Discussing The Look Of Lag
There are two major contributors to lag: sequencing, the arm movements. Trying to hold radial deviation will do little to help the lag during the release and is best to be avoided.
There are two major contributors to lag: sequencing, the arm movements. Trying to hold radial deviation will do little to help the lag during the release and is best to be avoided.
Video Transcript
1
00:00:00.000 --> 00:00:05.720
This video is breaking down the look of lag so a lot of golfers are looking for
2
00:00:05.720 --> 00:00:10.760
more distance and lag has frequently been attributed to one of those things
3
00:00:10.760 --> 00:00:14.160
that if you have it you're gonna hit the ball plenty far and if you don't have
4
00:00:14.160 --> 00:00:14.320
it
5
00:00:14.320 --> 00:00:18.960
you're gonna hit the ball really short. Lag typically refers to the angle from
6
00:00:18.960 --> 00:00:23.400
the face-on camera between the club shaft and the forearm so if you're not
7
00:00:23.400 --> 00:00:27.240
aware someone who kind of looks like that doesn't have very much lag and
8
00:00:27.240 --> 00:00:32.120
then someone who looks like that. All right kind of exaggerating but someone
9
00:00:32.120 --> 00:00:32.280
who
10
00:00:32.280 --> 00:00:36.880
looks a little bit more like that still has that angle between their arms and
11
00:00:36.880 --> 00:00:37.080
the
12
00:00:37.080 --> 00:00:41.400
club they're gonna have more lag they're gonna release it better all those
13
00:00:41.400 --> 00:00:44.680
things are gonna contribute to more speed and more power. I'm gonna cover the
14
00:00:44.680 --> 00:00:44.960
two
15
00:00:44.960 --> 00:00:49.980
major areas where you can develop lag and I'm gonna dispel a few myths as far
16
00:00:49.980 --> 00:00:50.080
as
17
00:00:50.080 --> 00:00:57.160
what movements create lag. First and foremost lag is not created by hinging
18
00:00:57.160 --> 00:01:03.880
the wrist or going into radial deviation all right so if you think that pulling
19
00:01:03.880 --> 00:01:08.440
back this way is how you're gonna create lag you are kind of barking up the
20
00:01:08.440 --> 00:01:08.600
wrong
21
00:01:08.600 --> 00:01:12.720
tree and hopefully this video will help clarify the two major areas where you
22
00:01:12.720 --> 00:01:18.280
can actually gain lag. So the two major areas are going to be body sequencing
23
00:01:18.280 --> 00:01:23.060
and then the movement of the wrist and forearms. So first thing let's talk
24
00:01:23.060 --> 00:01:23.160
about
25
00:01:23.160 --> 00:01:27.960
is body sequencing this is one of the big contributors to lag and you'll see
26
00:01:27.960 --> 00:01:30.960
that it relates to what we're gonna talk about in the second half which is more
27
00:01:30.960 --> 00:01:36.160
the arms and hands and how they can either help create lag or remove the
28
00:01:36.160 --> 00:01:41.640
look of lag but body sequencing is one of the big ones. In fact lag is
29
00:01:41.640 --> 00:01:46.720
actually not really this angle it's more of a delay in time right like my
30
00:01:46.720 --> 00:01:51.320
computer is lagging the video is lagging right lagging basically means
31
00:01:51.320 --> 00:01:56.040
delaying the action of the arms and hands or delaying the movement of the club
32
00:01:56.040 --> 00:02:00.920
going out towards the golf ball. So how do I do that how do I sequence the body
33
00:02:00.920 --> 00:02:00.960
?
