3 Consistency Keys
3 Keys to Get a More Consistent Golf Swing
Get a more consistent golf swing by mastering three essential elements: swing plane, low point control, and face-to-path. Tyler Ferrell explains how these pieces work together to produce straighter, more predictable shots.
After this video, you'll be able to:
- Identify the correct swing plane to improve shot accuracy.
- Control your low point to make solid contact more often.
- Understand how face-to-path relationship affects your shot trajectory.
Tyler Ferrell. Golf Digest Best Teachers in California, 2026-27. The only person named to both Golf Digest's Best Young Teachers in America and Best Golf Fitness Professionals lists. Author of The Stock Tour Swing.
Video Transcript
WEBVTT
1
00:00:00.000 --> 00:00:06.720
this video is discussing the three consistency keys so virtually every golfer
2
00:00:06.720 --> 00:00:11.640
I've ever worked with expresses the desire to be more consistent right we
3
00:00:11.640 --> 00:00:16.760
all want to hit our more or good shots more often but oftentimes when I ask
4
00:00:16.760 --> 00:00:16.960
them
5
00:00:16.960 --> 00:00:21.600
well what does a consistent golf swing look like they they give me kind of a I
6
00:00:21.600 --> 00:00:24.600
don't know look and they'll start talking about their grip or their setup or
7
00:00:24.600 --> 00:00:24.800
their
8
00:00:24.800 --> 00:00:31.120
backswing or whatever so in this video I'm going to try to share with you the
9
00:00:31.120 --> 00:00:35.920
three keys that I look for when I'm looking at consistency and I'll try to
10
00:00:35.920 --> 00:00:41.430
tie in a few of the the big movements and how they relate to consistency as
11
00:00:41.430 --> 00:00:41.560
well
12
00:00:41.560 --> 00:00:48.200
as some of the kind of older old-school versions or old-school tips the golfers
13
00:00:48.200 --> 00:00:52.240
have used in order to develop more consistency and what it actually changes
14
00:00:52.240 --> 00:00:58.880
so the three keys in my mind to consistency are looking at a swing plane
15
00:00:58.880 --> 00:01:04.480
looking at low point control and looking at face-to-path relationship
16
00:01:04.480 --> 00:01:09.720
throughout the swing if you can master those three keys swing plane low point
17
00:01:09.720 --> 00:01:16.760
face-to-path you can usually develop a swing that produces relatively straight
18
00:01:16.760 --> 00:01:22.840
shots relatively solid contact relatively little curve and really that's the
19
00:01:22.840 --> 00:01:27.200
easiest shot or that's the most repeatable pattern that I found when most of my
20
00:01:27.200 --> 00:01:31.720
golfers golfers who struggle with either their swing plane or their low point
21
00:01:31.720 --> 00:01:36.120
control or their face control tend to be less consistent golfers who struggle
22
00:01:36.120 --> 00:01:39.960
with all three of those tend to be really inconsistent and tend to have very
23
00:01:39.960 --> 00:01:46.200
poor misses so in this video we'll just jump into each of those three keys the
24
00:01:46.200 --> 00:01:51.160
first one would be looking at swing plane so if we're looking from the down the
25
00:01:51.160 --> 00:01:56.520
line camera angle we're basically looking at from about waist height through
26
00:01:56.520 --> 00:02:01.880
waist height where is this club swinging is it swinging more along a path going
27
00:02:01.880 --> 00:02:05.780
out to the right like this is it swinging more along a path going out to in
28
00:02:05.780 --> 00:02:05.920
like
29
00:02:05.920 --> 00:02:10.840
that is it swinging along a path that's very vertical and up and down is it
30
00:02:10.840 --> 00:02:17.160
swinging along a path that's more shallow or more horizontal so all those
31
00:02:17.160 --> 00:02:17.720
factor
32
00:02:17.720 --> 00:02:23.080
into ideally what we're trying to create with our swing plane now I can't just
33
00:02:23.080 --> 00:02:28.400
stand here and give you a recipe like okay set up to the club and draw a line
34
00:02:28.400 --> 00:02:32.280
up the shaft that's exactly where you want it because that's not really how it
35
00:02:32.280 --> 00:02:37.840
works but it's important to understand that if you have a swing plane that's
36
00:02:37.840 --> 00:02:45.160
coming massively into out massively out to in is extremely flat on the way
37
00:02:45.160 --> 00:02:45.520
through
38
00:02:45.520 --> 00:02:49.960
or extremely upright on the way through unless you're hitting a club where you
39
00:02:49.960 --> 00:02:55.920
want that path it's gonna lead to inconsistency so somewhere around if you
40
00:02:55.920 --> 00:02:59.960
were to if you put the camera so that it's in line with the back of your hand
41
00:02:59.960 --> 00:03:05.560
from this down the line view and then you were to draw a plane there it'll
42
00:03:05.560 --> 00:03:09.600
typically be a little higher than where it was it set up and you can use that
43
00:03:09.600 --> 00:03:09.760
as
44
00:03:09.760 --> 00:03:13.320
a reference from about waist height through to about waist height if it
45
00:03:13.320 --> 00:03:18.000
follows pretty close to that path you'll tend to have straighter shots you'll
46
00:03:18.000 --> 00:03:25.640
try you'll tend to have less dramatic misses okay so that helps with more of
47
00:03:25.640 --> 00:03:29.200
the shape of the curve but that doesn't really help with solidness of contact
48
00:03:29.200 --> 00:03:34.960
especially with your second shots so you could be dead on plane and shoot a
49
00:03:34.960 --> 00:03:40.000
million because you hit a foot and a half behind the golf ball or you top the
50
00:03:40.000 --> 00:03:44.160
ball so that's where looking at the face on camera and looking at low point
51
00:03:44.160 --> 00:03:49.140
control is a big issue so from the face on camera now we're looking at low
52
00:03:49.140 --> 00:03:49.280
point
53
00:03:49.280 --> 00:03:54.120
control so now we're looking at the width of this circle along whatever path
54
00:03:54.120 --> 00:03:59.280
it's swinging on so I'm looking at is the circle centered here is the circle
55
00:03:59.280 --> 00:04:03.720
centered here is the circle centered here is it more of a squished circle like
56
00:04:03.720 --> 00:04:10.920
an ellipse or is it have a very pronounced kind of high to low contact a lot of
57
00:04:10.920 --> 00:04:16.160
