Not sure where to start? Ask Mulligan
Tyler Ferrell is the only person in the world named to Golf Digest's list of Best Young Teachers in America AND its list of Best Golf Fitness Professionals in America.

Discussing The Look Of Lag

There are two major contributors to lag: sequencing, the arm movements. Trying to hold radial deviation will do little to help the lag during the release and is best to be avoided.

Show more

There are two major contributors to lag: sequencing, the arm movements. Trying to hold radial deviation will do little to help the lag during the release and is best to be avoided.

Hide
Video Transcript
WEBVTT

1
00:00:00.000 --> 00:00:05.720
This video is breaking down the look of lag so a lot of golfers are looking for

2
00:00:05.720 --> 00:00:10.760
more distance and lag has frequently been attributed to one of those things

3
00:00:10.760 --> 00:00:14.160
that if you have it you're gonna hit the ball plenty far and if you don't have

4
00:00:14.160 --> 00:00:14.320
it

5
00:00:14.320 --> 00:00:18.960
you're gonna hit the ball really short. Lag typically refers to the angle from

6
00:00:18.960 --> 00:00:23.400
the face-on camera between the club shaft and the forearm so if you're not

7
00:00:23.400 --> 00:00:27.240
aware someone who kind of looks like that doesn't have very much lag and

8
00:00:27.240 --> 00:00:32.120
then someone who looks like that. All right kind of exaggerating but someone

9
00:00:32.120 --> 00:00:32.280
who

10
00:00:32.280 --> 00:00:36.880
looks a little bit more like that still has that angle between their arms and

11
00:00:36.880 --> 00:00:37.080
the

12
00:00:37.080 --> 00:00:41.400
club they're gonna have more lag they're gonna release it better all those

13
00:00:41.400 --> 00:00:44.680
things are gonna contribute to more speed and more power. I'm gonna cover the

14
00:00:44.680 --> 00:00:44.960
two

15
00:00:44.960 --> 00:00:49.980
major areas where you can develop lag and I'm gonna dispel a few myths as far

16
00:00:49.980 --> 00:00:50.080
as

17
00:00:50.080 --> 00:00:57.160
what movements create lag. First and foremost lag is not created by hinging

18
00:00:57.160 --> 00:01:03.880
the wrist or going into radial deviation all right so if you think that pulling

19
00:01:03.880 --> 00:01:08.440
back this way is how you're gonna create lag you are kind of barking up the

20
00:01:08.440 --> 00:01:08.600
wrong

21
00:01:08.600 --> 00:01:12.720
tree and hopefully this video will help clarify the two major areas where you

22
00:01:12.720 --> 00:01:18.280
can actually gain lag. So the two major areas are going to be body sequencing

23
00:01:18.280 --> 00:01:23.060
and then the movement of the wrist and forearms. So first thing let's talk

24
00:01:23.060 --> 00:01:23.160
about

25
00:01:23.160 --> 00:01:27.960
is body sequencing this is one of the big contributors to lag and you'll see

26
00:01:27.960 --> 00:01:30.960
that it relates to what we're gonna talk about in the second half which is more

27
00:01:30.960 --> 00:01:36.160
the arms and hands and how they can either help create lag or remove the

28
00:01:36.160 --> 00:01:41.640
look of lag but body sequencing is one of the big ones. In fact lag is

29
00:01:41.640 --> 00:01:46.720
actually not really this angle it's more of a delay in time right like my

30
00:01:46.720 --> 00:01:51.320
computer is lagging the video is lagging right lagging basically means

31
00:01:51.320 --> 00:01:56.040
delaying the action of the arms and hands or delaying the movement of the club

32
00:01:56.040 --> 00:02:00.920
going out towards the golf ball. So how do I do that how do I sequence the body

33
00:02:00.920 --> 00:02:00.960
?