34
00:02:00.960 --> 00:02:07.080
We have lots of videos in transition that cover kind of how to use your legs
35
00:02:07.080 --> 00:02:12.560
against the ground but know that the more that you delay the timing of your
36
00:02:12.560 --> 00:02:16.600
arms you're gonna have to move something else so in order to delay the timing
37
00:02:16.600 --> 00:02:16.600
of
38
00:02:16.600 --> 00:02:20.360
the arms you're going to use your legs you're gonna use your core then you're
39
00:02:20.360 --> 00:02:23.720
gonna use your ribcage you're gonna use your shoulders and then finally you're
40
00:02:23.720 --> 00:02:29.760
going to use your arms that will look like something like this where the lower
41
00:02:29.760 --> 00:02:33.240
body goes first and then the core and then the shoulders and now I'm already
42
00:02:33.240 --> 00:02:36.680
down here and I haven't done a whole lot with my arms how could I not have lag
43
00:02:36.680 --> 00:02:42.120
since I had some angles up here at the top so the simple thing would be if I
44
00:02:42.120 --> 00:02:48.520
use my arms before I use my hands and arms before I use my body that's going to
45
00:02:48.520 --> 00:02:55.960
tend to cause that look of lag or loss of lag which is gonna dramatically take
46
00:02:55.960 --> 00:03:01.580
down your speed the the metaphor that I kind of like is throwing a wall right
47
00:03:01.580 --> 00:03:01.840
so
48
00:03:01.840 --> 00:03:06.600
throwing a ball is one where sequencing has a big effect in how well I'm gonna
49
00:03:06.600 --> 00:03:11.720
be able to create speed so if we just took the arm you could see that I'm
50
00:03:11.720 --> 00:03:15.810
getting this loaded position and then I'm gonna use my shoulder I'm gonna use
51
00:03:15.810 --> 00:03:16.560
my
52
00:03:16.560 --> 00:03:21.160
elbow and then I'm going to use my wrist kind of at the end so that ends up
53
00:03:21.160 --> 00:03:25.940
looking something like that now I can get in that same loaded position use
54
00:03:25.940 --> 00:03:26.160
those
55
00:03:26.160 --> 00:03:30.080
same three points or three parts but I'm gonna use them into a different order
56
00:03:30.080 --> 00:03:33.960
and this is actually more challenging than it looks I'm going to use my wrist
57
00:03:33.960 --> 00:03:38.080
first then I'm gonna use my elbow and then I'm gonna use my shoulder and my
58
00:03:38.080 --> 00:03:43.080
body so it's gonna look kind of like that and you'll see it takes a lot of
59
00:03:43.080 --> 00:03:49.320
effort to produce very little speed so golfers who don't have lag don't have
60
00:03:49.320 --> 00:03:56.560
very good sequencing tend to have effortless or sorry powerless effort where
61
00:03:56.560 --> 00:04:00.520
golfers who have this great look of lag tend to produce that effortless power
62
00:04:00.520 --> 00:04:06.240
now the last piece or the second piece right because we covered sequencing we
63
00:04:06.240 --> 00:04:10.280
want to work from the ground up or from the core up however you like to look at
64
00:04:10.280 --> 00:04:15.160
it we're going the second piece is going to be the movement of the arms and
65
00:04:15.160 --> 00:04:15.680
hands
66
00:04:15.680 --> 00:04:20.720
so I already highlighted the beginning that lag has nothing to do with hinging
67
00:04:20.720 --> 00:04:27.080
this way in fact looking at 3d one thing that I can tell you is that very few
68
00:04:27.080 --> 00:04:34.440
professional golfers have any real measurable increase in radial deviation
69
00:04:34.440 --> 00:04:39.960
of the lead hand during the downswing it's not really going this way during
70
00:04:39.960 --> 00:04:44.840
transition even if it looks like it from the face-on view part of the reason is
71
00:04:44.840 --> 00:04:49.920
because most of them are going to be doing some sort of face closing with the
72
00:04:49.920 --> 00:04:54.080
motorcycle and if you're doing the motorcycle it is very hard to flex the
73
00:04:54.080 --> 00:05:00.040
wrist and increase radial deviation fact borderline impossible but what I do
74
00:05:00.040 --> 00:05:05.880
see is during transition I will tend to see a pretty big increase 10 some some
75
00:05:05.880 --> 00:05:13.000
guys up to 15 degrees of increased extension of that trail wrist so as they
76
00:05:13.000 --> 00:05:18.440