golfers struggle with either getting the club to swing up really quickly or
58
00:04:16.160 --> 00:04:21.400
getting the club to swing very narrow on the way through golfers who tend to be
59
00:04:21.400 --> 00:04:26.960
more consistent with their long game tend to have a wider look through the
60
00:04:26.960 --> 00:04:31.760
follow through the component I measure on 3d is arc width and I find there's a
61
00:04:31.760 --> 00:04:37.680
high correlation between the arc width graph and a golfers perceived level of
62
00:04:37.680 --> 00:04:46.480
consistency so if I look at this face on view and it's got kind of a nice flat
63
00:04:46.480 --> 00:04:49.720
shallow bottom to the swing out in front of the golf ball and it's really wide
64
00:04:49.720 --> 00:04:55.840
and the down the line has a look that's pretty much on plane I'm probably going
65
00:04:55.840 --> 00:05:00.560
to be pretty consistent in terms of my solidness of contact now as far as the
66
00:05:00.560 --> 00:05:06.640
last look or last piece which is looking at more direction we're going to look
67
00:05:06.640 --> 00:05:12.760
at the face-to-path relationship so golfers who tend to be more consistent with
68
00:05:12.760 --> 00:05:16.900
their longer game tend to have a little bit faster closing the clubface early
69
00:05:16.900 --> 00:05:17.080
and
70
00:05:17.080 --> 00:05:22.120
then a little bit slower or more gradual closing of the clubface late golfers
71
00:05:22.120 --> 00:05:26.400
who tend to struggle with start line so even if it looks like they're on plane
72
00:05:26.400 --> 00:05:31.560
and face on view isn't too bad then typically what will happen is the
73
00:05:31.560 --> 00:05:38.840
clubface comes in really open and then tries to square up very late the rare
74
00:05:38.840 --> 00:05:44.040
exception it will come in very closed and then use some type of chicken wing
75
00:05:44.040 --> 00:05:49.430
hold-off move on the way through to open it back up but that typically will
76
00:05:49.430 --> 00:05:49.560
also
77
00:05:49.560 --> 00:05:54.800
show up from the face-on view so if you're if you're really struggling with
78
00:05:54.800 --> 00:05:59.360
consistency take a look at these three elements so look at swing plane because
79
00:05:59.360 --> 00:06:03.260
that's absolutely related to consistency of all flight look at low point
80
00:06:03.260 --> 00:06:03.600
control
81
00:06:03.600 --> 00:06:10.040
and how the arms are either widening or if they're narrowing and look at the
82
00:06:10.040 --> 00:06:16.320
clubface control we'll do a little 9 to 3 where we try to focus on face control
83
00:06:16.320 --> 00:06:21.880
swing plane and wide point so the three keys to consistency I got really good
84
00:06:21.880 --> 00:06:25.560
turf contact maybe just a slight pull because of maybe an upper body lunge
85
00:06:25.560 --> 00:06:31.960
but overall that was a really solid strike demonstrating those three keys
86
00:06:31.960 --> 00:06:36.400
if we did the opposite or if we did a bad version where I'm going to have a
87
00:06:36.400 --> 00:06:42.880
little bit more of a scoop throw it out an early extend you can see that I
88
00:06:42.880 --> 00:06:48.270
made solid contact luckily on that one but I struggled with face control
89
00:06:48.270 --> 00:06:49.280
because
90
00:06:49.280 --> 00:06:52.800
of the face the way I was controlling the face more with a flip less with the
91
00:06:52.800 --> 00:06:56.760
motorcycle and I struggled a little bit with toe contact because of the
92
00:06:56.760 --> 00:07:02.120
narrowness on the way through so as as you can see you can use these two camera
93
00:07:02.120 --> 00:07:07.120
looks in order to help really dial in what is causing you problems whether it
94
00:07:07.120 --> 00:07:10.920
be contact whether it be ball flight whether it be start line and now you know
95
00:07:10.920 --> 00:07:16.360
the three keys to mastering your individual consistency now originally when
96
00:07:16.360 --> 00:07:22.080
I was designing this video I contemplated adding these last two pieces but they
97
00:07:22.080 --> 00:07:22.080
're
98
00:07:22.080 --> 00:07:26.640
a little bit harder to just observe and that would be looking at kind of tempo
99
00:07:26.640 --> 00:07:33.560
and tension so tempo or sequencing the the more that you use your body early
100
00:07:33.560 --> 00:07:33.800
and
101
00:07:33.800 --> 00:07:39.680
the arms late typically that's going to relate to this wide point from the face
102
00:07:39.680 --> 00:07:44.080
on view or this is going to relate to that low point control from the face on
103
00:07:44.080 --> 00:07:49.240
view typically golfers who have more early arm action and more aggressive arm
104
00:07:49.240 --> 00:07:54.040
action will tend to have a little bit more of a flip style or scoop style
105
00:07:54.040 --> 00:08:00.160
release and now you'll see that a flip style or scoop style release becomes a
106
00:08:00.160 --> 00:08:05.800
problem because of what it does to low point control and often what it does to
107
00:08:05.800 --> 00:08:10.800
the face-to-path relationship but you can have a flip style release and still
108
00:08:10.800 --> 00:08:17.240
be on plane so these golfers typically hit the ball relatively straight but
109
00:08:17.240 --> 00:08:22.480
complain of contact complain of distance in addition when you have too much
110
00:08:22.480 --> 00:08:27.400
tension in your arms it's really hard to let the club shallow which is means
111
00:08:27.400 --> 00:08:32.880
it's really hard to have nice even tempo and nice sequencing and when the club
112
00:08:32.880 --> 00:08:38.160
tends to steepen in transition it will tend to get shallow late and so it can
113
00:08:38.160 --> 00:08:42.920
cause a swing path or swing plane that gets shifted way out there or if you
114
00:08:42.920 --> 00:08:48.400
feel that that's gonna happen then it allows you to have more of a wrist roll
115
00:08:48.400 --> 00:08:52.800
or kind of more of a swivel style release or flip style release on the
116
00:08:52.800 --> 00:08:59.960
way through or your hands are doing more flexion extension instead of arm
117
00:08:59.960 --> 00:09:05.760
extension coupled with a little bit of forearm rotation so what you'll start to
118
00:09:05.760 --> 00:09:10.680
see is that yes these three things are the three observable ways you can use
119
00:09:10.680 --> 00:09:14.920
