Tyler Ferrell is the only person in the world named to Golf Digest's list of Best
Young Teachers in
America AND its list of Best Golf Fitness Professionals in America.
Correct Your Swing Path for Improved Contact
After this video, you'll be able to:
- Identify how path issues affect your contact quality
- Practice drills to maintain the correct swing path under speed
- Understand the relationship between your body movements and shot direction
Learn how to recalibrate your swing path to enhance your ball striking consistency. This video provides drills to help you focus on the correct movements for better contact.
Video Transcript
WEBVTT
1
00:00:00.000 --> 00:00:04.280
This video is recalibrating your path.
2
00:00:04.280 --> 00:00:08.260
So as you're going through the program and as you're working on your movements,
3
00:00:08.260 --> 00:00:08.320
what
4
00:00:08.320 --> 00:00:13.280
can happen is when you start applying a new movement, your contact will either
5
00:00:13.280 --> 00:00:13.840
get better
6
00:00:13.840 --> 00:00:14.840
or get worse.
7
00:00:14.840 --> 00:00:20.230
Now, when your contact gets worse, that's frequently going to be related to
8
00:00:20.230 --> 00:00:20.960
having path
9
00:00:20.960 --> 00:00:21.960
issues.
10
00:00:21.960 --> 00:00:26.240
So what can happen is let's say I'm used to spinning my upper body and
11
00:00:26.240 --> 00:00:27.600
extending my arms
12
00:00:27.600 --> 00:00:30.040
and my brain knows that path pretty well.
13
00:00:30.040 --> 00:00:34.390
And then I start working on this, you know, Jackson 5 and motorcycle and some
14
00:00:34.390 --> 00:00:34.960
of these
15
00:00:34.960 --> 00:00:38.840
key movements that help give me a better way of producing the path.
16
00:00:38.840 --> 00:00:45.560
And I'm able to do it at slow speeds, but then as I work my way up, I start to
17
00:00:45.560 --> 00:00:46.120
lose
18
00:00:46.120 --> 00:00:47.120
it.
19
00:00:47.120 --> 00:00:50.910
So as I start to apply more and more speed, my brain wants to apply force the
20
00:00:50.910 --> 00:00:51.320
way that
21
00:00:51.320 --> 00:00:52.520
it's done it in the past.
22
00:00:52.520 --> 00:00:59.720
And so what you can do is you can use the gate drill, the four square, the line
23
00:00:59.720 --> 00:01:00.600
drill,
24
00:01:00.600 --> 00:01:05.530
the two T drill, anything that has objects and where all my focus becomes the
25
00:01:05.530 --> 00:01:06.080
path of
26
00:01:06.080 --> 00:01:10.640
the club down at the bottom to make sure that I'm making this movement correct.
27
00:01:10.640 --> 00:01:17.440
I'll share a quick story about a student who was telling me that he was hitting
28
00:01:17.440 --> 00:01:18.080
these
29
00:01:18.080 --> 00:01:23.420
big left to right shots and then he started working on the motor, or he started
30
00:01:23.420 --> 00:01:24.120
working
31
00:01:24.120 --> 00:01:27.680
on the Jackson 5 and the motorcycle and he was still hitting left to right
32
00:01:27.680 --> 00:01:28.440
shots.
33
00:01:28.440 --> 00:01:30.400
And I told him that that's not possible.
34
00:01:30.400 --> 00:01:33.760
If you make those movements, the path will change.
35
00:01:33.760 --> 00:01:40.120
And so what we did was we put a head cover on the ground basically to, similar
36
00:01:40.120 --> 00:01:40.760
to the
37
00:01:40.760 --> 00:01:45.530
gate drill, so we put a head cover on the ground just so that he couldn't come
38
00:01:45.530 --> 00:01:48.160
from the outside.
39
00:01:48.160 --> 00:01:49.560
So we'll put it right about there.
40
00:01:49.560 --> 00:01:53.780
And basically what he found was he thought he was side bending, but he was
41
00:01:53.780 --> 00:01:54.280
really just
42
00:01:54.280 --> 00:01:58.280
keeping this shoulder high and so it wasn't necessarily changing.
43
00:01:58.280 --> 00:02:03.660
So as you become better and better and more aware of these different movements,
44
00:02:03.660 --> 00:02:04.240
you'll
45
00:02:04.240 --> 00:02:09.460
need less feedback, but at first you may need some feedback so that you know
46
00:02:09.460 --> 00:02:10.520
that the movement
47
00:02:10.520 --> 00:02:15.340
you're trying to make is having the effect that you're trying to have.