start down if I was to extend that trail wrist it looks from the face-on view
77
00:05:18.440 --> 00:05:21.760
like I've increased the angle and like I've hinged this way but what's really
78
00:05:21.760 --> 00:05:26.200
happened is this wrist is just rotated hasn't really increased that hinge so
79
00:05:26.200 --> 00:05:33.560
one getting this trail wrist to extend and kind of work in like so is going to
80
00:05:33.560 --> 00:05:41.440
produce the look of lag where getting it to flex and straighten out is going to
81
00:05:41.440 --> 00:05:46.280
reduce the look of lag so that's movement number one is looking at this
82
00:05:46.280 --> 00:05:51.320
flexion extension not radial and ulnar deviation movement number two is going
83
00:05:51.320 --> 00:05:55.400
to look at this pronation supination which is not technically a wrist movement
84
00:05:55.400 --> 00:06:00.880
kind of whole forearm but it definitely relates to the look of lag if I'm going
85
00:06:00.880 --> 00:06:06.680
to sequence and produce a lot of my speed with rotation of the body then this
86
00:06:06.680 --> 00:06:12.560
club actually has to be more behind me so one way I could look at lag is if
87
00:06:12.560 --> 00:06:13.040
this
88
00:06:13.040 --> 00:06:17.400
is you know the club straight out in front of me hinging moves it away from
89
00:06:17.400 --> 00:06:25.800
neutral up and down but if I was to rotate pronate supinate or I guess
90
00:06:25.800 --> 00:06:31.000
pronate that trail wrist anyway I'm going to move the club away from neutral
91
00:06:31.000 --> 00:06:31.640
this
92
00:06:31.640 --> 00:06:37.330
way in more of a rotational capacity that's pretty much like if I exaggerated I
93
00:06:37.330 --> 00:06:37.440
'm
94
00:06:37.440 --> 00:06:41.520
trying to get the club well behind me even though my hand stay kind of out in
95
00:06:41.520 --> 00:06:46.080
front of me the more that I have the club behind me like so then it's going to
96
00:06:46.080 --> 00:06:50.600
take body rotation to get that out in front of me so that is going to now
97
00:06:50.600 --> 00:06:55.160
produce a much bigger look of lag compared to if I have the club straight
98
00:06:55.160 --> 00:07:00.280
out in front of me like so now I'm going to have some lag because my body stay
99
00:07:00.280 --> 00:07:05.080
closed but if I kept the club in front of me and I rotated my body the club
100
00:07:05.080 --> 00:07:05.280
would
101
00:07:05.280 --> 00:07:10.480
come with it so it relates that sequencing movement because the more that
102
00:07:10.480 --> 00:07:17.240
I'm able to rotate the forms get the club behind me in kind of this arm
103
00:07:17.240 --> 00:07:22.480
shallowing movement the more that I'm able to sequence and go with my body
104
00:07:22.480 --> 00:07:26.640
body tends to have some bigger muscles so that allows me to create a lot more
105
00:07:26.640 --> 00:07:31.560
speed it tends to delay the timing of when my arms get involved and if I do the
106
00:07:31.560 --> 00:07:36.040
motorcycle to kind of start squaring the club face early all these things are
107
00:07:36.040 --> 00:07:40.920
going to match up in a kind of on-plane look with a club face that's
108
00:07:40.920 --> 00:07:45.400
slightly closed and in a good athletic position for bracing and from the face
109
00:07:45.400 --> 00:07:50.800
on camera really getting that good look of a delivery position good look of lag
110
00:07:50.800 --> 00:07:55.120
so that I can go through my release movements get really good ground contact
111
00:07:55.120 --> 00:08:00.080
so if you're struggling with lag know that the movements that I teach in this
112
00:08:00.080 --> 00:08:05.440
program ultimately help develop a golf swing that creates a lot of lag has a
113
00:08:05.440 --> 00:08:09.600
look of lag it's just understanding the details of each of the key key
114
00:08:09.600 --> 00:08:10.000
movements
115
00:08:10.000 --> 00:08:13.960
and key phases and which ones to apply to your game at the right time if you're
116
00:08:13.960 --> 00:08:18.160
unsure of what you should be working on feel free to submit your swing we'll do
117
00:08:18.160 --> 00:08:22.320
a video analysis and help get you back on track otherwise you can always just
118
00:08:22.320 --> 00:08:29.080
ask questions through email and we'll help guide you as best as we're capable
Have questions?