video to look at your consistency but you do also want to factor in some of
120
00:09:14.920 --> 00:09:20.160
the old school things of tempo and tension because those can impact or have
121
00:09:20.160 --> 00:09:27.000
a profound impact on either one of these key components to consistency
1
00:00:00.000 --> 00:00:06.720
this video is discussing the three consistency keys so virtually every golfer
2
00:00:06.720 --> 00:00:11.640
I've ever worked with expresses the desire to be more consistent right we
3
00:00:11.640 --> 00:00:16.760
all want to hit our more or good shots more often but oftentimes when I ask
4
00:00:16.760 --> 00:00:16.960
them
5
00:00:16.960 --> 00:00:21.600
well what does a consistent golf swing look like they they give me kind of a I
6
00:00:21.600 --> 00:00:24.600
don't know look and they'll start talking about their grip or their setup or
7
00:00:24.600 --> 00:00:24.800
their
8
00:00:24.800 --> 00:00:31.120
backswing or whatever so in this video I'm going to try to share with you the
9
00:00:31.120 --> 00:00:35.920
three keys that I look for when I'm looking at consistency and I'll try to
10
00:00:35.920 --> 00:00:41.430
tie in a few of the the big movements and how they relate to consistency as
11
00:00:41.430 --> 00:00:41.560
well
12
00:00:41.560 --> 00:00:48.200
as some of the kind of older old-school versions or old-school tips the golfers
13
00:00:48.200 --> 00:00:52.240
have used in order to develop more consistency and what it actually changes
14
00:00:52.240 --> 00:00:58.880
so the three keys in my mind to consistency are looking at a swing plane
15
00:00:58.880 --> 00:01:04.480
looking at low point control and looking at face-to-path relationship
16
00:01:04.480 --> 00:01:09.720
throughout the swing if you can master those three keys swing plane low point
17
00:01:09.720 --> 00:01:16.760
face-to-path you can usually develop a swing that produces relatively straight
18
00:01:16.760 --> 00:01:22.840
shots relatively solid contact relatively little curve and really that's the
19
00:01:22.840 --> 00:01:27.200
easiest shot or that's the most repeatable pattern that I found when most of my
20
00:01:27.200 --> 00:01:31.720
golfers golfers who struggle with either their swing plane or their low point
21
00:01:31.720 --> 00:01:36.120
control or their face control tend to be less consistent golfers who struggle
22
00:01:36.120 --> 00:01:39.960
with all three of those tend to be really inconsistent and tend to have very
23
00:01:39.960 --> 00:01:46.200
poor misses so in this video we'll just jump into each of those three keys the
24
00:01:46.200 --> 00:01:51.160
first one would be looking at swing plane so if we're looking from the down the
25
00:01:51.160 --> 00:01:56.520
line camera angle we're basically looking at from about waist height through
26
00:01:56.520 --> 00:02:01.880
waist height where is this club swinging is it swinging more along a path going
27
00:02:01.880 --> 00:02:05.780
out to the right like this is it swinging more along a path going out to in
28
00:02:05.780 --> 00:02:05.920
like
29
00:02:05.920 --> 00:02:10.840
that is it swinging along a path that's very vertical and up and down is it
30
00:02:10.840 --> 00:02:17.160
swinging along a path that's more shallow or more horizontal so all those
31
00:02:17.160 --> 00:02:17.720
factor
32
00:02:17.720 --> 00:02:23.080
into ideally what we're trying to create with our swing plane now I can't just
33
00:02:23.080 --> 00:02:28.400
stand here and give you a recipe like okay set up to the club and draw a line
34
00:02:28.400 --> 00:02:32.280
up the shaft that's exactly where you want it because that's not really how it
35
00:02:32.280 --> 00:02:37.840
works but it's important to understand that if you have a swing plane that's
36
00:02:37.840 --> 00:02:45.160
coming massively into out massively out to in is extremely flat on the way
37
00:02:45.160 --> 00:02:45.520
through
38
00:02:45.520 --> 00:02:49.960
or extremely upright on the way through unless you're hitting a club where you
39
00:02:49.960 --> 00:02:55.920
want that path it's gonna lead to inconsistency so somewhere around if you
40
00:02:55.920 --> 00:02:59.960
were to if you put the camera so that it's in line with the back of your hand
41
00:02:59.960 --> 00:03:05.560
from this down the line view and then you were to draw a plane there it'll
42
00:03:05.560 --> 00:03:09.600
typically be a little higher than where it was it set up and you can use that
43
00:03:09.600 --> 00:03:09.760
as
44
00:03:09.760 --> 00:03:13.320
a reference from about waist height through to about waist height if it
45
00:03:13.320 --> 00:03:18.000
follows pretty close to that path you'll tend to have straighter shots you'll
46
00:03:18.000 --> 00:03:25.640
try you'll tend to have less dramatic misses okay so that helps with more of
47
00:03:25.640 --> 00:03:29.200
the shape of the curve but that doesn't really help with solidness of contact
48
00:03:29.200 --> 00:03:34.960
especially with your second shots so you could be dead on plane and shoot a
49
00:03:34.960 --> 00:03:40.000
million because you hit a foot and a half behind the golf ball or you top the
50
00:03:40.000 --> 00:03:44.160
ball so that's where looking at the face on camera and looking at low point
51
00:03:44.160 --> 00:03:49.140
control is a big issue so from the face on camera now we're looking at low
52
00:03:49.140 --> 00:03:49.280
point
53
00:03:49.280 --> 00:03:54.120
control so now we're looking at the width of this circle along whatever path
54
00:03:54.120 --> 00:03:59.280
it's swinging on so I'm looking at is the circle centered here is the circle
55
00:03:59.280 --> 00:04:03.720
centered here is the circle centered here is it more of a squished circle like
56
00:04:03.720 --> 00:04:10.920
an ellipse or is it have a very pronounced kind of high to low contact a lot of
57
00:04:10.920 --> 00:04:16.160
golfers struggle with either getting the club to swing up really quickly or
58
00:04:16.160 --> 00:04:21.400
getting the club to swing very narrow on the way through golfers who tend to be
59
00:04:21.400 --> 00:04:26.960
more consistent with their long game tend to have a wider look through the
60
00:04:26.960 --> 00:04:31.760
follow through the component I measure on 3d is arc width and I find there's a
61
00:04:31.760 --> 00:04:37.680
high correlation between the arc width graph and a golfers perceived level of
