Gate Drills - Path Training
Gate drills work for helping refine your swing path at the bottom. Dialing in your path is useful for hitting the ball straight. This is extremely helpful for golfers who slice or hook. Here's how you set up the gate to create a visual of a correct path.
To fix a slice:
- put one headcover six inches behind the ball and 6 inches OUTSIDE the target line
- put a second headcover six inches in front of the ball and 6 inches INSIDE the target line
- you can adjust these numbers depending on the size of the barrier or the club
To fix a hook:
- put one headcover six inches behind the ball and 6 inches INSIDE the target line
- put a second headcover six inches in front of the ball and 6 inches OUTSIDE the target line
- you can adjust these numbers depending on the size of the barrier or the club
Gate drills work for helping refine your swing path at the bottom. Dialing in your path is useful for hitting the ball straight. This is extremely helpful for golfers who slice or hook. Here's how you set up the gate to create a visual of a correct path.
To fix a slice:
- put one headcover six inches behind the ball and 6 inches OUTSIDE the target line
- put a second headcover six inches in front of the ball and 6 inches INSIDE the target line
- you can adjust these numbers depending on the size of the barrier or the club
To fix a hook:
- put one headcover six inches behind the ball and 6 inches INSIDE the target line
- put a second headcover six inches in front of the ball and 6 inches OUTSIDE the target line
- you can adjust these numbers depending on the size of the barrier or the club
Video Transcript
1
00:00:00.000 --> 00:00:08.600
In this video, we're gonna cover gait drills for path improvement.
2
00:00:08.600 --> 00:00:14.440
So gait drills are kind of like a 3D way to get your body connected to where
3
00:00:14.440 --> 00:00:15.200
your club
4
00:00:15.200 --> 00:00:16.200
is swinging.
5
00:00:16.200 --> 00:00:20.070
Oftentimes, I recommend these when you're struggling with a path that's either
6
00:00:20.070 --> 00:00:21.340
too much
7
00:00:21.340 --> 00:00:25.910
outside in or a path that's too much out and you're having a hard time
8
00:00:25.910 --> 00:00:26.520
correcting it just
9
00:00:26.520 --> 00:00:29.200
with visual sticks on the ground.
10
00:00:29.200 --> 00:00:36.500
So by making the path more 3D, whether with pool noodles or in this case, gait,
11
00:00:36.500 --> 00:00:37.060
that can
12
00:00:37.060 --> 00:00:40.200
help the brain kind of calibrate where we are in space.
13
00:00:40.200 --> 00:00:47.160
So essentially, what we're going to do is we're gonna set our ball position and
14
00:00:47.160 --> 00:00:47.600
then
15
00:00:47.600 --> 00:00:52.480
we're going to establish a gait that prevents us from doing one path or the
16
00:00:52.480 --> 00:00:53.200
other.
17
00:00:53.200 --> 00:00:58.160
So first one we'll battle is the outside-in, which is the more common path
18
00:00:58.160 --> 00:00:59.640
issue for slicers.
19
00:00:59.640 --> 00:01:03.600
This path is coming from out here.
20
00:01:03.600 --> 00:01:09.790
So we're gonna put an object, in this case a head cover, about a foot backward
21
00:01:09.790 --> 00:01:10.660
and about
22
00:01:10.660 --> 00:01:14.020
three to four inches outside the target line kind of like this.
23
00:01:14.020 --> 00:01:19.320
You can be as strict or as generous as you want with these gait.
24
00:01:19.320 --> 00:01:23.620
So now we're going to do the opposite on the forward side, so we're gonna put
25
00:01:23.620 --> 00:01:24.100
it about
26
00:01:24.100 --> 00:01:29.160
a foot in front of the ball and then a good three to four inches inside kind of
27
00:01:29.160 --> 00:01:30.320
like so.
28
00:01:30.320 --> 00:01:34.190
So this will be easiest to see from either the down line or the overhead, but
29
00:01:34.190 --> 00:01:34.840
basically
30
00:01:34.840 --> 00:01:40.040
I'm creating a gait this way where if I was to come over the top, I would hit
31
00:01:40.040 --> 00:01:40.760
one of these
32
00:01:40.760 --> 00:01:42.560
two head covers.
33
00:01:42.560 --> 00:01:45.800
If I do it early, I'll probably hit this head cover.