48
00:02:15.340 --> 00:02:20.730
So you can use objects on the ground to help you recalibrate your movements and
49
00:02:20.730 --> 00:02:21.480
make sure
50
00:02:21.480 --> 00:02:25.690
that your path isn't getting too lost when you're working on some of these new
51
00:02:25.690 --> 00:02:26.120
movements
52
00:02:26.120 --> 00:02:26.720
in our program.
1
00:00:00.000 --> 00:00:04.280
This video is recalibrating your path.
2
00:00:04.280 --> 00:00:08.260
So as you're going through the program and as you're working on your movements,
3
00:00:08.260 --> 00:00:08.320
what
4
00:00:08.320 --> 00:00:13.280
can happen is when you start applying a new movement, your contact will either
5
00:00:13.280 --> 00:00:13.840
get better
6
00:00:13.840 --> 00:00:14.840
or get worse.
7
00:00:14.840 --> 00:00:20.230
Now, when your contact gets worse, that's frequently going to be related to
8
00:00:20.230 --> 00:00:20.960
having path
9
00:00:20.960 --> 00:00:21.960
issues.
10
00:00:21.960 --> 00:00:26.240
So what can happen is let's say I'm used to spinning my upper body and
11
00:00:26.240 --> 00:00:27.600
extending my arms
12
00:00:27.600 --> 00:00:30.040
and my brain knows that path pretty well.
13
00:00:30.040 --> 00:00:34.390
And then I start working on this, you know, Jackson 5 and motorcycle and some
14
00:00:34.390 --> 00:00:34.960
of these
15
00:00:34.960 --> 00:00:38.840
key movements that help give me a better way of producing the path.
16
00:00:38.840 --> 00:00:45.560
And I'm able to do it at slow speeds, but then as I work my way up, I start to
17
00:00:45.560 --> 00:00:46.120
lose
18
00:00:46.120 --> 00:00:47.120
it.
19
00:00:47.120 --> 00:00:50.910
So as I start to apply more and more speed, my brain wants to apply force the
20
00:00:50.910 --> 00:00:51.320
way that
21
00:00:51.320 --> 00:00:52.520
it's done it in the past.
22
00:00:52.520 --> 00:00:59.720
And so what you can do is you can use the gate drill, the four square, the line
23
00:00:59.720 --> 00:01:00.600
drill,
24
00:01:00.600 --> 00:01:05.530
the two T drill, anything that has objects and where all my focus becomes the
25
00:01:05.530 --> 00:01:06.080
path of
26
00:01:06.080 --> 00:01:10.640
the club down at the bottom to make sure that I'm making this movement correct.
27
00:01:10.640 --> 00:01:17.440
I'll share a quick story about a student who was telling me that he was hitting
28
00:01:17.440 --> 00:01:18.080
these
29
00:01:18.080 --> 00:01:23.420
big left to right shots and then he started working on the motor, or he started
30
00:01:23.420 --> 00:01:24.120
working
31
00:01:24.120 --> 00:01:27.680
on the Jackson 5 and the motorcycle and he was still hitting left to right
32
00:01:27.680 --> 00:01:28.440
shots.
33
00:01:28.440 --> 00:01:30.400
And I told him that that's not possible.
34
00:01:30.400 --> 00:01:33.760
If you make those movements, the path will change.
35
00:01:33.760 --> 00:01:40.120
And so what we did was we put a head cover on the ground basically to, similar
36
00:01:40.120 --> 00:01:40.760
to the
37
00:01:40.760 --> 00:01:45.530
gate drill, so we put a head cover on the ground just so that he couldn't come
38
00:01:45.530 --> 00:01:48.160
from the outside.
39
00:01:48.160 --> 00:01:49.560
So we'll put it right about there.
40
00:01:49.560 --> 00:01:53.780
And basically what he found was he thought he was side bending, but he was
41
00:01:53.780 --> 00:01:54.280
really just
42
00:01:54.280 --> 00:01:58.280
keeping this shoulder high and so it wasn't necessarily changing.
43
00:01:58.280 --> 00:02:03.660
So as you become better and better and more aware of these different movements,
44
00:02:03.660 --> 00:02:04.240
you'll
45
00:02:04.240 --> 00:02:09.460
need less feedback, but at first you may need some feedback so that you know
46
00:02:09.460 --> 00:02:10.520
that the movement
47
00:02:10.520 --> 00:02:15.340
you're trying to make is having the effect that you're trying to have.
48
00:02:15.340 --> 00:02:20.730
So you can use objects on the ground to help you recalibrate your movements and
49
00:02:20.730 --> 00:02:21.480
make sure
50
00:02:21.480 --> 00:02:25.690
that your path isn't getting too lost when you're working on some of these new
51
00:02:25.690 --> 00:02:26.120
movements
52
00:02:26.120 --> 00:02:26.720
in our program.