62
00:04:37.680 --> 00:04:46.480
consistency so if I look at this face on view and it's got kind of a nice flat
63
00:04:46.480 --> 00:04:49.720
shallow bottom to the swing out in front of the golf ball and it's really wide
64
00:04:49.720 --> 00:04:55.840
and the down the line has a look that's pretty much on plane I'm probably going
65
00:04:55.840 --> 00:05:00.560
to be pretty consistent in terms of my solidness of contact now as far as the
66
00:05:00.560 --> 00:05:06.640
last look or last piece which is looking at more direction we're going to look
67
00:05:06.640 --> 00:05:12.760
at the face-to-path relationship so golfers who tend to be more consistent with
68
00:05:12.760 --> 00:05:16.900
their longer game tend to have a little bit faster closing the clubface early
69
00:05:16.900 --> 00:05:17.080
and
70
00:05:17.080 --> 00:05:22.120
then a little bit slower or more gradual closing of the clubface late golfers
71
00:05:22.120 --> 00:05:26.400
who tend to struggle with start line so even if it looks like they're on plane
72
00:05:26.400 --> 00:05:31.560
and face on view isn't too bad then typically what will happen is the
73
00:05:31.560 --> 00:05:38.840
clubface comes in really open and then tries to square up very late the rare
74
00:05:38.840 --> 00:05:44.040
exception it will come in very closed and then use some type of chicken wing
75
00:05:44.040 --> 00:05:49.430
hold-off move on the way through to open it back up but that typically will
76
00:05:49.430 --> 00:05:49.560
also
77
00:05:49.560 --> 00:05:54.800
show up from the face-on view so if you're if you're really struggling with
78
00:05:54.800 --> 00:05:59.360
consistency take a look at these three elements so look at swing plane because
79
00:05:59.360 --> 00:06:03.260
that's absolutely related to consistency of all flight look at low point
80
00:06:03.260 --> 00:06:03.600
control
81
00:06:03.600 --> 00:06:10.040
and how the arms are either widening or if they're narrowing and look at the
82
00:06:10.040 --> 00:06:16.320
clubface control we'll do a little 9 to 3 where we try to focus on face control
83
00:06:16.320 --> 00:06:21.880
swing plane and wide point so the three keys to consistency I got really good
84
00:06:21.880 --> 00:06:25.560
turf contact maybe just a slight pull because of maybe an upper body lunge
85
00:06:25.560 --> 00:06:31.960
but overall that was a really solid strike demonstrating those three keys
86
00:06:31.960 --> 00:06:36.400
if we did the opposite or if we did a bad version where I'm going to have a
87
00:06:36.400 --> 00:06:42.880
little bit more of a scoop throw it out an early extend you can see that I
88
00:06:42.880 --> 00:06:48.270
made solid contact luckily on that one but I struggled with face control
89
00:06:48.270 --> 00:06:49.280
because
90
00:06:49.280 --> 00:06:52.800
of the face the way I was controlling the face more with a flip less with the
91
00:06:52.800 --> 00:06:56.760
motorcycle and I struggled a little bit with toe contact because of the
92
00:06:56.760 --> 00:07:02.120
narrowness on the way through so as as you can see you can use these two camera
93
00:07:02.120 --> 00:07:07.120
looks in order to help really dial in what is causing you problems whether it
94
00:07:07.120 --> 00:07:10.920
be contact whether it be ball flight whether it be start line and now you know
95
00:07:10.920 --> 00:07:16.360
the three keys to mastering your individual consistency now originally when
96
00:07:16.360 --> 00:07:22.080
I was designing this video I contemplated adding these last two pieces but they
97
00:07:22.080 --> 00:07:22.080
're
98
00:07:22.080 --> 00:07:26.640
a little bit harder to just observe and that would be looking at kind of tempo
99
00:07:26.640 --> 00:07:33.560
and tension so tempo or sequencing the the more that you use your body early
100
00:07:33.560 --> 00:07:33.800
and
101
00:07:33.800 --> 00:07:39.680
the arms late typically that's going to relate to this wide point from the face
102
00:07:39.680 --> 00:07:44.080
on view or this is going to relate to that low point control from the face on
103
00:07:44.080 --> 00:07:49.240
view typically golfers who have more early arm action and more aggressive arm
104
00:07:49.240 --> 00:07:54.040
action will tend to have a little bit more of a flip style or scoop style
105
00:07:54.040 --> 00:08:00.160
release and now you'll see that a flip style or scoop style release becomes a
106
00:08:00.160 --> 00:08:05.800
problem because of what it does to low point control and often what it does to
107
00:08:05.800 --> 00:08:10.800
the face-to-path relationship but you can have a flip style release and still
108
00:08:10.800 --> 00:08:17.240
be on plane so these golfers typically hit the ball relatively straight but
109
00:08:17.240 --> 00:08:22.480
complain of contact complain of distance in addition when you have too much
110
00:08:22.480 --> 00:08:27.400
tension in your arms it's really hard to let the club shallow which is means
111
00:08:27.400 --> 00:08:32.880
it's really hard to have nice even tempo and nice sequencing and when the club
112
00:08:32.880 --> 00:08:38.160
tends to steepen in transition it will tend to get shallow late and so it can
113
00:08:38.160 --> 00:08:42.920
cause a swing path or swing plane that gets shifted way out there or if you
114
00:08:42.920 --> 00:08:48.400
feel that that's gonna happen then it allows you to have more of a wrist roll
115
00:08:48.400 --> 00:08:52.800
or kind of more of a swivel style release or flip style release on the
116
00:08:52.800 --> 00:08:59.960
way through or your hands are doing more flexion extension instead of arm
117
00:08:59.960 --> 00:09:05.760
extension coupled with a little bit of forearm rotation so what you'll start to
118
00:09:05.760 --> 00:09:10.680
see is that yes these three things are the three observable ways you can use
119
00:09:10.680 --> 00:09:14.920
video to look at your consistency but you do also want to factor in some of
120
00:09:14.920 --> 00:09:20.160
the old school things of tempo and tension because those can impact or have
121
00:09:20.160 --> 00:09:27.000
a profound impact on either one of these key components to consistency
Tyler Ferrell. Golf Digest Best Teachers in California, 2026-27. The only person named to both Golf Digest's Best Young Teachers in America and Best Golf Fitness Professionals lists. Author of The Stock Tour Swing.