Ask Mulligan for helpDiscussing The Look Of Lag
There are two major contributors to lag: sequencing, the arm movements. Trying to hold radial deviation will do little to help the lag during the release and is best to be avoided.
There are two major contributors to lag: sequencing, the arm movements. Trying to hold radial deviation will do little to help the lag during the release and is best to be avoided.
Video Transcript
1
00:00:00.000 --> 00:00:05.720
This video is breaking down the look of lag so a lot of golfers are looking for
2
00:00:05.720 --> 00:00:10.760
more distance and lag has frequently been attributed to one of those things
3
00:00:10.760 --> 00:00:14.160
that if you have it you're gonna hit the ball plenty far and if you don't have
4
00:00:14.160 --> 00:00:14.320
it
5
00:00:14.320 --> 00:00:18.960
you're gonna hit the ball really short. Lag typically refers to the angle from
6
00:00:18.960 --> 00:00:23.400
the face-on camera between the club shaft and the forearm so if you're not
7
00:00:23.400 --> 00:00:27.240
aware someone who kind of looks like that doesn't have very much lag and
8
00:00:27.240 --> 00:00:32.120
then someone who looks like that. All right kind of exaggerating but someone
9
00:00:32.120 --> 00:00:32.280
who
10
00:00:32.280 --> 00:00:36.880
looks a little bit more like that still has that angle between their arms and
11
00:00:36.880 --> 00:00:37.080
the
12
00:00:37.080 --> 00:00:41.400
club they're gonna have more lag they're gonna release it better all those
13
00:00:41.400 --> 00:00:44.680
things are gonna contribute to more speed and more power. I'm gonna cover the
14
00:00:44.680 --> 00:00:44.960
two
15
00:00:44.960 --> 00:00:49.980
major areas where you can develop lag and I'm gonna dispel a few myths as far
16
00:00:49.980 --> 00:00:50.080
as
17
00:00:50.080 --> 00:00:57.160
what movements create lag. First and foremost lag is not created by hinging
18
00:00:57.160 --> 00:01:03.880
the wrist or going into radial deviation all right so if you think that pulling
19
00:01:03.880 --> 00:01:08.440
back this way is how you're gonna create lag you are kind of barking up the
20
00:01:08.440 --> 00:01:08.600
wrong
21
00:01:08.600 --> 00:01:12.720
tree and hopefully this video will help clarify the two major areas where you
22
00:01:12.720 --> 00:01:18.280
can actually gain lag. So the two major areas are going to be body sequencing
23
00:01:18.280 --> 00:01:23.060
and then the movement of the wrist and forearms. So first thing let's talk
24
00:01:23.060 --> 00:01:23.160
about
25
00:01:23.160 --> 00:01:27.960
is body sequencing this is one of the big contributors to lag and you'll see
26
00:01:27.960 --> 00:01:30.960
that it relates to what we're gonna talk about in the second half which is more
27
00:01:30.960 --> 00:01:36.160
the arms and hands and how they can either help create lag or remove the
28
00:01:36.160 --> 00:01:41.640
look of lag but body sequencing is one of the big ones. In fact lag is
29
00:01:41.640 --> 00:01:46.720
actually not really this angle it's more of a delay in time right like my
30
00:01:46.720 --> 00:01:51.320
computer is lagging the video is lagging right lagging basically means
31
00:01:51.320 --> 00:01:56.040
delaying the action of the arms and hands or delaying the movement of the club
32
00:01:56.040 --> 00:02:00.920
going out towards the golf ball. So how do I do that how do I sequence the body
33
00:02:00.920 --> 00:02:00.960
?