34
00:01:45.800 --> 00:01:49.790
If I do it and it's more of a scoop kind of late, I'll probably hit the second
35
00:01:49.790 --> 00:01:51.360
head cover.
36
00:01:51.360 --> 00:01:52.920
But now I have a visual.
37
00:01:52.920 --> 00:01:59.130
I can work on my nine to threes and I can work on my ten to twos and I can work
38
00:01:59.130 --> 00:01:59.700
on doing
39
00:01:59.700 --> 00:02:05.980
some pumps and some spatial awareness, little back and forths.
40
00:02:05.980 --> 00:02:12.940
Just, my brain is not going to fight that these gates are in the right position
41
00:02:12.940 --> 00:02:13.360
.
42
00:02:13.360 --> 00:02:18.750
And so I'm going to, my brain will work the puzzle and try to solve, how do I
43
00:02:18.750 --> 00:02:19.440
get the
44
00:02:19.440 --> 00:02:21.280
club to miss these gates?
45
00:02:21.280 --> 00:02:26.330
What you may find is the first few times you do this, if you hit it way off to
46
00:02:26.330 --> 00:02:26.800
the right
47
00:02:26.800 --> 00:02:32.290
or you shank it, it could be that your path trouble is really a compensation
48
00:02:32.290 --> 00:02:33.200
for the face
49
00:02:33.200 --> 00:02:34.680
being wide open.
50
00:02:34.680 --> 00:02:39.680
Okay, so this is the common gait setup.
51
00:02:39.680 --> 00:02:43.120
So this is the traditional gait setup for working on a slice.
52
00:02:43.120 --> 00:02:46.080
The reverse gait is basically we're going to do the opposite.
53
00:02:46.080 --> 00:02:50.010
This is for golfers who tend to have a lot of early extension and come away
54
00:02:50.010 --> 00:02:50.600
from the
55
00:02:50.600 --> 00:02:55.800
inside, tend to get feeling of stuck and then kind of flip at the bottom, but
56
00:02:55.800 --> 00:02:56.520
often have
57
00:02:56.520 --> 00:03:01.980
a path that's way into out and high to, or sorry, low to high in the follow
58
00:03:01.980 --> 00:03:02.920
through.
59
00:03:02.920 --> 00:03:04.080
So now I'm going to reverse this.
60
00:03:04.080 --> 00:03:09.300
I'm going to put this gait on the inside and I'm going to put this gait on the
61
00:03:09.300 --> 00:03:10.120
outside.
62
00:03:10.120 --> 00:03:13.360
I'm still keeping them about a foot away from the golf ball.
63
00:03:13.360 --> 00:03:19.600
And again, you can get as strict or as generous.
64
00:03:19.600 --> 00:03:25.390
Now when I do my rehearsals on this one, it's going to feel like I have to turn
65
00:03:25.390 --> 00:03:25.840
a little
66
00:03:25.840 --> 00:03:29.600
bit more and it might feel like I have to stay in my posture in order to create
67
00:03:29.600 --> 00:03:30.200
the space
68
00:03:30.200 --> 00:03:34.440
for my hands to finish a little bit more low left.
69
00:03:34.440 --> 00:03:40.820
So if I miss the gait in this sense, I'm going to tend to have more of a st
70
00:03:40.820 --> 00:03:42.200
eeper angle of
71
00:03:42.200 --> 00:03:44.760
attack where the other way you noticed I kind of picked the ball.
72
00:03:44.760 --> 00:03:47.960
It was a little bit sweepier.
73
00:03:47.960 --> 00:03:55.470
But this gets more of a left or sorry outside in ball path or more of a left
74
00:03:55.470 --> 00:03:56.880
finish that
75
00:03:56.880 --> 00:04:00.770
can be really helpful if you're used to early extending and battle more of the
76
00:04:00.770 --> 00:04:01.440
block hook
77
00:04:01.440 --> 00:04:02.840
combination.
78
00:04:02.840 --> 00:04:09.820
So I recommend going through 9-3s, 10-2s, full swings with the gait.
79
00:04:09.820 --> 00:04:12.950
And when you do this, you should have an alignment stick so you kind of know
80
00:04:12.950 --> 00:04:13.760
where you're setting
81
00:04:13.760 --> 00:04:16.840
up the gait in reference to a target.