3 Consistency Keys
3 Keys to Get a More Consistent Golf Swing
Get a more consistent golf swing by mastering three essential elements: swing plane, low point control, and face-to-path. Tyler Ferrell explains how these pieces work together to produce straighter, more predictable shots.
After this video, you'll be able to:
- Identify the correct swing plane to improve shot accuracy.
- Control your low point to make solid contact more often.
- Understand how face-to-path relationship affects your shot trajectory.
Video Transcript
WEBVTT
1
00:00:00.000 --> 00:00:06.720
this video is discussing the three consistency keys so virtually every golfer
2
00:00:06.720 --> 00:00:11.640
I've ever worked with expresses the desire to be more consistent right we
3
00:00:11.640 --> 00:00:16.760
all want to hit our more or good shots more often but oftentimes when I ask
4
00:00:16.760 --> 00:00:16.960
them
5
00:00:16.960 --> 00:00:21.600
well what does a consistent golf swing look like they they give me kind of a I
6
00:00:21.600 --> 00:00:24.600
don't know look and they'll start talking about their grip or their setup or
7
00:00:24.600 --> 00:00:24.800
their
8
00:00:24.800 --> 00:00:31.120
backswing or whatever so in this video I'm going to try to share with you the
9
00:00:31.120 --> 00:00:35.920
three keys that I look for when I'm looking at consistency and I'll try to
10
00:00:35.920 --> 00:00:41.430
tie in a few of the the big movements and how they relate to consistency as
11
00:00:41.430 --> 00:00:41.560
well
12
00:00:41.560 --> 00:00:48.200
as some of the kind of older old-school versions or old-school tips the golfers
13
00:00:48.200 --> 00:00:52.240
have used in order to develop more consistency and what it actually changes
14
00:00:52.240 --> 00:00:58.880
so the three keys in my mind to consistency are looking at a swing plane
15
00:00:58.880 --> 00:01:04.480
looking at low point control and looking at face-to-path relationship
16
00:01:04.480 --> 00:01:09.720
throughout the swing if you can master those three keys swing plane low point
17
00:01:09.720 --> 00:01:16.760
face-to-path you can usually develop a swing that produces relatively straight
18
00:01:16.760 --> 00:01:22.840
shots relatively solid contact relatively little curve and really that's the
19
00:01:22.840 --> 00:01:27.200
easiest shot or that's the most repeatable pattern that I found when most of my
20
00:01:27.200 --> 00:01:31.720
golfers golfers who struggle with either their swing plane or their low point
21
00:01:31.720 --> 00:01:36.120
control or their face control tend to be less consistent golfers who struggle
22
00:01:36.120 --> 00:01:39.960
with all three of those tend to be really inconsistent and tend to have very
23
00:01:39.960 --> 00:01:46.200
poor misses so in this video we'll just jump into each of those three keys the
24
00:01:46.200 --> 00:01:51.160
first one would be looking at swing plane so if we're looking from the down the
25
00:01:51.160 --> 00:01:56.520
line camera angle we're basically looking at from about waist height through
26
00:01:56.520 --> 00:02:01.880
waist height where is this club swinging is it swinging more along a path going
27
00:02:01.880 --> 00:02:05.780
out to the right like this is it swinging more along a path going out to in
28
00:02:05.780 --> 00:02:05.920
like
29
00:02:05.920 --> 00:02:10.840
that is it swinging along a path that's very vertical and up and down is it
30
00:02:10.840 --> 00:02:17.160
swinging along a path that's more shallow or more horizontal so all those
31
00:02:17.160 --> 00:02:17.720
factor
32
00:02:17.720 --> 00:02:23.080
into ideally what we're trying to create with our swing plane now I can't just
33
00:02:23.080 --> 00:02:28.400
stand here and give you a recipe like okay set up to the club and draw a line
34
00:02:28.400 --> 00:02:32.280
up the shaft that's exactly where you want it because that's not really how it
35
00:02:32.280 --> 00:02:37.840
works but it's important to understand that if you have a swing plane that's
36
00:02:37.840 --> 00:02:45.160
coming massively into out massively out to in is extremely flat on the way
37
00:02:45.160 --> 00:02:45.520
through
38
00:02:45.520 --> 00:02:49.960
or extremely upright on the way through unless you're hitting a club where you
39
00:02:49.960 --> 00:02:55.920
want that path it's gonna lead to inconsistency so somewhere around if you
40
00:02:55.920 --> 00:02:59.960
were to if you put the camera so that it's in line with the back of your hand
41
00:02:59.960 --> 00:03:05.560
from this down the line view and then you were to draw a plane there it'll
42
00:03:05.560 --> 00:03:09.600
typically be a little higher than where it was it set up and you can use that
43
00:03:09.600 --> 00:03:09.760
as
44
00:03:09.760 --> 00:03:13.320
a reference from about waist height through to about waist height if it
45
00:03:13.320 --> 00:03:18.000
follows pretty close to that path you'll tend to have straighter shots you'll
46
00:03:18.000 --> 00:03:25.640
try you'll tend to have less dramatic misses okay so that helps with more of
47
00:03:25.640 --> 00:03:29.200
the shape of the curve but that doesn't really help with solidness of contact
48
00:03:29.200 --> 00:03:34.960
especially with your second shots so you could be dead on plane and shoot a
49
00:03:34.960 --> 00:03:40.000
million because you hit a foot and a half behind the golf ball or you top the
50
00:03:40.000 --> 00:03:44.160
ball so that's where looking at the face on camera and looking at low point
51
00:03:44.160 --> 00:03:49.140
control is a big issue so from the face on camera now we're looking at low
52
00:03:49.140 --> 00:03:49.280
point
53
00:03:49.280 --> 00:03:54.120
control so now we're looking at the width of this circle along whatever path
54
00:03:54.120 --> 00:03:59.280
it's swinging on so I'm looking at is the circle centered here is the circle
55
00:03:59.280 --> 00:04:03.720
centered here is the circle centered here is it more of a squished circle like
56
00:04:03.720 --> 00:04:10.920
an ellipse or is it have a very pronounced kind of high to low contact a lot of
57
00:04:10.920 --> 00:04:16.160
golfers struggle with either getting the club to swing up really quickly or
58
00:04:16.160 --> 00:04:21.400
getting the club to swing very narrow on the way through golfers who tend to be
59
00:04:21.400 --> 00:04:26.960
more consistent with their long game tend to have a wider look through the
60
00:04:26.960 --> 00:04:31.760