34
00:02:00.960 --> 00:02:07.080
We have lots of videos in transition that cover kind of how to use your legs
35
00:02:07.080 --> 00:02:12.560
against the ground but know that the more that you delay the timing of your
36
00:02:12.560 --> 00:02:16.600
arms you're gonna have to move something else so in order to delay the timing
37
00:02:16.600 --> 00:02:16.600
of
38
00:02:16.600 --> 00:02:20.360
the arms you're going to use your legs you're gonna use your core then you're
39
00:02:20.360 --> 00:02:23.720
gonna use your ribcage you're gonna use your shoulders and then finally you're
40
00:02:23.720 --> 00:02:29.760
going to use your arms that will look like something like this where the lower
41
00:02:29.760 --> 00:02:33.240
body goes first and then the core and then the shoulders and now I'm already
42
00:02:33.240 --> 00:02:36.680
down here and I haven't done a whole lot with my arms how could I not have lag
43
00:02:36.680 --> 00:02:42.120
since I had some angles up here at the top so the simple thing would be if I
44
00:02:42.120 --> 00:02:48.520
use my arms before I use my hands and arms before I use my body that's going to
45
00:02:48.520 --> 00:02:55.960
tend to cause that look of lag or loss of lag which is gonna dramatically take
46
00:02:55.960 --> 00:03:01.580
down your speed the the metaphor that I kind of like is throwing a wall right
47
00:03:01.580 --> 00:03:01.840
so
48
00:03:01.840 --> 00:03:06.600
throwing a ball is one where sequencing has a big effect in how well I'm gonna
49
00:03:06.600 --> 00:03:11.720
be able to create speed so if we just took the arm you could see that I'm
50
00:03:11.720 --> 00:03:15.810
getting this loaded position and then I'm gonna use my shoulder I'm gonna use
51
00:03:15.810 --> 00:03:16.560
my
52
00:03:16.560 --> 00:03:21.160
elbow and then I'm going to use my wrist kind of at the end so that ends up
53
00:03:21.160 --> 00:03:25.940
looking something like that now I can get in that same loaded position use
54
00:03:25.940 --> 00:03:26.160
those
55
00:03:26.160 --> 00:03:30.080
same three points or three parts but I'm gonna use them into a different order
56
00:03:30.080 --> 00:03:33.960
and this is actually more challenging than it looks I'm going to use my wrist
57
00:03:33.960 --> 00:03:38.080
first then I'm gonna use my elbow and then I'm gonna use my shoulder and my
58
00:03:38.080 --> 00:03:43.080
body so it's gonna look kind of like that and you'll see it takes a lot of
59
00:03:43.080 --> 00:03:49.320
effort to produce very little speed so golfers who don't have lag don't have
60
00:03:49.320 --> 00:03:56.560
very good sequencing tend to have effortless or sorry powerless effort where
61
00:03:56.560 --> 00:04:00.520
golfers who have this great look of lag tend to produce that effortless power
62
00:04:00.520 --> 00:04:06.240
now the last piece or the second piece right because we covered sequencing we
63
00:04:06.240 --> 00:04:10.280
want to work from the ground up or from the core up however you like to look at
64
00:04:10.280 --> 00:04:15.160
it we're going the second piece is going to be the movement of the arms and
65
00:04:15.160 --> 00:04:15.680
hands
66
00:04:15.680 --> 00:04:20.720
so I already highlighted the beginning that lag has nothing to do with hinging
67
00:04:20.720 --> 00:04:27.080
this way in fact looking at 3d one thing that I can tell you is that very few
68
00:04:27.080 --> 00:04:34.440
professional golfers have any real measurable increase in radial deviation
69
00:04:34.440 --> 00:04:39.960
of the lead hand during the downswing it's not really going this way during
70
00:04:39.960 --> 00:04:44.840
transition even if it looks like it from the face-on view part of the reason is
71
00:04:44.840 --> 00:04:49.920
because most of them are going to be doing some sort of face closing with the
72
00:04:49.920 --> 00:04:54.080
motorcycle and if you're doing the motorcycle it is very hard to flex the
73
00:04:54.080 --> 00:05:00.040
wrist and increase radial deviation fact borderline impossible but what I do
74
00:05:00.040 --> 00:05:05.880
see is during transition I will tend to see a pretty big increase 10 some some
75
00:05:05.880 --> 00:05:13.000
guys up to 15 degrees of increased extension of that trail wrist so as they
76
00:05:13.000 --> 00:05:18.440
start down if I was to extend that trail wrist it looks from the face-on view
77
00:05:18.440 --> 00:05:21.760
like I've increased the angle and like I've hinged this way but what's really