Tyler Ferrell is the only person in the world named to Golf Digest's list of
Best Young Teachers in America AND its list of Best Golf Fitness Professionals in America.
Correct Your Swing Path for Improved Contact
After this video, you'll be able to:
- Identify how path issues affect your contact quality
- Practice drills to maintain the correct swing path under speed
- Understand the relationship between your body movements and shot direction
Learn how to recalibrate your swing path to enhance your ball striking consistency. This video provides drills to help you focus on the correct movements for better contact.
Video Transcript
WEBVTT
1
00:00:00.000 --> 00:00:04.280
This video is recalibrating your path.
2
00:00:04.280 --> 00:00:08.260
So as you're going through the program and as you're working on your movements,
3
00:00:08.260 --> 00:00:08.320
what
4
00:00:08.320 --> 00:00:13.280
can happen is when you start applying a new movement, your contact will either
5
00:00:13.280 --> 00:00:13.840
get better
6
00:00:13.840 --> 00:00:14.840
or get worse.
7
00:00:14.840 --> 00:00:20.230
Now, when your contact gets worse, that's frequently going to be related to
8
00:00:20.230 --> 00:00:20.960
having path
9
00:00:20.960 --> 00:00:21.960
issues.
10
00:00:21.960 --> 00:00:26.240
So what can happen is let's say I'm used to spinning my upper body and
11
00:00:26.240 --> 00:00:27.600
extending my arms
12
00:00:27.600 --> 00:00:30.040
and my brain knows that path pretty well.
13
00:00:30.040 --> 00:00:34.390
And then I start working on this, you know, Jackson 5 and motorcycle and some
14
00:00:34.390 --> 00:00:34.960
of these
15
00:00:34.960 --> 00:00:38.840
key movements that help give me a better way of producing the path.
16
00:00:38.840 --> 00:00:45.560
And I'm able to do it at slow speeds, but then as I work my way up, I start to
17
00:00:45.560 --> 00:00:46.120
lose
18
00:00:46.120 --> 00:00:47.120
it.
19
00:00:47.120 --> 00:00:50.910
So as I start to apply more and more speed, my brain wants to apply force the
20
00:00:50.910 --> 00:00:51.320
way that
21
00:00:51.320 --> 00:00:52.520
it's done it in the past.
22
00:00:52.520 --> 00:00:59.720
And so what you can do is you can use the gate drill, the four square, the line
23
00:00:59.720 --> 00:01:00.600
drill,
24
00:01:00.600 --> 00:01:05.530
the two T drill, anything that has objects and where all my focus becomes the
25
00:01:05.530 --> 00:01:06.080
path of
26
00:01:06.080 --> 00:01:10.640
the club down at the bottom to make sure that I'm making this movement correct.
27
00:01:10.640 --> 00:01:17.440
I'll share a quick story about a student who was telling me that he was hitting
28
00:01:17.440 --> 00:01:18.080
these
29
00:01:18.080 --> 00:01:23.420
big left to right shots and then he started working on the motor, or he started
30
00:01:23.420 --> 00:01:24.120
working
31
00:01:24.120 --> 00:01:27.680
on the Jackson 5 and the motorcycle and he was still hitting left to right
32
00:01:27.680 --> 00:01:28.440
shots.
33
00:01:28.440 --> 00:01:30.400
And I told him that that's not possible.
34
00:01:30.400 --> 00:01:33.760
If you make those movements, the path will change.
35
00:01:33.760 --> 00:01:40.120
And so what we did was we put a head cover on the ground basically to, similar
36
00:01:40.120 --> 00:01:40.760
to the
37
00:01:40.760 --> 00:01:45.530
gate drill, so we put a head cover on the ground just so that he couldn't come
38
00:01:45.530 --> 00:01:48.160
from the outside.
39
00:01:48.160 --> 00:01:49.560
So we'll put it right about there.
40
00:01:49.560 --> 00:01:53.780
And basically what he found was he thought he was side bending, but he was
41
00:01:53.780 --> 00:01:54.280
really just
42
00:01:54.280 --> 00:01:58.280
keeping this shoulder high and so it wasn't necessarily changing.
43
00:01:58.280 --> 00:02:03.660
So as you become better and better and more aware of these different movements,
44
00:02:03.660 --> 00:02:04.240
you'll
45
00:02:04.240 --> 00:02:09.460
need less feedback, but at first you may need some feedback so that you know
46
00:02:09.460 --> 00:02:10.520
that the movement
47
00:02:10.520 --> 00:02:15.340
you're trying to make is having the effect that you're trying to have.