82
00:04:16.840 --> 00:04:21.640
Once you solve the puzzle, you're not hitting the gait, then you can work on
83
00:04:21.640 --> 00:04:22.880
trying to duplicate
84
00:04:22.880 --> 00:04:25.720
the same ball flight without the gait there.
85
00:04:25.720 --> 00:04:29.710
That's where doing more of the visual drills like the Trident or something like
86
00:04:29.710 --> 00:04:30.360
that makes
87
00:04:30.360 --> 00:04:31.720
a little bit more sense.
88
00:04:31.720 --> 00:04:36.030
So if you're really struggling with the path, these 3D objects help you dial it
89
00:04:36.030 --> 00:04:36.520
in, but
90
00:04:36.520 --> 00:04:40.940
then you want to challenge yourself to get to wean yourself off of the 3D path
91
00:04:40.940 --> 00:04:41.280
and more
92
00:04:41.280 --> 00:04:46.330
onto a visual and ultimately down to a feel because ultimately it's your
93
00:04:46.330 --> 00:04:47.880
ability to visualize
94
00:04:47.880 --> 00:04:51.680
the path and have the correct feel that is going to hold up when we're on the
95
00:04:51.680 --> 00:04:52.640
golf course.
96
00:04:52.640 --> 00:04:56.440
So that's ultimately what we're trying to train with these gait drills.
97
00:04:56.440 --> 00:05:01.490
Okay, just for fun, I'm going to go super open grip outside in to try to hit
98
00:05:01.490 --> 00:05:04.200
this straight,
99
00:05:04.200 --> 00:05:05.920
and you'll see that we hit one.
100
00:05:05.920 --> 00:05:09.040
I was above that gait, but hit the second one.
101
00:05:09.040 --> 00:05:13.840
Like I said, I prefer using soft objects, but you can always use teas or golf
102
00:05:13.840 --> 00:05:14.360
balls.
103
00:05:14.360 --> 00:05:19.240
You just need something to help your brain figure out or make you aware if you
104
00:05:19.240 --> 00:05:19.760
move the
105
00:05:19.760 --> 00:05:21.120
club on the wrong path.
106
00:05:26.440 --> 00:05:36.440
[MUSIC]
Have questions?
Ask Mulligan for helpGate Drills - Path Training
Gate drills work for helping refine your swing path at the bottom. Dialing in your path is useful for hitting the ball straight. This is extremely helpful for golfers who slice or hook. Here's how you set up the gate to create a visual of a correct path.
To fix a slice:
- put one headcover six inches behind the ball and 6 inches OUTSIDE the target line
- put a second headcover six inches in front of the ball and 6 inches INSIDE the target line
- you can adjust these numbers depending on the size of the barrier or the club
To fix a hook:
- put one headcover six inches behind the ball and 6 inches INSIDE the target line
- put a second headcover six inches in front of the ball and 6 inches OUTSIDE the target line
- you can adjust these numbers depending on the size of the barrier or the club
Gate drills work for helping refine your swing path at the bottom. Dialing in your path is useful for hitting the ball straight. This is extremely helpful for golfers who slice or hook. Here's how you set up the gate to create a visual of a correct path.
To fix a slice:
- put one headcover six inches behind the ball and 6 inches OUTSIDE the target line
- put a second headcover six inches in front of the ball and 6 inches INSIDE the target line
- you can adjust these numbers depending on the size of the barrier or the club
To fix a hook:
- put one headcover six inches behind the ball and 6 inches INSIDE the target line
- put a second headcover six inches in front of the ball and 6 inches OUTSIDE the target line
- you can adjust these numbers depending on the size of the barrier or the club
Video Transcript
1
00:00:00.000 --> 00:00:08.600
In this video, we're gonna cover gait drills for path improvement.
2
00:00:08.600 --> 00:00:14.440
So gait drills are kind of like a 3D way to get your body connected to where
3
00:00:14.440 --> 00:00:15.200
your club
4
00:00:15.200 --> 00:00:16.200
is swinging.
5
00:00:16.200 --> 00:00:20.070
Oftentimes, I recommend these when you're struggling with a path that's either
6
00:00:20.070 --> 00:00:21.340
too much
7
00:00:21.340 --> 00:00:25.910
outside in or a path that's too much out and you're having a hard time
8
00:00:25.910 --> 00:00:26.520
correcting it just
9
00:00:26.520 --> 00:00:29.200
with visual sticks on the ground.
