Start a Free 3 Day Trial

Get access to 900+ instructional videos
No credit card required
Tyler Ferrell is the only person in the world named to Golf Digest's list of Best Young Teachers in America AND its list of Best Golf Fitness Professionals in America. Meet your new instructor.
Get More Distance

Click here to join now and get full access.

Easiest Way To Gain Distance

Many golfers try to hit the ball further by swinging harder. The thought is that if they swing harder then they will increase their club head speed. This video shows you why that is a poor strategy. A better ways to hit the ball further is to maximize your launch angle and to find center face contact.

Playlists: Pivot Drills, Get More Distance

Tags: Not Enough Distance, Impact, Member Question, Concept, Intermediate

00:00:00,000 --> 00:00:03,000
This video is the easiest way to gain distance.

00:00:03,000 --> 00:00:05,000
So many golfers come to the site,

00:00:05,000 --> 00:00:07,000
obviously wanting to hit the ball further,

00:00:07,000 --> 00:00:09,000
because the long ball is a whole lot of fun.

00:00:09,000 --> 00:00:12,000
The challenge is most golfers that come to the site

00:00:12,000 --> 00:00:13,000
say that they want to hit a further,

00:00:13,000 --> 00:00:16,000
so they need to pick up some club head speed.

00:00:16,000 --> 00:00:21,000
Now, the standard math shows that for every mile per hour

00:00:21,000 --> 00:00:26,000
of speed gain you get, you can gain up to about 2.8 yards,

00:00:27,000 --> 00:00:28,000
somewhere around there.

00:00:29,000 --> 00:00:32,000
In order to gain, let's say, 30 yards,

00:00:32,000 --> 00:00:35,000
that means that I'm going to gain 10 miles per hour.

00:00:35,000 --> 00:00:37,000
And while we've had students going through this program,

00:00:37,000 --> 00:00:41,000
pick up 5, 6, 7, even 8 miles per hour in club as speed,

00:00:41,000 --> 00:00:47,000
gaining 10 yards or 10 miles per hour is actually quite a bit challenging.

00:00:47,000 --> 00:00:52,000
What's easier to do is to maximize your lunch characteristics.

00:00:52,000 --> 00:00:55,000
So a lot of the movements that we teach in the program

00:00:55,000 --> 00:01:00,000
will help you improve your spin loft or your compression

00:01:00,000 --> 00:01:02,000
and get more out of the speed.

00:01:02,000 --> 00:01:07,000
So the times when golfers rapidly gain 40 yards, 50 yards,

00:01:07,000 --> 00:01:11,000
60 yards, that happens more from improving

00:01:11,000 --> 00:01:15,000
your lunch characteristics, not from gaining 20 miles per hour

00:01:15,000 --> 00:01:16,000
in club that's speed like that.

00:01:16,000 --> 00:01:18,000
It's pretty unrealistic to imagine

00:01:18,000 --> 00:01:23,000
that you could gain 20 miles per hour in club head speed

00:01:23,000 --> 00:01:24,000
just from one quick tip.

00:01:25,000 --> 00:01:28,000
But it's possible to change your lunch characteristics

00:01:28,000 --> 00:01:31,000
and actually hit it that much further pretty much overnight.

00:01:31,000 --> 00:01:35,000
So if you're working on trying to find the easiest ways

00:01:35,000 --> 00:01:38,000
to maximize your distance and you don't have access

00:01:38,000 --> 00:01:42,000
to a lunch monitor, you want to try to look for a ball flight

00:01:42,000 --> 00:01:47,000
that's going to be tending to launch higher but flatter.

00:01:47,000 --> 00:01:49,000
So it'll kind of come off more like this

00:01:49,000 --> 00:01:53,000
as opposed to launching lower and then spinning up.

00:01:53,000 --> 00:01:58,000
When you start getting that launch low high spin shot,

00:01:58,000 --> 00:02:02,000
you're losing a lot of distance to the field.

