look at it,

22
00:01:06.840 --> 00:01:14.000
I'll say that's probably not the best use of our time to nitpick and figure out

23
00:01:14.000 --> 00:01:14.040
,

24
00:01:14.040 --> 00:01:15.680
"Hey, something doesn't look right,"

25
00:01:15.680 --> 00:01:17.920
unless it's related to a contact,

26
00:01:17.920 --> 00:01:21.680
a direction, and like a performance issue,

27
00:01:21.680 --> 00:01:23.480
that's when I want to use video.

28
00:01:23.480 --> 00:01:27.800
So, when I do get a video and we've decided,

29
00:01:27.800 --> 00:01:31.960
"Hey, I want to look at it and identify the pattern,"

30
00:01:31.960 --> 00:01:35.560
there's three major areas that I'm going to look at.

31
00:01:35.560 --> 00:01:37.720
I'm going to look for power, I'm going to look for path,

32
00:01:37.720 --> 00:01:39.520
and I'm going to look for face.

33
00:01:39.520 --> 00:01:45.520
So, power typically shows up in both the face-on and the down-the-line camera

34
00:01:45.520 --> 00:01:45.920
view,

35
00:01:45.920 --> 00:01:48.920
power is going to show up by about there.

36
00:01:48.920 --> 00:01:53.240
So, the movements that the body is making to get the club roughly to delivery

37
00:01:53.240 --> 00:01:58.040
position give me a great idea of how this golfer wants to create speed,

38
00:01:58.040 --> 00:02:02.600
how this golfer is going to, ultimately, create power.

39
00:02:02.600 --> 00:02:05.560
So, then we can move on to path,

40
00:02:05.560 --> 00:02:07.320
and path I think is the fun one,

41
00:02:07.320 --> 00:02:10.840
because path kind of blends both ends and both camera views.

42
00:02:10.840 --> 00:02:15.320
So, I want to look at path for most face-on and down-the-line,

43
00:02:15.320 --> 00:02:19.720
and path is really going to show up to me from about delivery position

44
00:02:19.720 --> 00:02:21.400
to that follow-through position.

45
00:02:21.400 --> 00:02:24.680
Between those two, I can see what movements you're going to use

46
00:02:24.680 --> 00:02:29.800
to ultimately organize how this club path is swinging.

47
00:02:29.800 --> 00:02:34.520
Now, club face is the tricky one.

48
00:02:34.520 --> 00:02:37.320
You're primarily going to want to look at down-the-line,

49
00:02:37.320 --> 00:02:41.240
and club face is largely going to be from right about here.

50
00:02:41.240 --> 00:02:44.520
So, just after transition to right about here,

51
00:02:44.520 --> 00:02:47.000
just after delivery position.

52
00:02:47.000 --> 00:02:52.090
You can see, for the most part, what that golfer is doing from the down-the-

53
00:02:52.090 --> 00:02:52.440
line

54
00:02:52.440 --> 00:02:55.080
camera angle, what they're doing with their club face,

55
00:02:55.080 --> 00:02:59.000
and then oftentimes a lot of these things that you'll see at impact that

56
00:02:59.000 --> 00:03:04.200
kind of look odd, are really a compensation for either a face or a path

57
00:03:04.200 --> 00:03:08.920
that's out of position, or a reaction to how that golfer created power.

58
00:03:08.920 --> 00:03:13.000
So, real quick, power is kind of that first little face.

59
00:03:13.000 --> 00:03:18.440
Face is going to be that middle phase, and then path is going to be

60
00:03:18.440 --> 00:03:20.760
that late phase kind of through there.

61
00:03:20.760 --> 00:03:24.920
The only other time that I like to use video is when I'm hitting the ball

62
00:03:24.920 --> 00:03:28.440
the best that I've ever hit it, and then I'm not going to analyze it.

63
00:03:28.440 --> 00:03:32.840
I'm just going to capture it and save it for that next rainy day

64
00:03:32.840 --> 00:03:37.160
when my game isn't quite where I want it to, and I can use this now as my bench

65
00:03:37.160 --> 00:03:38.280
park.

66
00:03:38.280 --> 00:03:43.240
So, don't get obsessed with trying to hit perfect positions, perfect lines,

67
00:03:43.240 --> 00:03:47.080
use video to get a picture of your overall pattern,

68
00:03:47.080 --> 00:03:50.920
and then use contact and the feedback on the range and on the course

69
00:03:50.920 --> 00:03:54.600
to see if you're actually progressing, as opposed to looking at video,

70
00:03:54.600 --> 00:03:59.240
which may mask the subtle changes that are really critical for the

71
00:03:59.240 --> 00:04:03.400
difference between your good and your bad shots within any pattern.

Have questions about this video?

Ask Mulligan for personalized guidance on technique, drills, or how to apply what you've learned.

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