follow through the component I measure on 3d is arc width and I find there's a
61
00:04:31.760 --> 00:04:37.680
high correlation between the arc width graph and a golfers perceived level of
62
00:04:37.680 --> 00:04:46.480
consistency so if I look at this face on view and it's got kind of a nice flat
63
00:04:46.480 --> 00:04:49.720
shallow bottom to the swing out in front of the golf ball and it's really wide
64
00:04:49.720 --> 00:04:55.840
and the down the line has a look that's pretty much on plane I'm probably going
65
00:04:55.840 --> 00:05:00.560
to be pretty consistent in terms of my solidness of contact now as far as the
66
00:05:00.560 --> 00:05:06.640
last look or last piece which is looking at more direction we're going to look
67
00:05:06.640 --> 00:05:12.760
at the face-to-path relationship so golfers who tend to be more consistent with
68
00:05:12.760 --> 00:05:16.900
their longer game tend to have a little bit faster closing the clubface early
69
00:05:16.900 --> 00:05:17.080
and
70
00:05:17.080 --> 00:05:22.120
then a little bit slower or more gradual closing of the clubface late golfers
71
00:05:22.120 --> 00:05:26.400
who tend to struggle with start line so even if it looks like they're on plane
72
00:05:26.400 --> 00:05:31.560
and face on view isn't too bad then typically what will happen is the
73
00:05:31.560 --> 00:05:38.840
clubface comes in really open and then tries to square up very late the rare
74
00:05:38.840 --> 00:05:44.040
exception it will come in very closed and then use some type of chicken wing
75
00:05:44.040 --> 00:05:49.430
hold-off move on the way through to open it back up but that typically will
76
00:05:49.430 --> 00:05:49.560
also
77
00:05:49.560 --> 00:05:54.800
show up from the face-on view so if you're if you're really struggling with
78
00:05:54.800 --> 00:05:59.360
consistency take a look at these three elements so look at swing plane because
79
00:05:59.360 --> 00:06:03.260
that's absolutely related to consistency of all flight look at low point
80
00:06:03.260 --> 00:06:03.600
control
81
00:06:03.600 --> 00:06:10.040
and how the arms are either widening or if they're narrowing and look at the
82
00:06:10.040 --> 00:06:16.320
clubface control we'll do a little 9 to 3 where we try to focus on face control
83
00:06:16.320 --> 00:06:21.880
swing plane and wide point so the three keys to consistency I got really good
84
00:06:21.880 --> 00:06:25.560
turf contact maybe just a slight pull because of maybe an upper body lunge
85
00:06:25.560 --> 00:06:31.960
but overall that was a really solid strike demonstrating those three keys
86
00:06:31.960 --> 00:06:36.400
if we did the opposite or if we did a bad version where I'm going to have a
87
00:06:36.400 --> 00:06:42.880
little bit more of a scoop throw it out an early extend you can see that I
88
00:06:42.880 --> 00:06:48.270
made solid contact luckily on that one but I struggled with face control
89
00:06:48.270 --> 00:06:49.280
because
90
00:06:49.280 --> 00:06:52.800
of the face the way I was controlling the face more with a flip less with the
91
00:06:52.800 --> 00:06:56.760
motorcycle and I struggled a little bit with toe contact because of the
92
00:06:56.760 --> 00:07:02.120
narrowness on the way through so as as you can see you can use these two camera
93
00:07:02.120 --> 00:07:07.120
looks in order to help really dial in what is causing you problems whether it
94
00:07:07.120 --> 00:07:10.920
be contact whether it be ball flight whether it be start line and now you know
95
00:07:10.920 --> 00:07:16.360
the three keys to mastering your individual consistency now originally when
96
00:07:16.360 --> 00:07:22.080
I was designing this video I contemplated adding these last two pieces but they
97
00:07:22.080 --> 00:07:22.080
're
98
00:07:22.080 --> 00:07:26.640
a little bit harder to just observe and that would be looking at kind of tempo
99
00:07:26.640 --> 00:07:33.560
and tension so tempo or sequencing the the more that you use your body early
100
00:07:33.560 --> 00:07:33.800
and
101
00:07:33.800 --> 00:07:39.680
the arms late typically that's going to relate to this wide point from the face
102
00:07:39.680 --> 00:07:44.080
on view or this is going to relate to that low point control from the face on
103
00:07:44.080 --> 00:07:49.240
view typically golfers who have more early arm action and more aggressive arm
104
00:07:49.240 --> 00:07:54.040
action will tend to have a little bit more of a flip style or scoop style
105
00:07:54.040 --> 00:08:00.160
release and now you'll see that a flip style or scoop style release becomes a
106
00:08:00.160 --> 00:08:05.800
problem because of what it does to low point control and often what it does to
107
00:08:05.800 --> 00:08:10.800
the face-to-path relationship but you can have a flip style release and still
108
00:08:10.800 --> 00:08:17.240
be on plane so these golfers typically hit the ball relatively straight but
109
00:08:17.240 --> 00:08:22.480
complain of contact complain of distance in addition when you have too much
110
00:08:22.480 --> 00:08:27.400
tension in your arms it's really hard to let the club shallow which is means
111
00:08:27.400 --> 00:08:32.880
it's really hard to have nice even tempo and nice sequencing and when the club
112
00:08:32.880 --> 00:08:38.160
tends to steepen in transition it will tend to get shallow late and so it can
113
00:08:38.160 --> 00:08:42.920
cause a swing path or swing plane that gets shifted way out there or if you
114
00:08:42.920 --> 00:08:48.400
feel that that's gonna happen then it allows you to have more of a wrist roll
115
00:08:48.400 --> 00:08:52.800
or kind of more of a swivel style release or flip style release on the
116
00:08:52.800 --> 00:08:59.960
way through or your hands are doing more flexion extension instead of arm
117
00:08:59.960 --> 00:09:05.760
extension coupled with a little bit of forearm rotation so what you'll start to
118
00:09:05.760 --> 00:09:10.680
see is that yes these three things are the three observable ways you can use
119
00:09:10.680 --> 00:09:14.920
video to look at your consistency but you do also want to factor in some of
120
00:09:14.920 --> 00:09:20.160
the old school things of tempo and tension because those can impact or have
121
00:09:20.160 --> 00:09:27.000
a profound impact on either one of these key components to consistency
1
00:00:00.000 --> 00:00:06.720
this video is discussing the three consistency keys so virtually every golfer
2
00:00:06.720 --> 00:00:11.640