00:02:02,000 --> 00:02:04,000
The other way to look at it is if you play with a lot of people

00:02:04,000 --> 00:02:06,000
and you hit your irons about the same distance

00:02:06,000 --> 00:02:10,000
but then they hit their driver significantly further

00:02:10,000 --> 00:02:14,000
and you notice that trend, their driver is a little bit flatter.

00:02:14,000 --> 00:02:17,000
Yours is a little bit more spinny kind of like that.

00:02:17,000 --> 00:02:21,000
You know that your angle of attack is probably a little bit too steep

00:02:21,000 --> 00:02:25,000
and your face to path relationship is probably a little bit too open.

00:02:25,000 --> 00:02:29,000
Those two will produce that low launch high spin combination.

00:02:29,000 --> 00:02:34,000
Where in order to produce the high launch low spin combination

00:02:34,000 --> 00:02:37,000
you need to have your upper body working away from the target

00:02:37,000 --> 00:02:41,000
or behind the golf ball and you need to de-loft the club to the path.

00:02:41,000 --> 00:02:44,000
So even though the path is going up,

00:02:44,000 --> 00:02:48,000
the club face is closing compared to that path.

00:02:48,000 --> 00:02:54,000
So it hits this higher launching ball but has a lower spin profile.

00:02:54,000 --> 00:02:58,000
To visualize that we can take a look at something called spin loft

00:02:58,000 --> 00:03:03,000
where the amount of spin is roughly the difference between this angle,

00:03:03,000 --> 00:03:06,000
the loft of the club it impact and the angle of attack.

00:03:06,000 --> 00:03:10,000
So if this driver stays the same, this is going to have a lot of spin

00:03:10,000 --> 00:03:13,000
and that's going to have virtually no spin.

00:03:13,000 --> 00:03:16,000
These are some exaggerated angle of attack numbers.

00:03:16,000 --> 00:03:20,000
But if you have more of a downward strike kind of like so,

00:03:20,000 --> 00:03:25,000
the goal is to get to an upward strike kind of like that

00:03:25,000 --> 00:03:27,000
to help maximize your speed.

00:03:27,000 --> 00:03:32,000
That's a whole lot easier than trying to find a way to pick up

00:03:32,000 --> 00:03:34,000
10 miles per hour in actual club head speed.

00:03:34,000 --> 00:03:38,000
So maximize your launch characteristics first

00:03:38,000 --> 00:03:42,000
and then if you need a secondary approach,

00:03:42,000 --> 00:03:44,000
I would work on face contact.

00:03:44,000 --> 00:03:49,000
It's only after I've maximized those two that I would then start looking at trying to

00:03:49,000 --> 00:03:53,000
develop either bigger swing, faster swing, more explosive,

00:03:53,000 --> 00:03:56,000
trying to actually gain club as a second point.

00:03:56,000 --> 00:03:58,000
What I mentioned is looking at contact point.

00:03:58,000 --> 00:04:01,000
So using something like the Dr. Scholes foot spray

00:04:01,000 --> 00:04:05,000
to be able to look at contact location because if you're

00:04:05,000 --> 00:04:09,000
contacting it, three quarters of an inch and inch off the sweet spot,

00:04:09,000 --> 00:04:15,000
you can easily be losing 30, 40 yards just from contact,

00:04:15,000 --> 00:04:17,000
obviously depending on your club head speed.

00:04:17,000 --> 00:04:19,000
So maximize your launch characteristics,

00:04:19,000 --> 00:04:24,000
maximize center face contact and those two combination will help give you

00:04:24,000 --> 00:04:26,000
the easiest speed gains.

00:04:26,000 --> 00:04:30,000
If you gain some distance from working on your sequencing and working on

00:04:30,000 --> 00:04:32,000
your energy transfer, that's great,

00:04:32,000 --> 00:04:35,000
but it's rarely going to be more than 10 to 15 yards.

00:04:35,000 --> 00:04:38,000
When you're looking for those 30 to 50 yard gains,

00:04:38,000 --> 00:04:42,000
it's going to come from those first two characteristics of just maximizing your physics.

Click here to start your free 3 day trial. No credit card required.