48
00:02:15.340 --> 00:02:20.730
So you can use objects on the ground to help you recalibrate your movements and
49
00:02:20.730 --> 00:02:21.480
make sure
50
00:02:21.480 --> 00:02:25.690
that your path isn't getting too lost when you're working on some of these new
51
00:02:25.690 --> 00:02:26.120
movements
52
00:02:26.120 --> 00:02:26.720
in our program.
1
00:00:00.000 --> 00:00:04.280
This video is recalibrating your path.
2
00:00:04.280 --> 00:00:08.260
So as you're going through the program and as you're working on your movements,
3
00:00:08.260 --> 00:00:08.320
what
4
00:00:08.320 --> 00:00:13.280
can happen is when you start applying a new movement, your contact will either
5
00:00:13.280 --> 00:00:13.840
get better
6
00:00:13.840 --> 00:00:14.840
or get worse.
7
00:00:14.840 --> 00:00:20.230
Now, when your contact gets worse, that's frequently going to be related to
8
00:00:20.230 --> 00:00:20.960
having path
9
00:00:20.960 --> 00:00:21.960
issues.
10
00:00:21.960 --> 00:00:26.240
So what can happen is let's say I'm used to spinning my upper body and
11
00:00:26.240 --> 00:00:27.600
extending my arms
12
00:00:27.600 --> 00:00:30.040
and my brain knows that path pretty well.
13
00:00:30.040 --> 00:00:34.390
And then I start working on this, you know, Jackson 5 and motorcycle and some
14
00:00:34.390 --> 00:00:34.960
of these
15
00:00:34.960 --> 00:00:38.840
key movements that help give me a better way of producing the path.
16
00:00:38.840 --> 00:00:45.560
And I'm able to do it at slow speeds, but then as I work my way up, I start to
17
00:00:45.560 --> 00:00:46.120
lose
18
00:00:46.120 --> 00:00:47.120
it.
19
00:00:47.120 --> 00:00:50.910
So as I start to apply more and more speed, my brain wants to apply force the
20
00:00:50.910 --> 00:00:51.320
way that
21
00:00:51.320 --> 00:00:52.520
it's done it in the past.
22
00:00:52.520 --> 00:00:59.720
And so what you can do is you can use the gate drill, the four square, the line
23
00:00:59.720 --> 00:01:00.600
drill,
24
00:01:00.600 --> 00:01:05.530
the two T drill, anything that has objects and where all my focus becomes the
25
00:01:05.530 --> 00:01:06.080
path of
26
00:01:06.080 --> 00:01:10.640
the club down at the bottom to make sure that I'm making this movement correct.
27
00:01:10.640 --> 00:01:17.440
I'll share a quick story about a student who was telling me that he was hitting
28
00:01:17.440 --> 00:01:18.080
these
29
00:01:18.080 --> 00:01:23.420
big left to right shots and then he started working on the motor, or he started
30
00:01:23.420 --> 00:01:24.120
working
31
00:01:24.120 --> 00:01:27.680
on the Jackson 5 and the motorcycle and he was still hitting left to right
32
00:01:27.680 --> 00:01:28.440
shots.
33
00:01:28.440 --> 00:01:30.400
And I told him that that's not possible.
34
00:01:30.400 --> 00:01:33.760
If you make those movements, the path will change.
35
00:01:33.760 --> 00:01:40.120
And so what we did was we put a head cover on the ground basically to, similar
36
00:01:40.120 --> 00:01:40.760
to the
37
00:01:40.760 --> 00:01:45.530
gate drill, so we put a head cover on the ground just so that he couldn't come
38
00:01:45.530 --> 00:01:48.160
from the outside.
39
00:01:48.160 --> 00:01:49.560
So we'll put it right about there.
40
00:01:49.560 --> 00:01:53.780
And basically what he found was he thought he was side bending, but he was
41
00:01:53.780 --> 00:01:54.280
really just
42
00:01:54.280 --> 00:01:58.280
keeping this shoulder high and so it wasn't necessarily changing.
43
00:01:58.280 --> 00:02:03.660
So as you become better and better and more aware of these different movements,
44
00:02:03.660 --> 00:02:04.240
you'll
45
00:02:04.240 --> 00:02:09.460
need less feedback, but at first you may need some feedback so that you know
46
00:02:09.460 --> 00:02:10.520
that the movement
47
00:02:10.520 --> 00:02:15.340
you're trying to make is having the effect that you're trying to have.
48
00:02:15.340 --> 00:02:20.730
So you can use objects on the ground to help you recalibrate your movements and
49
00:02:20.730 --> 00:02:21.480
make sure
50
00:02:21.480 --> 00:02:25.690
that your path isn't getting too lost when you're working on some of these new
51
00:02:25.690 --> 00:02:26.120
movements
52
00:02:26.120 --> 00:02:26.720
in our program.
Related topics
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