34
00:02:00.960 --> 00:02:07.080
We have lots of videos in transition that cover kind of how to use your legs

35
00:02:07.080 --> 00:02:12.560
against the ground but know that the more that you delay the timing of your

36
00:02:12.560 --> 00:02:16.600
arms you're gonna have to move something else so in order to delay the timing

37
00:02:16.600 --> 00:02:16.600
of

38
00:02:16.600 --> 00:02:20.360
the arms you're going to use your legs you're gonna use your core then you're

39
00:02:20.360 --> 00:02:23.720
gonna use your ribcage you're gonna use your shoulders and then finally you're

40
00:02:23.720 --> 00:02:29.760
going to use your arms that will look like something like this where the lower

41
00:02:29.760 --> 00:02:33.240
body goes first and then the core and then the shoulders and now I'm already

42
00:02:33.240 --> 00:02:36.680
down here and I haven't done a whole lot with my arms how could I not have lag

43
00:02:36.680 --> 00:02:42.120
since I had some angles up here at the top so the simple thing would be if I

44
00:02:42.120 --> 00:02:48.520
use my arms before I use my hands and arms before I use my body that's going to

45
00:02:48.520 --> 00:02:55.960
tend to cause that look of lag or loss of lag which is gonna dramatically take

46
00:02:55.960 --> 00:03:01.580
down your speed the the metaphor that I kind of like is throwing a wall right

47
00:03:01.580 --> 00:03:01.840
so

48
00:03:01.840 --> 00:03:06.600
throwing a ball is one where sequencing has a big effect in how well I'm gonna

49
00:03:06.600 --> 00:03:11.720
be able to create speed so if we just took the arm you could see that I'm

50
00:03:11.720 --> 00:03:15.810
getting this loaded position and then I'm gonna use my shoulder I'm gonna use

51
00:03:15.810 --> 00:03:16.560
my

52
00:03:16.560 --> 00:03:21.160
elbow and then I'm going to use my wrist kind of at the end so that ends up

53
00:03:21.160 --> 00:03:25.940
looking something like that now I can get in that same loaded position use

54
00:03:25.940 --> 00:03:26.160
those

55
00:03:26.160 --> 00:03:30.080
same three points or three parts but I'm gonna use them into a different order

56
00:03:30.080 --> 00:03:33.960
and this is actually more challenging than it looks I'm going to use my wrist

57
00:03:33.960 --> 00:03:38.080
first then I'm gonna use my elbow and then I'm gonna use my shoulder and my

58
00:03:38.080 --> 00:03:43.080
body so it's gonna look kind of like that and you'll see it takes a lot of

59
00:03:43.080 --> 00:03:49.320
effort to produce very little speed so golfers who don't have lag don't have

60
00:03:49.320 --> 00:03:56.560
very good sequencing tend to have effortless or sorry powerless effort where

61
00:03:56.560 --> 00:04:00.520
golfers who have this great look of lag tend to produce that effortless power

62
00:04:00.520 --> 00:04:06.240
now the last piece or the second piece right because we covered sequencing we

63
00:04:06.240 --> 00:04:10.280
want to work from the ground up or from the core up however you like to look at

64
00:04:10.280 --> 00:04:15.160
it we're going the second piece is going to be the movement of the arms and

65
00:04:15.160 --> 00:04:15.680
hands

66
00:04:15.680 --> 00:04:20.720
so I already highlighted the beginning that lag has nothing to do with hinging

67
00:04:20.720 --> 00:04:27.080
this way in fact looking at 3d one thing that I can tell you is that very few

68
00:04:27.080 --> 00:04:34.440
professional golfers have any real measurable increase in radial deviation

69
00:04:34.440 --> 00:04:39.960
of the lead hand during the downswing it's not really going this way during

70
00:04:39.960 --> 00:04:44.840
transition even if it looks like it from the face-on view part of the reason is

71
00:04:44.840 --> 00:04:49.920
because most of them are going to be doing some sort of face closing with the

72
00:04:49.920 --> 00:04:54.080
motorcycle and if you're doing the motorcycle it is very hard to flex the

73
00:04:54.080 --> 00:05:00.040
wrist and increase radial deviation fact borderline impossible but what I do

74
00:05:00.040 --> 00:05:05.880
see is during transition I will tend to see a pretty big increase 10 some some

75
00:05:05.880 --> 00:05:13.000
guys up to 15 degrees of increased extension of that trail wrist so as they

76
00:05:13.000 --> 00:05:18.440
start down if I was to extend that trail wrist it looks from the face-on view

77
00:05:18.440 --> 00:05:21.760
like I've increased the angle and like I've hinged this way but what's really

78
00:05:21.760 --> 00:05:26.200
happened is this wrist is just rotated hasn't really increased that hinge so

79
00:05:26.200 --> 00:05:33.560
one getting this trail wrist to extend and kind of work in like so is going to