10
00:00:29.200 --> 00:00:36.500
So by making the path more 3D, whether with pool noodles or in this case, gait,
11
00:00:36.500 --> 00:00:37.060
that can
12
00:00:37.060 --> 00:00:40.200
help the brain kind of calibrate where we are in space.
13
00:00:40.200 --> 00:00:47.160
So essentially, what we're going to do is we're gonna set our ball position and
14
00:00:47.160 --> 00:00:47.600
then
15
00:00:47.600 --> 00:00:52.480
we're going to establish a gait that prevents us from doing one path or the
16
00:00:52.480 --> 00:00:53.200
other.
17
00:00:53.200 --> 00:00:58.160
So first one we'll battle is the outside-in, which is the more common path
18
00:00:58.160 --> 00:00:59.640
issue for slicers.
19
00:00:59.640 --> 00:01:03.600
This path is coming from out here.
20
00:01:03.600 --> 00:01:09.790
So we're gonna put an object, in this case a head cover, about a foot backward
21
00:01:09.790 --> 00:01:10.660
and about
22
00:01:10.660 --> 00:01:14.020
three to four inches outside the target line kind of like this.
23
00:01:14.020 --> 00:01:19.320
You can be as strict or as generous as you want with these gait.
24
00:01:19.320 --> 00:01:23.620
So now we're going to do the opposite on the forward side, so we're gonna put
25
00:01:23.620 --> 00:01:24.100
it about
26
00:01:24.100 --> 00:01:29.160
a foot in front of the ball and then a good three to four inches inside kind of
27
00:01:29.160 --> 00:01:30.320
like so.
28
00:01:30.320 --> 00:01:34.190
So this will be easiest to see from either the down line or the overhead, but
29
00:01:34.190 --> 00:01:34.840
basically
30
00:01:34.840 --> 00:01:40.040
I'm creating a gait this way where if I was to come over the top, I would hit
31
00:01:40.040 --> 00:01:40.760
one of these
32
00:01:40.760 --> 00:01:42.560
two head covers.
33
00:01:42.560 --> 00:01:45.800
If I do it early, I'll probably hit this head cover.
34
00:01:45.800 --> 00:01:49.790
If I do it and it's more of a scoop kind of late, I'll probably hit the second
35
00:01:49.790 --> 00:01:51.360
head cover.
36
00:01:51.360 --> 00:01:52.920
But now I have a visual.
37
00:01:52.920 --> 00:01:59.130
I can work on my nine to threes and I can work on my ten to twos and I can work
38
00:01:59.130 --> 00:01:59.700
on doing
39
00:01:59.700 --> 00:02:05.980
some pumps and some spatial awareness, little back and forths.
40
00:02:05.980 --> 00:02:12.940
Just, my brain is not going to fight that these gates are in the right position
41
00:02:12.940 --> 00:02:13.360
.
42
00:02:13.360 --> 00:02:18.750
And so I'm going to, my brain will work the puzzle and try to solve, how do I
43
00:02:18.750 --> 00:02:19.440
get the
44
00:02:19.440 --> 00:02:21.280
club to miss these gates?
45
00:02:21.280 --> 00:02:26.330
What you may find is the first few times you do this, if you hit it way off to
46
00:02:26.330 --> 00:02:26.800
the right
47
00:02:26.800 --> 00:02:32.290
or you shank it, it could be that your path trouble is really a compensation
48
00:02:32.290 --> 00:02:33.200
for the face
49
00:02:33.200 --> 00:02:34.680
being wide open.
50
00:02:34.680 --> 00:02:39.680
Okay, so this is the common gait setup.
51
00:02:39.680 --> 00:02:43.120
So this is the traditional gait setup for working on a slice.
52
00:02:43.120 --> 00:02:46.080
The reverse gait is basically we're going to do the opposite.
53
00:02:46.080 --> 00:02:50.010
This is for golfers who tend to have a lot of early extension and come away
54
00:02:50.010 --> 00:02:50.600
from the
55
00:02:50.600 --> 00:02:55.800
inside, tend to get feeling of stuck and then kind of flip at the bottom, but
56
00:02:55.800 --> 00:02:56.520
often have
57
00:02:56.520 --> 00:03:01.980
a path that's way into out and high to, or sorry, low to high in the follow
58
00:03:01.980 --> 00:03:02.920
through.
59
00:03:02.920 --> 00:03:04.080
So now I'm going to reverse this.