I've ever worked with expresses the desire to be more consistent right we
3
00:00:11.640 --> 00:00:16.760
all want to hit our more or good shots more often but oftentimes when I ask
4
00:00:16.760 --> 00:00:16.960
them
5
00:00:16.960 --> 00:00:21.600
well what does a consistent golf swing look like they they give me kind of a I
6
00:00:21.600 --> 00:00:24.600
don't know look and they'll start talking about their grip or their setup or
7
00:00:24.600 --> 00:00:24.800
their
8
00:00:24.800 --> 00:00:31.120
backswing or whatever so in this video I'm going to try to share with you the
9
00:00:31.120 --> 00:00:35.920
three keys that I look for when I'm looking at consistency and I'll try to
10
00:00:35.920 --> 00:00:41.430
tie in a few of the the big movements and how they relate to consistency as
11
00:00:41.430 --> 00:00:41.560
well
12
00:00:41.560 --> 00:00:48.200
as some of the kind of older old-school versions or old-school tips the golfers
13
00:00:48.200 --> 00:00:52.240
have used in order to develop more consistency and what it actually changes
14
00:00:52.240 --> 00:00:58.880
so the three keys in my mind to consistency are looking at a swing plane
15
00:00:58.880 --> 00:01:04.480
looking at low point control and looking at face-to-path relationship
16
00:01:04.480 --> 00:01:09.720
throughout the swing if you can master those three keys swing plane low point
17
00:01:09.720 --> 00:01:16.760
face-to-path you can usually develop a swing that produces relatively straight
18
00:01:16.760 --> 00:01:22.840
shots relatively solid contact relatively little curve and really that's the
19
00:01:22.840 --> 00:01:27.200
easiest shot or that's the most repeatable pattern that I found when most of my
20
00:01:27.200 --> 00:01:31.720
golfers golfers who struggle with either their swing plane or their low point
21
00:01:31.720 --> 00:01:36.120
control or their face control tend to be less consistent golfers who struggle
22
00:01:36.120 --> 00:01:39.960
with all three of those tend to be really inconsistent and tend to have very
23
00:01:39.960 --> 00:01:46.200
poor misses so in this video we'll just jump into each of those three keys the
24
00:01:46.200 --> 00:01:51.160
first one would be looking at swing plane so if we're looking from the down the
25
00:01:51.160 --> 00:01:56.520
line camera angle we're basically looking at from about waist height through
26
00:01:56.520 --> 00:02:01.880
waist height where is this club swinging is it swinging more along a path going
27
00:02:01.880 --> 00:02:05.780
out to the right like this is it swinging more along a path going out to in
28
00:02:05.780 --> 00:02:05.920
like
29
00:02:05.920 --> 00:02:10.840
that is it swinging along a path that's very vertical and up and down is it
30
00:02:10.840 --> 00:02:17.160
swinging along a path that's more shallow or more horizontal so all those
31
00:02:17.160 --> 00:02:17.720
factor
32
00:02:17.720 --> 00:02:23.080
into ideally what we're trying to create with our swing plane now I can't just
33
00:02:23.080 --> 00:02:28.400
stand here and give you a recipe like okay set up to the club and draw a line
34
00:02:28.400 --> 00:02:32.280
up the shaft that's exactly where you want it because that's not really how it
35
00:02:32.280 --> 00:02:37.840
works but it's important to understand that if you have a swing plane that's
36
00:02:37.840 --> 00:02:45.160
coming massively into out massively out to in is extremely flat on the way
37
00:02:45.160 --> 00:02:45.520
through
38
00:02:45.520 --> 00:02:49.960
or extremely upright on the way through unless you're hitting a club where you
39
00:02:49.960 --> 00:02:55.920
want that path it's gonna lead to inconsistency so somewhere around if you
40
00:02:55.920 --> 00:02:59.960
were to if you put the camera so that it's in line with the back of your hand
41
00:02:59.960 --> 00:03:05.560
from this down the line view and then you were to draw a plane there it'll
42
00:03:05.560 --> 00:03:09.600
typically be a little higher than where it was it set up and you can use that
43
00:03:09.600 --> 00:03:09.760
as
44
00:03:09.760 --> 00:03:13.320
a reference from about waist height through to about waist height if it
45
00:03:13.320 --> 00:03:18.000
follows pretty close to that path you'll tend to have straighter shots you'll
46
00:03:18.000 --> 00:03:25.640
try you'll tend to have less dramatic misses okay so that helps with more of
47
00:03:25.640 --> 00:03:29.200
the shape of the curve but that doesn't really help with solidness of contact
48
00:03:29.200 --> 00:03:34.960
especially with your second shots so you could be dead on plane and shoot a
49
00:03:34.960 --> 00:03:40.000
million because you hit a foot and a half behind the golf ball or you top the
50
00:03:40.000 --> 00:03:44.160
ball so that's where looking at the face on camera and looking at low point
51
00:03:44.160 --> 00:03:49.140
control is a big issue so from the face on camera now we're looking at low
52
00:03:49.140 --> 00:03:49.280
point
53
00:03:49.280 --> 00:03:54.120
control so now we're looking at the width of this circle along whatever path
54
00:03:54.120 --> 00:03:59.280
it's swinging on so I'm looking at is the circle centered here is the circle
55
00:03:59.280 --> 00:04:03.720
centered here is the circle centered here is it more of a squished circle like
56
00:04:03.720 --> 00:04:10.920
an ellipse or is it have a very pronounced kind of high to low contact a lot of
57
00:04:10.920 --> 00:04:16.160
golfers struggle with either getting the club to swing up really quickly or
58
00:04:16.160 --> 00:04:21.400
getting the club to swing very narrow on the way through golfers who tend to be
59
00:04:21.400 --> 00:04:26.960
more consistent with their long game tend to have a wider look through the
60
00:04:26.960 --> 00:04:31.760
follow through the component I measure on 3d is arc width and I find there's a
61
00:04:31.760 --> 00:04:37.680
high correlation between the arc width graph and a golfers perceived level of
62
00:04:37.680 --> 00:04:46.480
consistency so if I look at this face on view and it's got kind of a nice flat
63
00:04:46.480 --> 00:04:49.720
shallow bottom to the swing out in front of the golf ball and it's really wide
64
00:04:49.720 --> 00:04:55.840
and the down the line has a look that's pretty much on plane I'm probably going
65
00:04:55.840 --> 00:05:00.560
to be pretty consistent in terms of my solidness of contact now as far as the
66
00:05:00.560 --> 00:05:06.640
last look or last piece which is looking at more direction we're going to look