78
00:05:21.760 --> 00:05:26.200
happened is this wrist is just rotated hasn't really increased that hinge so
79
00:05:26.200 --> 00:05:33.560
one getting this trail wrist to extend and kind of work in like so is going to
80
00:05:33.560 --> 00:05:41.440
produce the look of lag where getting it to flex and straighten out is going to
81
00:05:41.440 --> 00:05:46.280
reduce the look of lag so that's movement number one is looking at this
82
00:05:46.280 --> 00:05:51.320
flexion extension not radial and ulnar deviation movement number two is going
83
00:05:51.320 --> 00:05:55.400
to look at this pronation supination which is not technically a wrist movement
84
00:05:55.400 --> 00:06:00.880
kind of whole forearm but it definitely relates to the look of lag if I'm going
85
00:06:00.880 --> 00:06:06.680
to sequence and produce a lot of my speed with rotation of the body then this
86
00:06:06.680 --> 00:06:12.560
club actually has to be more behind me so one way I could look at lag is if
87
00:06:12.560 --> 00:06:13.040
this
88
00:06:13.040 --> 00:06:17.400
is you know the club straight out in front of me hinging moves it away from
89
00:06:17.400 --> 00:06:25.800
neutral up and down but if I was to rotate pronate supinate or I guess
90
00:06:25.800 --> 00:06:31.000
pronate that trail wrist anyway I'm going to move the club away from neutral
91
00:06:31.000 --> 00:06:31.640
this
92
00:06:31.640 --> 00:06:37.330
way in more of a rotational capacity that's pretty much like if I exaggerated I
93
00:06:37.330 --> 00:06:37.440
'm
94
00:06:37.440 --> 00:06:41.520
trying to get the club well behind me even though my hand stay kind of out in
95
00:06:41.520 --> 00:06:46.080
front of me the more that I have the club behind me like so then it's going to
96
00:06:46.080 --> 00:06:50.600
take body rotation to get that out in front of me so that is going to now
97
00:06:50.600 --> 00:06:55.160
produce a much bigger look of lag compared to if I have the club straight
98
00:06:55.160 --> 00:07:00.280
out in front of me like so now I'm going to have some lag because my body stay
99
00:07:00.280 --> 00:07:05.080
closed but if I kept the club in front of me and I rotated my body the club
100
00:07:05.080 --> 00:07:05.280
would
101
00:07:05.280 --> 00:07:10.480
come with it so it relates that sequencing movement because the more that
102
00:07:10.480 --> 00:07:17.240
I'm able to rotate the forms get the club behind me in kind of this arm
103
00:07:17.240 --> 00:07:22.480
shallowing movement the more that I'm able to sequence and go with my body
104
00:07:22.480 --> 00:07:26.640
body tends to have some bigger muscles so that allows me to create a lot more
105
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speed it tends to delay the timing of when my arms get involved and if I do the
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motorcycle to kind of start squaring the club face early all these things are
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going to match up in a kind of on-plane look with a club face that's
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slightly closed and in a good athletic position for bracing and from the face
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on camera really getting that good look of a delivery position good look of lag
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so that I can go through my release movements get really good ground contact
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so if you're struggling with lag know that the movements that I teach in this
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program ultimately help develop a golf swing that creates a lot of lag has a
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look of lag it's just understanding the details of each of the key key
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movements
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and key phases and which ones to apply to your game at the right time if you're
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unsure of what you should be working on feel free to submit your swing we'll do
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a video analysis and help get you back on track otherwise you can always just
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ask questions through email and we'll help guide you as best as we're capable
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