80
00:05:33.560 --> 00:05:41.440
produce the look of lag where getting it to flex and straighten out is going to

81
00:05:41.440 --> 00:05:46.280
reduce the look of lag so that's movement number one is looking at this

82
00:05:46.280 --> 00:05:51.320
flexion extension not radial and ulnar deviation movement number two is going

83
00:05:51.320 --> 00:05:55.400
to look at this pronation supination which is not technically a wrist movement

84
00:05:55.400 --> 00:06:00.880
kind of whole forearm but it definitely relates to the look of lag if I'm going

85
00:06:00.880 --> 00:06:06.680
to sequence and produce a lot of my speed with rotation of the body then this

86
00:06:06.680 --> 00:06:12.560
club actually has to be more behind me so one way I could look at lag is if

87
00:06:12.560 --> 00:06:13.040
this

88
00:06:13.040 --> 00:06:17.400
is you know the club straight out in front of me hinging moves it away from

89
00:06:17.400 --> 00:06:25.800
neutral up and down but if I was to rotate pronate supinate or I guess

90
00:06:25.800 --> 00:06:31.000
pronate that trail wrist anyway I'm going to move the club away from neutral

91
00:06:31.000 --> 00:06:31.640
this

92
00:06:31.640 --> 00:06:37.330
way in more of a rotational capacity that's pretty much like if I exaggerated I

93
00:06:37.330 --> 00:06:37.440
'm

94
00:06:37.440 --> 00:06:41.520
trying to get the club well behind me even though my hand stay kind of out in

95
00:06:41.520 --> 00:06:46.080
front of me the more that I have the club behind me like so then it's going to

96
00:06:46.080 --> 00:06:50.600
take body rotation to get that out in front of me so that is going to now

97
00:06:50.600 --> 00:06:55.160
produce a much bigger look of lag compared to if I have the club straight

98
00:06:55.160 --> 00:07:00.280
out in front of me like so now I'm going to have some lag because my body stay

99
00:07:00.280 --> 00:07:05.080
closed but if I kept the club in front of me and I rotated my body the club

100
00:07:05.080 --> 00:07:05.280
would

101
00:07:05.280 --> 00:07:10.480
come with it so it relates that sequencing movement because the more that

102
00:07:10.480 --> 00:07:17.240
I'm able to rotate the forms get the club behind me in kind of this arm

103
00:07:17.240 --> 00:07:22.480
shallowing movement the more that I'm able to sequence and go with my body

104
00:07:22.480 --> 00:07:26.640
body tends to have some bigger muscles so that allows me to create a lot more

105
00:07:26.640 --> 00:07:31.560
speed it tends to delay the timing of when my arms get involved and if I do the

106
00:07:31.560 --> 00:07:36.040
motorcycle to kind of start squaring the club face early all these things are

107
00:07:36.040 --> 00:07:40.920
going to match up in a kind of on-plane look with a club face that's

108
00:07:40.920 --> 00:07:45.400
slightly closed and in a good athletic position for bracing and from the face

109
00:07:45.400 --> 00:07:50.800
on camera really getting that good look of a delivery position good look of lag

110
00:07:50.800 --> 00:07:55.120
so that I can go through my release movements get really good ground contact

111
00:07:55.120 --> 00:08:00.080
so if you're struggling with lag know that the movements that I teach in this

112
00:08:00.080 --> 00:08:05.440
program ultimately help develop a golf swing that creates a lot of lag has a

113
00:08:05.440 --> 00:08:09.600
look of lag it's just understanding the details of each of the key key

114
00:08:09.600 --> 00:08:10.000
movements

115
00:08:10.000 --> 00:08:13.960
and key phases and which ones to apply to your game at the right time if you're

116
00:08:13.960 --> 00:08:18.160
unsure of what you should be working on feel free to submit your swing we'll do

117
00:08:18.160 --> 00:08:22.320
a video analysis and help get you back on track otherwise you can always just

118
00:08:22.320 --> 00:08:29.080
ask questions through email and we'll help guide you as best as we're capable

Have questions?

Ask Mulligan for help

Unlock everything. Start improving today.

Subscribe to get full access to all videos, courses, and progress tracking.