67
00:05:06.640 --> 00:05:12.760
at the face-to-path relationship so golfers who tend to be more consistent with
68
00:05:12.760 --> 00:05:16.900
their longer game tend to have a little bit faster closing the clubface early
69
00:05:16.900 --> 00:05:17.080
and
70
00:05:17.080 --> 00:05:22.120
then a little bit slower or more gradual closing of the clubface late golfers
71
00:05:22.120 --> 00:05:26.400
who tend to struggle with start line so even if it looks like they're on plane
72
00:05:26.400 --> 00:05:31.560
and face on view isn't too bad then typically what will happen is the
73
00:05:31.560 --> 00:05:38.840
clubface comes in really open and then tries to square up very late the rare
74
00:05:38.840 --> 00:05:44.040
exception it will come in very closed and then use some type of chicken wing
75
00:05:44.040 --> 00:05:49.430
hold-off move on the way through to open it back up but that typically will
76
00:05:49.430 --> 00:05:49.560
also
77
00:05:49.560 --> 00:05:54.800
show up from the face-on view so if you're if you're really struggling with
78
00:05:54.800 --> 00:05:59.360
consistency take a look at these three elements so look at swing plane because
79
00:05:59.360 --> 00:06:03.260
that's absolutely related to consistency of all flight look at low point
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control
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and how the arms are either widening or if they're narrowing and look at the
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clubface control we'll do a little 9 to 3 where we try to focus on face control
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swing plane and wide point so the three keys to consistency I got really good
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turf contact maybe just a slight pull because of maybe an upper body lunge
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but overall that was a really solid strike demonstrating those three keys
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if we did the opposite or if we did a bad version where I'm going to have a
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little bit more of a scoop throw it out an early extend you can see that I
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made solid contact luckily on that one but I struggled with face control
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because
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of the face the way I was controlling the face more with a flip less with the
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motorcycle and I struggled a little bit with toe contact because of the
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narrowness on the way through so as as you can see you can use these two camera
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looks in order to help really dial in what is causing you problems whether it
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be contact whether it be ball flight whether it be start line and now you know
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the three keys to mastering your individual consistency now originally when
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I was designing this video I contemplated adding these last two pieces but they
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're
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a little bit harder to just observe and that would be looking at kind of tempo
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and tension so tempo or sequencing the the more that you use your body early
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and
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the arms late typically that's going to relate to this wide point from the face
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on view or this is going to relate to that low point control from the face on
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view typically golfers who have more early arm action and more aggressive arm
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action will tend to have a little bit more of a flip style or scoop style
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release and now you'll see that a flip style or scoop style release becomes a
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problem because of what it does to low point control and often what it does to
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the face-to-path relationship but you can have a flip style release and still
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be on plane so these golfers typically hit the ball relatively straight but
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complain of contact complain of distance in addition when you have too much
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tension in your arms it's really hard to let the club shallow which is means
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it's really hard to have nice even tempo and nice sequencing and when the club
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tends to steepen in transition it will tend to get shallow late and so it can
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cause a swing path or swing plane that gets shifted way out there or if you
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feel that that's gonna happen then it allows you to have more of a wrist roll
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or kind of more of a swivel style release or flip style release on the
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way through or your hands are doing more flexion extension instead of arm
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extension coupled with a little bit of forearm rotation so what you'll start to
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see is that yes these three things are the three observable ways you can use
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video to look at your consistency but you do also want to factor in some of
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the old school things of tempo and tension because those can impact or have
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a profound impact on either one of these key components to consistency
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