60
00:03:04.080 --> 00:03:09.300
I'm going to put this gait on the inside and I'm going to put this gait on the
61
00:03:09.300 --> 00:03:10.120
outside.
62
00:03:10.120 --> 00:03:13.360
I'm still keeping them about a foot away from the golf ball.
63
00:03:13.360 --> 00:03:19.600
And again, you can get as strict or as generous.
64
00:03:19.600 --> 00:03:25.390
Now when I do my rehearsals on this one, it's going to feel like I have to turn
65
00:03:25.390 --> 00:03:25.840
a little
66
00:03:25.840 --> 00:03:29.600
bit more and it might feel like I have to stay in my posture in order to create
67
00:03:29.600 --> 00:03:30.200
the space
68
00:03:30.200 --> 00:03:34.440
for my hands to finish a little bit more low left.
69
00:03:34.440 --> 00:03:40.820
So if I miss the gait in this sense, I'm going to tend to have more of a st
70
00:03:40.820 --> 00:03:42.200
eeper angle of
71
00:03:42.200 --> 00:03:44.760
attack where the other way you noticed I kind of picked the ball.
72
00:03:44.760 --> 00:03:47.960
It was a little bit sweepier.
73
00:03:47.960 --> 00:03:55.470
But this gets more of a left or sorry outside in ball path or more of a left
74
00:03:55.470 --> 00:03:56.880
finish that
75
00:03:56.880 --> 00:04:00.770
can be really helpful if you're used to early extending and battle more of the
76
00:04:00.770 --> 00:04:01.440
block hook
77
00:04:01.440 --> 00:04:02.840
combination.
78
00:04:02.840 --> 00:04:09.820
So I recommend going through 9-3s, 10-2s, full swings with the gait.
79
00:04:09.820 --> 00:04:12.950
And when you do this, you should have an alignment stick so you kind of know
80
00:04:12.950 --> 00:04:13.760
where you're setting
81
00:04:13.760 --> 00:04:16.840
up the gait in reference to a target.
82
00:04:16.840 --> 00:04:21.640
Once you solve the puzzle, you're not hitting the gait, then you can work on
83
00:04:21.640 --> 00:04:22.880
trying to duplicate
84
00:04:22.880 --> 00:04:25.720
the same ball flight without the gait there.
85
00:04:25.720 --> 00:04:29.710
That's where doing more of the visual drills like the Trident or something like
86
00:04:29.710 --> 00:04:30.360
that makes
87
00:04:30.360 --> 00:04:31.720
a little bit more sense.
88
00:04:31.720 --> 00:04:36.030
So if you're really struggling with the path, these 3D objects help you dial it
89
00:04:36.030 --> 00:04:36.520
in, but
90
00:04:36.520 --> 00:04:40.940
then you want to challenge yourself to get to wean yourself off of the 3D path
91
00:04:40.940 --> 00:04:41.280
and more
92
00:04:41.280 --> 00:04:46.330
onto a visual and ultimately down to a feel because ultimately it's your
93
00:04:46.330 --> 00:04:47.880
ability to visualize
94
00:04:47.880 --> 00:04:51.680
the path and have the correct feel that is going to hold up when we're on the
95
00:04:51.680 --> 00:04:52.640
golf course.
96
00:04:52.640 --> 00:04:56.440
So that's ultimately what we're trying to train with these gait drills.
97
00:04:56.440 --> 00:05:01.490
Okay, just for fun, I'm going to go super open grip outside in to try to hit
98
00:05:01.490 --> 00:05:04.200
this straight,
99
00:05:04.200 --> 00:05:05.920
and you'll see that we hit one.
100
00:05:05.920 --> 00:05:09.040
I was above that gait, but hit the second one.
101
00:05:09.040 --> 00:05:13.840
Like I said, I prefer using soft objects, but you can always use teas or golf
102
00:05:13.840 --> 00:05:14.360
balls.
103
00:05:14.360 --> 00:05:19.240
You just need something to help your brain figure out or make you aware if you
104
00:05:19.240 --> 00:05:19.760
move the
105
00:05:19.760 --> 00:05:21.120
club on the wrong path.
106
00:05:26.440 --> 00:05:36.440
[MUSIC]
Have questions about this video?
Ask Mulligan for personalized guidance on technique, drills, or how to apply what you've learned.
Ask Mulligan