Related topics
This video hasn't been assigned to any topics yet. Browse all topics in the sidebar.
Tyler Ferrell is the only person in the world named to Golf Digest's list of Best Young Teachers in America AND its list of Best Golf Fitness Professionals in America.

Discussing The Look Of Lag

There are two major contributors to lag: sequencing, the arm movements. Trying to hold radial deviation will do little to help the lag during the release and is best to be avoided.

Show more

There are two major contributors to lag: sequencing, the arm movements. Trying to hold radial deviation will do little to help the lag during the release and is best to be avoided.

Hide
Video Transcript
WEBVTT

1
00:00:00.000 --> 00:00:05.720
This video is breaking down the look of lag so a lot of golfers are looking for

2
00:00:05.720 --> 00:00:10.760
more distance and lag has frequently been attributed to one of those things

3
00:00:10.760 --> 00:00:14.160
that if you have it you're gonna hit the ball plenty far and if you don't have

4
00:00:14.160 --> 00:00:14.320
it

5
00:00:14.320 --> 00:00:18.960
you're gonna hit the ball really short. Lag typically refers to the angle from

6
00:00:18.960 --> 00:00:23.400
the face-on camera between the club shaft and the forearm so if you're not

7
00:00:23.400 --> 00:00:27.240
aware someone who kind of looks like that doesn't have very much lag and

8
00:00:27.240 --> 00:00:32.120
then someone who looks like that. All right kind of exaggerating but someone

9
00:00:32.120 --> 00:00:32.280
who

10
00:00:32.280 --> 00:00:36.880
looks a little bit more like that still has that angle between their arms and

11
00:00:36.880 --> 00:00:37.080
the

12
00:00:37.080 --> 00:00:41.400
club they're gonna have more lag they're gonna release it better all those

13
00:00:41.400 --> 00:00:44.680
things are gonna contribute to more speed and more power. I'm gonna cover the

14
00:00:44.680 --> 00:00:44.960
two

15
00:00:44.960 --> 00:00:49.980
major areas where you can develop lag and I'm gonna dispel a few myths as far

16
00:00:49.980 --> 00:00:50.080
as

17
00:00:50.080 --> 00:00:57.160
what movements create lag. First and foremost lag is not created by hinging

18
00:00:57.160 --> 00:01:03.880
the wrist or going into radial deviation all right so if you think that pulling

19
00:01:03.880 --> 00:01:08.440
back this way is how you're gonna create lag you are kind of barking up the

20
00:01:08.440 --> 00:01:08.600
wrong

21
00:01:08.600 --> 00:01:12.720
tree and hopefully this video will help clarify the two major areas where you

22
00:01:12.720 --> 00:01:18.280
can actually gain lag. So the two major areas are going to be body sequencing

23
00:01:18.280 --> 00:01:23.060
and then the movement of the wrist and forearms. So first thing let's talk

24
00:01:23.060 --> 00:01:23.160
about

25
00:01:23.160 --> 00:01:27.960
is body sequencing this is one of the big contributors to lag and you'll see

26
00:01:27.960 --> 00:01:30.960
that it relates to what we're gonna talk about in the second half which is more

27
00:01:30.960 --> 00:01:36.160
the arms and hands and how they can either help create lag or remove the

28
00:01:36.160 --> 00:01:41.640
look of lag but body sequencing is one of the big ones. In fact lag is

29
00:01:41.640 --> 00:01:46.720
actually not really this angle it's more of a delay in time right like my

30
00:01:46.720 --> 00:01:51.320
computer is lagging the video is lagging right lagging basically means

31
00:01:51.320 --> 00:01:56.040
delaying the action of the arms and hands or delaying the movement of the club

32
00:01:56.040 --> 00:02:00.920
going out towards the golf ball. So how do I do that how do I sequence the body

33
00:02:00.920 --> 00:02:00.960
?

34
00:02:00.960 --> 00:02:07.080
We have lots of videos in transition that cover kind of how to use your legs

35
00:02:07.080 --> 00:02:12.560
against the ground but know that the more that you delay the timing of your

36
00:02:12.560 --> 00:02:16.600
arms you're gonna have to move something else so in order to delay the timing

37
00:02:16.600 --> 00:02:16.600
of

38
00:02:16.600 --> 00:02:20.360
the arms you're going to use your legs you're gonna use your core then you're

39
00:02:20.360 --> 00:02:23.720
gonna use your ribcage you're gonna use your shoulders and then finally you're

40
00:02:23.720 --> 00:02:29.760
going to use your arms that will look like something like this where the lower

41
00:02:29.760 --> 00:02:33.240
body goes first and then the core and then the shoulders and now I'm already

42
00:02:33.240 --> 00:02:36.680
down here and I haven't done a whole lot with my arms how could I not have lag

43
00:02:36.680 --> 00:02:42.120
since I had some angles up here at the top so the simple thing would be if I

44
00:02:42.120 --> 00:02:48.520
use my arms before I use my hands and arms before I use my body that's going to

45
00:02:48.520 --> 00:02:55.960
tend to cause that look of lag or loss of lag which is gonna dramatically take

46
00:02:55.960 --> 00:03:01.580
down your speed the the metaphor that I kind of like is throwing a wall right

47
00:03:01.580 --> 00:03:01.840
so

48
00:03:01.840 --> 00:03:06.600
throwing a ball is one where sequencing has a big effect in how well I'm gonna

49
00:03:06.600 --> 00:03:11.720
be able to create speed so if we just took the arm you could see that I'm

50
00:03:11.720 --> 00:03:15.810
getting this loaded position and then I'm gonna use my shoulder I'm gonna use

51
00:03:15.810 --> 00:03:16.560
my

52
00:03:16.560 --> 00:03:21.160
elbow and then I'm going to use my wrist kind of at the end so that ends up

53
00:03:21.160 --> 00:03:25.940
looking something like that now I can get in that same loaded position use

54
00:03:25.940 --> 00:03:26.160
those

55
00:03:26.160 --> 00:03:30.080
same three points or three parts but I'm gonna use them into a different order

56
00:03:30.080 --> 00:03:33.960
and this is actually more challenging than it looks I'm going to use my wrist

57
00:03:33.960 --> 00:03:38.080
first then I'm gonna use my elbow and then I'm gonna use my shoulder and my

58
00:03:38.080 --> 00:03:43.080
body so it's gonna look kind of like that and you'll see it takes a lot of

59
00:03:43.080 --> 00:03:49.320
effort to produce very little speed so golfers who don't have lag don't have

60
00:03:49.320 --> 00:03:56.560
very good sequencing tend to have effortless or sorry powerless effort where

61
00:03:56.560 --> 00:04:00.520
golfers who have this great look of lag tend to produce that effortless power

62
00:04:00.520 --> 00:04:06.240
now the last piece or the second piece right because we covered sequencing we

63
00:04:06.240 --> 00:04:10.280
want to work from the ground up or from the core up however you like to look at

64
00:04:10.280 --> 00:04:15.160
it we're going the second piece is going to be the movement of the arms and

65
00:04:15.160 --> 00:04:15.680
hands

66
00:04:15.680 --> 00:04:20.720
so I already highlighted the beginning that lag has nothing to do with hinging

67
00:04:20.720 --> 00:04:27.080
this way in fact looking at 3d one thing that I can tell you is that very few

68
00:04:27.080 --> 00:04:34.440
professional golfers have any real measurable increase in radial deviation

69
00:04:34.440 --> 00:04:39.960
of the lead hand during the downswing it's not really going this way during

70
00:04:39.960 --> 00:04:44.840
transition even if it looks like it from the face-on view part of the reason is

71
00:04:44.840 --> 00:04:49.920
because most of them are going to be doing some sort of face closing with the

72
00:04:49.920 --> 00:04:54.080
motorcycle and if you're doing the motorcycle it is very hard to flex the

73
00:04:54.080 --> 00:05:00.040
wrist and increase radial deviation fact borderline impossible but what I do

74
00:05:00.040 --> 00:05:05.880
see is during transition I will tend to see a pretty big increase 10 some some

75
00:05:05.880 --> 00:05:13.000
guys up to 15 degrees of increased extension of that trail wrist so as they

76
00:05:13.000 --> 00:05:18.440
start down if I was to extend that trail wrist it looks from the face-on view

77
00:05:18.440 --> 00:05:21.760
like I've increased the angle and like I've hinged this way but what's really

78
00:05:21.760 --> 00:05:26.200
happened is this wrist is just rotated hasn't really increased that hinge so

79
00:05:26.200 --> 00:05:33.560
one getting this trail wrist to extend and kind of work in like so is going to

80
00:05:33.560 --> 00:05:41.440
produce the look of lag where getting it to flex and straighten out is going to

81
00:05:41.440 --> 00:05:46.280
reduce the look of lag so that's movement number one is looking at this

82
00:05:46.280 --> 00:05:51.320
flexion extension not radial and ulnar deviation movement number two is going

83
00:05:51.320 --> 00:05:55.400
to look at this pronation supination which is not technically a wrist movement

84
00:05:55.400 --> 00:06:00.880
kind of whole forearm but it definitely relates to the look of lag if I'm going

85
00:06:00.880 --> 00:06:06.680
to sequence and produce a lot of my speed with rotation of the body then this

86
00:06:06.680 --> 00:06:12.560
club actually has to be more behind me so one way I could look at lag is if

87
00:06:12.560 --> 00:06:13.040
this

88
00:06:13.040 --> 00:06:17.400
is you know the club straight out in front of me hinging moves it away from

89
00:06:17.400 --> 00:06:25.800
neutral up and down but if I was to rotate pronate supinate or I guess

90
00:06:25.800 --> 00:06:31.000
pronate that trail wrist anyway I'm going to move the club away from neutral

91
00:06:31.000 --> 00:06:31.640
this

92
00:06:31.640 --> 00:06:37.330
way in more of a rotational capacity that's pretty much like if I exaggerated I

93
00:06:37.330 --> 00:06:37.440
'm

94
00:06:37.440 --> 00:06:41.520
trying to get the club well behind me even though my hand stay kind of out in

95
00:06:41.520 --> 00:06:46.080
front of me the more that I have the club behind me like so then it's going to

96
00:06:46.080 --> 00:06:50.600
take body rotation to get that out in front of me so that is going to now

97
00:06:50.600 --> 00:06:55.160
produce a much bigger look of lag compared to if I have the club straight

98
00:06:55.160 --> 00:07:00.280
out in front of me like so now I'm going to have some lag because my body stay

99
00:07:00.280 --> 00:07:05.080
closed but if I kept the club in front of me and I rotated my body the club

100
00:07:05.080 --> 00:07:05.280
would

101
00:07:05.280 --> 00:07:10.480
come with it so it relates that sequencing movement because the more that

102
00:07:10.480 --> 00:07:17.240
I'm able to rotate the forms get the club behind me in kind of this arm

103
00:07:17.240 --> 00:07:22.480
shallowing movement the more that I'm able to sequence and go with my body

104
00:07:22.480 --> 00:07:26.640
body tends to have some bigger muscles so that allows me to create a lot more

105
00:07:26.640 --> 00:07:31.560
speed it tends to delay the timing of when my arms get involved and if I do the

106
00:07:31.560 --> 00:07:36.040
motorcycle to kind of start squaring the club face early all these things are

107
00:07:36.040 --> 00:07:40.920
going to match up in a kind of on-plane look with a club face that's

108
00:07:40.920 --> 00:07:45.400
slightly closed and in a good athletic position for bracing and from the face

109
00:07:45.400 --> 00:07:50.800
on camera really getting that good look of a delivery position good look of lag

110
00:07:50.800 --> 00:07:55.120
so that I can go through my release movements get really good ground contact

111
00:07:55.120 --> 00:08:00.080
so if you're struggling with lag know that the movements that I teach in this

112
00:08:00.080 --> 00:08:05.440
program ultimately help develop a golf swing that creates a lot of lag has a

113
00:08:05.440 --> 00:08:09.600
look of lag it's just understanding the details of each of the key key

114
00:08:09.600 --> 00:08:10.000
movements

115
00:08:10.000 --> 00:08:13.960
and key phases and which ones to apply to your game at the right time if you're

116
00:08:13.960 --> 00:08:18.160
unsure of what you should be working on feel free to submit your swing we'll do

117
00:08:18.160 --> 00:08:22.320
a video analysis and help get you back on track otherwise you can always just

118
00:08:22.320 --> 00:08:29.080
ask questions through email and we'll help guide you as best as we're capable

Have questions about this video?

Ask Mulligan for personalized guidance on technique, drills, or how to apply what you've learned.

Ask Mulligan
Related topics
This video hasn't been assigned to any topics yet. Browse all topics in the sidebar.
Subscribe now for full access to our video library. Subscribe now